Info about Forever Skies:

Official game description:
**BUILD & CONTROL YOUR AIRSHIP**
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You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. **Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.**
**UTILIZE SCIENCE TO SURVIVE**
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Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. **Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.**
**SCAVENGE RUINED SKIES**
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Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. **Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.**
**DESCEND BELOW THE DUST**
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After descending below the dust, you will discover a strange new world, the planet's surface that changed in our absence. Face evolved fauna and flora and hunt for viral pathogens to cure a mysterious illness threatening your family.
**RETURN TO EARTH**
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Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. **You’re returning to our planet hundreds of years later - will you recognize our world?**
**We Are Far From Home**
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We’re Far From Home, an experienced game dev team based in Wroclaw, Poland. We are a group of friends and colleagues who worked together on quite a few projects and titles such as the Dying Light series, Divinity Original Sin series, The Medium, Outriders, League of Legends and many others

Release date: 14 Apr, 2025

Categories: Survival, Base Building, Resource Management, Crafting, Open-World Exploration, Cooperative Multiplayer, Single-player Story, Research and Discovery


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging survival and crafting gameplay (weight 0.96): The game offers engaging survival and crafting mechanics, often compared favorably to titles like Subnautica and Raft. Players enjoy the freedom of exploration, base building, and resource management, finding the gameplay loop addictive and the tech tree satisfying. The developers are also praised for their responsiveness and frequent updates, adding new content and improvements.
- Enjoyable airship base building (weight 0.35): A key feature is the customizable airship, which serves as a mobile base. Players find building, upgrading, and decorating their airship to be a highly enjoyable and rewarding experience. The airship mechanic encourages exploration and provides a unique twist on the survival genre.
- Immersive post-apocalyptic atmosphere (weight 0.33): The game creates a strong sense of immersion through its detailed and visually appealing post-apocalyptic world. Reviewers praise the graphics, art style, and sound design for contributing to a captivating atmosphere. The game effectively conveys a feeling of desolation and encourages exploration of the haunting landscapes.
- Relaxing and chill gameplay (weight 0.2): Many reviewers describe the game as relaxing, chill, and easy to get into. The survival aspects are not overly demanding, allowing for a more laid-back experience. The game is suitable for players who prefer a low-stress environment.
- Interesting and engaging story (weight 0.14): The game features an interesting and engaging story that unfolds gradually as players explore the world. The lore is revealed through data pads and environmental storytelling, creating an immersive experience. The narrative effectively guides players and motivates them to progress.
- Unique survival experience, engaging gameplay (weight 0.11): The game combines elements of Raft and Subnautica, offering a unique and creative survival experience. The core gameplay involves exploring, scavenging resources, and upgrading a ship. The survival aspect is not overly punishing, encouraging learning and adaptation.
- Streamlined and intuitive crafting (weight 0.07): The crafting system is streamlined and intuitive, making it easy for players to create items and progress. The game allows crafting directly from storage containers, simplifying the process. Material farming is engaging and not tedious.
- Responsive developers, active updates (weight 0.06): The developers are praised for being responsive to player feedback and actively improving the game through updates and patches. Quality of life improvements and new content additions are well-received. This ongoing development is seen as a positive sign for the game's future.
- Rewarding and enjoyable exploration (weight 0.06): Exploration is a key element of the game, with players enjoying the thrill of discovering new locations and secrets. The game world is full of unexplored areas, rewarding curiosity with valuable loot and interesting encounters. The storyline often drives exploration, providing a sense of purpose.
- Enjoyable cooperative multiplayer mode (weight 0.05): The addition of a stable and fun co-op mode enhances the overall experience. Playing with friends makes resource gathering, construction, and exploration more efficient and enjoyable. The multiplayer aspect is well-received and adds significant value to the game.
- Freedom in building and customization (weight 0.04): The game offers a lot of freedom in building and customization, allowing players to create unique structures. The open world provides a positive experience, with a decent amount of decorations available. The game has fun mechanics that encourage experimentation.
- Unique and quirky gameplay elements (weight 0.03): The game features unique and quirky elements, such as the ability to fly a balloon, eat moths, pet a beetle, and plant plants. The diverse biomes and enemy creatures add variety to the gameplay. These elements contribute to a memorable and distinctive experience.
- Intuitive controls, balanced difficulty (weight 0.03): The game requires some problem-solving and has an intuitive control scheme. It strikes a good balance between providing guidance and encouraging self-discovery. The difficulty is not too high, and the game consistently provides activities and objectives.

