Info about Friends vs Friends:

Official game description:
Steam Deck Verification
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About the Game
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Play 1v1, 2v2, 3v3 or even Free-For-All in online, fast-paced, chaotic combat! Gain player levels, get new cards, improve the ones you already have, and get to know an array of eclectic characters with their own unique passive skills. The best part? At this price, you can invite all of your friends to get wrecked, guilt-free!  
*   Friends vs Friends: Matchmake with players worldwide in 1v1 or 2v2 combat, or host private matches with your friends. Need Support? Invite your friends to spectate!  
*   A Game with Character: Choose from a stylish cast of characters, each with their own abilities that improve the synergies of your deck.  
*   Low Price + High Quality = How?!: In order to keep the crew together, we made sure to level the playing field on cost so jumping in is a big-brain move.  
*   Progress to Impress: Level up and get new cards through matched bouts and timed challenges.  
*   Stack Your Deck: Collect weapon, trap, and curse cards, then level them up to increase their power.  
*   Updates and Seasonal Content: Expect post-launch content including new unique characters, cards, maps, and upgrades to your home base.  
*   Play Dress-up: Unlock cool cosmetics like skins and card design variants for bragging rights!  
*   Practice, Practice, Practice: Go up against bots to try out new card combos and improve your skills for when it counts.
🎵 Let me tell you ‘bout some friends who invested all they had in a shady site that looked like a scam 🎵

Release date: 30 May, 2023

Categories: First-Person Shooter, Competitive Multiplayer, Deckbuilding, Character Progression, Arena Shooter, Customization, Single-player


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly enjoyable with friends (weight 1): The overwhelming sentiment is that the game is incredibly fun, especially when played with friends. Players consistently highlight the chaotic, competitive, and engaging multiplayer experience as a core strength, often leading to hilarious moments and strong social interactions.
- Innovative card & deck system (weight 0.36): The unique integration of deck-building and card mechanics into the FPS genre is a major highlight. Players enjoy the strategic depth, endless customization, and the rewarding feeling of unlocking and combining cards to create diverse playstyles and chaotic situations.
- Fast-paced, dynamic gameplay (weight 0.29): The gameplay is consistently praised for being fast-paced, frantic, and dynamic. Reviewers appreciate the quick matches, responsive controls, and the unpredictable nature of each round, which keeps the experience fresh and engaging.
- Charming & unique art style (weight 0.24): The game's art style receives significant praise for its vibrant, cartoonish, and unique aesthetic. Reviewers find the visuals charming, stylish, and full of personality, contributing positively to the overall game atmosphere.
- Fair monetization & balancing (weight 0.15): Players appreciate the game's fair monetization model, noting the absence of predatory microtransactions and pay-to-win elements. The inclusion of a rank-balancing system and beginner buffs is also highly valued for creating a more equitable and welcoming competitive environment.
- Strong & unique concept (weight 0.07): The core concept of the game is widely regarded as unique, interesting, and well-executed. Reviewers see significant potential for future development and expansion based on its creative mechanics and original premise.
- Charismatic & diverse characters (weight 0.07): The game's characters are frequently highlighted for their charisma, unique designs, and distinct personalities. Players enjoy the variety and charm each character brings to the game, enhancing the overall experience.
- Addictive & high replayability (weight 0.06): Many players express a strong personal enjoyment and addiction to the game, often playing for extended periods and returning frequently. The game's replayability and ability to surprise and delight are consistently mentioned.
- Varied weapons & playstyles (weight 0.05): The game offers a good variety of distinct weapons and characters, each contributing to different playstyles. Players appreciate the balance and creative design of these elements, which add depth to combat.
- Abundant cosmetic unlocks (weight 0.04): The availability of numerous cosmetics and customization options is a positive point. Players appreciate that these are primarily unlockable through gameplay or are cosmetic-only DLC, reinforcing the game's fair monetization.
- Quick matchmaking (weight 0.04): The game generally offers quick matchmaking, especially in popular modes like 1v1 and 2v2. Players find it easy to get into matches, contributing to the fast-paced nature of the game.
- Chaotic & casual fun (weight 0.04): The game is praised for its ability to provide casual, chaotic fun and hilarious moments. It's seen as a great option for simply messing around and enjoying unpredictable outcomes.
- Excellent music & sound (weight 0.04): The game's music and soundtrack are consistently praised for being excellent, enchanting, and contributing positively to the overall atmosphere and dynamics of the game.

