Info about Wrestling Empire:

Official game description:
The lightweight champion of wrestling comes full circle with higher resolution visuals and a smoother frame rate - whilst still retaining the retro style that puts the fun first with instant loading times! See if you can keep up with the pace, as new features and effects make wrestling even easier to play yet even more satisfying to master. The freestyle animation system allows anything to happen at any moment for mind-blowing spots, while bell-to-bell interactivity trusts you to control every moment after you walk through the curtain.  
With a renewed focus on multiplayer, an intuitive "what you see is what you get" setup process invites you to create dream matches before your very eyes – throwing in as many characters & props as you can handle! Or create your own star and embark on a career to encounter up to 350 opponents across 10 different rosters in wrestling’s most epic shared universe. Make the right moves backstage as well as in the ring to fight for your worth and retire with a career worth remembering, while weekly news reports help you digest more data than ever before. Just when you think you've seen it all, you can save your changes to each roster to make the world your own and never get bored of wrestling again!  
The original game now also includes a whole other booking mode at no extra cost, which challenges you to run your own promotion with a territorial twist. Assemble the best roster you can with the resources you have, and then travel the world trying to set attendance records everywhere you go! Present the right matches in the right way at the right time to maximize your impact on the ratings, whilst trying to keep a locker room full of egos from self-destructing. Everybody thinks they know better until it's time to do better...

Release date: Jul 2, 2021

Categories: Wrestling-themed RPG, Wrestling Simulation, Career Mode, Open-World Exploration, Character Creation, Mod Support, Simulation