Common complaints:
- Repetitive, unrewarding gameplay/world (weight 0.9): The game suffers from repetitive gameplay loops, environments, and tasks, leading to boredom and a lack of motivation to explore. Many reviewers also negatively compared the game to similar titles like Subnautica and Raft, noting its shortcomings in story, exploration, and overall depth.
- Tedious, unbalanced survival mechanics (weight 0.81): The game's survival mechanics, such as hunger, thirst, and resource gathering, are tedious, grindy, and poorly balanced. Some find them too easy and inconsequential, while others find them too demanding and disruptive to exploration and progression.
- Lacks guidance and clear instructions (weight 0.78): The game lacks clear guidance, tutorials, and explanations, making it difficult for new players to understand the mechanics and progress effectively. This lack of direction leads to frustration and the need to seek external help.
- Unpolished, buggy, and incomplete (weight 0.78): Many reviewers feel the game is unpolished, buggy, and incomplete, especially given its Early Access status and extended development period. Some express concern that the developers are prioritizing new content over fixing existing issues.
- Restrictive, frustrating inventory system (weight 0.76): The game's inventory system is restrictive and poorly designed, with limited space, small stack sizes, and a lack of quality-of-life features. This leads to constant inventory management and frustration.
- Linear, restrictive progression system (weight 0.72): The game's progression system is linear and restrictive, with key upgrades and blueprints locked behind story progression or random drops. This limits player freedom and can lead to frustration.
- Poor single-player balance (weight 0.69): The game's balance is skewed towards multiplayer, making the single-player experience less enjoyable due to increased material requirements and a sense of loneliness.
- Frequent crashes and poor optimization (weight 0.59): Numerous reviewers report significant technical issues, including frequent crashes, severe lag, stuttering, memory leaks, and poor optimization. These problems make the game difficult or impossible to play, even on high-end PCs, and are especially prevalent in multiplayer mode.
- Causes motion sickness/eye strain (weight 0.06): Some reviewers experienced motion sickness, dizziness, and eye strain while playing the game, potentially due to the first-person perspective, vibrant colors, or performance issues.
- Tedious tutorial, limited multiplayer (weight 0.06): The game's tutorial is mandatory, unskippable, and can be tedious, especially for multiplayer playthroughs. Multiplayer functionality is also limited, with issues like restricted movement and a lack of local co-op.

Gameplay feedback:
- Airship base-building and exploration (weight 0.52): The core gameplay loop revolves around building and upgrading an airship base, exploring the world for resources, and researching new technologies. Many reviewers compare the game to Subnautica and Raft, but with an airship setting. The airship serves as a mobile base for crafting, research, and storage.
- Survival mechanics present, but divisive (weight 0.24): The game features survival mechanics such as managing food, water, health, and diseases. However, some reviewers found these elements to be forgiving or easily bypassed, while others found them tedious due to fast spoilage and constant needs.
- Linear story guides player (weight 0.05): The game features a story that guides the player through the world, but some reviewers found the story progression to be linear and limiting, restricting player agency. Others appreciated the direction provided by the story, preventing them from feeling lost.
- Sky island resource gathering (weight 0.04): The game involves exploring sky islands and outposts to gather resources, upgrades, and blueprints. Unique mechanics include 'sky fishing' for materials and gardening on the airship.
- Detailed, explorable open world (weight 0.03): The game features an open world with many locations to explore, including procedural generated buildings. The post-apocalyptic landscape is visually appealing, with destructible buildings.
- Unimpactful pet mechanic (weight 0.02): The game includes a pet that can carry items, but some reviewers didn't find it necessary to use. This suggests the pet's functionality may not be well-integrated or impactful on the core gameplay experience.
- Basic combat system (weight 0.02): The game features combat, but it is generally simple and lacks depth. Some reviewers found it fun, while others noted it was not a major focus of the gameplay.
- Gradual technology progression (weight 0.02): The game features a technology tree with gradual progression. Technologies unlock quickly, with quests coming one after another, making it easy to unlock new content by following the main quest line.
- Simple and customizable building (weight 0.02): Building is simple and straightforward, offering a large variety of customization options limited only by weight capacity and resources. Players can find tools and decorations to craft through exploration and data pads, allowing for a personalized base.
- Multiplayer mode available (weight 0.02): The game features a multiplayer mode for cooperative play, allowing players to team up with friends. This increases interactivity and provides a different gameplay experience.
- Contamination-focused storyline (weight 0.02): The game features a storyline centered around contamination, with players researching mutated vegetables and fighting mutated creatures. The story involves nature fighting back against humanity after a virus outbreak.

