Info about SCP: Observer:

Official game description:
SCP: Observer is a frightening experience in which you'll play the role of a maintenance engineer trapped inside a security room. Survive by managing the emergency power supply, monitoring the facility's camera system for threats and blocking the paths of oncoming horrors. The mobile task force unit Nine-Tailed Fox is on its way to rescue you and other survivors.  
With official scenarios and customizable difficulty levels, the game offers full control over your experience. The game offers 2 different zones that the player can play: the Light Containment Zone and the Heavy Containment Zone.  
The Light Containment Zone is primarily used for containment and storage, mostly of lower-level SCP objects, such as SCP-173 and SCP-914. It is characterized by its high roofed, concrete architecture.  
The Heavy Containment Zone is strictly used for the containment of high-level SCP objects, such as SCP-106 and SCP-049. Due to this, it is constructed with a distinctive rudimentary style, abundant with grimy tunnels and catwalks.
Featured SCPs
-------------
*   **SCP-035** - A possessive mask capable of controlling anything it's placed upon. It will do anything to escape the Foundation, and it will kill anyone in its way.  
*   **SCP-049** – An archaic plague doctor with the sole intent of “curing” those ridden with the “pestilence”. Contact means death and not much can stop him.  
*   **SCP-079** – A sentient A.I. that has access to most of the facility's hardware and monitoring systems. With the facility under its control, beware the doors you lock tight for safety becoming the reason for your demise.  
*   **SCP-096** – An extremely slender, frail-looking humanoid. It hides its face for a reason. Simply peering at it will induce a state of unstoppable rage, in which it massacres anything around with its immense strength. Running is futile. Don't even peek.  
*   **SCP-106** – A humanoid composed of an anomalous jet-black substance. Contact means certain death, or supposedly an equivalent of such. Presume you’re never safe whilst 106 looms.  
*   **SCP-173** – A mere concrete sculpture, upon first glance. On second glance, you’ll notice it’s somehow closer. There is no third glance — you're dead by then.  
*   **SCP-939** – A predator that intelligently mimics human voices to deceive and entrap its desired prey. Don't fall for stray imitations, lest you’re repaid with a bite.  
*   **SCP-3199** - An egg-laying Monster, trying to hunt down anything, that poses a threat to its brood.

Release date: Apr 25, 2023

Categories: Survival Horror, Resource Management, First-Person Perspective, Surveillance Gameplay, Atmospheric Horror, Found Footage Style, Puzzle Solving, Single-player


