Info about Rewrite+:

Official game description:
The city of afforestation, Kazamatsuri.  
In this city built upon the ideal coexistence of civilization and the environment, Tennouji Kotarou spends his days with his friends, Kanbe Kotori and Yoshino Haruhiko. In this peaceful city, a tumultuous event shakes the foundations of Kazamatsuri once a year.  
The Harvest Festival. Within this immense scale event, Kotarou collects all sorts of information. There are always rumors about unidentified creatures and the occult.  
At the same time, mysterious happenings keep befalling Kotarou. He takes up the offer to help Senri Akane, the club president of the Occult Research Society and begins an investigation that will end up involving his fellow classmates.  
To Kotarou, this created a lively and adventurous feel. To be able to spend time with this energetic and boisterous group was just right for him.  
But there's something Kotarou doesn’t know.  
He has yet to learn that his adventure is connected to a journey towards the “truth” that no one else has discovered.  
\-Is it possible to rewrite fate? Her fate?-  
First released in 2016, Rewrite+ features new content and several updates to the original Rewrite.

Release date: Dec 17, 2021

Categories: Visual Novel, Multiple Routes, Branching Narrative, Slice-of-Life, Mystery, Romance, Supernatural, Philosophical Exploration

Feature scans:
- Wiki: score 50; verdict: Moderate Dependency; summary: The primary user complaint is about the complex branching routes that require a guide, which is a TIER 3 issue. A secondary mention of bugs and lack of Chinese localization exists, but it is not the primary focus.
- Proton/Linux: score 15; verdict: Playable with minor quirks; summary: The game is playable on Steam Deck and Proton with only minor cutscene issues, suggesting good out-of-the-box compatibility. No major blockers or extensive tweaks were reported.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The community consistently advises waiting for a sale, indicating the $49.99 base price is considered too high. The typical sale discount of 50-60% suggests a fair value around $20-25. Given the positive reception for content length, a fair base price range of $20-30 seems reasonable.
- Playtime Metrics:
  - Game completion: 80.0h
  - Story completion: 75.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides explicit total playtimes: 80.4 hours for 100% completion, 75 hours for all routes, 60 hours to clear, and 50 hours to finish. These support game completion around 80 hours and story completion (all routes) around 75 hours. No data on average session length or post-game time.
- Time-to-fun:
  - Summary: The game has a slow, exposition-heavy common route that many find boring, but enjoyment typically arrives after the common route when route-specific romance and dramatic story elements take over, though some players never find it engaging.
  - Stance: Clicks after
  - Anchor: After the common route
  - Time to anchor: N/A
  - Friction: boring common route; excessive exposition; slow pacing; drawn-out daily life; infodumping about fantasy systems; lack of agency
  - Unlock drivers: route selection; romance; dramatic story elements; character development
  - Conditions: tolerance for slow pacing; preference for romance; patience; appreciation for slice-of-life humor; tolerance for infodumps; preference for action (negative for shounen-esque routes); route quality varies by writer; willingness to invest time before payoff
- Player Archetypes:
  - Devoted Key Fan (buy)
    - Motivation: To experience what they consider a masterpiece of the visual novel medium and to celebrate its narrative and thematic brilliance.
    - Playstyle: Plays through all routes, often in recommended order, and engages deeply with the story, lore, and character arcs.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Rewrite fan; Tanaka fan
    - Reference games: N/A
  - Literary Connoisseur (buy)
    - Motivation: To appreciate the literary and thematic depth of the narrative and to analyze how the medium is used.
    - Playstyle: Focuses on analyzing the story, themes, and writing quality, often comparing to other works and discussing narrative techniques.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Curious Newcomer (sale)
    - Motivation: To explore a new genre and experience a story-driven game, discovering whether they enjoy visual novels.
    - Playstyle: Plays through routes sequentially, often following recommended order, and is patient with long playtime and slow pacing.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: beginner
    - Reference games: N/A
  - Localization Purist (no buy)
    - Motivation: To get a high-quality localized experience without technical issues or translation problems.