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $9.99 - $19.99
  - Reasoning: The reviews are mixed: some players strongly endorse the game as worth full price and worth every penny, supporting the current $19.99 as an acceptable upper bound. However, another review explicitly advises waiting for a sale, and one says it is not worth it, which suggests the community's fair base-game value sits below the full asking price. With the current base price at $19.99, the evidence points to a fair range of roughly $10 to $20, treating $19.99 as the top only for enthusiastic buyers and the lower end as a more sale-oriented value point.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 4.0h
  - Endgame: N/A
  - Reasoning: The review 'i even forgot that i play this game for 4 hours nonstop' directly supports a session length of 4 hours, while 'played for an hour' shows shorter sessions are also common, making 4 hours a practical upper-bound session length. The 80-hour and 300-hour statements describe cumulative playtime and long-term engagement but do not specify a main-game completion, story completion, or a distinct endgame completion time, so those metrics remain null.
- Time-to-fun:
  - Summary: Wrestling Empire delivers chaotic, janky, deeply systems-driven wrestling fun that most players describe as enjoyable and addictive from the start. A minority find the controls and roughness tedious rather than charming.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Controls described as a headache; Rough, janky presentation and crude visuals; No online multiplayer or Remote Play Together; Random events can be a slog; Limited customization, dialogue, and promo options; Becomes repetitive if overplayed
  - Unlock drivers: Accepting jank as part of the show turns roughness into charm; Sandbox-like freedom and creativity; Surprisingly deep combat and submission systems; Booker and career management features
  - Conditions: Being a fan of MDickie's prior mobile games; Enjoying wrestling games, especially the late 90s-early 2000s era; Tolerance for jank, crude visuals, and AI dialogue; Playing free roam and career modes; Playing with friends via local multiplayer
- Player Archetypes:
  - Career Storytelling Sandbox Roleplayer (buy)
    - Motivation: To create and follow emergent career stories, character arcs, and open-world wrestling drama.
    - Playstyle: Plays free-roam career mode, roleplays characters, builds alliances and rivalries, and simulates long-term storylines.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Old-School Wrestling Nostalgist (buy)
    - Motivation: To recapture the fun and feel of classic arcade wrestling games from the AKI/N64 era.
    - Playstyle: Seeks pick-up-and-play arcade wrestling with familiar old-school rules, fun over simulation, and nostalgic comparisons.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: No Mercy; Virtual Pro Wrestling; WWF; WCW; Def Jam
  - Modder and Custom Content Creator (buy)
    - Motivation: To customize the roster, create specific wrestlers, and extend the sandbox with Workshop mods.
    - Playstyle: Installs mods, creates custom characters and gear, and tweaks the game world to match real-world or personal fantasy rosters.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - MDickie Chaos Devotee (buy)
    - Motivation: To support MDickie's eccentric solo-developed sandbox and enjoy unpredictable, janky emergent moments.
    - Playstyle: Embraces rough edges, plays for chaotic matches, absurd injuries, and developer-driven unpredictability rather than polish.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: hardcore wrestling game fans
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Best Wrestling Game Ever (weight 0.69): Many players consider this the best wrestling game available, praising its realism and depth. It is frequently called the best on Steam and compared favorably to WWE games.
- Fun and Addictive Gameplay (weight 0.46): The gameplay is described as ridiculously fun and highly addictive once players get used to the controls. Many find it exceptionally fun and a blast to play.
- Deep and Chaotic Career Mode (weight 0.43): The career mode is highlighted for its unscripted, emergent storytelling that produces memorable and often hilarious moments. It allows for detailed role-playing and unpredictable feuds.
- Extensive Customization and Movesets (weight 0.33): Players appreciate the wide variety of moves and the thorough character creation tools, including the ability to create custom wrestlers with unique gimmicks. The default roster also closely resembles real wrestlers.
- Captures Wrestling's Goofiness (weight 0.16): The game accurately captures the wacky, over-the-top universe of professional wrestling. Its humor and absurdity add to the overall fun.
- Modding Enhances Experience (weight 0.13): Modding is very easy via Steam Workshop, and with mods the game becomes significantly better. Players report that mods greatly expand the game's potential.
- Overall Outstanding Game (weight 0.13): Many describe the game as very impressive and outstanding overall. It is regarded as genuinely one of the best games ever played by some.
- Great Value and Content (weight 0.13): The game is considered well worth the asking price and is packed with plenty of content. Players feel it offers excellent value for money.
- Ultimate Wrestling Sandbox (weight 0.08): The game offers endless replay value due to the freedom it provides. It is often described as the ultimate wrestling sandbox.
- Jank Adds Charm (weight 0.08): The janky aspects of the game are often seen as adding to its charm rather than detracting from it. Many players find the jank enhances the experience.
- Nostalgic N64 Era Realization (weight 0.08): It is considered the ultimate realization of the N64 wrestling game system, with more moves than any game from that era.
- Impressive Improvement Over Predecessors (weight 0.08): The game is a vast improvement over the old Wrestling Revolution games, adding even more content and refining the formula.
- Chaotic and Unique Matches (weight 0.08): Matches are chaotic, making each one feel unique. The unpredictability of what will happen is often cited as the best part.
- Booker Mode Adds Depth (weight 0.08): The booking mode allows players to manage promotions, book matches, and shape rosters. It adds a strategic layer to the game.
- Different Promotions Modeled After Real Ones (weight 0.07): The game features a whole mountain of organizations based on real existing promotions. This adds authenticity and variety.
- Graphics Simple but Adequate (weight 0.07): The graphics are considered good enough, with some describing them as simple but adequate. They do not detract from the overall experience.
- Ability to Beat Up Boss (weight 0.07): In career mode, players can beat up their own boss. This is a humorous and satisfying feature for many.
- Subway System Allows Killing (weight 0.06): The subway system in the game allows players to kill people, which some find amusing. This feature is a niche but memorable aspect.
- High Reviewer Scores (weight 0.06): Several reviewers have rated the game a perfect 10/10. This reflects the high level of satisfaction among players.