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $0.00
  - Reasoning: The evidence suggests that users find the game worthwhile and consider it fair for the game to be free. One user explicitly states that it is a fair price for a good SCP game to be free, while another user implies that the game was worth the time invested, indirectly supporting the idea that it is worth a free price point.
- Playtime Metrics:
  - Game completion: 5.0h
  - Story completion: 4.0h
  - Session length: 0.5h
  - Endgame: 3.0h
  - Reasoning: The evidence provides direct and indirect mentions of playtime. The first quote mentions playing for over 5 hours, indicating a session length or progress towards completion. The second quote suggests that the game can be completed in 2-4 hours, with additional time for achievement hunting, providing a range for both game completion and endgame content. The third quote reinforces the idea of a few hours for basic play and several hours for achievement hunting. The fourth quote mentions completing the game in 5 hours, supporting the game completion time.
- Time-to-fun:
  - Summary: The game is fun immediately after the tutorial, but the repetitive missions and limited movement may cause the fun to drop over time.
  - Stance: Fun then drops
  - Anchor: Completion of the tutorial
  - Time to anchor: 0h 15m
  - Friction: Long and boring tutorial; Repetitive missions; Limited movement
  - Unlock drivers: Simple and engaging tutorial; Unique twist on familiar gameplay
  - Conditions: Playing in short sessions; Enjoying repetitive gameplay; Appreciating the unique twist on familiar gameplay
- Player Archetypes:
  - Franchise Horror Enthusiast (buy)
    - Motivation: Enjoyment of franchise-specific horror experiences.
    - Playstyle: Immersive and interactive, seeking out games that resemble their favorite franchises.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: FNAF fan; SCP fan
    - Reference games: SCP: Containment Breach; Five Nights at Freddy's
  - Achievement Hunter (sale)
    - Motivation: Completion of achievements and extending gameplay.
    - Playstyle: Goal-oriented, focusing on challenges and achievements.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Achievement hunter
    - Reference games: N/A
  - Horror Newcomer (sale)
    - Motivation: Seeking an introductory horror experience.
    - Playstyle: Exploratory, looking for detailed explanations and simplicity.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: New to horror
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- FNAF and SCP fusion (weight 0.94): The game successfully combines elements from Five Nights at Freddy's (FNAF) and SCP, creating a unique experience that appeals to fans of both franchises.
- Enjoyable and fun gameplay (weight 0.58): Players find the game enjoyable and fun, with many expressing that it is pleasant and cool to play.
- Positive Russian feedback (weight 0.44): Russian-speaking players have positive feedback about the game, mentioning it is good and can be played without issues.
- Free to play (weight 0.29): The game is free to play, which is seen as a fair price point by many players.
- Variety of SCPs (weight 0.29): The game features a variety of SCPs, each with different behaviors and abilities, adding depth to the gameplay.
- Balanced and adjustable difficulty (weight 0.2): The game offers a balanced and challenging gameplay experience with adjustable difficulty settings.
- Resource management and tactics (weight 0.2): Gameplay involves resource management and strategic use of cameras, making it engaging and challenging.
- Unique and tense gameplay (weight 0.2): The game offers a unique and tense gameplay experience, setting it apart from other games in the genre.
- Interesting mechanics (weight 0.2): The game introduces interesting mechanics that add variety and are not commonly seen in similar games.
- Two distinct game zones (weight 0.14): The game features two different zones, each with unique architecture and challenges.
- Russian language support (weight 0.14): The game includes Russian language support, making it accessible to a wider audience.
- Steam achievements (weight 0.13): The game offers Steam achievements, adding an extra layer of challenge and replayability.
- Good graphics and gameplay (weight 0.13): The game is praised for its good graphics and very good gameplay.
- Suitable for various age groups (weight 0.13): The game is suitable for teens and adults, and some mention it is suitable for children and teens as well.
- Minor bugs with fixes (weight 0.13): The game has some minor bugs, but frequent updates and fixes are mentioned.
- Highly recommended (weight 0.13): Many players highly recommend the game, giving it high praise.
- Deep SCP lore immersion (weight 0.13): The game offers a deep immersion into the SCP universe, allowing players to learn more about the SCP lore.
- Promising project (weight 0.13): The game is seen as a promising project with potential for future development.
- Occasional updates (weight 0.13): The game receives occasional updates, keeping the content fresh and addressing player feedback.
- Recommended for SCP fans (weight 0.13): The game is highly recommended for fans of the SCP franchise.
- Neat free SCP game (weight 0.13): Players appreciate that the game is a neat and free addition to the SCP game collection.
- Developer responsiveness (weight 0.13): The developer is responsive to criticisms and advice, showing active engagement with the community.
- Fun take on SCP games (weight 0.13): The game offers a fun and interesting take on the SCP genre.