    - Playstyle: May have played the original or compares versions, prefers original or patched versions over the official Plus release.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Best visual novel ever (weight 0.37): The game is repeatedly described as the greatest visual novel, a masterpiece, and the reviewer's favorite of all time. It is considered an amazing and beautiful visual novel that is very fun to read.
- All routes are good (weight 0.28): Reviewers agree that all individual routes are of good quality, with no boring routes. Each route has its own charm, different vibes, and varied atmospheres, keeping the player interested throughout.
- Story is a masterpiece (weight 0.27): Reviewers consistently praise the story as great, impressive, and worthy of being called a masterpiece. The narrative is highly recommended and very enjoyable across multiple clusters.
- Characters are lovable (weight 0.26): The characters are widely praised as cute, likeable, and well-developed. Specific characters like Kotori are especially loved, and the cast is considered a major strength.
- Music is top-notch (weight 0.26): The soundtrack is consistently described as flawless, praiseworthy, and of Key's usual high quality. Reviewers consider it one of the strongest aspects, with masterful composition that enhances both lighthearted and dramatic moments.
- Shizuru's route is emotional (weight 0.22): Shizuru's route is described as pure love, emotionally moving, and featuring one of the most dramatic and heartbreaking moments. It is elevated by a beautiful final CG and ending song, making it a standout route.
- Daily life segments engaging (weight 0.2): The daily life sections are highlighted as interesting, enjoyable, and meme-worthy. Reviewers find them extremely engaging and original, often citing them as a favorite part of the game.
- Kotori's route is beloved (weight 0.2): Kotori's route is frequently cited as a favorite, with excellent pacing and emotional impact. It is emotionally resonant, sets up the true ending, and features an unforgettable emotional breakdown and redemption.
- Moon route is philosophical (weight 0.2): The Moon route is praised for its sci-fi and passionate feel, philosophical depth, and expansion of the world-building. It unifies foreshadowing and information from personal routes, providing interesting revelations and memorable moments.
- Key's best work (weight 0.17): Reviewers consider this game a miracle of Key studio and their best work, worthy of Key's reputation. It is the reviewer's favorite Key work and an entry point to Key's other titles.
- Chihaya's route is good (weight 0.15): Chihaya's route is noted for its different style but is still considered good, with a hot-blooded and orthodox story. It features strong focus on Sakuya's character, who is well developed, and is more impressive on replay.
- Theme is interesting (weight 0.15): The game explores themes of struggling to live and rewriting fate, which reviewers find interesting and compelling. The overall worldview is praiseworthy and has depth.
- Akane's route is sublime (weight 0.14): Akane's route is singled out as the most sublime and powerful, with a hopeful and important finale. It is considered the best of the girl routes, depicting the good and evil of human nature and best saved for last.
- Terra route completes protagonist (weight 0.12): The Terra route is praised as the best, detailing the protagonist's past and character formation. It is very complete and effectively concludes the protagonist's character arc, with impressive development between personal routes and the Terra route.
- Game is a love story (weight 0.11): The game is described as a supreme love story and an epic, intimate love letter to life. It is a lonely, romantic, strong, and sincere hymn to humanity, often called 'the true human bible'.
- Game is recommended (weight 0.11): The game is highly recommended and can be rated highly. It is considered an excellent piece overall and a good work, with a good story and an endearing cast of characters.
- Heroines are well-developed (weight 0.11): Each heroine is well-developed with distinct personalities, and all are complete and three-dimensional characters. Their routes justify why they act the way they do, making them emotionally impactful.
- Voice acting is excellent (weight 0.09): The voice acting is considered the best reviewers have seen, with excellent and phenomenal performances, especially for Kotori. This adds to the overall immersive experience.
- True ending is shocking (weight 0.07): The true ending is described as shocking and unexpected but reasonable. It provides a satisfying conclusion and closes all mysteries, giving a worthy ending to the story.
