Info about Ratchet & Clank: Rift Apart:

Official game description:
Steam Exclusive Offer
=====================
Link your Steam account with your account for PlayStation™Network and unlock 25 Raritanium\* while your accounts are linked.  
_\* In-game upgrade materials._
About the Game
==============
The intergalactic adventurers are back with a bang in Ratchet & Clank: Rift Apart!  
Go dimension-hopping with Ratchet and Clank as they venture onto a PC near you for the very first time. Help them take on an evil emperor from another reality as you jump between action-packed worlds and beyond.  
With their own universe next in the firing line, dust off the dynamic pair’s outrageous weaponry and stop a dimensional collapse in its tracks!  
Unite the double team supreme with a cast of familiar allies and new faces, including newcomer Rivet. She’s a Lombax resistance fighter from another dimension, who is just as determined to take out the robotic scourge.
DualSense™ wireless controller integration
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Enjoy a dazzling interdimensional adventure. Developed by acclaimed studio Insomniac Games and brought to PC by Nixxes Software, you’ll go beyond what you see with in-game actions coming to life in your hands via the DualSense™ wireless controller.\*  
Haptic feedback and adaptive trigger technology create lifelike sensations: feel the hum of a spacecraft vibrate across the surface of the controller, or the kick of pulling your trusty Enforcer’s trigger.
PC features
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*   Blast your way through an interdimensional adventure as Ratchet and Clank make their way to PC for the very first time!  
*   Wrap your eyes around delightful, diverse dimensions, with ultra-wide support for 21:9, 32:9, and 48:9 (triple monitor support) resolutions!\*  
*   See the omniverse brought to life with the option of unlocked frame rates! You can also enjoy ray-traced reflections, as well as newly added, ray-traced shadows for exteriors.\*\*  
*   Witness the latest upscaling technologies, including NVIDIA DLSS 3, AMD FSR 2, Intel XeSS and Insomniac Games’ Temporal Injection. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported. Tailor a variety of graphics quality options to a range of devices, from high-end PCs to portable PC gaming devices.  
*   Play with the DualSense™ controller to experience haptic feedback and dynamic trigger effects.\*\*\* Or choose mouse and keyboard – with a wide range of control customization options.  
*   Includes support for achievements and cloud saves on PC game launchers.
Join the heroes
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*   Employ an epic arsenal of explosive weapons, including the Burst Pistol, Topiary Sprinkler and the Shatterbomb.  
*   Zip above cityscapes, boost into combat and slip through dimensions with physics-defying new gadgets.  
*   Connect with the sounds of combat and explore in wonder as worlds come to life, enveloping you with high fidelity sound.  
*   Sense the impact of in-game rumbles and explosions through the DualSense™ wireless controller’s haptic feedback.
Travel in style
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*   Planet-hop with abandon as this adventure sends you hurtling across the galaxy at hyper-speed.  
*   Experience the intergalactic shuffle of dimensional rifts as they combine new worlds and gameplay.  
*   Warp across battlefields to rapidly gain your combat advantage and repair planetary rifts with dimension-spanning puzzles.  
*   Explore never-before-seen planets and see alternate dimension versions of old favorites, now more alive than ever with exotic flora and fauna.
An epic journey awaits
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*   Play as Ratchet and as newcomer Rivet – a Lombax resistance fighter from another dimension.  
*   Discover Clank’s all-new interdimensional mechanics.
_\* Compatible PC and display device required.   
\*\* Compatible PC and graphics card required for enhanced graphics.  
\*\*\* Wired connection required to experience the full range of in-game controller features._

Release date: 26 Jul, 2023

Categories: 3D Platformer, Single-player Story, Exploration, Weapon Customization, Puzzle Solving, Character Customization, Endgame Content, Third-Person Shooter


