Info about Disgaea 6 Complete:

Official game description:
Zed is a boastful zombie who wallows on the lowest rung on the Netherworld ladder alongside his sister Bieko. When a God of Destruction threatens their way of (un)life, Zed must harness his unique ability of Super Reincarnation to stand against the approaching menace. Along the way, he will unite with twisted and colorful denizens of the Netherworld, face challenges around and within, and see if even an undying hooligan like himself can defy the odds!  
Disgaea 6: Defiance of Destiny unites a grim yet touching story with insane tactical combat, while introducing gameplay elements never before seen in previous installments. As a result, new and returning players alike can craft a truly memorable and unique journey through the Netherworld. Bring the pain in battle with special attacks and support from a plethora of ally units. Customizable settings such as Auto, Retry, and Replay allow both hardcore and casual players to fight their own way. And should things take a terrible turn, use Super Reincarnation to rejoin the fight and keep trying until you succeed. This truly is a Netherworld fit for everyone!  
**From Grave to Glory**: Join Zed in his quest to rise above his lowly status and challenge a God of Destruction. Along the way, meet zany characters, explore chaotic new worlds, and discover the power of sibling bonds and determination.  
**Undying and Unstoppable**: Experience over-the-top tactical combat, complete with insane special attacks and a wide variety of allies to choose from. And when things get too hairy, use Super Reincarnation to keep trying until you succeed!  
**A Netherworld for Everyone**: With customizable gameplay features such as Autoplay and Demon Intelligence, both new and returning players can forge a HL-raising experience that fits their lifestyle. Diving into DISGAEA has never been easier! Additionally, Disgaea 6 Complete includes new recolor DLC as well as all previously released character and cosmetic DLC.

Release date: Jun 28, 2022

Categories: Tactical RPG, Turn-based Strategy, Character Customization, Grid-based Combat, Grinding Mechanics, Auto-battle, Story-driven Gameplay, JRPG

Feature scans:
- MTX: score 30; verdict: Aggressive Monetization; summary: The analysis of user reviews for Disgaea 6 reveals several key themes related to its monetization and perceived value. The most frequent complaints center around the high base price and the additional cost of DLC, which many users feel does not offer sufficient value. There is a strong sentiment that the game is overpriced and feels like a cash grab, particularly among long-time fans of the series. Additionally, there are concerns about the company's broader monetization strategies, including the shift towards more profitable models like gacha games. These issues collectively contribute to a negative perception of the game's monetization and value.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The Steam Deck experience has several notable issues, including save data deletion, input method problems causing black screens, and controller input unresponsiveness. These issues significantly impact the user experience, requiring additional steps to manage and resolve.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The evidence indicates that the community generally finds the base price of $70 to be too high for the value offered by the game. Many reviews suggest waiting for a sale, with several mentioning a price point of around $20 as more reasonable. The frequent comparisons to other games in the series, which are often available at lower prices, further support the sentiment that the current base price is overvalued.
- Playtime Metrics:
  - Game completion: 200.0h
  - Story completion: N/A
  - Session length: 6.0h
  - Endgame: 60.0h
  - Reasoning: The evidence provided indicates that players spend a significant amount of time on auto-battle and grinding in the post-game. The quotes suggest that the typical total time to finish the game, including post-game content, can be very high due to the grinding nature of the game. The story completion time is less clear but is suggested to be shorter than the total completion time. Session lengths can be very long, often involving leaving the game running for extended periods. The endgame content is heavily focused on grinding and auto-battles, which can take a substantial amount of time.
- Time-to-fun:
  - Summary: Disgaea 6 offers an engaging initial experience with quality-of-life improvements and a compelling story, but the fun drops significantly during the repetitive and tedious postgame.
  - Stance: Fun then drops
  - Anchor: Completion of the main story
  - Time to anchor: 24h 0m
  - Friction: repetitive gameplay; excessive grinding; boring postgame
  - Unlock drivers: quality-of-life improvements; interesting story
  - Conditions: engaging initial gameplay; compelling story; quality-of-life additions
- Player Archetypes:
  - Grind Enthusiast (sale)
    - Motivation: Character progression and seeing numbers go up.
    - Playstyle: Grinding and farming to maximize character stats and gear.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Disgaea fan; Grinder
    - Reference games: Disgaea 5; Disgaea 4
  - Auto-Battle Strategist (sale)
    - Motivation: Efficiency in grinding and character progression.
    - Playstyle: Using auto-battle to streamline grinding and progression.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Strategy fan; Efficiency seeker
    - Reference games: Final Fantasy XII
  - Series Fan (sale)
    - Motivation: Enjoyment of the Disgaea series and its characters.
    - Playstyle: Casual playthrough with a focus on enjoying the story and characters.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Disgaea fan; Series veteran
    - Reference games: Disgaea 5; Disgaea 4
  - Casual Newcomer (deep sale)
    - Motivation: Finding an accessible entry point into the Disgaea series.
    - Playstyle: Casual playthrough with a focus on story and basic gameplay mechanics.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: Newcomer; Casual player
    - Reference games: Disgaea 5; Disgaea 4