Common complaints:
- Problematic controls and camera (weight 0.37): Controls are often described as inconsistent, unresponsive, and difficult, with specific issues like unplayable keyboard mapping and poor controller support. The camera is also frequently criticized for being bad or awkward.
- Frequent character deaths and career-ending injuries (weight 0.34): Characters can die easily from random events or injuries, abruptly ending career runs. This high lethality, combined with permanent consequences, is a major source of frustration.
- Limited customization and content (weight 0.34): There is a lack of character creation options, movesets, and match types, with many features missing or restricted. This limits player creativity and long-term engagement.
- Poor graphics and visuals (weight 0.33): Many reviewers criticize the graphics as bad, ugly, or dated, often comparing them to PS1/N64 era. The art style and character models are frequently mentioned as unappealing.
- Janky and unpolished gameplay (weight 0.32): Players frequently describe the gameplay as janky, rough, and unpolished, with issues in mechanics and overall game feel. This is a common complaint across multiple clusters, indicating a core problem.
- Frustrating social interactions and AI behavior (weight 0.3): NPCs frequently interrupt with sales pitches or attacks, and social systems are messy, leading to unfair fights and loss of control. This creates a chaotic and frustrating environment.
- Unfair AI and difficulty spikes (weight 0.27): The AI is often perceived as unfair, with opponents countering everything, ganging up on the player, and exhibiting biased behavior. Difficulty settings can lead to frustrating spikes.
- Inadequate tutorial and documentation (weight 0.25): The game provides poor in-game explanations and a vague manual, leaving players confused about mechanics and controls. This lack of guidance contributes to a steep learning curve.
- Confusing and underdeveloped mechanics (weight 0.25): Many core mechanics, such as grappling, submissions, and stat effects, are poorly explained and feel inconsistent or RNG-based. This makes the game feel obtuse and hard to master.
- Unreasonable career mode challenges (weight 0.24): Career mode often presents unfair or impossible objectives, such as winning titles without being booked in title matches or forced losses to ruin win streaks. This makes progression feel arbitrary and frustrating.
- Frustrating randomness and lack of control (weight 0.21): Players feel that outcomes are heavily random, with little skill or control, leading to frustration. Random events and unpredictable AI behavior often ruin matches and career progression.
- Buggy and glitchy experience (weight 0.21): Numerous bugs and glitches are reported, including save file corruption, progression blockers, and bizarre physics. These issues severely impact the play experience.
- Unintended and chaotic simulation outcomes (weight 0.2): The game's simulation often produces nonsensical results, such as wins turning into losses or characters dying during simulations. This undermines the player's sense of agency.
- Poor UI and quality-of-life features (weight 0.15): The user interface and overall quality-of-life features are criticized as subpar, with issues like unskippable dialogue and confusing menus. This detracts from the overall experience.
- Repetitive and shallow gameplay (weight 0.15): The gameplay loop becomes repetitive quickly, with limited variety in matches and storylines. Many find the game boring after a short time.
- Developer controversies and sensitive topics (weight 0.15): The developer has inserted politically controversial material and responds poorly to criticism, alienating some players. This has led to review bombing and negative sentiment.
- Lack of multiplayer and online features (weight 0.1): The game lacks online multiplayer and other social features, limiting replayability and community engagement. This is a notable omission for a modern wrestling game.
- Poor value for money (weight 0.1): Many players feel the game is overpriced for its quality, especially considering the mobile version is cheaper. This leads to buyer's remorse.
- Performance and optimization issues (weight 0.04): The game suffers from performance problems, including frame rate dependence and other technical issues that affect playability. This can make the game feel unresponsive.
- Lack of Steam achievements and rewards (weight 0.04): The absence of Steam achievements reduces the incentive to grind and unlock everything, making the PC version less appealing. This is a missed opportunity for player retention.

Gameplay feedback:
- Career mode central (weight 0.52): Players highly value the career mode that lets them live the life of a professional wrestler, starting from wrestling school and progressing through multiple promotions over years. It includes contracts, negotiations, injuries, alliances, and rivalries, providing deep single-player immersion.
- Violent dismemberment and death (weight 0.42): Players can injure, dismember, or kill other wrestlers, with consequences such as funerals and characters dying from match injuries. This extreme violence is a notable but niche feature.
- Character creation and customization (weight 0.33): A robust character creation system allows players to customize appearance, moves, and even handcraft each wrestler as desired. It is a polished and key feature for personalizing the experience.
- Throw opponents out of ring (weight 0.28): Players can throw opponents out of the ring, onto train tracks, or into various objects using almost any move, including subway train tracks. This mechanic adds environmental interaction to matches.
- Open world roaming (weight 0.27): Players can freely roam an open world as their wrestler, interacting with other wrestlers from various companies and engaging in street altercations. This adds freedom and exploration beyond matches.
- Wrestling simulation gameplay (weight 0.23): The game is fundamentally a wrestling simulator with match types and features, offering an authentic professional wrestling experience. It emphasizes simulation and emulation of the sport.
- Varied match types (weight 0.22): Match types include exploding barbed wire, hair vs hair, tag-team matches, and more, offering diverse in-ring action. Players can also simulate matches or play them out.
- Modding community support (weight 0.2): The game supports modding, including Steam Workshop integration, which enables custom music and other modifications that enhance the experience. This fosters a creative community.
- Backstage interactions and social dynamics (weight 0.19): Players can interact with announcers, make friends and enemies, and form alliances with other wrestlers. These social elements add depth to the career experience.
- In-depth booking and GM mode (weight 0.13): A booking/GM mode allows players to manage promotions, customize shows, and use a map with locations. It offers an alternative to career mode for those interested in the business side.
- Large move set variety (weight 0.13): The game features a wide selection of moves for fighters and intense variety in customization and moves. This provides diverse gameplay and replayability.
- Drug and alcohol use (weight 0.12): Players can use steroids and get drunk, reflecting the darker side of wrestling lifestyle. This adds a mature theme to the simulation.
- Career stats progression (weight 0.1): Career mode includes stats that can be maxed out, allowing players to develop their wrestler over time. This RPG-like progression is a key feature.
- Dynamic story generation (weight 0.08): The game generates numerous dynamic stories and events, creating unscripted feuds and scenarios. This enhances the career mode's unpredictability and depth.
- Weapon usage in matches (weight 0.07): Players can use weapons like tacks and chairs during matches, increasing the brutality and realism. This is part of the hardcore wrestling experience.
- Entrance control (weight 0.07): Players can control their wrestler's entrances and exits, adding a theatrical element to the presentation. This customization extends to the overall show experience.
- Injury and recovery mechanics (weight 0.07): Injuries can occur during matches, sometimes labeled as false alarms, and limbs can recover. This adds uncertainty to career progression.
- Referee gameplay (weight 0.07): Players can act as a guest referee in matches, adding a unique role beyond wrestling. This provides a different perspective on the action.