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging & Fun Gameplay (weight 0.99): Players consistently praise the game for its engaging, fluid, and dynamic gameplay, highlighting its fun factor and replayability. Many found themselves hooked from start to finish, often completing the game 100% due to its addictive nature and rewarding progression.
- Visually Stunning Graphics (weight 0.57): The game is widely lauded for its stunning visuals, impressive graphics, and detailed environments, often compared to Pixar or Disney animated films. Reviewers highlight the vibrant colors, spectacular effects, and high level of polish, especially with ray tracing enabled.
- Faithful to Series & Nostalgic (weight 0.31): The game successfully captures the essence and charm of the classic Ratchet & Clank series, evoking strong nostalgia for long-time fans. It's seen as a faithful and excellent continuation of the beloved franchise, appealing to both veterans and newcomers.
- Captivating & Heartfelt Story (weight 0.25): The story is consistently described as engaging, well-written, and heartwarming, balancing humor with emotional depth. Its cinematic pacing and memorable characters contribute to a captivating narrative that appeals to a wide audience.
- Creative & Fun Weaponry (weight 0.24): The game's diverse and creative arsenal of weapons is a major highlight, with players enjoying the unique feel and satisfying impact of each gun. The upgrade system is also praised for adding depth and encouraging varied playstyles.
- Lovable & Well-Developed Characters (weight 0.19): The characters, both new and returning, are highly praised for being lovable, well-developed, and charismatic. Rivet and Kit, in particular, are highlighted as fantastic additions that bring fresh energy and emotional depth to the narrative.
- Cinematic & Polished Presentation (weight 0.13): The game's presentation is often compared to a playable Pixar or Disney movie, thanks to its high-quality animations, cinematic cutscenes, and excellent voice acting. This contributes to an immersive and visually delightful experience.
- Excellent 3D Platforming (weight 0.13): As a 3D action-platformer, the game excels with impeccable level design and fluid platforming mechanics. It's frequently cited as one of the best in its genre, offering a dynamic and enjoyable adventure.
- Masterful Design & Innovation (weight 0.11): The game is frequently hailed as a masterpiece by Insomniac, showcasing brilliant design, innovative mechanics like the rifts, and a refreshing linear experience. It's seen as a high-quality production that sets a new standard for action-adventure games.
- Diverse & Detailed Level Design (weight 0.08): The game features diverse and intricately designed levels, with each planet offering unique scenery, architecture, and mechanics. The seamless dimensional shifting adds an exciting and visually impressive element to exploration.
- Witty & Engaging Humor (weight 0.06): The game's humor is consistently praised for being witty, funny, and on-point, with many dialogues and character interactions eliciting genuine laughs. This lighthearted tone adds to the overall enjoyment.
- Immersive DualSense Integration (weight 0.05): The game's exceptional utilization of the DualSense controller's haptic feedback and adaptive triggers significantly enhances immersion. This feature makes weapon usage and overall gameplay feel more tactile and responsive.
- Responsive & Modern Controls (weight 0.05): Players appreciate the game's comfortable, responsive, and modern controls, whether using a gamepad or mouse and keyboard. The ease of control contributes to a fluid and enjoyable gameplay experience.

Common complaints:
- Weak writing and character development (weight 0.46): Players frequently criticized the game's writing, dialogue, and character development, finding them bland, generic, childish, and often cringeworthy. The humor was seen as less witty than previous titles, and the new characters, particularly Rivet and Kit, lacked depth and unique gameplay mechanics, leading to a feeling that the game deviated from the series' core identity.
- Game length is too short (weight 0.33): Many players found the game to be too short, with main story completion times ranging from 8 to 20 hours, even for 100% completionists. This brevity, combined with a perceived lack of replay value and content, led to feelings of incompleteness and dissatisfaction, especially given the game's price point.
- Numerous game-breaking bugs and crashes (weight 0.32): A significant number of players reported numerous bugs, glitches, and crashes, especially on the PC port. These issues ranged from minor visual glitches to game-breaking bugs that caused loss of progress, forced restarts, and made the game unplayable for some. There's also frustration regarding the perceived lack of developer support in fixing these long-standing issues.
- Poor PC port optimization (weight 0.2): The PC port of the game is widely criticized for poor optimization, leading to significant performance issues like low FPS, stuttering, and crashes, even on high-end systems. Players reported needing to drastically lower settings or tweak files to achieve playable framerates, indicating a lack of polish for the PC version.
- Repetitive combat and low enemy variety (weight 0.15): Players noted a significant lack of enemy and boss variety, leading to repetitive combat encounters. Many enemies felt like 'bullet sponges,' and boss fights were often recycled or lacked unique mechanics. This, combined with an overall low difficulty even on harder settings, made combat feel uninspired and monotonous.
- Unsatisfying weapon design (weight 0.11): The weapon system received mixed feedback, with many players finding the weapons uninspired, redundant, or unsatisfying to use. Upgrades often felt insignificant, and the overall balance led to players sticking with a few effective weapons rather than experimenting with the full arsenal.
- Lack of replayability and challenge (weight 0.07): The game's post-completion content, particularly Challenge Mode (New Game+), was seen as lacking incentive. Players found the game too easy even on the hardest difficulties, and the rewards for replaying or achieving 100% completion were minimal, leading to low replayability.
- Limited and weak arena content (weight 0.04): The arena content was widely considered weak and limited, offering too few challenges compared to previous titles in the series. Its lack of depth and ambiance contributed to the overall feeling of limited post-game content and replay value.
- Persistent audio issues (weight 0.04): Several players reported significant audio issues, including poor sound balance, low volume for dialogue and weapons, and occasional audio bugs like sound cutting out or becoming mono. This detracted from the immersion and overall experience.

