Info about Arma Reforger:

Official game description:
Arma Reforger Deluxe Edition
============================
About the Game
==============
Arma Reforger deploys you into an authentic Cold War military sandbox with highly realistic weapons and gameplay systems, expansive terrains, and extensive customization options. Battle it out against other players or AI in a plethora of multiplayer, co-op, and single-player game modes, and tailor nearly every aspect of the game with mods from the vast in-game Workshop.
_Arma Reforger is the latest installment in the legendary Arma franchise, offering a versatile, creative, and fully-moddable platform that redefines the mil-sim genre._
Experience enthralling multiplayer combat in matches that can last anywhere from an hour to days in the _Conflict_ game mode or create your own missions and curate them in real time in _Game Master_. Team up with friends in _Combat Ops_ to engage in special operations, or ramp up the adrenaline with the fast-paced, tactical gameplay of _Capture & Hold_. For the lone wolves out there, the new single-player campaign _Operation Omega_ features 5 replayable missions, and the additional scenarios _Elimination_ and _Air Support_ offer hours of intense and immersive gameplay.
From the distinct crack of an M16 to the rumble of a BTR-70, every element of Arma Reforger is designed for authenticity. Engage in realistic firefights with detailed ballistics, navigate using only a map and compass, and master a roster of meticulously recreated Cold War-era weapons and vehicles.
Deploy to three vast and intricately detailed islands for thrilling and immersive open-world military operations. Featuring stunning landscapes with lush forests, idyllic towns, and austere mountains, these islands provide the perfect backdrop for the wide range of PvP, co-op, and single-player game modes available in Arma Reforger.
The war expands with the addition of Kolguyev, the iconic island first introduced in Arma: Cold War Assault. Navigate through the desolate ruins of former mining operations, infiltrate secret military installations, and immerse yourself in Kolguyev's unique atmosphere in the brand-new single-player campaign set in 1989.
Instantly download and install thousands of community-made mods from the in-game Workshop. With an endless variety of time periods and genres, Arma Reforger mods open up a vast universe of weapons, vehicles, assets, terrains, game mechanics, and even completely new game modes to customize your experience to suit your preferred play style.

Release date: Nov 16, 2023

Categories: Realistic Military Simulation, Open World, Multiplayer, Tactical Shooter, Mod Support, Cold War Setting, Cooperative Multiplayer, Vehicle Combat

Feature scans:
- MTX: score 10; verdict: Fair – No Predatory Monetization; summary: The majority of user feedback confirms the game has no microtransactions, loot boxes, pay-to-win mechanics, or aggressive monetization. A minority criticizes a single paid supporter DLC and the base price, but these are not indicators of predatory monetization under the guidelines. The game is generally praised for its fair, one-time purchase model.
- Mods: score 40; verdict: Mod-Dependent for Content; summary: The game shows a moderate mod tax: vanilla content is considered insufficient and bland without mods, and developers are perceived as relying on community fixes. However, no widespread consensus indicates the game is broken or crashes on startup without mods; the issues are more about content depth and server stability rather than fundamental unplayability.
- Wiki: score 75; verdict: Moderate Wiki Tax - External Inventory Planning Required; summary: User feedback indicates three main issues: severe alt-tab stability bugs, reliance on external resources for learning game mechanics, and use of spreadsheets for inventory management. The presence of explicit spreadsheet usage triggers a moderate Wiki Tax score per the strict priority algorithm.
- Proton/Linux: score 30; verdict: Mostly Works with Minor Glitches; summary: The game generally runs well on Linux via Proton, with many users reporting out-of-the-box functionality. However, specific issues such as grass flickering on NVIDIA GPUs, bush teleportation, and occasional crashes or performance drops are reported by some users. Workarounds exist for graphical glitches. Overall, the experience is largely positive with minor friction.
- Steam Deck: score 85; verdict: Broken – frequent crashes and anti-cheat errors combined with poor performance and missing modern upscaling create a frustrating experience.; summary: The game suffers from frequent crashes, a malfunctioning anti-cheat that disconnects players, poor optimization resulting in low FPS even on low settings, and a notable lack of modern upscaling features. On Steam Deck, it is borderline playable with tweaks, but stability and performance issues persist, making multiplayer unreliable.

- Hardware Profile:
  - Summary: Across Windows cohorts, game performance is consistently mixed, with many users reporting playable but unstable frame rates, frequent server lag, and crashes even on high-end hardware.