- Protagonist is well-written (weight 0.06): The main protagonist Kotarou is praised as handsome, excellent, and relatable. He is well-developed, especially in the Terra route, and serves as a strong lead.

Common complaints:
- Common route is too long (weight 0.24): Multiple reviewers found the common route excessively long and boring, with slow pacing that detracts from the experience. This is a recurring complaint that affects the early game.
- Route quality is inconsistent (weight 0.18): Reviewers note that the quality of individual character routes varies significantly, with some being engaging while others are lackluster. This inconsistency is attributed to multiple writers and leads to a fragmented narrative experience.
- Lacks Chinese language support (weight 0.18): A significant number of players are disappointed by the absence of Chinese language support, which limits accessibility for non-English speakers. This is a common barrier for the game's international audience.
- Moon route is confusing (weight 0.16): The Moon route is frequently criticized for being abstract, cryptic, and hard to follow, with stream-of-consciousness writing that may not resonate with all players. This makes the route difficult to understand and enjoy.
- Lucia's route has issues (weight 0.15): Lucia's route is noted to fall apart at the end and be too long, with a disjointed mystery section and controversial story elements. It also feels out of place with the rest of the game's style.
- Story is difficult to understand (weight 0.11): Some players found the overall story hard to follow, with complex branches and route entry options that are challenging to navigate without a guide. This reduces the accessibility and enjoyment of the narrative.
- English translation is poor (weight 0.11): The English translation quality is poor, with some lines and character names left in Japanese, and the overall quality is described as terrible. This detracts from the game's readability and immersion.
- Less emotional than Key classics (weight 0.09): Compared to other Key visual novels like Clannad and Little Busters, this game is considered less emotionally impactful. Reviewers feel it does not reach the same level of storytelling and emotional resonance.
- Terra route is hard to understand (weight 0.09): The Terra route is criticized for being difficult to comprehend and not fitting well with the rest of the story. It is described as a mishmash that detracts from the overall narrative coherence.
- True ending was changed (weight 0.06): Reviewers express dissatisfaction with changes made to the original ending, feeling that the true ending is altered and feels weird. This is a point of contention for fans of the original work.
- Chihaya's route is boring (weight 0.06): Chihaya's route is criticized for being boring and too shounen-esque, with an uninteresting heroine and a forced romantic line. This makes the route less engaging compared to others.
- Akane's route is disappointing (weight 0.06): Akane's route is massively disappointing, featuring a character 180 and an unrealistically optimistic ending that ruins her character development. This is a significant letdown for players.
- English text is a barrier (weight 0.06): The game only offers English text, which is a barrier for non-English speakers and hard to accept for some players. This limits the game's accessibility to a broader audience.
- Art style is not perfect (weight 0.06): The art style is noted as not being perfect and may not be acceptable to many players. This is a subjective but recurring criticism that affects the visual appeal of the game.
- Bird abuse is problematic (weight 0.06): A specific scene involving bird abuse is highlighted as a negative aspect of the game, with reviewers finding it bad and off-putting. This content is a point of criticism for its disturbing nature.
- Game is almost unplayable (weight 0.06): A few reviewers describe the game as quite bad or almost unplayable, indicating severe issues that hinder the overall experience. This is a strong negative sentiment that cannot be ignored.
- Steam launch had bugs (weight 0.06): The game suffered from bugs and translation errors at its Steam launch, with the Steam version having many bugs. This technical issue impacted the initial player experience.
- Anime adaptation is terrible (weight 0.06): The anime adaptation is considered terrible, especially the first season, and reviewers advise against watching it. This is a separate but related criticism that affects the franchise's reputation.
- Missing character sprites (weight 0.06): Some important characters do not have their own sprites, which is a noticeable omission for characters that seemed more than bit part. This affects the visual presentation and character recognition.

Gameplay feedback:
- Visual novel with multiple routes (weight 0.63): The game is consistently described as a visual novel featuring a common route and multiple individual heroine routes, with some clusters noting five primary routes. This structure is a core defining feature mentioned across many reviews.
