Info about Magical Girl Celesphonia:

Official game description:
Amane is a fairly ordinary woman living in one of the biggest cities in Japan, which has been getting more dangerous by the day. People have been disappearing, especially young women, and before she knows it, she discovers the reason: dangerous monsters called monstrums have been kidnapping them!
The monstrums attack her one night on her way home, and just as she’s about to meet her end, her book begins speaking to her, offering her the ultimate contract: become a magical warrior and fight the monstrums.
With her newfound powers, she can investigate monstrum appearances all throughout the city and stop them from taking over the world for good!
With each passing day, the enemy's domination of the city increases. Amane can spend her time with her friends, working, and raising her stats through training, but she can't waste too much time.
When the enemy forces grow too strong, be sure to hunt down monstrums, complete optional quests, and progress the main story to keep them at bay!
Failing to stop the enemies’ conquest will unlock new endings. Don't worry if it's too difficult to fend off all the monstrums on your first playthrough. With New Game+, you can start all over again while retaining your levels and knowledge.
**A Bustling City to Explore**
Amane's hometown of Echinomiya is full of businesses, people, and activities. New areas and individuals will unlock over time, so there's always something to do.
**In-game Achievement System**
Perform certain tasks to gain titles, which grant Amane special skills that allow you to see new scenes!
**Outfits Galore**
Finish side quests and go to clothing stores to gather all sorts of new costumes for Amane to wear!
**Battle Dangerous Monsters**
By equipping various memory engrams, Amane will gain all sorts of skills that allow her to better fight enemies in turn-based battles. By equipping the right combinations, it's possible to make short work of any enemy.

Release date: May 6, 2022

Categories: Turn-based RPG, Multiple Endings, New Game+, Character Customization, Corruption and Moral Choice Mechanics, Exploration, Grind-focused Gameplay, Costume Change System

Feature scans:
- Steam Deck: score 90; verdict: Broken - Frequent Crashes; summary: User feedback indicates the game suffers from frequent crashes, especially in the late game, with up to eight crashes in ten minutes. A workaround (launching from the folder) reduces but does not eliminate crashes, requiring constant saving for tolerable play. This meets the 'Broken' scoring criteria.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $13.00 - $20.00
  - Reasoning: Multiple reviews indicate the standard base price is $20, which is considered reasonable given the content, but the community frequently purchases at sale prices around $13, suggesting a consensus that $13-$20 is a fair range for the base game.
- Playtime Metrics:
  - Game completion: 16.0h
  - Story completion: 9.0h
  - Session length: 5.0h
  - Endgame: 43.0h
  - Reasoning: The first evidence supports storyCompletion: one reviewer explicitly states main story completion takes about 9 hours. The second evidence supports gameCompletion: another reviewer completed the game (including some grinding) in 16 hours. The third evidence supports sessionLength: a reviewer reported a continuous play session of over 5 hours. The fourth evidence supports endgame: a reviewer spent 43 hours on after-story content, farming and crafting optimal items. These are direct playtime claims from distinct player reports.
- Time-to-fun:
  - Summary: The game's early hours are dominated by repetitive grinding and weak abilities, reducing enjoyment. Fun typically emerges only after intensive grinding unlocks strong gear or skills (e.g., RB 4), but this occurs so late that the payoff is brief.
  - Stance: Clicks after
  - Anchor: Acquiring rb 4
  - Time to anchor: N/A
  - Friction: repetitive combat; lack of powerful skills early on; tedious grinding for gear; boring dungeon design
  - Unlock drivers: acquiring RB 4; over-grinding to become overpowered; unlocking powerful skills
  - Conditions: needs extensive grinding; requires unlocking skills; progression is slow; requires specific gear; repetitive combat may hinder enjoyment; final boss is the only reward period
- Player Archetypes:
  - Corruption Enthusiast (buy)
    - Motivation: Experience deep corruption and degradation narratives with high-quality adult content
    - Playstyle: Focuses on unlocking all H-scenes, especially the evil corruption path; may replay to preserve virginity before corrupting; enjoys detailed stat tracking of sexual acts
    - Experience: familiar
    - Purchase stance: buy
    - Labels: cultured gamers
    - Reference games: 仙肴圣餐; Ambrosia
  - RPG Mechanic Analyst (sale)
    - Motivation: Tackle challenging combat and explore deep progression systems within an adult game framework
    - Playstyle: Optimizes character builds, grinds levels for tough bosses, experiments with skill combinations, and values gameplay loops that fill 'cooldown' periods between adult content
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: 勇者斗恶龙
  - Quality Connoisseur (buy)
    - Motivation: Play highly polished, well-rounded adult RPGs that deliver satisfying content in all aspects
    - Playstyle: Completes all main and side content, appreciates both story and mechanical depth, values replayability and unlockable content without excessive grind
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Ambrosia


