Info about The Legend of Heroes: Kuro no Kiseki:

Official game description:
Digital Deluxe Edition
======================
Digital Deluxe Edition includes:  
\-The Legend of Heroes: Kuro no Kiseki  
\-The Legend of Heroes: Kuro no Kiseki Season Pass  
\*The season pass does not include any consumable items.  
\*Each item contained within the season pass will also be sold separately. Beware of duplicate purchases.  
\*This product is the Digital Deluxe Edition. Standard Edition are also available.
About the Game
==============
\[Game Description\]
--------------------
The Legend of Heroes: Kuro no Kiseki is finally coming to Steam®!  
Kuro no Kiseki's revamped combat system swiftly and seamlessly transitions from field battles to command-based turn battles, allowing players to enjoy fast-paced strategic combat. With the touch of a single button, you can shift from field battles to command battles at any time.  
In command battles, players select commands such as normal attacks, battle techniques, magic, and items to progress through combat. To take on even the strongest of enemies, players must cultivate a keen undersanding of the special effects of all these components combined.
\[Exclusive features for the Steam® version added!\]
----------------------------------------------------
High-Speed Mode allows players to change the speed of field and command battles, and the text size change function customizes the display to suit individual preferences.  
Kuro no Kiseki can also be played on 21:9 ultra-wide monitors, allowing players to experience even more spectacular scenery at once. In addition, the player's left and right views have been expanded, giving the player an advantage when attacking and defending.  
\[Story\]
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The sprawling Republic of Calvard is experiencing an unprecedented economic boom brought on by post-war reparations. At the same time, feelings of uncertainty stemming from a massive influx of immigrants and bold political reform by the new president are rife. Deep within its capital city, a young Spriggan man named Van receives a strange request that threatens to plunge the entire nation into chaos…
\[Prologue\]
------------
The Spriggan is a type of undeground agent, born in the melting pot of diversity that is the Republic of Calvard.  
Spriggans take on any and all requests, acting as detectives, negotiators, or even as bounty hunters.  
They subcontract requests that the police can't handle, consult with citizens on matters that can't be brought to light, and even take on legitimate requests from criminals and underground forces. This earned them the apt nickname "jack-of-all-trades".  
In the year 1208 of the Septian Calendar, a well-to-do student dressed in the uniform of a prestigious school visits an old building located deep within the Republic's capital.  
The girl stares at the plaque, upon which Arkride Resolution Office is emblazoned in plain letters. She clears her throat and then knocks three times.  
"How odd, we don't receive many callers before noon..."  
The calm voice of a surprisingly young, though mature-sounding man is heard from within, and the doorknob slowly starts to turn.  
And thus, our story begins.

Release date: Jul 27, 2022

Categories: Turn-based Combat, Character Progression, Story-driven Gameplay, JRPG, Action RPG, Character Customization, Dialogue-based Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence suggests that the community finds the current base game price of $49.99 to be too high. Multiple reviews mention waiting for a discount or finding the price too expensive. One review specifically mentions a price point of around $15 as more acceptable during a sale. This indicates that the community considers a fair price to be significantly lower than the current base price.
- Playtime Metrics:
  - Game completion: 123.0h
  - Story completion: 51.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple data points on the typical playtime hours for different completion states of the game. The first quote mentions a comprehensive playthrough taking around 123 hours of in-game time, while the second quote indicates a more streamlined playthrough taking around 51 hours. The third and fourth quotes provide additional context for high-difficulty and focused playthroughs, respectively.
- Time-to-fun:
  - Summary: The game has an initial learning curve and pacing issues, but it becomes enjoyable once players adapt to its mechanics. The fun may drop after extended playtime.
  - Stance: Fun then drops
  - Anchor: Adapting to combat mechanics and pacing
  - Time to anchor: 1h 0m
  - Friction: Complex combat system; Pacing issues; Need to purchase DLCs for assistance
  - Unlock drivers: Adapting to combat mechanics; Getting used to the game's pacing
  - Conditions: Understanding the combat system; Patience with pacing; Willingness to invest time in learning mechanics
- Player Archetypes:
  - Series Veteran (buy)
    - Motivation: Continuation and enhancement of the beloved series
    - Playstyle: Thorough engagement with story and mechanics, providing detailed feedback based on extensive experience
    - Experience: veteran
    - Purchase stance: buy
    - Labels: 轨迹老玩家; 系列粉丝
    - Reference games: Trails of Cold Steel; Trails into Reverie
  - Newcomer Explorer (sale)
    - Motivation: Accessibility and enjoyment of a new RPG experience
    - Playstyle: Immersing in the game world and learning mechanics as they go
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: 新玩家; 新人
    - Reference games: Final Fantasy; Persona
  - Balanced Enthusiast (buy)
    - Motivation: Balanced experience catering to both new and returning players
    - Playstyle: Engaging with story and mechanics while appreciating improvements for newcomers
    - Experience: mixed
    - Purchase stance: buy
    - Labels: 轨迹爱好者; RPG玩家
    - Reference games: Trails of Cold Steel; Final Fantasy