Common complaints:
- Low Player Count & Matchmaking Issues (weight 0.66): The game suffers from a critically low player count, leading to extremely long matchmaking queues, especially for specific game modes like 3v3 or FFA. This also results in frequent matches against the same opponents and a lack of balanced skill-based matchmaking, making the online experience frustrating for both new and experienced players.
- Unbalanced Card & Progression System (weight 0.42): The card system is heavily criticized for being unbalanced, with upgraded cards providing an unfair advantage to veteran players over new ones. This creates a 'pay-to-win' or 'grind-to-win' dynamic, where skill is often overshadowed by card power, leading to frustrating and uncompetitive matches.
- Poor Performance & Technical Issues (weight 0.36): Players report significant performance issues, including low FPS, stuttering, crashes, and long loading times, even on high-end PCs and Steam Deck. This is compounded by poor server performance, leading to high ping, desync, and lag, making the game often unplayable.
- Unfriendly New Player Experience (weight 0.26): The game provides a very poor experience for new players, often throwing them into matches against highly skilled veterans with superior cards and knowledge, without adequate tutorials or guidance. This steep learning curve and immediate disadvantage lead to frustration and a high churn rate for new users.
- Limited & Repetitive Content (weight 0.14): Players find the game's content limited and repetitive, with a lack of variety in maps, characters, and game modes. The music is also frequently cited as repetitive and annoying, contributing to a quickly stale and unengaging experience, especially for solo players.
- Unsatisfying Gunplay & Weapons (weight 0.12): The core gunplay and weapon mechanics are widely criticized for feeling clunky, unresponsive, and lacking impact. Players desire more weapon variety, better balance, and a more satisfying shooting experience, as the current system often feels secondary to card effects.
- Prevalence of Cheaters (weight 0.07): The game is plagued by a significant number of cheaters, utilizing hacks like wallhacks, aimbots, and endless card spam. The anti-cheat system is perceived as ineffective, severely impacting the integrity and enjoyment of online matches.
- Uncomfortable Content (weight 0.05): Some players express discomfort with the game's sexual or 'furry' content, finding it inappropriate or not aligned with their preferences. This content can also make them hesitant to share the game with others.

Gameplay feedback:
- Dynamic Card System & Progression (weight 0.23): The card system is central to the game, offering diverse and often chaotic effects that can drastically alter matches. Players collect and upgrade cards through gameplay, which adds a layer of progression and strategic depth, as cards can be leveled up and combined for varied tactical outcomes.
- FPS with Deck-Building Mechanics (weight 0.18): The game is primarily a fast-paced, competitive first-person shooter that uniquely integrates deck-building mechanics. Players build custom card decks before matches, and these cards are drawn and used during combat to provide various effects, weapons, and abilities, significantly influencing gameplay.
- Multiplayer Arena Shooter Focus (weight 0.15): The game is a multiplayer-focused arena shooter, offering various competitive modes including 1v1, 2v2, 3v3, and free-for-all. It emphasizes chaotic, close-quarters combat and is designed for playing with friends, often involving friendly fire and intense, 'sweaty' matches.
- Accessible Yet Deep Gameplay (weight 0.08): While the core mechanics are easy to learn and the game can be enjoyed casually, there's a significant skill ceiling and depth to master, particularly concerning strategic card usage and mechanical skill. The game lacks a formal tutorial, requiring players to learn through experimentation.
- Diverse Characters & Content (weight 0.06): The game features a variety of characters, each with unique abilities, adding strategic depth and replayability. There's also a wide array of weapons, power-ups, and card types to unlock and utilize, contributing to diverse gameplay experiences.
- Fast-Paced, Short Matches (weight 0.04): Matches in the game are consistently short and fast-paced, typically lasting only a few minutes. This quick turnaround contributes to a dynamic and exciting gameplay experience, allowing for rapid engagement and multiple rounds.
- Unique 'Friendship Meter' System (weight 0.02): A unique 'friendship meter' system tracks player interactions, influencing abilities and rewards. This system encourages social dynamics like temporary alliances and betrayals, reinforcing the game's focus on playing with friends.
- Cosmetic DLC & Progression (weight 0.02): The game offers DLC primarily for cosmetic items, which are generally affordable and can often be unlocked through gameplay objectives. This approach ensures that core content is accessible without additional payment.