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Auto-battle system appreciated (weight 0.37): The auto-battle system is a standout feature, allowing players to cut down on manual grinding and enjoy idle gaming. It is seen as a deep and efficient addition with many customizable options.
- Rich content and variety (weight 0.35): The game offers a wide array of content, including extensive customization options, replay value, and a variety of enemies, weapons, maps, and modes. It also features a good range of DLC content and voice acting.
- Engaging story and humor (weight 0.32): The game is praised for its fun and interesting story, which is both humorous and engaging. Players enjoy the overall gameplay and find the story charming despite some flaws.
- Improved 3D graphics (weight 0.26): The transition to 3D graphics is well-received, with players appreciating the improved visuals and unique art style. The 3D models and graphical settings are liked.
- Unique systems and features (weight 0.23): The game introduces unique systems like the Juice Bar and Demonic Intelligence, as well as features like shared team XP and the Item World, adding depth and variety to the gameplay.
- Appeals to Disgaea fans (weight 0.17): The game retains the typical humor and style of the Disgaea series, making it enjoyable for long-time fans. It includes expected elements that fans of the series appreciate.
- Variety of skills and abilities (weight 0.17): The game offers a good variety of skills and abilities, with some notable upgrades and unique designs. This adds depth to the gameplay and character customization.
- High level cap and grinding (weight 0.16): The game features a high leveling cap and includes grinding mechanics, which are typical for the series. Players can expect to invest time in character development.
- Quality of Life improvements (weight 0.11): The game introduces several Quality of Life changes and new mechanics that enhance the overall gaming experience. These improvements are appreciated by the players.
- Potential for future updates (weight 0.11): The game shows a lot of potential for future updates and improvements, which could further enhance its value and variety.
- Nostalgia and references (weight 0.08): The game includes a lot of nostalgia and references to previous games in the series, which is appreciated by long-time fans.
- Included DLC content (weight 0.08): The complete version of the game includes all DLC content, providing additional value and variety to the players.

