Info about Minecraft Dungeons Hidden Depths:

Official game description:
Dive into your next adventure with the new Minecraft Dungeons: Hidden Depths DLC!  
A shard from the Orb of Dominance carried on a dark current now awakens creatures that have long slumbered beneath the waves.  
It's up to you to free the tides from the undertow of corruption.  
Legions of sunken and drowned enemies lurk among the lost treasures, so you must remain vigilant under pressure.  
The ocean's natural beauty can distract from the dangers of the deep, but new weapons, gear, and artifacts will make everything go swimmingly.  
*   Three new underwater missions  
*   A mix of salty new mobs and enemies  
*   New weapons, gear, and artifacts  
*   Two new skins and a baby turtle pet

Release date: Sep 22, 2021

Categories: Action RPG, Dungeon Crawler, Looter Shooter, Underwater Exploration, Cooperative Multiplayer


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 5.0h
  - Story completion: 3.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: The evidence suggests that the DLC content takes significant time to complete, with one review mentioning that the maps take over 60 minutes each. The mention of a final boss taking a long time to kill also indicates extended playtime for completion. The detailed mechanics and unique gameplay changes suggest a substantial amount of content to engage with, supporting the estimated playtime hours.
- Time-to-fun: No data
- Player Archetypes:
  - Value-Seeking Strategist (sale)
    - Motivation: Maximizing value and content
    - Playstyle: Strategic and economical, prefers bundled content
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Minecraft Dungeons fan
    - Reference games: Minecraft Dungeons


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Interesting oxygen mechanics (weight 0.57): The oxygen management mechanic was found to be interesting and challenging, though not overly difficult. Players noted that there are plenty of oxygen refill locations and that oxygen fills up instantly upon touching bubbles.
- Positive reception of DLC (weight 0.48): Players generally enjoyed the DLC, describing it as cool, fun, and great. Many players recommended the DLC, indicating a high level of satisfaction.
- Introduction of new items (weight 0.48): Players appreciated the addition of new artifacts, weapons, and items, which added variety and excitement to the gameplay.
- Visually appealing content (weight 0.47): The visuals of the DLC and the game in general were praised by players, who found them appealing and beautiful.
- Water-related mechanics (weight 0.36): The water mechanics were mentioned as changing the gameplay and not being as bad as some players might have expected.
- Enjoyable boss fights (weight 0.27): The boss fights in the game were well-received, with players describing them as cool and enjoyable.
- Unique DLC mechanics (weight 0.26): The DLC introduced unique mechanics that provided a different approach to gameplay, which players found interesting.
- Additional missions and levels (weight 0.25): Players noted the addition of new missions and levels, which expanded the gameplay content.
- Combat changes with arrows (weight 0.15): The combat mechanics were altered with the introduction of arrows, which players found to be a notable change.
- Apocalypse plus difficulty (weight 0.15): The Apocalypse plus difficulty setting was noted to add excitement to the game, providing a more challenging experience.
- Fun low gravity mechanics (weight 0.15): The low gravity mechanics were described as fun, adding a unique element to the gameplay.
- Strong exclusive weapons (weight 0.15): The exclusive bows and harpoons were noted to be strong, providing powerful new options for combat.

Common complaints:
- Breathing mechanic annoyances (weight 0.64): Players find the breathing mechanic and the scarcity of underwater breathing potions annoying and challenging to manage.
- Movement and monster mechanics (weight 0.54): Restricted movement makes it easy for monsters, which are mostly ranged, to attack the player, leading to frustration.
- Final boss difficulty issues (weight 0.49): The final boss is perceived as overly difficult due to excessive damage output and lengthy battle duration.
- Mission length and difficulty (weight 0.46): Missions are criticized for being too long and sometimes too difficult, affecting the overall enjoyment.
- Bugs and glitches (weight 0.44): The presence of bugs and glitches, including potential instant death mechanics, detracts from the gameplay experience.
- Hidden rooms and mechanics (weight 0.34): Hidden rooms do not appear as expected, and some mechanics are poorly placed or unpleasant.
- Negative value perception (weight 0.34): Players feel that the DLC is not worth the money and is generally not the best, with some missions requiring multiple playthroughs.
- Specific level issues (weight 0.14): Players report getting stuck on specific parts of the game, such as the conduit ambush.
- Simple plot (weight 0.13): The plot is considered too simple, lacking depth and engagement.

Gameplay feedback:
- Underwater mechanics and exploration (weight 0.97): The game introduces various underwater mechanics, including oxygen management and character movement, which significantly affect gameplay and exploration.
- Arrow mechanics and combat (weight 0.46): Players have noted changes in arrow velocity and combat effectiveness, with arrows being slower and weaker, affecting gameplay dynamics.
- Boss fights and unique mechanics (weight 0.34): Boss fights and unique mechanics, like the conduit and low gravity, add complexity and interest to the gameplay.
- Enemy types and behavior (weight 0.25): Players encounter various monster types and behaviors, including drowned enemies and guardians, which provide unique challenges.
- Mission design and replayability (weight 0.24): The game encourages efficient exploration and may require mission replays, affecting the overall gameplay experience.
- Specific mechanics and attacks (weight 0.22): The game includes specific mechanics like the Abyss Monument and unavoidable hitscan attacks, which can impact player strategy.
- Health and resource management (weight 0.15): Players need to manage their breath and health effectively, adding a layer of strategy to the gameplay.
- Difficulty and gameplay modes (weight 0.14): The game includes different difficulty modes, such as Apocalypse Plus, which offers a more challenging experience.

Performance notes:
- Bugs reported (weight 0.17): Players have reported encountering bugs in the game.

Recommendations:
- Mixed Value Perception (weight 0.27): Opinions on the game's worth vary, with some players finding it not worth buying while others believe it is worth getting if you enjoy Minecraft Dungeons.
- Consider Ultimate Edition (weight 0.16): Players suggest purchasing the ultimate edition of the game instead of buying individual DLCs for better value.
- Need for Underwater Artifact (weight 0.15): Players have suggested adding an artifact that aids in underwater breathing, indicating a desire for more gameplay enhancements.

Other player notes:
No miscpoints

Emotions:
- Positive (weight 0.22): Players are enjoying the DLC content, particularly the visuals and new mechanics. The challenge presented by the new mechanics is also a significant contributor to their overall enjoyment.
- Negative (weight 0.22): Frustration is primarily caused by the boss fights, oxygen checkpoints, and the breathing mechanic. The final boss and the requirement to replay missions also contribute to player frustration.
- Anger (weight 0.15): Players are angered by various gameplay mechanics, including hidden rooms and instant death mechanics. The overall experience with the DLC has also led to frustration.
- Joy (weight 0.11): Players express joy due to their positive experiences with the DLC.
- Disappointment (weight 0.07): Players feel disappointed as they find the DLC too challenging and not worth the effort. Some also feel that the DLC is not the best compared to their expectations.
- Frustration (weight 0.07): Players are frustrated due to getting stuck on specific parts of the game. The breath and health management, along with glitches, add to their frustration.
- Excitement (weight 0.04): Players are excited by the challenging gameplay presented in the DLC.
- Enthusiasm (weight 0.04): Players are enthusiastic about the unique mechanics and items introduced in the DLC.
- Satisfaction (weight 0.04): Players are satisfied with the additional levels and find the water mechanic manageable.
- Confusion (weight 0.04): Players are confused about whether certain mechanics are intended or if they are bugs.}