Performance notes:
- Significant performance issues (weight 0.08): Many players report significant performance issues, including frequent FPS drops, lag, and crashes, even on high-end systems. Some users had to drastically reduce graphics quality or adjust settings like resolution and FPS limits to improve playability. This suggests poor optimization for a wide range of hardware configurations.
- Improved after updates (weight 0.01): Some players have observed that the game's performance and overall quality have improved following recent updates, indicating ongoing development and optimization efforts.
- New South American servers (weight 0.01): The addition of South American servers has been noted, which is a positive development for players in that region, potentially improving latency and connection quality.
- Accelerator improves stability (weight 0.01): One player noted that using an 'accelerator' (likely a VPN or network optimization tool) significantly improved their connection stability, allowing for extended play without disconnections.
- Few reported bugs (weight 0): A few players have reported a low incidence of bugs or crashes, suggesting that for some, the game is relatively stable.

Recommendations:
- Best Played With Friends (weight 0.5): A significant portion of the feedback emphasizes that the game's enjoyment is heavily reliant on playing with friends. Many reviewers explicitly state that the game is only worth it or best experienced in a group setting, often recommending against solo play.
- Good Value, Buy on Sale (weight 0.41): Many players recommend purchasing the game, especially when it's on sale, citing its good value for money. Some even suggest it's worth the full price, but the consensus leans towards waiting for a discount.
- Highly Recommended Game (weight 0.41): The game is highly recommended by a large number of players, often receiving high ratings (8/10, 9/10, 10/10). Many reviewers express strong positive sentiment and encourage others to try it.
- Suggest Free-to-Play Model (weight 0.03): Several players suggest that the game should transition to a free-to-play model. They believe this would significantly increase the player base and improve accessibility, ultimately benefiting the game's longevity.
- Areas for Improvement (weight 0.02): Players note areas for improvement such as fixing lag, adding more maps, and potentially removing certain aesthetic elements ('furry stuff'). Some feel the game isn't worth the grind.

Other player notes:
- Need for Content & Fixes (weight 0.18): Players frequently request new content, including more maps, characters, weapons, and game modes (e.g., unranked, local multiplayer, co-op PvE). They also highlight the need for bug fixes, server stability improvements, and better matchmaking to enhance the overall gameplay experience.
- Friendship-Testing Multiplayer (weight 0.08): The game is humorously noted for its potential to strain friendships due to its competitive nature, often compared to 'Mario Party' in this regard. Many players emphasize that the game is best enjoyed with friends, though some lament not having enough people to play with.
- Affordable Price & DLC (weight 0.05): The game is praised for its affordable price, especially during sales, and its low PC requirements, making it accessible. DLCs are primarily cosmetic and also frequently go on sale, offering a way for players to support development.
- Distinct 'Furry' Art Style (weight 0.04): The game's aesthetic is frequently described as 'furry bait' or 'furry friendly,' featuring cartoonish, colorful designs and animal characters. This specific art style is a notable aspect of its identity.