- Key studio production (weight 0.44): The game is a Key visual novel, known for emotional storytelling, but this title is noted as more action-focused and bleak compared to earlier works. It is compared to Type-Moon titles and 'When They Cry' series.
- Set in Kazamatsuri city (weight 0.39): The story is set in the fictional city of Kazamatsuri, where the protagonist and his friends form an occult club and uncover mysteries. The setting is a recurring element in reviews.
- Moon and Terra routes (weight 0.37): After completing the five heroine routes, additional Moon and Terra routes unlock, serving as the conclusion. These routes are frequently highlighted as a key structural element, with Terra being the final route.
- Diverse themes and genres (weight 0.25): The story blends school life, romance, fantasy, mystery, environmentalism, superpower battles, and philosophical themes. Reviews note the game's genre-spanning nature, shifting from comedy to action and thriller.
- Common route is slice-of-life (weight 0.24): The common route focuses on daily life and harem-like interactions, lasting about 20 hours, before transitioning into individual heroine arcs. This section is noted for its lighter tone and fewer choices.
- Mappie map exploration system (weight 0.21): The game includes a map-based exploration feature called Mappie, where players navigate the city, interact with characters, and complete quests. This system is noted as a distinctive gameplay element beyond simple choices.
- Long playtime exceeding 40 hours (weight 0.18): Multiple reviews emphasize the game's length, citing playtimes of 40 to 80 hours, with individual routes taking 20-30 hours. This indicates a substantial time investment required to experience the full story.
- Environmental and philosophical themes (weight 0.17): The game explores themes of evolution, survival, human progress versus nature, and the passing of hope to the future. It incorporates concepts like the Gaia Hypothesis and Daisyworld.
- Five main heroines (weight 0.15): The game features five primary heroines: Kotori, Chihaya, Lucia, Shizuru, and Akane, each with their own route. These characters are frequently mentioned in reviews.
- Plus version enhancements (weight 0.14): The Rewrite+ version adds full voice acting, additional CG, removes the route lock, and simplifies map collection. These changes are noted as improvements over the original.
- Gaia and Guardian conflict (weight 0.13): The story revolves around a conflict between the Gaia magic group and the Guardian superpower group, with the protagonist encountering secret organizations and supernatural phenomena. This faction struggle is central to the plot.
- Complex branching and choices (weight 0.12): The game features a complex branching route entry system with subtle differences that affect later events, and some routes have screens full of options. This adds depth but can be confusing.
- Route order affects experience (weight 0.11): The recommended route order is Kotori, Chihaya, Shizuru, Lucia, Akane, and playing routes in a different order can impact the experience. The Plus version removes the route lock, allowing any order.
- Hidden main route (weight 0.1): Beyond the five heroine routes, there is a hidden main route that unlocks after completing all others, leading to the true ending. This is a common point of discussion.
- Multiple writers cause tonal shifts (weight 0.09): Individual heroine routes are written by different writers, including Ryukishi07, leading to noticeable shifts in tone and style between routes. This is seen as both a strength and a point of inconsistency.
- All-ages visual novel (weight 0.06): The game is an all-ages galgame, meaning it contains no explicit sexual content. This is a notable feature for players who prefer non-adult visual novels.
- Protagonist Kotarou Tennouji (weight 0.06): The protagonist is named Kotarou Tennouji, a high school student who joins the Occult Research Club. His journey is central to the narrative.
- RPG mini-game not on Steam (weight 0.03): The game includes an attached RPG mini-game that was not included in the Steam version. This is a point of contention for some players.
- Finding porn magazines (weight 0.03): A large portion of the game involves finding porn magazines, which is a quirky and unexpected element. This is mentioned as a notable gameplay activity.

Performance notes:
- Frequent crashes and instability (weight 0.12): Multiple reviews report frequent crashes, including during fullscreen switching and other situations. Early versions were especially unstable, and the Steam version has many bugs.
