Info about Jujutsu Kaisen Cursed Clash:

Official game description:
Deluxe Edition
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The Deluxe Edition includes:  
• Jujutsu Kaisen Cursed Clash  
• Hidden Inventory/Premature Death  
• Jujusta 2024
Ultimate Edition
================
The Ultimate Edition includes:  
• Jujutsu Kaisen Cursed Clash  
• Hidden Inventory/Premature Death  
• Anime Ending Theme 1 Outfit Set  
• Jujusta 2024  
• Digital Artbook & Soundtrack
About the Game
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For the first time ever, the highly acclaimed series from Shueisha's Weekly Shonen Jump, JUJUTSU KAISEN, is expanding into the domain of console games!
2 vs. 2 Cursed Technique Battles
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Aim to become the strongest together by taking advantage of the characteristics of each technique, aiming for a Joint Attack that is triggered by combining attacks, and working together in harmony to assess the battle situation!
Characters with their own unique Cursed Technique
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Familiar members such as Yuji Itadori, Megumi Fushiguro, Nobara Kugisaki, and Satoru Gojo, as well as Cursed Spirits such as Jogo and Hanami, will also participate in the game.  
Each character has his or her own unique Cursed Technique and actions.
Master a New Domain in the Battle!
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As you grow in battle, more powerful techniques and latent abilities blossom.  
Embrace the core of the Cursed Energy and win in the intensifying battle situation!
Unleash the super dreadnought Cursed Technique and seize the victory!
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At the end of the game, when both players are fully developed, powerful techniques clash with each other.  
The player must overwhelm his or her opponent dynamically, just as in the anime!

Release date: 1 Feb, 2024

Categories: Cooperative Multiplayer, Competitive Multiplayer, Real-time Combat, Character-based Combat, Single-player Story, Character Progression, Character Customization, Arena Fighter


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun, engaging, and enjoyable gameplay (weight 0.74): The game is consistently described as fun and enjoyable, especially when playing with friends. Reviewers praise the engaging gameplay, strategic combat, and the opportunities to learn new things. Many reviewers also state that the game is underrated and doesn't deserve the hate it receives.
- Faithful Jujutsu Kaisen adaptation (weight 0.36): The game is a faithful adaptation of the Jujutsu Kaisen anime and manga series. Fans of the series will particularly appreciate the accurate recreation of characters, abilities, and story events. Some reviewers express that their enjoyment is biased due to their love for the franchise.
- Unique characters and strategic combat (weight 0.24): Each character has a unique playstyle, abilities, and animations that stay true to the source material. The 2v2 format emphasizes teamwork and strategic coordination, with unique introductory dialogue, animations, joint attacks, and post-battle quotes for certain character pairs.
- Enjoyable co-op and offline modes (weight 0.18): The co-op mode is a highlight, offering an enjoyable experience when playing with friends. The game is also suitable for players who prefer offline modes or custom battles.
- Better than its reputation (weight 0.1): Some reviewers feel the game is better than its reputation suggests, noting improvements made by the developers since launch. Adjusting the controls can improve the experience.
- Good story mode and DLC (weight 0.09): The game features a story mode and DLC content, with the Shibuya DLC being a particular highlight. Reviewers express hope for more DLC to keep the game alive.
- Unique combat system (weight 0.05): The combat system is compared to other fighting games like JJBA: EOH and Dissidia Final Fantasy. It offers a degree of psychological depth beyond simple button mashing.
- NISHIMIYA's unique implementation (weight 0.02): The character NISHIMIYA has been successfully implemented into the fighting game, and the controls are very well done. NISHIMIYA's unique movement differentiates her from other characters and makes her enjoyable to play.
- No lag (weight 0.02): The game is fun when not affected by queue times or lag.
- Good OST (weight 0.02): The OST effectively encapsulates the eerie and supernatural atmosphere with haunting melodies and intense battle themes.
- Well-balanced bots (weight 0.02): Bots are well-balanced to match the player's skill level.
- Enjoyable domain expansions (weight 0.02): Domain expansions are enjoyable to use.
- Receives updates and modifications (weight 0.02): The game receives updates and offers a lot of modifications.
- Enjoys slower playstyle (weight 0.02): The reviewer enjoys the slower, hit-and-run playstyle.