Gameplay feedback:
- Balanced Length & Difficulty (weight 0.2): The game offers a balanced experience in terms of length and difficulty. Most players can complete the main story and achieve 100% completion, including all achievements and collectibles, within 15-20 hours. While the base difficulty is generally considered easy, higher difficulty settings are available for those seeking more challenge, though some found even the highest setting to be manageable.
- Extensive Weapon Arsenal & Upgrades (weight 0.14): A significant highlight is the extensive and diverse arsenal of weapons, totaling around 20 unique types. These weapons are highly upgradeable through use and exploration, with progression systems that encourage experimentation and strategic swapping due to ammo limitations. The variety and upgrade paths contribute significantly to the engaging combat experience.
- Dynamic Action-Platformer Gameplay (weight 0.09): The core gameplay is a dynamic blend of third-person shooting and platforming, incorporating various traversal mechanics like grind rails, wall-running, and rift-teleports. The game also features light puzzle elements and exploration of semi-open areas, maintaining a fast-paced and engaging flow.
- Dual Playable Characters (weight 0.06): The game introduces Rivet and Kit as new playable characters, mirroring Ratchet and Clank. Players frequently switch between Ratchet and Rivet, who share the same core gameplay mechanics, weapons, and upgrades. This dual-protagonist approach is well-received and integrates smoothly into the narrative.
- Robust New Game+ Mode (weight 0.04): The inclusion of a New Game+ (Challenge Mode) significantly enhances replayability. This mode allows players to continue upgrading weapons to higher levels (up to level 10), unlock exclusive new weapons, and experience increased difficulty, providing a fresh challenge after the initial playthrough.
- Structured Linear Levels (weight 0.04): The game is structured around distinct, large planet-levels that are mostly linear but offer side paths and semi-open areas for exploration and side content. While not a true open-world, the design provides a good balance between guided progression and freedom to explore.
- Rewarding Collectibles & Exploration (weight 0.04): The game features a good amount of collectibles, including golden bolts, robo-spies, and armor sets. These collectibles incentivize exploration and offer tangible rewards like lore entries, cosmetic options, and gameplay buffs, making 100% completion a rewarding experience.
- Innovative Dimension-Hopping Mechanic (weight 0.04): A central and innovative gameplay mechanic is dimension-hopping, allowing players to instantly jump between alternate realities, sometimes even mid-combat. This feature is integrated into both the story and traversal, adding a unique layer to exploration and combat encounters.
- Skippable Puzzles & Cutscenes (weight 0.02): A user-friendly feature is the option to skip various non-combat sections, including puzzles and cinematics. This improves the pacing for players who prefer to focus on action or for subsequent New Game+ playthroughs.
- Unique Clank Puzzle Sections (weight 0.02): Clank features in dedicated puzzle sections, which involve unique mechanics like directing clones and manipulating orbs to solve environmental challenges. These mini-games offer a change of pace from the main combat and platforming.

Performance notes:
- Good overall performance (weight 0.18): The game generally runs well across a variety of PC configurations, including older hardware and high-end systems, often achieving high frame rates. Many users report smooth gameplay and good optimization, especially when adjusting settings.
- Frequent crashes reported (weight 0.04): Some players experience frequent crashes, particularly at specific locations like Torren IV or due to GPU-related issues. Adjusting graphics settings, especially disabling ray tracing or restarting the game, often resolves these stability problems.
- High hardware requirements (weight 0.03): While many report good performance, the game is graphically demanding and often requires a powerful PC, especially a strong GPU, to run at higher settings. Some users feel the hardware requirements are quite high.
- SSD is essential (weight 0.02): An NVMe M.2 SSD is highly recommended for optimal performance, particularly for instant loading between dimensions and to avoid long load times. Playing from a slower drive like SATA SSD or HDD can lead to significant performance issues.
- Ray tracing demanding (weight 0.02): Ray tracing is well-integrated and significantly enhances visuals, but enabling it requires a more powerful PC. Players with less robust systems may need to disable ray tracing for stable performance.
- DLSS/FSR crucial but buggy (weight 0.02): DLSS and FSR, especially with Frame Generation, are crucial for achieving high frame rates. However, some users report that DLSS Frame Generation can be buggy or even reduce FPS, and AMD users might need to disable it.
- Playable on Steam Deck (weight 0.02): The game is verified and generally runs well on the Steam Deck, often achieving 60 FPS with FSR3 and Frame Generation. It offers a playable experience on the handheld device.
- Runs well on ROG Ally (weight 0.01): The game performs adequately on the ROG Ally, typically achieving 30-60 FPS depending on the mode and graphics settings. Users report a generally smooth experience on this handheld.
- Loading causes stutters (weight 0.01): Some performance issues, such as visual stuttering or FPS drops, occur when loading new areas or planets. These issues can often be resolved by reloading the save or restarting the game.
- Audio/cutscene stutter (weight 0.01): Some players experienced audio stuttering, cutscene stutters, or audio delays. These issues sometimes required significant tinkering with settings or even reinstallation to resolve.