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- High-quality abundant CG (weight 0.48): A large amount of high-quality CG with wide appeal and voice acting is a standout feature. Players appreciate the extensive scenes and unexpected event content.
- Large amount of content (weight 0.44): The game offers a huge amount of content for the price, making it feel substantial and worth the purchase. This includes quests, maps, and playtime.
- Complex skill and equipment systems (weight 0.35): The game features mature skill, equipment, and battle systems with many skills, items, and equipment options. This adds depth and variety to gameplay.
- High replayability with multiple endings (weight 0.32): Replayability is high due to multiple endings, branching character paths, and hidden endings. Players can enjoy multiple playthroughs with different outcomes.
- Complete story with no loose ends (weight 0.31): The story is complete with a decent length and no loose ends, providing a satisfying narrative experience. It is considered great and extensive.
- Variety of lewd and fetish content (weight 0.29): The game includes a wide variety of H events and fetish content, satisfying different preferences. The adult content is complete and well-integrated.
- Fun and satisfying combat (weight 0.27): The combat is fun, satisfying, and offers a decent challenge with a lot of gameplay. It is exciting and adds to the overall enjoyment.
- Worth full price (weight 0.25): The game is considered fun and worth full price due to its quality and content volume. It offers good value for money and is seen as a quality product.
- Multiple difficulty options (weight 0.19): Multiple difficulty settings cater to different skill levels, allowing players to adjust the challenge to their preference. This increases accessibility and replayability.
- Costume change system (weight 0.14): The costume change system allows for multiple outfits and customization, adding visual variety. It is a decent feature that enhances character personalization.
- Fun gameplay independent of adult content (weight 0.11): The gameplay is engaging enough to be fun even without the adult content. It stands on its own as a quality game.
- Satisfying and addictive grinding (weight 0.11): The grinding is satisfying and addictive, with rewarding leveling and equipment systems. Players find it enjoyable to progress.
- Character customization options (weight 0.1): Players can customize the protagonist's personality and appearance, adding a personal touch. This feature enhances immersion and role-playing.
- Rewards regardless of victory or defeat (weight 0.1): The game rewards players whether they win or lose, reducing frustration. This encourages experimentation and continuous play.
- Unlockable memory room after final boss (weight 0.1): After defeating the final boss, a memory room unlocks all scenes, allowing easy access. This is a convenient feature for completionists.
- Compared to Elden Ring in adult game genre (weight 0.1): The game is considered one of the best adult games and is compared to Elden Ring within its genre. This highlights its high quality and reputation.
- Developer trust from Shark Club (weight 0.1): Players who like Shark Club's works appreciate this collection of their best works. It builds trust and interest in the game's quality.
- Can be played one-handed (weight 0.09): The game can be played with one hand, which some players find convenient. This is a notable gameplay convenience.