Common complaints:
- Reduced character class variety (weight 0.41): The game has significantly fewer character classes compared to previous entries, leading to less variety and customization options. This reduction is a major drawback for many players.
- Auto-battle system flaws (weight 0.4): The auto-battle feature is poorly implemented and makes the game too easy, reducing player involvement. It is introduced too early and ruins the manual playing experience.
- Story lacks depth and appeal (weight 0.32): The story is criticized for being uninspired, childish, and repetitive. Many players find it mediocre and boring, lacking the engaging elements seen in previous entries.
- Game is overpriced (weight 0.31): Many players feel that the game is overpriced and not worth the full price. The base price is considered expensive and unreasonable.
- Simplified gameplay mechanics (weight 0.28): The gameplay is dumbed down and simplified compared to previous games. Many core mechanics and features have been removed, making the game feel less engaging.
- Worst in the series (weight 0.22): The game is criticized as the worst in the Disgaea series, feeling like it was made by people who don't understand or like Disgaea. It is considered clunky and a step down from Disgaea 5.
- Excessive and tedious grinding (weight 0.2): Players report that the game requires a long and tedious grind, which is excessive and time-consuming. This repetitive task detracts from the overall enjoyment.
- Frequent game crashes (weight 0.17): The game is plagued by frequent crashes and freezing issues, which disrupt the gameplay experience. This technical problem is a significant concern for many players.
- Massive number inflation (weight 0.16): The game is criticized for having inflated and bloated numbers, which feel meaningless and over-exaggerated. This detracts from the overall enjoyment.
- Lacking post-game content (weight 0.14): The post-game content is criticized for being repetitive, grindy, and lacking in variety. Players find it uninspired and not worth the effort.
- Missing key features (weight 0.13): Core mechanics like weapon skills, magichange, and toss & receive have been removed. This absence of key features is a significant drawback for many players.
- One-dimensional characters (weight 0.13): Characters are criticized for being one-dimensional and lacking growth. They are seen as flat and lacking the humor and depth of previous entries.
- Poor animations (weight 0.13): Animations are criticized for being very lacking, stiff, and lacking polish. Skill animations are too simple and unsatisfying.
- Game feels rushed (weight 0.1): The game is criticized for feeling rushed and lacking effort. The story is bland and minimalist, indicating a lack of development time.
- Item world is useless (weight 0.1): The item world is criticized for being pointless and lacking surprises. Players find it uninspired and not worth the effort.
- Save data corruption (weight 0.1): Players report issues with save data being deleted or corrupted. This technical problem is a significant concern for many players.
- Poor performance and optimization (weight 0.09): The game is criticized for not being optimized and having poor performance. This technical issue detracts from the overall enjoyment.
- Missing unit types (weight 0.09): Some unit types are missing, including the spear user. This reduction in unit variety is a drawback for many players.

Gameplay feedback:
- Character and Story Progression (weight 0.24): Players discuss character progression and customization, as well as story development. These elements are crucial for player engagement and are frequently mentioned in reviews.
- Auto-Battle Mechanic Appreciated (weight 0.23): Players appreciate the Auto-Battle mechanic, which aids in level grinding and makes the gameplay more convenient. This feature is frequently mentioned as a positive aspect of the game.
- Item World Simplified and Repetitive (weight 0.2): The Item World is noted for being overly simplified and repetitive, with some players mentioning the inclusion of pirates and traversal mechanics. This feedback highlights a lack of depth and variety in this aspect of the game.
- Grinding Mechanics (weight 0.17): Grinding mechanics are a significant part of the game, with players mentioning both character and gear grinding. This aspect is seen as both a positive and negative feature, depending on player preferences.
- Enjoyment and Missing Features (weight 0.13): Players discuss their overall enjoyment of the game, with some mentioning a reduction in enjoyment due to missing features. This feedback highlights areas where the game could be improved.
- Bonus List and Consumables (weight 0.13): The Bonus List and the availability of consumables within it are noted by players. These elements add to the game's depth and variety.
- Limited Post-Game Content (weight 0.08): Post-game content is criticized for being limited and boring. Players express a desire for more engaging and varied content after completing the main game.
- Repetitive Quests and Boss Fights (weight 0.08): Players find the quests and boss fights repetitive, which can lead to a lack of engagement. This repetitiveness is seen as a negative aspect of the game.
- Shared Team XP (weight 0.08): The shared team XP system is mentioned as a feature that helps in leveling characters collectively. This mechanic is appreciated for making team progression more efficient.
- Removed Classes and Features (weight 0.08): The removal of certain classes and features is noted by players, who express disappointment over the lack of these elements in the game.
- Weapon Skills and Leveling (weight 0.08): Weapon skills and skill leveling are mentioned as important aspects of the game. Players discuss the mechanics and progression related to these skills.
- Leveling and Karma Systems (weight 0.08): The leveling system and the Karma system are discussed by players. These systems are integral to character progression and gameplay mechanics.
- Turn-Based Strategy Gameplay (weight 0.08): The turn-based strategy elements of the game are highlighted by players. This aspect is appreciated by those who enjoy strategic gameplay.
- Map Design and Variety (weight 0.08): Map design and variety are discussed, with players expressing opinions on the quality and diversity of the game's maps.
- Inflated Game Numbers (weight 0.07): Some players mention inflated game numbers and stats, which can affect the balance and perception of progression in the game.
- Demonic Intelligence System (weight 0.07): The Demonic Intelligence system is mentioned as a unique feature of the game. Players discuss its mechanics and impact on gameplay.
- Rakshasa Dimension and Stage (weight 0.07): The Rakshasa Dimension and V stage are mentioned as specific areas or features within the game. Players discuss their experiences and challenges related to these stages.
- Mobile Game Feel (weight 0.07): Some players mention that the game has a feel similar to mobile or idle phone games. This comparison is made in terms of gameplay mechanics and overall experience.