Common complaints:
- Lack of updates and originality (weight 0.33): The game is criticized for lacking updates and original ideas, making it feel stale and uninspired compared to other games in the genre.
- Control and interaction issues (weight 0.33): There are issues with controls and interactions, such as not being able to press certain buttons or activate gates and doors, which can hinder gameplay.
- Lack of gameplay variety (weight 0.3): The game is criticized for lacking sufficient gameplay content and variety, making it feel repetitive and limited in scope.
- Frustrating scenarios (weight 0.29): Specific scenarios, such as Scenario 2 and Scenario 3, are noted for being particularly frustrating and poorly designed, leading to a negative player experience.
- SCP-079 overuse and annoyance (weight 0.29): SCP-079 is noted for appearing too frequently in later levels and being annoying, which detracts from the overall gameplay experience.
- Poor tutorial and help screens (weight 0.29): The tutorial and help screens are noted for being poor and overwhelming, which can make it difficult for new players to understand the game mechanics.
- Bugs and graphical issues (weight 0.24): There are reports of various bugs and graphical issues, which can affect the game's performance and visual quality.
- Mixed difficulty perceptions (weight 0.23): Players have mixed feelings about the game's difficulty, with some finding it too hard and others finding it not challenging enough.
- Simple graphics (weight 0.23): The graphics in the game are noted for being simple and not particularly impressive, which can detract from the overall experience.
- Energy and battery management issues (weight 0.23): There are issues with energy and battery management, such as quick battery drain and low energy production, which can affect gameplay.
- Complex mechanics for beginners (weight 0.21): The game's mechanics are reported to be too complex and difficult to understand for beginners, which can be a barrier to entry for new players.
- SCP-096 camera issues (weight 0.2): There are issues with SCP-096 being accidentally triggered through cameras, which is a specific mechanical problem that needs addressing.
- Sound and volume issues (weight 0.18): There are issues with sound and volume, such as sudden loud noises and unclear sound cues, which can affect the overall experience.
- SCP-173 difficulty and imbalance (weight 0.14): SCP-173 is criticized for being too difficult and unbalanced, which can lead to frustration among players.
- Difficulty countering SCP entities (weight 0.14): Players find it difficult to counter different SCP entities, which can lead to frustration and a sense of imbalance in the game.
- Limited replayability (weight 0.14): The game is seen as having limited replay value, with players indicating that it can only be played once or twice, and not suitable for long-term engagement.
- Repetitive actions (weight 0.14): The game is criticized for having repetitive actions, which can make the gameplay feel monotonous and boring.
- Optimization issues on older PCs (weight 0.14): There are reports of bugs and optimization issues, particularly on older PCs, which can affect the game's performance and playability.
- Long survival periods (weight 0.14): The game requires long survival periods, which can make the gameplay feel drawn out and tedious.
- Exploits and casual gameplay (weight 0.14): There are exploits in the game that make it too casual, which can detract from the challenge and overall experience.
- Limited game duration (weight 0.08): The game is seen as having a limited duration, which can make it feel short and lacking in content.
- Single-player mode only (weight 0.08): The game is limited to single-player mode, which can be a drawback for players looking for a multiplayer experience.