Common complaints:
- Excessive grinding required (weight 0.68): Players report significant grinding for materials, souls, and equipment, particularly on higher difficulties. This makes progression feel tedious and time-consuming, distracting from other gameplay elements.
- Poor adult content quality (weight 0.6): H-scenes are criticized for being static images, badly drawn, repetitive (many tentacle or rear-entry poses), and lacking animation or good audio. The scenes often feel unsexy and immersion-breaking.
- External patch requirement (weight 0.48): A patch must be downloaded from an external site (Kagura Games) to access adult content, which some find annoying or concerning regarding privacy. It also causes region-specific issues, such as missing content for Hong Kong buyers.
- Numerous bugs and crashes (weight 0.43): Players encounter various bugs including game freezes at defeat scenes, shop UI errors, final boss warp issues, clothing display bugs, and crashes (especially late game). Some require editing save files or restarting.
- Poor story quality (weight 0.37): The story is described as average, generic, or weak with minimal character development. It feels disposable and lacks emotional depth, especially in the corruption route and ending.
- Lack of content variety (weight 0.32): The game is criticized for having too few H-scenes with other characters, no dating sim or friendship system, and limited variety in clothing, costumes, and events. Players want more options and depth.
- Poor UI and navigation issues (weight 0.29): Missing features like autosave, text backtrack, chat log, and clear quest guidance make the game harder to play. Some UI elements are unclear, such as equipment stats or speaker indicators.
- Corruption system lacks depth (weight 0.26): The corruption system is too coarse (only 3 levels), lacks emotional transition, and does not reflect personality changes in the heroine. Multiple branches make character status inconsistent.
- Uncomfortable with female protagonist perspective (weight 0.26): Some players feel uncomfortable playing as a female protagonist who is corrupted or sexually assaulted. This reduces immersion and may cause emotional distress or guilt.
- Unbalanced H-scene distribution (weight 0.23): Adult events are unevenly spread, with some content requiring repetitive farming of specific monsters or areas. Later zones may have updated lewdness art, but earlier ones do not, breaking consistency.
- No voice acting (weight 0.23): The game lacks voice acting for characters, with only moans during adult scenes. This reduces immersion and makes dialogue feel flat compared to similar titles.
- Overreliance on NTR and humiliation themes (weight 0.22): All adult scenes are humiliation-based or involve non-consensual content, which does not appeal to all players. Some find this tiresome and wish for more pure love or healing content.
- Forced corruption mechanics (weight 0.21): Players attempting a pure playthrough find it nearly impossible because side quests, unavoidable events, or difficulty choices force corruption. This limits role-playing freedom.
- Poor translation and localization (weight 0.16): The Chinese translation is poorly done and often unintelligible. There is no Russian language option, and the Chinese patch requires joining an external group, adding friction.
- Unrewarding exploration and rewards (weight 0.13): Exploration yields only materials and consumables, not good equipment. Bosses give no substantial rewards besides advancing the story, making grinding feel pointless.
- Lack of area map (weight 0.1): There is no local area map, making navigation confusing especially for directionally challenged players. This leads to frustration and wasted time exploring without guidance.

Gameplay feedback:
- Turn-based combat system (weight 0.27): Many reviewers praise the turn-based combat, comparing it to classic RPGs like Dragon Quest. The system allows for various character builds and strategies.
- Corruption system features (weight 0.25): The game has a slow-burn, multi-stage corruption system that affects character behavior and narrative outcomes. This is a core mechanic for some players.
- Multiple endings system (weight 0.23): The game includes multiple endings based on player actions, often including bad endings from different triggers. This adds replay value.
- RPG Maker engine (weight 0.14): The game uses the RPG Maker engine, which is noted by several players. It features exploration and mechanics typical of this development tool.
- RPG progression systems (weight 0.11): The game features leveling, skill systems, equipment crafting, and material gathering. These elements provide classic RPG depth.
- New Game+ mode (weight 0.11): A New Game+ mode and harder difficulties are available, offering replay challenges. This extends the game's longevity.
- Grind-based progression (weight 0.11): Players grind souls to unlock abilities and craft gear. This grind is a central part of the progression loop.
- Magical girl theme (weight 0.11): Players take on the role of a magical girl to save the world. This theme is a major attraction for the genre.
- Character customization options (weight 0.1): Players can customize the protagonist's personality and appearance. This allows for personalized role-playing experiences.
- Hundreds of skills (weight 0.1): The game offers hundreds of skills for character builds. This variety supports different playstyles.
- Large open map (weight 0.1): The game features a large open map for exploration. This encourages discovery and adventure.
- Fetish content variety (weight 0.1): The game includes costumes, bondage, enslavement, exhibitionism, and other fetish content. This is a key selling point for some audiences.
- Developer Shark Club (weight 0.1): The game is developed by Shark Club (also known as Shark Team), known for RPG mechanics. This brand recognition matters to some reviewers.
- Variable playtime (weight 0.1): Reported playtime ranges from 18 hours to over 100 hours, depending on difficulty and completion. This indicates variable content depth.