  - Sample size: 1758 (8% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows 12-15GB VRAM (mixed, 440 reports): Players report unstable frame rates (30-60 FPS) and frequent lag on modded servers, though some achieve higher FPS on lower settings.
  - Windows 8-11GB VRAM (mixed, 420 reports): Performance is inconsistent with some users reporting stable 60+ FPS while others experience crashes and severe frame drops.
  - Windows <8GB VRAM / <16GB RAM (mixed, 376 reports): Even with low VRAM, some players find the game playable at 20-40 FPS, but many suffer from stuttering, memory leaks, and crashes.
  - Windows <8GB VRAM / 16-31GB RAM (mixed, 335 reports): Frame drops and crashes are common, though some users report acceptable performance with occasional stutters.
  - Windows 16GB+ VRAM / 32GB+ RAM (mixed, 60 reports): High-end systems still encounter poor optimization, with frequent crashes and frame drops, but some achieve high FPS on max settings.
  - Windows 16GB+ VRAM / 16-31GB RAM (mixed, 46 reports): Performance varies widely; some users praise optimization while others face lag spikes and crashes, especially in recent updates.
  - Caveats: 1758 of 21580 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $20.00
  - Reasoning: Multiple reviews explicitly state that the current $40 base price is too high, calling it a 'trashcan of code' and advising to wait for a sale. One review suggests the game is worth about $5 in its current buggy state, while another recommends avoiding the $20-40 range entirely, implying a fair price below $20. The mention of the base price increase further supports that the community considers the original, lower price more reasonable. Overall, the community consensus leans toward $5-$20 as a fair base price range, with most preferring a sale price well below $40.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence consistently indicates that Arma Reforger sessions are long. Multiple reviews mention matches lasting from 2 to 10 hours, or refer to 30–40 minutes of walking per respawn, and one describes a single battle spanning 3 hours. This supports a typical session length of approximately 2 hours, the lower bound of the reported range.
- Time-to-fun:
  - Summary: Arma Reforger's fun is gated by a steep learning curve and technical issues; those who persist with friends or guides often find a rewarding milsim experience, while others are permanently frustrated by crashes, bugs, and community hostility.
  - Stance: Mixed
  - Anchor: After learning basic mechanics through tutorials or guidance
  - Time to anchor: 2h 0m
  - Friction: Steep learning curve; Poor performance and optimization; Frequent crashes and bugs; Unhelpful or toxic community on some servers; Confusing tutorial and interface; Difficulty joining multiplayer sessions with friends
  - Unlock drivers: Playing with friends; Learning through tutorials or guides; Helpful community members; Mods that enhance experience; Understanding the complex mechanics; Dedicated servers with good administration
  - Conditions: Played with friends; On modded servers with active community; After investing 2 to 15 hours of learning; On hardware meeting recommended specs; Preference for tactical military simulation; Tolerance for jank and bugs; Access to reliable multiplayer servers; Willingness to redo tutorial due to save issues
- Player Archetypes:
  - Hardcore Milsim Veteran (buy)
    - Motivation: Authentic military simulation with deep strategy, logistics, and emergent chaos that rewards experience.
    - Playstyle: Tactical, logistics-focused, team-coordinated, prefers large-scale battles and realistic mechanics; accepts bugs and performance issues as part of the genre.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: veteran; ArmA 3 veteran; hardcore mil-sim player
    - Reference games: Arma 3; Tarkov; Squad; HLL; BF2:PR
  - Casual Newcomer Struggler (no buy)
    - Motivation: Initial curiosity about milsim, but quickly frustrated by complexity, performance, and lack of guidance.
    - Playstyle: Solo or with few friends; struggles with mechanics, community toxicity, and long queues; often quits or plays casually without coordination.
    - Experience: newcomer
    - Purchase stance: no buy
    - Labels: beginner; new player
    - Reference games: Call of Duty; Counter-Strike; Battlefield
  - Performance Frustration Critic (deep sale)
    - Motivation: Wants to enjoy the game's content but is repeatedly blocked by crashes, desync, and poor optimization.
    - Playstyle: Any playstyle but heavily constrained by technical issues; may spend more time fixing/queuing than playing; often plays on low settings.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: N/A
    - Reference games: N/A
  - Chaotic Social Enjoyer (sale)
    - Motivation: Unscripted, hilarious, and intense moments that come from the combination of realism and unpredictable player behavior.