Common complaints:
- Clunky and unrefined combat (weight 0.92): The combat system is frequently described as clunky, slow, and lacking fluidity.  Reviewers note issues with responsiveness, combo execution, and overall feel, making the gameplay experience frustrating.  Some reviewers also mention the combat lacks impact and depth.
- Poor presentation and graphics (weight 0.85): The game suffers from poor presentation, especially in story mode, which relies heavily on static images and lacks engaging cutscenes.  Graphics are often considered subpar for a modern title, and animations are stiff and repetitive.  Many reviewers felt the story mode was a low-effort adaptation, even compared to other anime arena fighters.
- Overpriced for the content (weight 0.84): Many reviewers feel the game is overpriced for the content and quality it delivers.  The high price tag is frequently cited as a major deterrent, especially given the game's other shortcomings. Some reviewers felt the game was not worth the asking price and recommended waiting for a sale.
- Low player count; dead online (weight 0.59): The game suffers from a low player count, leading to long matchmaking times and difficulty finding online matches.  The lack of crossplay and local co-op further limits multiplayer options.  Some reviewers reported the online mode as essentially dead shortly after launch.
- Poor character balance; lacking content (weight 0.25): Character balance is a significant concern, with some characters considered overpowered while others are underpowered.  The game is also criticized for lacking content, including characters, game modes, and story content from later seasons of the anime.  Some ultimate attacks also lack impact.
- Bugs and server issues (weight 0.15): The game is plagued with bugs, server crashes, and other technical issues that detract from the overall experience.  Some reviewers felt the game was unfinished or broken due to these problems.  This point has a slightly lower score due to some vague language.
- Conflicting opinions; review bombing? (weight 0.07): Some reviewers felt the game received unfair hate or was underrated, while others considered it a cash grab or a disgrace.  This cluster contains conflicting opinions and emotional language, reducing its importance score.  Some points also show signs of review bombing.
- Lip-sync and audio issues (weight 0.04): There are issues with lip-syncing and sound design, with voice audio sometimes overlapping and dialogue not matching character movements.  Some sound effects and dialogue sound off, further detracting from the game's presentation.  This point has a lower score due to the limited number of mentions.

Gameplay feedback:
- Core is 2v2 combat (weight 0.21): The game's core is 2v2 team-based combat, emphasizing teamwork and character synergy. Battles revolve around building a cursed energy meter through basic attacks to unleash powerful special moves. Some reviews note the simultaneous control of multiple characters.
- Characters have unique playstyles (weight 0.14): Each character has a unique playstyle, reflecting their abilities and personalities from the source material. Characters have unique attacks, combos, passives, and cursed energy reserves. Examples include Yuji's fast melee attacks, Megumi's Shikigami control, and Toge's throat meter management.
- Cursed energy powers attacks (weight 0.12): Normal attacks primarily build cursed energy instead of dealing direct damage, which is then used for special attacks. This mechanic is central to the combat system, mirroring the anime's concept of cursed energy being essential for inflicting damage.
- Positioning and environment matter (weight 0.1): Positioning and environmental awareness are important, with bouncing enemies off walls enabling safer attacks. Stages have clutter and breakable walls that can obstruct vision and disrupt movement, encouraging hit-and-run tactics.
- Co-op for rewards/progression (weight 0.07): The game features co-op missions with waves of enemies and objectives, where higher grades lead to tougher battles and better rewards. Completing missions earns points for character progression and unlocks customization options.
- Similar to other arena fighters (weight 0.05): The game's combat is similar to other Bandai Namco arena fighters like Naruto and Demon Slayer: Hinokami Chronicles. It is a 3D fighting game with a Jujutsu Kaisen theme.
- Slower pace, fewer combos (weight 0.02): The game is slower-paced compared to other fighting games, and there are not a lot of combos available.
- Earn currency for outfits (weight 0.01): The game features in-game currency earned through fights, which can be used to purchase new outfits and customization items.
- DLC characters are overpowered (weight 0.01): DLC characters are fun to play, but they are objectively the best characters and locked behind a paywall.
- Domain expansion activation is frustrating (weight 0.01): If two characters use domain expansion in their ultimate, the last one to activate their domain wins, which can be frustrating.