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enhanced graphics and combat (weight 0.56): The game has seen significant improvements in graphics, combat systems, and motion compared to previous versions. These enhancements include better visual effects, a new engine for improved performance, and a hybrid combat system that allows switching between turn-based and real-time combat.
- Good entry in the series (weight 0.56): The game is considered a good entry in the series, marking a significant new chapter. It is accessible to new players and offers a complete story within one game.
- Innovative gameplay mechanics (weight 0.52): The game introduces unique and innovative gameplay elements, including a new combat system that combines real-time and turn-based mechanics, providing a fresh and enjoyable experience.
- Strong character development (weight 0.49): The game features well-developed characters with strong growth and progression. Character relationships and dynamics are well-handled, making the character development a standout aspect of the game.
- Enjoyable overall experience (weight 0.36): Players report a smooth and enjoyable overall experience with the game. The gameplay mechanics are fun and satisfying, contributing to a positive experience.
- High production quality (weight 0.3): The game boasts high production quality with well-done character models, facial expressions, and overall presentation. The protagonist and other characters are relatable and well-developed.
- Positive reception of English patch (weight 0.11): The English patch for the game is easy to install and is regarded as better than the official translation, allowing for smooth gameplay.
- Detailed Easter eggs and references (weight 0.1): The game includes detailed Easter eggs and references that long-time fans will appreciate, adding depth and nostalgia to the experience.

Common complaints:
- Unbalanced and tedious combat mechanics (weight 0.62): The combat mechanics are criticized for being unbalanced, with some skills and ultimate moves dealing significantly more damage than others. The combat can also become tedious due to the lack of difficulty and repetitive nature.
- Boring and numerous side quests (weight 0.62): Side quests are criticized for being too numerous, boring, and often irrelevant to the main storyline, adding unnecessary padding to the game.
- Repetitive and dragged-out gameplay (weight 0.59): The last chapter is criticized for being too long and dragged out. Players also complain about having to replay chapters multiple times to unlock achievements, which is time-consuming.
- Unremarkable storyline and characters (weight 0.57): The storyline is described as conventional, formulaic, and filled with too much padding. Characters are not as memorable or well-developed as in previous installments.
- Disappointing soundtrack (weight 0.25): The soundtrack is described as unremarkable and forgettable, failing to leave a lasting impression on players.
- Overly complex and confusing dialogue (weight 0.23): The dialogue is criticized for being overly complex, confusing, and sometimes meaningless, which can detract from the overall enjoyment of the game.
- Inconsistent and incomplete voice acting (weight 0.17): The game suffers from incomplete and inconsistent voice acting, which detracts from the overall experience and immersion.
- Poor translation quality (weight 0.11): The translation quality is poor, with many typos and inconsistencies that affect the understanding and enjoyment of the story.