    - Playstyle: Embodies emergent chaos; plays with friends or in open squads; enjoys both teamwork and failure; values memorable stories over strict realism.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Arma 3


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent modding community (weight 0.56): A talented modding community provides extensive mods and custom servers. Mod support greatly enhances gameplay and replay value.
- Stunning graphics and maps (weight 0.39): The game features beautiful, stunning graphics and detailed large maps. Visuals are a major highlight for players.
- Better than Arma 3 (weight 0.38): The new Enfusion engine offers significant improvements in graphics, performance, and gameplay over Arma 3. It is smoother and more polished.
- Tactical teamwork game (weight 0.36): The game emphasizes teamwork, coordination, and tactical depth. Playing with friends and teamplay are highly rewarding.
- Highly rated game (weight 0.32): Players overwhelmingly rate the game as excellent, enjoyable, and one of the best. The sentiment is highly positive and consistent across many reviews.
- Fun multiplayer with proximity chat (weight 0.3): Multiplayer with proximity chat creates chaotic, fun, and humorous moments. Emergent storytelling and silly moments add enjoyment.
- Realistic shooting and ballistics (weight 0.26): Realistic shooting mechanics, ballistics with parabolic trajectory and wind, and suppression effects provide authentic combat. Lethality adds tactical depth.
- Immersive military experience (weight 0.22): Highly immersive gameplay with tense night missions and memorable moments creates an engaging experience. Atmosphere is a key strength.
- Worth full price (weight 0.22): Players find the game worth full price, not just on sale. It is considered a good value for the experience.
- Immersive sound design (weight 0.2): Immersive sound design and an engaging soundtrack build tension and enhance the atmosphere. Sound quality is consistently praised.
- Better than Squad (weight 0.18): The game is considered better than Squad in terms of seriousness, realism, and tactical freedom. Dynamic weather adds immersion.
- Improved engine and physics (weight 0.17): Enfusion engine improvements include better vehicle physics, controls, and overall gameplay over Arma 3 and DayZ.
- Good optimization and performance (weight 0.16): Good optimization ensures smooth and stable framerate with minimal hitches. Performance is reliable.
- Helpful and friendly community (weight 0.16): The community is helpful, friendly, and cooperative. A positive community environment enhances the overall experience.
- Customizable equipment and vehicles (weight 0.16): Extensive customization of soldier equipment and better vehicle physics offer deeper gameplay. Controls are improved.
- Great Cold War setting (weight 0.16): The Cold War setting and dynamic day/night cycle with weather effects create a believable world. Atmosphere is immersive.
- Varied playstyle options (weight 0.15): Diverse gameplay with casual and hardcore server options offers different playstyles for various preferences.
- High replay value and potential (weight 0.15): High replay value (100h+) and huge potential as a testing ground for future Arma 4 make it a long-term investment.
- Excited for future Arma 4 (weight 0.15): Players look forward to future developments, especially Arma 4, as the game serves as a demo or testing ground for new features.

Common complaints:
- Updates break mods (weight 0.55): Updates, particularly 1.6 and 1.7, frequently break mod stability and functionality, causing mods to fail or modders to leave. The modding community is significantly harmed.
- Frequent crashes everywhere (weight 0.48): Frequent crashes, especially after updates and on modded servers, are a major complaint. Crashes occur both client-side and server-side, disrupting gameplay constantly.
- Unfixed persistent bugs (weight 0.34): Long-standing bugs persist for years without fixes, and developers show disregard for these issues. Players feel their concerns are ignored.
- Mod download failures (weight 0.17): Mod compatibility issues and download failures prevent access to multiplayer. Mods often fail randomly, blocking entry to servers.
- Long server queue times (weight 0.14): Long queue times, sometimes up to half an hour, frustrate players trying to join servers. This is a persistent access issue.
- Replication timeout kicks (weight 0.1): Replication timeout kicks occur frequently, kicking players every 20 minutes. This is a specific and recurring connection issue.
- Bad driving physics (weight 0.1): Driving physics are widely criticized as bad. Vehicle handling feels poor and unrealistic.
- Server DDoS attacks (weight 0.1): Servers are regularly hit by DDoS attacks, causing vulnerability and downtime. This external issue affects server stability.