Performance notes:
- Frequent game crashes (weight 0.21): The game experiences frequent crashes, which significantly disrupts the gameplay experience. This issue is widely reported by multiple users.
- Save data deletion bug (weight 0.09): There is a bug that results in the deletion of save data, causing players to lose their progress. This is a critical issue that needs immediate attention.
- Mixed performance reviews (weight 0.08): While some users report good framerate and perfect performance, others experience significant performance issues. This indicates a inconsistency in the game's performance across different systems.
- Auto-save issues (weight 0.05): There are issues with the auto-save feature, leading to corrupted save files. This problem can result in lost progress and frustration for players.
- Optimization needed (weight 0.05): The game is not well-optimized, leading to various performance problems. This affects the overall smoothness and playability of the game.
- Jittery movement causing discomfort (weight 0.05): The jittery movement in the game can cause headaches for some players. This issue affects the overall enjoyment and comfort of playing the game.
- Speed settings inconsistency (weight 0.04): Setting the game to 4x speed runs slower than at 2x, which is inconsistent and affects gameplay. This issue needs to be addressed for a smoother experience.
- Audio bugs present (weight 0.04): There are various audio bugs reported in the game. These issues can affect the overall immersion and enjoyment of the gameplay experience.
- Skip voting not working (weight 0.04): The option to skip voting in the Dark Assembly does not work as intended. This issue affects the gameplay flow and user experience.
- Controller input issues (weight 0.04): Some players have reported issues with controller inputs. This can affect the gameplay experience for those using controllers.

Recommendations:
- Wait for a sale (weight 0.9): Many reviews suggest waiting for a sale or discount before purchasing the game, especially if the price is a concern. This sentiment is echoed by both casual players and die-hard fans.
- Recommended for grinding fans (weight 0.11): The game is recommended for players who enjoy grinding characters and gear. This aspect seems to appeal to a specific subset of players who like tactical games with grinding mechanics.
- Worth for idle game fans (weight 0.06): The game is considered suitable for fans of idle games. This suggests that the game might have elements that appeal to players who enjoy less interactive gameplay.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.38): Players are disappointed due to the game's lack of innovation, with many feeling it is a rushed and incomplete product. The transition to 3D models, removal of key features, and dumbed-down mechanics have left fans feeling it lacks the depth and polish of previous entries.
- Frustration (weight 0.33): Frequent crashes, save data issues, and a poorly implemented auto-battle system are major sources of frustration. Players also dislike the excessive grinding, repetitive boss fights, and the game's overall lack of polish and optimization.
- Enjoyment (weight 0.11): Despite its flaws, some players enjoy the game's story, characters, and the auto-battle mechanic. The humor and unique systems like Demonic Intelligence also contribute to a fun experience for certain fans.
- Anger (weight 0.03): Players feel scammed due to the game's high price, microtransactions, and poor design choices. Lost save files and the overall poor quality of the game further fuel this anger.
- Satisfaction (weight 0.03): Some players are satisfied with the game's grinding mechanics, improved visuals, and new quality-of-life features. The ability to play casually while multitasking is also appreciated.
- Excitement (weight 0.03): The auto-battle mechanic and the potential for future updates have excited some players. The story twist in Chapter 9 and the fun gameplay experience also contribute to this excitement.
- Surprise (weight 0.02): Some players were pleasantly surprised by the game's autobattle system, finding it fun despite initial apprehensions.
- Nostalgia (weight 0.02): Players feel nostalgic due to the game's references to previous entries in the series, though they miss the mechanics, classes, and characters from older games.
- Regret (weight 0.01): Some players regret spending money on the game, feeling it was not worth the investment due to its numerous issues.
- Happiness (weight 0.01): Some players are happy they gave the game a second chance and found enjoyment in it despite its flaws.
- Devastation (weight 0.01): Some players feel devastated as they consider this game to be the clunkiest and least polished entry in the series.}