Performance notes:
- Severe, widespread performance issues (weight 0.5): Numerous reviews report significant and widespread performance issues, including low FPS, stuttering, lag, freezing, and crashes, even on high-end systems.  These issues are often attributed to poor optimization and become more pronounced in later game stages, with larger ships, or in specific areas like the Dust region. Some reviewers noted that performance has degraded since early access or recent updates.
- Memory leaks degrade performance (weight 0.33): Several reviews mention memory leaks that lead to performance degradation over time. This results in increased RAM and GPU utilization, causing frame rate drops and stuttering as the game session progresses.  Restarting the game may temporarily alleviate the issue.
- Limited high-resolution support (weight 0.03): The game appears to be primarily optimized for 1080p resolution, with limited or no support for higher resolutions like 2K or ultrawide monitors.  This results in a sub-optimal visual experience on higher resolution displays, with some reviewers reporting out-of-memory errors when attempting to play at higher resolutions.
- Airship size impacts performance (weight 0.02): The size and complexity of the airship directly impact performance.  As players expand and upgrade their airships, the game's performance degrades, even on powerful computers.  This is likely due to the increased number of objects and calculations required to render the larger ship.
- Clipping and object detail issues (weight 0.02): Some reviews mention clipping issues with airships and floating objects in the environment. These objects may also have unnecessarily high polygon counts, even at a distance, impacting performance.
- Weather/environment-related glitches (weight 0.01): Some players report character movement freezing during rain or storms. Additionally, weather conditions may not be synchronized between players in multiplayer, and characters can get stuck in the environment.
- DX11 improves performance (weight 0.01): Several reviewers suggest switching to DirectX 11 as a workaround for performance issues, especially on older GPUs. This indicates potential problems with the game's DirectX 12 implementation.
- Buggy menu navigation (weight 0.01): Menu navigation is reported to be buggy, and some players have experienced crashes while navigating menus. The frequency of these crashes may increase over time.

Recommendations:
- Mixed feelings, needs polish (weight 0.79): Many reviewers express mixed feelings, acknowledging the game's potential and enjoyable aspects but noting significant flaws. These flaws include bugs, repetitive gameplay, a grindy nature, and a lack of content. Some reviewers suggest purchasing only on sale or waiting for further updates.
- Poor optimization hinders gameplay (weight 0.74): The game suffers from significant performance and optimization issues, including lag, frame drops, crashes, and memory leaks. Many reviewers recommend waiting for these issues to be resolved before purchasing, especially for players with lower-end PCs. Some reviewers are holding off on playing or replaying until performance improves.
- Wait for full release/sale (weight 0.66): Many reviewers suggest waiting for the full release or a sale before purchasing the game. They believe the game has potential but needs more content and polish to justify the full price. Some reviewers are looking forward to the full release and plan to revisit the game then.
- Similar to Subnautica/Raft; Recommended (weight 0.18): The game is frequently compared to other survival titles like Subnautica and Raft, with many reviewers recommending it to fans of those games. Some reviewers feel it successfully captures the essence of those games, while others find it falls short in certain aspects. The airship base-building mechanic is a unique and enjoyable feature.
- Terrible game, not recommended (weight 0.18): Some reviewers express extreme negative sentiment, calling the game terrible or a waste of time. These points often lack specific details and may be influenced by frustration with technical issues. Therefore, the importance score is reduced.
- High hopes for future (weight 0.07): Reviewers express optimism about the game's future, citing its potential and unique concept. They are eager to see further development, content additions, and improvements. Many are looking forward to future updates and the full release.
- More fun with friends (weight 0.07): Many reviewers mention that the game is more enjoyable when played with friends in multiplayer. Some are specifically waiting for the multiplayer mode to be fully functional or improved. Playing cooperatively enhances the fun and allows for a more engaging experience.
- Highly recommended, great game (weight 0.03): Some reviewers express strong positive sentiment, giving the game high ratings and recommending it. However, these points often lack specific details about what makes the game enjoyable. Therefore, the importance score is reduced.
- Motion sickness/navigation issues (weight 0.03): Some reviewers mention motion sickness or vertigo as potential issues for some players. They suggest increasing the FOV or avoiding the game altogether if prone to these conditions. Navigation difficulties and ship landing issues are also mentioned.
- Version 1.0 expectations (weight 0.01): Several reviewers mention version 1.0, either expressing hope for improvements or disappointment with its current state. This indicates a focus on the full release as a critical point for the game's success.

Other player notes:
- Game in active early access (weight 0.13): The game is in early access, with the full release expected in the future. Reviewers acknowledge that the game is still being actively developed, with frequent updates, new content, and story expansions planned. Some reviewers are actively following the development and looking forward to future updates.
- Multiple language support available (weight 0.02): The game includes support for multiple languages, including Chinese, Korean, Portuguese, and Japanese. Some reviewers also note the availability of user-created language files.
- Conflicting views on developers (weight 0.01): Some reviewers express concern about the developers' involvement and the game's direction, while others praise their responsiveness. One reviewer states the game is a huge time waster, which is vague and unhelpful.
- Unique, appealing visual style (weight 0.01): The game has a unique and visually appealing art style. Reviewers appreciate the distinct aesthetic.
- Distinct locations, some repetition (weight 0): The game features distinct locations that show the development team's design effort. However, some reviewers note that there could be more detail in everyday life aspects, and container repetition is noticeable.
- Adjustable particle density suggested (weight 0): One reviewer suggests adding an option to adjust the amount of particles in the air. This is a specific suggestion for improving the game's visual settings.
- Differentiate nonessential items (weight 0): A reviewer suggests using a different color question mark for nonessential undiscovered items. This would help players prioritize their exploration efforts.
- Mods can improve gameplay (weight 0): Mods can mitigate some of the game's issues, such as inventory size and plant spoilage. However, the review is based on the unmodded game.

Emotions:
No emotions}