- No server moderators (weight 0.09): Official servers lack moderators or admins, leading to unregulated gameplay. This absence of oversight is a notable issue.
- Difficult orientation (weight 0.09): Orientation is difficult due to no minimap or indicator on the map, causing frequent lost moments. Navigation aids are missing.
- Few Australian servers (weight 0.09): There is a lack of Australian servers, with only one active option and others having high ping. Regional server availability is poor.
- Clunky controls and UI (weight 0.09): Controls and menus are clunky and unintuitive, making the UI hard to navigate. The interface feels dated and cumbersome.
- Not for solo play (weight 0.09): The game is not suited for solo play, being difficult to enjoy alone. Multiplayer focus alienates single players.
- Night vision required (weight 0.09): Night vision mods are required to see in the dark, implying base game visibility is inadequate. External mods are necessary for basic play.
- Clunky inventory system (weight 0.09): Inventory management is clunky and tedious, likened to a Tetris-like puzzle. The system is cumbersome and unenjoyable.
- Unfair bot vision (weight 0.09): Bots have aimbot-like vision, able to see through vegetation unfairly. This artificial intelligence behavior is unrealistic and frustrating.
- Restrictive rank system (weight 0.09): A restrictive rank system limits ammunition choices, reducing player flexibility. This system is seen as overly limiting and unnecessary.

Gameplay feedback:
- Realistic military simulation sandbox (weight 0.5): The strongest common theme is a realistic military simulation with squad-based tactics, open worlds, and freedom in roles like logistics and capture. Players value the hardcore combat and sandbox experience that simulates real warfare.
- Teamwork and communication emphasis (weight 0.4): Teamwork and communication are critical, facilitated by proximity chat and a squad/role system. Players must coordinate using voice chat to succeed in tactical scenarios.
- Extensive modding support (weight 0.29): The game is praised for its extensive modding capabilities through Steam Workshop, making it more accessible than Arma 3. This allows players to customize playstyles and keep the experience fresh.
- Cold War setting (weight 0.28): The Cold War setting is a unique historical backdrop that appeals to fans of military sims. It shapes the sandbox environment and period-specific scenarios.
- Realistic shooting and medicals (weight 0.22): Realistic gunplay and a detailed medical system with bandages, morphine, and saline are key features. This adds depth and challenge, reinforcing the simulation aspect.
- Squad-based tactical teamwork (weight 0.18): Heavy teamplay requirements and a squad-based structure demand patience and tactical thinking. This is a core part of the intended experience.
- Game Master custom scenarios (weight 0.11): The Game Master mode allows players to create advanced custom scenarios for unique gameplay experiences. This adds replayability and creativity.
- Crossplay support (weight 0.1): Crossplay between PC and console is a notable feature, enabling a broader player base and unified multiplayer.
- Conflict mode logistics (weight 0.1): Conflict mode includes a supply point system and logistics mechanics, which add strategic depth to the gameplay.
- Dynamic weather cycles (weight 0.1): Dynamic weather and a day/night cycle affect visibility and strategy, enhancing immersion and realism.
- Progression rank system (weight 0.1): A ranking system that unlocks weapons and equipment provides progression and incentive to play. This motivates players to engage with the game.
- Combined arms vehicles (weight 0.1): Large-scale combined arms battles with vehicles like tanks and helicopters offer a full-spectrum combat experience. This attracts players who enjoy combined arms warfare.

Performance notes:
- General poor optimization (weight 0.56): Many users report poor optimization, including stuttering, freezes, and unplayable conditions, especially after updates. High-end hardware often still requires dialing back graphics.
- Server crashes and disconnects (weight 0.45): Frequent disconnects, server crashes, and connectivity issues are reported, including server startup loops and back-end errors. This suggests ongoing server stability problems.
- Good performance for some (weight 0.43): Some users report smooth performance, good frame rates on mid-range systems, and better optimization than similar games like Arma 3 or Squad. Performance is stable on vanilla and non-heavy servers.
- Severe FPS drops (weight 0.4): Multiple reports describe severe FPS drops, often from high to very low values (e.g., 80 to 18 or 150+ to 6-8), especially during combat or in crowded areas. This indicates widespread performance instability.
- Frequent game crashes (weight 0.39): The game crashes frequently, sometimes every match or every 10 minutes, and can even cause system crashes or hard desktop crashes. Specific triggers include alt-tabbing and barbed wire.