Gameplay feedback:
- FNAF-like mechanics (weight 0.48): The gameplay is heavily inspired by Five Nights at Freddy’s, with similar mechanics and gameplay elements.
- Survival against SCP entities (weight 0.46): Players must survive against various SCP entities, each with unique behaviors and mechanics.
- Surveillance camera mechanics (weight 0.42): Players monitor and control security cameras to track and manage threats, similar to other games in the genre.
- Resource and threat management (weight 0.42): Players must manage resources, control camera systems, and block paths of approaching threats to survive.
- Power management (weight 0.41): Managing a dwindling power supply is crucial for survival, adding a layer of resource management to the gameplay.
- Specific scenarios and mechanics (weight 0.35): The game includes specific scenarios and mechanics, such as those involving SCP-079, SCP-914, and SCP-173.
- First-person survival horror gameplay (weight 0.23): The game is a first-person horror game that incorporates elements of simulation and strategy, focusing on survival mechanics.
- Adjustable difficulty levels (weight 0.22): The game features various difficulty levels and official scenarios, providing a range of challenges for players.
- Door mechanics (weight 0.2): Players can close doors to block threats, adding a strategic element to the gameplay.
- Lore and story elements (weight 0.19): The game includes some lore and story elements, adding depth to the gameplay experience.
- Easy to learn, hard to master (weight 0.15): The game is designed to be easy to pick up but difficult to master, offering a challenging experience.
- Monitor and block pathways (weight 0.09): Players must monitor and block pathways to manage threats, a core mechanic of the gameplay.
- Manage energy well (weight 0.09): Managing energy resources is crucial for survival, adding a layer of resource management to the gameplay.
- Keep SCPs out of security room (weight 0.09): A core objective is to keep SCPs out of the security room, adding a defensive element to the gameplay.
- Two main zones (weight 0.09): The game features two main zones: Light Containment and Heavy Containment, each with specific challenges.
- Brain usage and strategy (weight 0.09): The game requires significant brain usage and strategic thinking to survive and manage threats.
- Complex gameplay (weight 0.09): The game is complex, requiring players to manage multiple systems and threats simultaneously.
- Player as a guard (weight 0.09): The player takes on the role of a guard trying to survive, central to the game's narrative and gameplay.
- Stall and prolong survival (weight 0.09): The gameplay involves stalling and prolonging survival, adding a strategic element to managing threats.
- Micromanagement (weight 0.09): The game involves micromanagement of resources and threats, adding a layer of complexity.
- Interacting with the security room (weight 0.09): Players interact with the security room to manage resources and threats, central to the gameplay.
- Stamina required for survival (weight 0.09): Players need stamina to survive the scenarios, adding a physical endurance element to the gameplay.
- Survive as maintenance engineer (weight 0.09): Players take on the role of a maintenance engineer trying to survive, central to the game's narrative and gameplay.
- Superb sound design (weight 0.09): The game features superb sound design, enhancing the overall gameplay experience.
- Limited movement (weight 0.08): Players have limited movement, focusing on managing resources and threats from a central location.
- SCPs interesting due to limitations (weight 0.08): The SCPs are interesting due to the limitations of the Unity engine, adding a unique flavor to the gameplay.
- No grinding required (weight 0.08): The game does not require grinding, making it accessible and straightforward.
- Statue and computer drain charge (weight 0.08): Certain elements like statues and computers can drain charge, adding another layer of resource management.
- Activating gates (weight 0.08): Players can activate gates to control the movement of threats, adding a strategic element to the gameplay.
- Stun baton usage (weight 0.08): Players can use a stun baton to defend against threats, adding a combat element to the gameplay.
- Weak character scenarios (weight 0.08): Some scenarios involve coping with a weak character, adding a layer of challenge.
- Map button (weight 0.08): The game includes a map button to help players navigate and manage threats.
- Random NPCs (weight 0.08): Players can sometimes find random people around, adding an element of unpredictability.
- No story focus (weight 0.08): The game does not have a strong story focus, concentrating more on gameplay mechanics.

Performance notes:
- Graphics and performance bugs (weight 0.32): Players have reported various bugs related to graphics and overall performance. These issues seem to affect the visual experience and gameplay smoothness.
- Optimization issues on older hardware (weight 0.26): The game appears to have optimization problems, particularly on older PCs and laptops. Players with hardware from the 2010s have experienced significant lag and performance issues.
- Steam Deck control issues (weight 0.08): There are specific complaints about control issues when playing the game on Steam Deck. This suggests that the game may not be fully optimized for this platform.
- Default settings issues (weight 0.08): Some players have mentioned problems with the default settings of the game, which may affect gameplay and require manual adjustment.

Recommendations:
- Highly recommended for SCP fans (weight 0.47): The game is highly recommended for fans of the SCP universe and those who enjoy management horror games. It offers a unique experience for enthusiasts of the genre.
- Add more SCPs and levels (weight 0.22): Players have expressed a desire for more SCPs and additional levels to be added to the game in future updates.
- Recommended for FNAF fans (weight 0.16): The game is also recommended for fans of Five Nights at Freddy's (FNAF) due to its similar gameplay mechanics and horror elements.
- Suggestions for gameplay improvements (weight 0.15): Suggestions include adding a recharge feature in endless mode and adding an entrance zone for specific scenarios.
- Volume and atmosphere tips (weight 0.14): Players recommend playing with the volume up and lights off for a better experience, though some suggest lowering the volume setting on survival mode.
- Interest in custom scenarios (weight 0.08): There is interest in the release of custom scenarios, which could add more variety and replayability to the game.
- General recommendation to try (weight 0.08): A general recommendation for players to try out the game now, indicating a positive reception overall.