Performance notes:
- Frequent crash bugs (weight 0.12): The game crashes severely in late game, sometimes up to eight times in ten minutes. Another crash occurs specifically after defeat during a certain scene.
- External patch requirement (weight 0.07): The game needs an external patch just to run correctly, which is a significant barrier for casual players. This indicates incomplete or region-locked software.
- Controller input issues (weight 0.06): Controller settings may require manual fixes, such as disabling Steam Input in the launcher properties. This creates friction for players using gamepads.

Recommendations:
- Highly recommended overall (weight 0.39): A large number of reviewers recommend the game despite minor flaws, praising its genre execution and overall quality.
- Recommended for corruption fans (weight 0.29): Frequent mentions target the game toward fans of corruption or magical girl themes, suggesting it is a standout title in that niche.
- Worth full price (weight 0.27): Many players feel the game offers significant content and value for its price, with some saying it is worth buying even without a discount.
- Excellent RPG with adult content (weight 0.2): The game is praised as a polished JRPG with solid gameplay and hentai art, appealing to those who enjoy both mechanics and adult themes.
- Considered a masterpiece (weight 0.19): Some players call the game a masterpiece, with several giving it a perfect 10/10 score and ranking it among the best in its genre.
- Install 18+ patch (weight 0.18): Multiple warnings state that players must install an official patch to access the full adult content, and the game is only fully recommended with it.
- Buy on sale (weight 0.15): Several reviewers recommend waiting for the game to go on sale, noting that it frequently appears discounted and offers good value then.
- Genre benchmark (weight 0.14): Some players regard this game as a benchmark or one of the best in its genre, setting a standard for similar games.
- Not for non-consent aversion (weight 0.1): A few reviewers caution that the game contains non-consensual or assault themes, and it is not recommended for those offended by such content.
- Save often manually (weight 0.05): One player advises to manually save frequently to avoid losing progress, implying potential instability or punishing failure states.
- Increase difficulty for challenge (weight 0.05): A player recommends increasing the game difficulty for a more engaging challenge, suggesting default settings may be too easy.
- Addictive warning (weight 0.05): One reviewer warns that the game is extremely addictive and advises caution before purchasing.
- Translation tool needed (weight 0.04): An English-speaking player notes that a translation tool (yolochka) may be necessary, implying language barrier issues.

Other player notes:
- Control remapping and fullscreen issues (weight 0.05): Players suggest remapping controls specifically for the Steam Deck (SDO) and adjusting fullscreen settings to prevent button input problems. This feedback aims to improve controller usability.
- Cheat method discussion reported (weight 0.04): One review mentioned or shared a cheat method. This type of feedback is not constructive for game improvement and likely reflects isolated or low-quality input.