- Console lag and graphical bugs (weight 0.18): Console lag, high ping in Asia, GPU hangs, texture problems, and graphical artifacts like flickering clouds are reported. These are less frequent but still noted issues.
- Server initialization errors (weight 0.16): Users encounter initialization errors on server search, backend errors, infinite loading screens, and server startup loops without error codes. These prevent access to the game.
- Desync and hit registration (weight 0.14): Network-related issues like desync, hit registration problems, and client-side stutter caused by CPU and network limitations are reported. This affects gameplay feel and fairness.
- Upscaling and hardware scaling (weight 0.09): DLSS and FSR help resolution but are not perfect, and lower-end PCs require low settings and reduced resolution to run. This indicates performance scaling issues across hardware.
- Modded server FPS issues (weight 0.09): Multiplayer and modded servers cause additional FPS instability, indicating server-side performance dependence.
- Memory leak issue (weight 0.05): A memory leak causes FPS drops from 150+ to 6-8, a severe technical bug that heavily impacts performance.
- High hardware requirements (weight 0.05): High hardware requirements are noted, meaning the game demands powerful components for acceptable performance.
- Combat FPS drops (weight 0.05): Framerate drops to 30 FPS in combat despite low settings, highlighting combat-specific performance problems.
- High FPS on top hardware (weight 0.05): One user reports 90-150 FPS on a high-end system with frame generation doubling that, showing potential on top-tier hardware.
- Audio directional bug (weight 0.05): An audio directional bug is reported, affecting spatial awareness in gameplay.
- Improvement over time (weight 0.05): Initial optimization and server stability issues have improved over time, suggesting positive patches.
- Update 1.6 stability issues (weight 0.05): Stability issues from update 1.6 are reported, indicating regression from a specific patch.
- Barbed wire crashes (weight 0.05): Barbed wire specifically causes game crashes, a unique and reproducible bug.
- Playable at 60 FPS (weight 0.04): One user finds 60 FPS playable and states the game is not competitive enough to need high frame rates, offering a different perspective on performance needs.
- Historical performance issues (weight 0.04): One user notes historical performance issues from Bohemia games, suggesting an expectation of problems based on past titles.

Recommendations:
- Many issues in current state (weight 0.91): A significant number of players caution against buying in the current state due to bugs, server issues, poor updates, and performance problems. Many suggest waiting for Arma 4 or playing Squad instead.
- Strongly recommended by many (weight 0.79): Many players give the game a strong recommendation, calling it a 10/10 experience and worth every penny. They emphasize it is a must-buy for fans of the genre.
- Top military simulation experience (weight 0.67): The game is praised as one of the best realistic military simulators, ideal for those who enjoy deep tactics, teamwork, and authentic combat. It is recommended over arcade shooters for immersion and strategic depth.
- Updates ruined the experience (weight 0.31): Several recent updates (especially 1.6) have broken servers or made the game unplayable for some. Players request a rollback or fixes before they can recommend the game again.
- Best played with friends (weight 0.22): The game is highly recommended for playing with friends or a group, as teamwork and voice communication greatly enhance the experience. Solo play is less enjoyable.
- Squad or Hell Let Loose better (weight 0.21): Some players suggest that alternatives like Squad or Hell Let Loose offer a better or more consistent experience, especially in terms of action and polish. They recommend trying those first.
- Buy only on sale (weight 0.21): Some players feel the game is not worth its full price and recommend buying only when on sale. The 40 Euro price tag is considered too high for the current state.
- Not for casual players (weight 0.2): The game is not for those seeking fast-paced action or casual fun. It requires patience, time, and a tolerance for slow travel and tactical gameplay.
- Wait for Arma 4 instead (weight 0.16): Some reviews view Arma Reforger as a bridge or testbed for the upcoming Arma 4, and recommend waiting for that release instead. They feel the game is not polished enough to buy now.
- Great community servers (weight 0.15): Community servers (ICR, KDK, EoH, Ukrainian vanilla) are recommended for the best multiplayer experiences. They offer tailored features and active communities.
- Try vanilla servers first (weight 0.12): New players are advised to try vanilla servers, which offer a balanced and welcoming experience. Some servers are specifically recommended for their community and features.