Gameplay feedback:
- Hybrid combat system (weight 0.82): The game introduces a hybrid combat system that combines real-time and turn-based elements. Players can switch between these modes seamlessly, providing a dynamic and strategic combat experience.
- Character and story development (weight 0.36): The game features deep character interactions and development, along with a story-driven gameplay experience. The storyline is immersive and emotionally engaging.
- Damage and combat balance (weight 0.24): The game has specific damage ranges for different characters and enemies. The protagonist's special form deals significantly higher damage compared to other characters and enemies.
- New slot and orb systems (weight 0.22): The game introduces a new slot system that reduces the number of orb types and makes it challenging to synthesize orbs for all characters. The orb system has been redesigned to balance attribute points and orb effects.
- Simplified and updated systems (weight 0.21): Various systems in the game have been simplified and updated, including the cooking system, enemy intel collection, and combat animations. Mini-games and fishing have been removed.
- Side quests and NPC interactions (weight 0.11): The game includes a variety of side quests and NPC interactions, adding depth to the gameplay and story.
- Boss and elite monster health (weight 0.1): Elite monsters have health ranging from 120,000 to 160,000, while the final boss has a significantly higher health pool of 530,000.
- Defensive strategies and healing (weight 0.07): Defensive strategies in the game are limited, as characters can only withstand a few rounds of attacks before being reduced to low health. Healing mechanics are also challenging, as characters often get reduced to low health again quickly.
- Storyline structure (weight 0.06): The game's storyline is structured with a focus on sentiment and immersion, including a specific mention of a 4SPJ side story design.

Performance notes:
- Graphics improvements noted (weight 0.22): Many players appreciate the improved graphics and character animations. The new engine has enhanced the visual experience significantly.
- Mixed feedback on optimization (weight 0.17): Players have varying experiences with the game's optimization. Some report poor optimization and performance issues, while others find the game well-optimized.
- Frame rate experiences vary (weight 0.14): Opinions on frame rate vary, with some players experiencing drops while others report a solid framerate. The game supports locked 60 FPS.
- Performance issues at high settings (weight 0.08): Several players experience performance issues when using high-end graphics settings or different power settings.
- Graphical and optimization issues (weight 0.08): Some players mention both graphical improvements and ongoing optimization issues, indicating a mixed experience.
- Minimal loading times (weight 0.08): Players appreciate the lack of loading screens and minimal loading times, contributing to a smoother gaming experience.
- Cross-platform performance (weight 0.08): The game runs well on both Windows and Linux at 60 FPS, and it can hold 30 FPS on Steam Deck, indicating good cross-platform performance.
- Severe aliasing issues (weight 0.07): Players have noted severe aliasing issues, which detract from the visual quality of the game.
- Texture and lighting issues (weight 0.07): There are reports of texture and lighting issues, which can affect the visual quality and immersion of the game.
- Framerate dips in specific areas (weight 0.04): There are reports of framerate dips in certain areas and scenes, which can disrupt the gaming experience.
- Game crash during final boss (weight 0.04): Some players experience a game crash during the final boss battle, which can be frustrating and disruptive.
- Supports high resolutions (weight 0.04): The game supports 4K resolution and 60 FPS, catering to players with high-end systems.
- Control difficulties (weight 0.04): Some players find the game difficult to control and play, which can impact the overall enjoyment.
- Discrepancy in character models (weight 0.04): There is a significant discrepancy between character illustrations and in-game models, affecting immersion.
- Reused NPC models (weight 0.04): Players have noted that NPC models are heavily reused, which can make the game world feel less diverse.
- System heat management (weight 0.04): The game does not overheat the system, which is a positive aspect for long gaming sessions.
- Missing key configuration (weight 0.04): The keyboard key configuration is missing the 'right' camera key, which can affect gameplay and control.
- Mod compatibility issues (weight 0.04): Players have encountered issues with mod compatibility, which can limit customization and gameplay options.
- High-speed mode available (weight 0.04): The availability of a high-speed mode can enhance the gaming experience for those who prefer faster gameplay.