Other player notes:
No miscpoints

Emotions:
- Excitement (weight 0.36): Players are excited due to the game's unique mechanics, tense gameplay, and the innovative incorporation of SCP elements. The combination of FNAF and SCP elements, along with the game's fun and well-balanced nature, also contributes to this excitement.
- Satisfaction (weight 0.16): Players feel satisfied with the balanced difficulty and enjoyable gameplay experience. The game's blend of SCP and FNaF mechanics, along with its smooth gameplay and fun mechanics, also contribute to this satisfaction.
- Enjoyment (weight 0.12): Players enjoy the game's fun and creative nature, along with its interesting gameplay loop and dynamic cameras. The unique survival horror experience and interactive feel resembling SCP: Containment Breach also add to the enjoyment.
- Frustration (weight 0.1): Players are frustrated with specific gameplay mechanics, such as the behavior of SCP-079 and the power generation mechanic. Control issues on the Steam Deck and the difficulty in countering different SCP entities also contribute to this frustration.
- Disappointment (weight 0.1): Players are disappointed with the lack of good graphics and gameplay, finding the game uninspired compared to others. Specific scenarios, like Scenario 3, are criticized for being the worst, contributing to this disappointment.
- Fear (weight 0.1): Players experience fear due to the game's atmosphere and sound design, along with the behaviors and jumpscares of SCPs. The scary sounds at the end of the nights and the congratulatory screen after completing a scenario also contribute to this fear.
- Interest (weight 0.05): Players are interested in the game's unique take on SCP and its reminiscent nature of FNAF but with extra steps and significantly more creepy elements. The intriguing plot also adds to this interest.
- Confusion (weight 0.03): Players are confused about specific gameplay mechanics, such as how to defend against certain SCPs. The removal of Workshop and modding support also contributes to this confusion.
- Amusement (weight 0.03): Players are amused by the game's unique and challenging gameplay, as well as its parody nature of FNaF. The game's fun mechanics and creative aspects also contribute to this amusement.
- Enthusiasm (weight 0.03): Players are enthusiastic about the game being fantastic for fans and recommend it to FNAF fans. The game's unique blend of mechanics and its enjoyable nature also contribute to this enthusiasm.
- Hopeful (weight 0.03): Players are hopeful about the game's potential and believe it is worth supporting. They wish to see more content from the studio, contributing to this hopefulness.
- Excited (weight 0.03): Players are excited about the game's unique mechanics and the scare factor of SCP 096. The combination of favorite series and superb design also contributes to this excitement.
- Amused (weight 0.03): Players are amused by the game's fun nature but find certain SCPs, like SCP 079 and SCP 173, challenging. The game's enjoyable mechanics and creative aspects also contribute to this amusement.
- Surprise (weight 0.03): Players are surprised by the unexpected appearance of characters and the high quality of a free game. The game's unique mechanics and enjoyable nature also contribute to this surprise.
- Approval (weight 0.03): Players approve of the game being free and similar to a popular game, along with its simplicity and creativity. The game's enjoyable mechanics and fun nature also contribute to this approval.
- Appreciation (weight 0.03): Players appreciate the developers' effort and the game's potential for expansion. The unique combination of lore and gameplay mechanics also contributes to this appreciation.
- Tension (weight 0.02): Players feel tension due to the gameplay mechanics involving managing power and cameras. The game's challenging nature and the need to balance resources also contribute to this tension.
- Contentment (weight 0.02): Players feel content with the game being suitable for casual play. The game's enjoyable mechanics and fun nature also contribute to this contentment.
- Engaged (weight 0.02): Players are engaged by the game's mechanics and setting. The game's unique blend of survival horror and interactive feel also contributes to this engagement.}