Recommendations:
- Highly Recommended, Especially on Sale (weight 0.47): The game is widely recommended by players, especially when purchased at a discounted price. Many consider it a solid experience, with some even rating it as a 9/10 or 10/10. However, a significant portion of players feel the full price is too high for the content offered.
- Great for Fans & Newcomers (weight 0.14): The game is highly recommended for both long-time fans of the Ratchet & Clank series and newcomers. Many players express a desire for more Ratchet & Clank games to be ported to PC, including older titles and future installments, highlighting the franchise's appeal.
- Enjoyable Action-Platformer Gameplay (weight 0.09): Players recommend the game for its fun, casual, and action-packed gameplay, often highlighting its platforming and third-person shooter elements. The game's quirky humor, diverse weapons, and engaging adventure aspects are frequently praised.
- PS5 Version Preferred (weight 0.02): Several players suggest that the PlayStation 5 version offers a superior experience, particularly in terms of visual fidelity and performance. They recommend playing on PS5 if possible, or waiting for significant PC port improvements.

Other player notes:
- Demand for more PC ports (weight 0.11): Many players expressed a strong desire for more Ratchet & Clank games, especially older titles and remasters, to be released on PC. This indicates a significant demand for expanding the series' presence on the platform.
- Highly enjoyable and replayable (weight 0.05): Many players expressed high satisfaction with the game, finding it enjoyable, high-quality, and replayable. They are optimistic about future installments and appreciate its blend of classic and modern elements.
- Positive PC port reception (weight 0.05): Players are generally happy about the game's availability on PC, even if it was a delayed release. Many transitioned from console or were waiting for the PC version to play.
- Suitable for all ages (weight 0.04): The game is widely considered suitable for a broad audience, from children to adults, making it a family-friendly title. Its accessibility and appeal span across different age groups.
- Positive reception for Rivet (weight 0.02): Rivet, a new character, was well-received, with players expressing a desire to see her return in future titles due to her strong integration into the story and appealing lore.
- Controller recommended for best experience (weight 0.01): Players recommend using a controller, especially a DualSense, for the best experience, noting that wired connections and specific settings can enhance controller functionality on PC.
- Preference for older series tone (weight 0.01): A few players expressed a preference for the older, more serious tone of the series or noted that the newer direction wasn't their favorite, indicating some divergence in fan preferences.
- Appreciation for Insomniac's talent (weight 0.01): Players generally appreciate Insomniac's talent in game development, particularly in gameplay and art direction, and hope the studio continues to deliver high-quality, classic-style games.