Recommendations:
- Recommended for fans and newcomers (weight 0.3): The game is highly recommended for both long-time fans of the series and new players. It is seen as a good entry point for those new to the series and a satisfying experience for veterans.
- Positive overall reception (weight 0.11): The game is generally well-received, with some reviews calling it the best in the series so far and a worthwhile experience.
- Caution advised for new players (weight 0.11): Some reviews suggest caution for new players considering entering the series. One review even advises against starting the series until it is complete to avoid long waits.
- Starting point recommendations vary (weight 0.1): There are mixed recommendations on where to start in the series. Some suggest starting with the latest game, while others recommend beginning with earlier games in the series.
- Mixed recommendations on sequels and DLCs (weight 0.09): There are mixed feelings about the sequels and DLCs. Some recommend the base game but not the sequel, while others consider the DLCs optional.
- Appeals to JRPG fans (weight 0.08): The game is recommended for fans of Japanese RPGs (JRPGs). It is seen as a worthwhile experience for those who enjoy this genre.
- Worth a try for critics of earlier games (weight 0.04): The game is suggested as worth a try even for those who disliked earlier entries in the series, such as Cold Steel I and II.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.26): Players are frustrated with various aspects of the game, including text display issues, vague terms, and excessive dialogue. The combat system changes, repetitive gameplay elements, and performance issues also contribute to this frustration. Additionally, the high density of monsters, tedious side quests, and poor translation quality are significant points of contention.
- Disappointment (weight 0.14): Disappointment stems from the game's story elements and character development, which are seen as lacking and poorly executed. Players also express dissatisfaction with the game's development over the years, repetitive gameplay, and poor handling of serious story elements. The lack of certain features and poor porting quality further add to this disappointment.
- Satisfaction (weight 0.13): Players are satisfied with the game's story, gameplay, and character development. The improvements in the combat system, overall quality, and resolution of conflict are also highlighted. The visuals, combat system, and overall gameplay experience contribute to a positive reception.
- Enjoyment (weight 0.1): Enjoyment is derived from the game's combat system, character interactions, and storyline. The quality of music, character development, and plot are also appreciated. The modernized combat, improved graphics, and consistent gameplay contribute to an overall enjoyable experience.
- Excitement (weight 0.08): Excitement is generated by the game's art, music, and innovative combat system. The story and world exploration are also appreciated. Players look forward to future releases and improvements in the series.
- Nostalgia (weight 0.08): Nostalgia is felt through the game's story and its connection to past games in the series. The unique atmosphere and character growth evoke memories of earlier experiences with the series.
- Joy (weight 0.03): Joy comes from the engaging plot, enjoyable overall experience, and new combat mechanics. The story and character development are particularly appreciated.
- Anger (weight 0.02): Anger is caused by the game's design, controls, and performance issues. Poor character development and the company's handling of different language versions also contribute to this anger.
- Excited (weight 0.02): Excitement is driven by the anticipation for the sequel and the enjoyment of the game. Players are eager for future releases and improvements.
- Satisfaction (weight 0.02): Players are satisfied with the combat system and storyline. The overall improvements in gameplay and story contribute to a positive experience.
- Disappointment (weight 0.02): Disappointment is caused by criticisms of the graphics and dialogue. Players feel let down by these aspects of the game.
- Satisfied (weight 0.02): Satisfaction comes from the overall storyline and modernized combat system. The game provides a comfortable and enjoyable experience.
- Frustrated (weight 0.02): Frustration is caused by keyboard control issues, lack of key bindings, and high pricing of DLC. These technical and financial issues detract from the gameplay experience.
- Hope (weight 0.01): Hope is expressed for improvements in certain characters and future updates. Players are hopeful for positive changes in the series.
- Interest (weight 0.01): Interest is piqued by the game's setting and plot elements. The unique aspects of the story and setting engage players.
- Disappointed (weight 0.01): Disappointment is caused by the final chapter's storyline issues and the dominance of certain arts. Limited voice acting also contributes to this feeling.
- Hopeful (weight 0.01): Players are hopeful about the future of the series. They anticipate positive developments and improvements.
- Enthusiasm (weight 0.01): Enthusiasm is driven by the improved combat system and immersive story. The support for high-resolution and high-speed modes also contributes to this excitement.
- Admiration (weight 0.01): Admiration is felt for the personality of certain characters. Their unique traits and development are appreciated by players.}