Emotions:
- Satisfaction (weight 0.22): Players are highly satisfied with the game's unique blend of FPS and card mechanics, strategic depth, and fair monetization. The engaging gameplay loop, replayability, and the ability to play with friends significantly contribute to this positive emotion. The game's distinctive art style, character design, and overall polish are also frequently praised.
- Frustration (weight 0.19): Frustration primarily stems from technical issues such as poor optimization, performance problems, and persistent bugs, especially with matchmaking and server connectivity. Players are also frustrated by unbalanced card mechanics, the presence of cheaters, and the difficulty of finding matches due to a low player count. The grind for cards and unfair matchmaking against high-level players further exacerbates this feeling.
- Disappointment (weight 0.15): Disappointment is largely driven by the game's unfulfilled potential, primarily due to a consistently low player count and a perceived lack of developer updates and support. Players express sadness over the 'dead' online community, which hinders matchmaking and the overall multiplayer experience. Technical issues and balance problems that prevent smooth gameplay also contribute to this disappointment.
- Joy (weight 0.1): Joy is consistently linked to the game's fun, chaotic, and unpredictable gameplay, especially when experienced with friends. The unique card mechanics, vibrant art style, and humorous elements contribute to a highly entertaining and memorable social gaming experience. Players enjoy the competitive wins and the overall positive atmosphere the game provides.
- Excitement (weight 0.07): Excitement is generated by the game's unique blend of genres, fast-paced and chaotic combat, and the strategic depth offered by card combos. Players are excited by the potential for future updates and new content, as well as the overall high quality and addictive nature of the gameplay. The competitive aspect and the thrill of unlocking new content also contribute to this emotion.
- Enjoyment (weight 0.06): Players find enjoyment in the game's core gameplay, particularly when playing with friends in private lobbies or casually. The unique card mechanics, engaging gunplay, and distinctive art style contribute to a fun and entertaining experience. The game's overall quality and the sense of community also enhance enjoyment.
- Amusement (weight 0.03): Amusement arises from the game's chaotic and often humorous nature, especially in competitive play with friends. The ability to 'ruin friendships' through intense gameplay, specific card effects, and the overall silly tone of the game provides a source of laughter and entertainment. The game's unique premise and the reactions of friends contribute significantly to this feeling.
- Hope (weight 0.02): Hope is centered on the game's future, with players expressing a strong desire for more content, increased player count, and improved matchmaking. There is a clear hope for developers to address existing bugs and balance issues, and to continue supporting the game with new modes and features to realize its full potential.
- Desire (weight 0.02): Players express a strong desire for more content, including new maps, game modes, and customization options. There is also a significant desire for a larger and more active player base, as well as technical improvements like better optimization and the addition of features such as voice chat and private match options.
- Anger (weight 0.02): Anger is primarily directed at the game's technical failures, such as persistent bugs, anti-cheat issues preventing launch, and server problems. Players are also angry about perceived unfairness in matchmaking, unbalanced mechanics, and a lack of developer responsiveness to critical issues. Review bombing is evident in some mentions of 'atrocity' and 'ear-grinding music' without specific details.
- Appreciation (weight 0.01): Players appreciate the game's innovative mechanics, unique art style, and the overall effort put into its design. The distinctive genre blend, charismatic characters, and attention to detail in maps and lobbies are highly valued. The game's core concept and the positive experiences it provides are also a source of appreciation.
- Love (weight 0.01): Love for the game stems from its overall quality, unique art style, and the enjoyable experience it provides. Players express deep affection for the game itself, often highlighting its aesthetic appeal and the consistent positive experiences it delivers.
- Admiration (weight 0.01): Admiration is directed towards the game's art style, character design, and the developers' talent and effort. Players admire the unique concept, the game's overall quality, and the skill expression it allows. The distinctive aesthetic and the soul put into the game are frequently praised.
- Enthusiasm (weight 0.01): Enthusiasm is driven by the game's high quality and the strong desire for others to experience it. Players are eager to recommend the game, highlighting their personal enjoyment and the overall positive impression it leaves.
- Confusion (weight 0.01): Confusion arises from unintuitive design choices, particularly regarding map layouts and the card system, which lacks clear guidance for new players. Players are also confused by unexpected performance issues and discrepancies in time-to-kill (TTK), indicating a lack of clarity in gameplay mechanics.
- Fun (weight 0.01): Fun is consistently associated with playing the game with friends, whether in new game modes or 1v1 scenarios. The unique gameplay mix and the overall style of the game contribute to an enjoyable experience for both solo and social play.
- Concern (weight 0.01): Concern primarily revolves around the game's long-term viability, specifically the fear of it being abandoned by developers and the dwindling player base. Players are also concerned about the new player experience due to card imbalance and matchmaking issues, as well as overall stability and the potential for server shutdowns.
- Sadness (weight 0): Sadness is largely caused by the game's decline, particularly the low player count and lack of new content. A significant source of sadness is the personal inability to play with friends, highlighting the game's social nature and the impact of a dwindling player base on individual enjoyment.
- Nostalgia (weight 0): Nostalgia is triggered by past enjoyment of the game and memories of its earlier days. Players feel a sense of longing for previous experiences, often drawing comparisons to older games like Overwatch 1 or old-school Halo, indicating a fondness for a bygone era of the game or similar titles.
- Relief (weight 0): Relief is experienced when players find solutions to problems, receive clarification from developers, or discover the absence of negative elements like microtransactions and toxic communities. The game's ability to serve as a distraction and its laid-back experience, not requiring extreme reflexes, also contribute to a sense of relief.}