- Bugs persist after patches (weight 0.1): Even with official updates and fan patches, users encounter bugs, untranslated sentences, and broken saves. The last major patch still leaves issues occurring frequently.
- Translation and grammar issues (weight 0.09): The English version contains untranslated lines and frequent grammar mistakes. These issues detract from the experience despite the game's overall quality.
- Blurry 4K graphics (weight 0.04): At 4K resolution, the graphics appear blurry, which is disappointing for players with high-end displays. This visual issue is noted as a specific drawback.
- Steam Deck cutscene issues (weight 0.04): On Steam Deck, the three animated cutscenes have exclusive problems, likely due to compatibility. This affects a subset of players using that device.
- Low system requirements (weight 0.03): The game does not require a high-end PC, making it accessible to a wide range of players. This is a positive aspect mentioned in one review.
- Code clutter in scenes (weight 0.03): There are instances of SiglusEngine code scattered throughout scenes, which may indicate technical messiness. This is a niche technical observation.
- Minor typos and bugs (weight 0.03): Some reviews mention minor typos and bugs that are expected to be fixed soon. These are not major issues but are noticeable.

Recommendations:
- Highly recommended overall (weight 0.28): Several clusters indicate strong overall recommendations, with reviewers urging everyone to play the game. The game is described as a masterpiece and highly recommended.
- Specific route order recommended (weight 0.16): Reviewers advise playing routes in a specific order, typically Kotori first and Akane last, to enhance the narrative experience. This order is mentioned across multiple clusters.
- Worth playing and time (weight 0.16): The game is considered worth the time investment, with reviewers stating it is worth playing and worth its price. Some advise patience with long segments to enjoy the story.
- Recommended for visual novel fans (weight 0.15): Multiple reviewers recommend the game to fans of visual novels, emphasizing its appeal to the genre's audience. The game is praised for its feel-good narrative and broader scope.
- Fan patch recommended (weight 0.14): Several reviewers recommend using fan patches, such as the Salvation Patch, to fix translation, censorship, and other issues. This is particularly advised for the Rewrite+ version.
- Buy on sale or support developers (weight 0.12): Some reviewers suggest buying the game on sale or to support the developers, even if they recommend using fan patches. This indicates mixed feelings about the purchase value.
- Play all routes including Terra (weight 0.12): Reviewers emphasize the importance of playing all routes, especially the Terra route, to fully experience the game. Some state that not playing Terra is like not playing the game.
- Original version preferred over plus (weight 0.11): Some reviewers recommend playing the original Rewrite instead of Rewrite+ due to changes in the ending and other issues. Others suggest comparing the original Terra route.
- Anime adaptation not recommended (weight 0.09): Reviewers advise against watching the anime adaptation instead of playing the game, noting it is inferior. Some suggest watching it after finishing the game.
- Localization issues noted (weight 0.09): Reviewers mention sloppy localization and recommend using fan translations or waiting for fixes. Some still recommend the game despite these issues.
- Must-play for Key fans (weight 0.09): The game is considered a must-play for fans of Key, the developer, and is recommended for those who enjoyed other Key titles like Little Busters. It is also seen as a good entry point to the series.
- Technical issues and bugs (weight 0.09): Some reviewers report frequent crashes and bugs, advising to wait for fixes or use fan patches. This is a significant concern for the Steam version.
- Not for everyone (weight 0.09): A few reviewers give negative or niche recommendations, such as only for eighth-grade boys or not worth the time. These are outliers but indicate mixed reception.
- Not recommended for non-English readers (weight 0.08): Reviewers note that the game is not recommended for those who cannot read English, and advise waiting for updates or using fan translations. This is a niche concern.
- Savor the experience (weight 0.06): Reviewers advise savoring each moment of the game rather than rushing to the ending, as the journey is rewarding. This is a common sentiment among positive reviews.
- Patience for true ending (weight 0.06): Reviewers advise patience with long daily life segments to reach the true ending, which is rewarding. This is a common tip for new players.