Performance notes:
- Inconsistent performance across platforms (weight 0.11): Performance varies significantly. Some players report lag and low FPS, even on capable hardware, while others experience smooth gameplay, even on low-end PCs and the Steam Deck. This inconsistency suggests optimization issues.
- Conflicting reports about bugs (weight 0.02): One reviewer stated that the game has no bugs. However, this is contradicted by other reviews that mention bugs and graphical issues, so this point is not reliable.
- Poor cutscene performance (weight 0.01): Cutscene quality is poor. Some players describe cutscenes as 'power point slideshows', indicating very low frame rates or rendering issues during these sequences.
- Inaccessible graphics settings (Steam Deck) (weight 0.01): Graphics settings are inaccessible on Steam Deck. This forces players to use default configurations, limiting their ability to optimize performance or visual quality on the device.
- Resolution limited to 1080p (weight 0.01): The game's resolution is capped at 1080p. This limitation may disappoint players with higher resolution displays who expect to utilize their monitor's full capabilities.

Recommendations:
- Buy only on deep sale (weight 0.62): Many reviews suggest the game is only worth purchasing at a significant discount.  Fans of the *Jujutsu Kaisen* series may find some enjoyment, but the consensus is that the full price is too high for the content and quality offered. Some reviewers explicitly state the game is not worth it at full price.
- Significant flaws; avoid purchase (weight 0.34): Numerous reviews strongly advise against purchasing the game due to significant flaws. Common complaints include buggy gameplay, server issues, poor combat mechanics, and lackluster AI. Some reviewers even suggest playing other games or Roblox alternatives instead.
- Unfulfilled potential; direction unclear (weight 0.06): Some reviewers feel the game had potential but ultimately falls short as a fighting game or adaptation.  Comparisons to other poorly received titles like *Jump Force* suggest a lack of clear direction and execution. The game is considered alright, but not great.
- Better with friends (weight 0.05): Some reviewers suggest that the game is more enjoyable when played with friends. The game has zero value without other people to play with. More people should play the game.
- Try the demo first (weight 0.05): Several reviewers recommend trying the demo before purchasing the game. This allows potential buyers to assess the combat and overall feel before committing to a purchase. This is especially important given the mixed opinions on the game's mechanics.
- Character imbalance (Mai) (weight 0.02): As of June 1, 2024, the game is in an unbalanced state where using Mai is almost essential for winning. This is a significant issue for players who want to play as other characters.
- No leaver penalty/local versus (weight 0.02): The game lacks a leaver penalty for online matches and a local versus mode. This is a significant drawback for players who enjoy playing with friends locally or who are frustrated by players who quit online matches.
- Implement search feature (weight 0.01): The game could be great if it implemented a search feature similar to SF6/TK8, allowing searching during training or other modes. This would make it easier for players to find the content they are looking for.
- Start with Online Co-op (weight 0.01): It's recommended to start with Online Co-op mode to learn the basics after trying out the mechanics and choosing a character in story mode or training, then move on to PvP and ranked. This is a good way for new players to get into the game.

Other player notes:
- Online and training mode details (weight 0.03): The game features an online co-op mode with level-up systems and side objectives. Free Battle mode functions as a training mode, requiring specific settings to enable endless matches.
- Developers not listening to community (weight 0.02): Some reviewers feel that the developers are not listening to the community and express a desire for more updates and characters. This sentiment suggests a disconnect between player expectations and the game's development trajectory.
- Demo added after refund issues (weight 0.02): Bandai Namco added a demo to the game after refund requests were denied. This suggests that the initial product may not have met player expectations, leading to the need for a demo to allow players to try before committing to a purchase.
- Free characters added post-launch (weight 0.01): The developers released 4 free characters over time. This is a positive aspect, as it shows ongoing support for the game and provides players with new content without additional cost.
- Forgiving ranked mode (weight 0.01): The ranked mode is forgiving, reducing progress upon losing instead of immediate rank down. This system may be more appealing to casual players or those new to fighting games.
- Subtitles added in update (weight 0.01): Subtitles were added in an update. This is a positive change, as it improves accessibility for players who prefer or require subtitles.
- Outdated menu design (weight 0.01): The game's menu is reminiscent of a DVD menu from 2010. This is a minor detail, but it suggests that the game's presentation may feel dated to some players.

Emotions:
No emotions}