Emotions:
- Satisfaction (weight 0.15): Players expressed high satisfaction due to the game's rich content, high quality across story, art, and H-scenes, and rewarding progression systems like corruption mechanics. The combination of solid gameplay, multiple playthrough options, and large amounts of CGs and content consistently met or exceeded expectations.
- Frustration (weight 0.11): Frustration stemmed from excessive grinding for materials and souls, frequent game crashes and bugs, and poor navigation due to lack of maps. Additional issues included language barriers, confusing patch distribution, forced H-content without buildup, and repetitive RPGMaker combat that made progression feel tedious.
- Frustration (weight 0.11): Frustration stemmed from excessive grinding for materials and souls, frequent game crashes and bugs, and poor navigation due to lack of maps. Additional issues included language barriers, confusing patch distribution, forced H-content without buildup, and repetitive RPGMaker combat that made progression feel tedious.
- Excitement (weight 0.09): Excitement was driven by the game's large amount of content, satisfying combat, high-quality CGs, and addictive progression systems. Many players described the game as a masterpiece in its genre, with compelling adult content, deep gameplay, and a level of engagement that led to all-night play sessions and anticipation for future games from the developer.
- Excitement (weight 0.09): Excitement was driven by the game's large amount of content, satisfying combat, high-quality CGs, and addictive progression systems. Many players described the game as a masterpiece in its genre, with compelling adult content, deep gameplay, and a level of engagement that led to all-night play sessions and anticipation for future games from the developer.
- Disappointment (weight 0.08): Disappointment arose from low-quality or reused CGs, lack of voice acting and animated scenes, and poorly implemented corruption mechanics. The H-content often felt shallow or poorly integrated, with issues like static images, weak story motivation, and technical problems such as bugs and poor translations undermining the experience.
- Disappointment (weight 0.08): Disappointment arose from low-quality or reused CGs, lack of voice acting and animated scenes, and poorly implemented corruption mechanics. The H-content often felt shallow or poorly integrated, with issues like static images, weak story motivation, and technical problems such as bugs and poor translations undermining the experience.
- Enjoyment (weight 0.05): Players found the game enjoyable due to strategic combat, high-quality H events, deep exploration, and a corruption system that added fun. The balanced difficulty, humorous character states, and freedom to play through different paths contributed to a positive and engaging experience.
- Enjoyment (weight 0.05): Players found the game enjoyable due to strategic combat, high-quality H events, deep exploration, and a corruption system that added fun. The balanced difficulty, humorous character states, and freedom to play through different paths contributed to a positive and engaging experience.
- Admiration (weight 0.04): Admiration was expressed for the game's masterful story, long playability, rich systems, and high-quality art and voice acting. Many considered it the best in its genre or region, praising how it intelligently blended RPG progression with adult content and setting a benchmark for other games.
- Appreciation (weight 0.03): Appreciation was shown for the game's high-quality CG, content, polished combat, and well-balanced design across gameplay, story, and length. The impeccable music, especially a saxophone track, was also highlighted as a standout element.
- Affection (weight 0.02): Affection was directed toward the protagonist and specific characters like Tianyin and Tene, who were found interesting, cute, and memorable. Players expressed that they would remember the magical girl as a beloved character and felt a protective attachment to her.
- Anger (weight 0.02): Anger was triggered by forced sexual content where the player cannot fight back, NPC betrayals, and the disturbing depiction of the protagonist being sexually assaulted. Some also felt deceived by fake positive reviews or annoyed by in-game perverts and molesters.
- Confusion (weight 0.02): Confusion resulted from unclear gameplay instructions after repeated attempts, version discrepancies with other players, missing visual content, and unclear mechanics like book consumption. Technical glitches like black dragons not breathing fire and forgetting how to find the patch also contributed.
- Surprise (weight 0.01): Surprise came from the game having significantly more content and depth than initially expected, such as the first 20 hours feeling insufficient. Unexpected region-locked patches also caught some players off guard, while one player noted the game was fun despite the female protagonist not matching their usual preferences.
- Anticipation (weight 0.01): Anticipation was fueled by looking forward to the developer's next works, especially about a jellyfish-headed girl, and the replay value provided by multiple endings. Players also expressed hopes for essential patches and continued support.
- Disgust (weight 0.01): Disgust was expressed toward the game's heavy reliance on humiliation and NTR themes, which felt uncomfortable and overused. Non-consensual sexual encounters were depicted in a way that many players found deeply disturbing and off-putting.
- Desire (weight 0.01): Desire was expressed for more corruption content and dynamic art, indicating a wish for deeper or more visually engaging adult elements. Players wanted the game to expand in these specific areas.
- Fatigue (weight 0.01): Fatigue set in after extended play, such as finishing a second playthrough and feeling aesthetic fatigue or playing significantly longer than the story warranted. This suggests that the game's length and repetition can wear players down over time.
- Boredom (weight 0): Boredom resulted from the early game's lack of content and the repetitive nature of dungeon grinding and soul farming. These tedious activities made the overall experience feel monotonous for some players.}