- Additional content recommended (weight 0.06): Reviewers suggest checking out Harvest Festa and other side stories after finishing the game for more content. This enhances the overall experience.
- Accessible English (weight 0.06): The English version is considered accessible, making it suitable for non-native speakers with a good level of English. This is a positive aspect for international players.
- Voice acting replay recommended (weight 0.03): One reviewer strongly recommends replaying voice acting segments for Lucia, Kotori, and Akane, indicating high-quality performances. This is a specific positive note.
- Mixed feelings on masterpiece status (weight 0.03): While many call it a masterpiece, one reviewer cautions against over-requiring it as such. This indicates a balanced perspective on its quality.

Other player notes:
- Comparisons to other Key works (weight 0.36): Reviewers frequently compare the game to Clannad, Little Busters, Kanon, and AIR, often ranking it below Clannad but above or alongside other titles. Some note it is less emotionally impactful than these classics.
- Key visual novel by Romeo Tanaka (weight 0.24): The game is identified as a Key visual novel written by Tanaka Romeo, published by VisualArts/Key, and noted as their most expensive title. This establishes its pedigree and high production value.
- Fan-made Chinese patch available (weight 0.18): A community-created Chinese localization patch exists for Rewrite+, with installation instructions provided. This patch also supports playtime tracking and achievements, mitigating the lack of official support.
- Lack of official Chinese support (weight 0.16): Multiple reviews mention the absence of official Chinese language support, including no Chinese subtitles or translation. This is a significant barrier for Chinese-speaking players.
- Steam version has enhancements (weight 0.13): The Steam version is an enhanced edition of the original, removing the story lock and modifying the ending. Reviewers often prefer this version over the DLsite release.
- Differs from traditional Key style (weight 0.11): Reviewers note that this game is not very 'Key-like' compared to other Key works, lacking the typical tear-jerking drama. It is described as more of an action shounen story.
- Gameplay length around 50 hours (weight 0.06): The game takes approximately 50 hours to complete, even without listening to all voice lines. This indicates a substantial time investment for players.
- Large content volume (weight 0.06): The game features a large amount of content, with each route having its own distinct flavor. This contributes to its lengthy playtime and replay value.
- English version available (weight 0.06): The game has an official English version, making it accessible to a wider audience. This is a positive point for non-Japanese players.
- Achievements added to game (weight 0.06): The game includes achievements, which were added to the Steam version. This adds a completionist element for players.
- Comparison to Ryukishi07 works (weight 0.06): In the context of the Lucia route, the game is compared to the works of Ryukishi07, such as Higurashi and Umineko. This highlights a different tone in that route.
- Preference for original Rewrite (weight 0.06): Some reviewers prefer the original Rewrite over the Plus version, citing differences in content or presentation. This suggests the enhanced version may not be universally favored.
- Inspiration for Verdant Moon (weight 0.06): The game served as a major inspiration for a now-defunct Roblox game called Verdant Moon. This shows its influence beyond the visual novel community.
- Crowdfunded via Kickstarter (weight 0.06): The game was a Kickstarter project, indicating community funding and support. This may have influenced its development and release.
- Reviewers bought to replay (weight 0.06): Some reviewers purchased the game again to replay it after completing it earlier, showing high replay value and support for the developers.

Emotions:
- Admiration (weight 0.2): Players overwhelmingly praise Rewrite as a masterpiece, highlighting its grand narrative, profound themes, and excellent music, characters, and art. The Moon and Terra routes are especially admired for unifying foreshadowing and elevating the story to a tragic, romantic, and philosophical height, with many calling it Key's peak work and a 'human bible'.
- Disappointment (weight 0.09): Disappointment stems from perceived flaws in individual routes, particularly the latter halves of Terra, Lucia, and Akane's routes, which are seen as rushed, poorly written, or with unrealistic endings. The Plus version's changes to the true ending, censorship, and localization issues also contributed to dissatisfaction.