Emotions:
- Satisfaction (weight 0.31): Players expressed satisfaction due to the game's high overall quality, including its graphics, engaging gameplay, and well-crafted story. Many appreciated the smooth performance, lack of bugs, and successful PC port, which allowed them to enjoy the game without a PS5. The game's faithfulness to the series and its ability to deliver a fun, balanced, and rewarding experience also contributed significantly to player contentment.
- Disappointment (weight 0.14): Disappointment stemmed primarily from the game's short length and perceived lack of content, especially when compared to its price point and older titles in the series. Players also cited issues with the story and writing, including character portrayal and humor, as well as a lack of weapon variety and replayability. Technical issues, particularly poor PC port optimization and game crashes, further contributed to this negative emotion.
- Frustration (weight 0.11): Frustration was largely caused by numerous game-breaking bugs, frequent crashes, and poor PC port optimization, which often prevented players from progressing or even launching the game. Other sources of frustration included repetitive gameplay elements, annoying character dialogue, and specific design choices like invisible walls or difficult mini-games. The lack of timely fixes from developers exacerbated these issues.
- Joy (weight 0.11): Players felt joy from the game's fun and engaging gameplay, beautiful visuals, and well-developed characters and story. The successful PC port allowed many to experience the game, often evoking a sense of nostalgia and a renewed passion for gaming. The humor, creative weapons, and overall entertainment value also contributed to a highly positive emotional response.
- Nostalgia (weight 0.06): Nostalgia was a strong emotion, driven by the game's ability to evoke childhood memories and a connection to older Ratchet & Clank titles, particularly those from the PS2 era. Players appreciated the game's faithfulness to the series' core formula, characters, and humor, which transported them back to their early gaming experiences. The game's presence on PC also allowed long-time fans to revisit a beloved franchise.
- Excitement (weight 0.06): Excitement arose from the game's high quality, including its stunning graphics, fluid gameplay, and action-packed adventure. Players were thrilled by the innovative mechanics, new weapons, and seamless dimension-hopping. The game's overall entertainment value and the prospect of future PC releases or sequels within the series also generated significant excitement.
- Enjoyment (weight 0.05): Players experienced enjoyment due to the game's fun and engaging combat, diverse weaponry, and overall fluid gameplay experience. The appealing character design, humor, and compelling story also contributed to a highly entertaining experience. Many found the game refreshing and appreciated its visual quality and replayability.
- Admiration (weight 0.03): Admiration was directed towards Insomniac Games and Nixxes Software for their meticulous attention to detail, stunning visuals, and excellent optimization of the PC port. Players praised the game's high production values, cinematic presentation, and innovative design, particularly in level design and character animation. The overall quality and refinement of the series also garnered significant admiration.
- Awe (weight 0.02): Awe was primarily caused by the game's breathtaking graphics, impressive visual detail, and technical achievements, including stunning ray tracing and seamless transitions. Players were captivated by the game's overall visual quality and immersive experience, which often felt like a technical marvel.
- Anger (weight 0.01): Anger stemmed from severe game-breaking bugs, poor PC port optimization, and frequent crashes that rendered the game unplayable for many. Players were particularly frustrated by the perceived lack of developer fixes and the inability to obtain refunds for a high-priced, broken product. Some also expressed anger over perceived character assassination or betrayal of the series' spirit.
- Love (weight 0.01): Love for the game and the Ratchet & Clank series was expressed due to the overall enjoyable experience, captivating visuals, and well-developed characters. Players, especially long-time fans, felt a deep personal connection to the franchise and appreciated the game's quality and entertainment value.
- Annoyance (weight 0.01): Annoyance was caused by minor bugs, repetitive dialogue, and specific character voices or design choices, such as the robot crab or Glitch. Some players also found the story tone or character development irritating, while others were annoyed by game crashes or the wait for future content.
- Amazement (weight 0.01): Amazement arose from the game's stunning graphics, seamless transitions, and overall polish, often exceeding players' initial expectations. Many were surprised by the high quality of the PC port and the game's ability to run well, even on ultrawide monitors, providing a visually impressive and interactive experience.
- Hope (weight 0.01): Hope was expressed for future PC ports of older Ratchet & Clank titles and other PlayStation games, as well as for continued improvements and new content for the current game. Players also hoped for better optimization, future tech support, and the continued success and evolution of the series.
- Mild disappointment (weight 0.01): Mild disappointment was felt due to the game's short length, low difficulty, and perceived lack of originality or depth compared to older titles. Some players found the story writing, humor, or certain gameplay elements to be underwhelming or repetitive, leading to a less fulfilling experience than anticipated.
- Surprise (weight 0.01): Surprise was experienced when the game exceeded initial skepticism or low expectations, particularly regarding its fun and relaxing gameplay, story quality, and PC port availability. Players were also surprised by the game's visual quality and performance, especially on platforms like the Steam Deck, and its ability to be enjoyable despite not being a 'realistic' game.
- Appreciation (weight 0.01): Players expressed appreciation for the developers' effort in creating a visually stunning game with fantastic gameplay and high production values. Specific elements like creative weapons, unique portal mechanics, excellent dubbing, and the absence of DLC were also highly valued. The game's adherence to the series' origins and its utilization of modern hardware features were also appreciated.
- Desire (weight 0.01): Desire was expressed for more content, including sequels and additional challenges, as well as for the PC release of other games in the Ratchet & Clank franchise and other PlayStation titles. Players also wished for specific features like Ukrainian subtitles or different depictions of violence.
- Boredom (weight 0): Boredom stemmed from the game's predictable story, uninteresting characters, and repetitive gameplay, particularly in late-game sections or boss battles. Some players found the overall experience lacked a compelling hook, leading to monotony.
- Relief (weight 0): Relief was felt when players found fixes for persistent crashing issues or when the game's optimization improved, allowing them to finally enjoy the game. The absence of disliked mini-games or modern game trends like excessive DLC and microtransactions also contributed to a sense of relief.}