- Cheating and developer trust issues (weight 0.12): Some players will not play until cheating is addressed, or the developers fix issues and listen to the community. Family Share removal has also caused dissatisfaction.
- Not for console players (weight 0.09): A few reviews indicate that the game is not optimized for console, with lag and performance issues. PC players have a better experience and are the target audience.
- Steep learning curve (weight 0.08): Newcomers should watch starter guides and be prepared to invest a day or two learning the mechanics. The game has a steep but rewarding learning curve.
- Will not buy future games (weight 0.08): A few players are so disappointed that they vow not to buy Arma 4 or future Bohemia Interactive releases.
- Good graphics, needs optimization (weight 0.05): One review praises the game for its modern graphics without temporal blur or vendor-locked reconstruction, but acknowledges optimization work is needed.
- Requires good hardware (weight 0.04): The game requires suitable hardware to run properly; those with lower-end PCs may have poor performance.
- Bad for Australian players (weight 0.04): One review specifically warns Australian players to hold their money, likely due to server location or latency issues.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.35): Players report constant technical issues such as crashes, lag, disconnections, and poor optimization on both console and PC. Updates, particularly 1.7, are blamed for breaking mods, servers, and core gameplay, while cheaters and overpowered helicopters add to the frustration.
- Disappointment (weight 0.15): Players are disappointed because updates have removed the sandbox freedom and slower pace that made the game unique, introducing restrictive rank and progression systems. Persistent bugs, poor performance, and a lack of communication from developers exacerbate these feelings despite high initial expectations.
- Anger (weight 0.13): Anger stems from developers ignoring known issues after payment, updates that break mods and core mechanics like logistics, and features being removed without community consultation. Poor testing, such as the reappearing BTR bug, and a lack of transparency fuel this anger.
- Excitement (weight 0.12): Players experience excitement from intense, emergent moments like chaotic firefights, helicopter crashes, and prisoner scenarios that feel like war movies. The variety of modded servers, new engine features, and immersive sound design create dynamic and memorable tactical experiences.
- Satisfaction (weight 0.07): Satisfaction comes from enjoyable core gameplay on PC, successful logistics missions supporting the team, and the availability of mods after waiting. The game's immersion, destruction details, and freedom to play different roles meet expectations for a Battlefield-like experience.
- Enjoyment (weight 0.06): Players report enjoyment from the best milsim experience, with great graphics, shooting, and driving mechanics. Despite technical issues, the game provides hours of fun on various servers, especially when playing with serious or coordinated groups.
- Amusement (weight 0.06): Amusement arises from absurd in-game incidents such as flying a UAZ over a fence onto enemies, 45-minute hikes ending in snipes, and chaotic plans with heroic last stands. Proximity chat and enemy team panic contribute to humorous, memorable stories.
- Appreciation (weight 0.05): Appreciation is directed at the developers for ongoing content additions, regular updates, and modding support that keep the game alive. The Cold War setting, improved optimization over Arma 3/Squad, and a non-toxic German community are also noted.
- Annoyance (weight 0.02): Players are annoyed by a recent increase in hackers and by excessive film grain at night combined with a lack of shadow clamping, which hinders visibility.
- Humor (weight 0.02): Humor is found in absurd community server moments like blasting Eurobeat over local comms while driving into a lake, or being left as a scarecrow during a coma-like wait.
- Gratitude (weight 0.02): Gratitude is expressed for the franchise's evolution with realism and freedom, helpful players teaching night vision use, and the developers creating a mature shooter for adults.
- Hopelessness (weight 0.01): Players feel hopeless about the future of Arma 4 being better, implying a loss of faith in the series' direction.
- Love (weight 0.01): Love for the game is driven by overall enjoyment, Bohemia's charming development, and the appealing Cold War setting.
- Confusion (weight 0.01): The start of the game can be confusing, but it becomes fun once players understand the mechanics.
- Disgust (weight 0.01): Disgust stems from the game feeling like a run simulator, similar to DayZ, which wastes player time.
- Admiration (weight 0.01): Admiration is for the excellent and intense gameplay experience the game provides.
- Realization (weight 0.01): Players realize that the game changes how they view ordinary objects like bushes and lonely buildings, indicating enhanced awareness.
- Enthusiasm (weight 0.01): Enthusiasm arises from the comprehensive community features and support offered by the game.
- Welcoming (weight 0.01): The game is welcoming, inviting players to join regardless of skill level.}