- Appreciation (weight 0.09): Players appreciate the game's strong story, well-written characters, and iconic music, with special praise for the main route and protagonist Kotarou. The game's unique themes and framework, along with its thought-provoking content, are valued as rare in the genre.
- Frustration (weight 0.08): Frustration arises from the long, padded common route, complex branch options, and tedious completion requirements. Technical issues like poor English translation, localization bugs, crashes, and lack of Chinese support, along with a disappointing anime adaptation, also fuel frustration.
- Enjoyment (weight 0.07): Players enjoy the game's humorous common route, engaging daily-life segments, and likeable cast. The varied routes, especially Lucia and Akane, are praised, and the overall experience is described as entertaining and hard to put down, with a memorable soundtrack.
- Sadness (weight 0.05): Sadness is triggered by tragic character fates, particularly Kotori's mistreatment and Shizuru's lonely endings, which often involve death or despair. Emotional scenes, moving farewells, and the game's overall melancholic tone brought many players to tears.
- Love (weight 0.04): Players express deep love for Rewrite, often citing it as their favorite Key work or visual novel. The characters, especially Kotori, are adored, and the game holds a special place in many players' hearts, with some calling it a masterpiece and the best VN they've read.
- Satisfaction (weight 0.03): Satisfaction comes from the game's overall quality, worth its price, and the rewarding experience of completing all routes and achievements. The satisfying ending where Kotarou reunites with the Occult Research Club and Kagari, along with the feeling of connecting everything, contributes to this emotion.
- Nostalgia (weight 0.03): Nostalgia is evoked by the game's memorable music, touching scenes, and the long journey of 100% completion. For many, Rewrite was their first galgame, influencing their gaming career, and recalling specific warm moments brings back past emotions.
- Boredom (weight 0.02): Boredom results from the overly long and padded common route, with excessive exposition and generic school banter. Some routes are unnecessarily long, and the daily-life comedy segments fail to engage, making the early game particularly dull.
- Moved (weight 0.02): Players are moved to tears by the touching plot, music, and romance, with the ED song 'Koibumi' being a notable trigger. The story is described as a supreme love story that brings strong emotional responses.
- Confusion (weight 0.02): Confusion arises from not fully understanding the story, especially in Lucia's route, and the game's varied genres leaving its intent unclear. Technical issues like the inability to set the game to Japanese and odd song usage also contribute.
- Impressed (weight 0.02): Players are impressed by the protagonist's character development, the epic scale of the story, and the outstanding BGM. The game's story and route system are also seen as impressive, with a good and impactful narrative.
- Frustrated (weight 0.01): Frustration is caused by the tedious MAP system, game-breaking bugs, untranslated sentences, and lack of Chinese translation. The messy Kickstarter and exclusion of Harvest Festa also add to this frustration.
- Awe (weight 0.01): Awe is inspired by the Terra route's grand theme of humanity's future and Akane's route's sublime expression. The game is seen as singular and wildly ambitious, with a theme of continuous hope that is difficult to grasp but powerful.
- Sympathy (weight 0.01): Players feel sympathy for Kotori, especially when playing other routes, due to her tragic circumstances and the contrast with the protagonist's early behavior. This emotional connection makes her character deeply pitiable.
- Shock (weight 0.01): Shock comes from the revelation that the five personal routes are all if-lines in the Moon route, and the true ending's unexpected nature. The story's profound impact on players is also a source of shock.
- Hope (weight 0.01): Hope is derived from Akane's route's hopeful finale and the story's presentation of a hopeful possibility. Players also hope that others will enjoy the game as much as they did.
- Affection (weight 0.01): Affection is expressed for characters like Lucia, Kotori, and Shizuru, who are seen as cute, memorable, and healing. Kotori's role as a childhood friend who saves the protagonist multiple times is particularly cherished.
- Excitement (weight 0.01): Excitement is fueled by anticipation for the story's development, the Moon route's gathering of the Occult Research Club, and the masterfully composed soundtrack that highlights memorable moments.}