Performance notes:
- Runs smoothly on low-end hardware (weight 0.1): The game achieves smooth framerate on low-spec PCs, including very low-end systems, and is smoother than Wrestling Revolution 3D. This is due to its lightweight graphics.
- Game speed bug (weight 0.04): Unless the FPS is limited to 30-45, the game runs faster than intended. This bug affects gameplay speed on high-refresh-rate systems.

Recommendations:
- Highly Recommended for Wrestling Fans (weight 0.46): Many reviewers strongly recommend this game to wrestling enthusiasts, calling it the best wrestling game available. It appeals to both hardcore fans and casual players.
- General Positive Recommendations (weight 0.29): Several reviewers simply recommend the game without specific details, often giving high ratings like 10/10.
- Worth the Price (weight 0.2): Multiple reviewers state the game is worth every penny, even at full price. Some suggest buying it on sale if unsure.
- Not Recommended by Some (weight 0.15): A few reviewers advise against buying, suggesting to play something else or find a different game.
- Better Than WWE 2K (weight 0.12): Reviewers recommend this game as an alternative to WWE 2K, especially for those tired of annual releases and microtransactions.
- Nostalgic for Classic Wrestling Games (weight 0.12): Fans of classic N64 wrestling games and Virtual Pro Wrestling series highly recommend this as a spiritual successor.
- Unique and Janky Charm (weight 0.12): The game has a unique, janky style that appeals to certain players, though it may not suit those expecting polish.
- Not Worth It (weight 0.11): A few reviewers found the game not worth the price. Some requested refunds due to poor controls or lack of enjoyment.
- Supports Single Developer (weight 0.1): Some reviewers recommend the game to support the solo developer, highlighting the impressive achievement.
- Appeals to Non-Wrestling Fans (weight 0.07): Even non-wrestling fans can enjoy the game, according to some reviewers. It offers broad appeal beyond the typical wrestling audience.
- Controller Required on PC (weight 0.07): Playing on PC requires a controller, and using one is strongly advised for a better experience.
- Improvement Over Previous MDickie Games (weight 0.07): Reviewers note improved polish over earlier MDickie titles and consider it the best MDickie game.
- Recommended with Mods (weight 0.07): Mods enhance the experience, and some reviewers recommend using silly mods or consider mods essential for play.
- Recommended for Casual Play (weight 0.07): Suitable for casual players who want a fun, semi-serious wrestling experience or to play pretend.
- Steep Learning Curve (weight 0.07): Some reviewers warn that the game requires external research to understand mechanics. The demo can help determine if it's worth it.
- MDickie Classic Appeal (weight 0.04): Fans of MDickie's classics and those who grew up with them highly recommend this game.
- Fun as Spectator (weight 0.04): Even watching the AI play can be entertaining due to the game's chaotic nature.

Other player notes:
- Solo Developer MDickie (weight 0.6): The game is made by a single developer, MDickie. Many reviewers praise the developer's effort and dedication.
- Favorable Comparison to WWE 2K (weight 0.53): Reviewers compare the game favorably to WWE 2K games, often stating it is more fun, has more features, and provides more freedom. Some even say it puts WWE 2K to shame.
- Available on Multiple Platforms (weight 0.47): The game is available on mobile, Nintendo Switch, and PC (including Steam). Many reviewers appreciate the ability to play on different devices.
- Compared to Other MDickie Games (weight 0.35): Reviewers often compare this game to other MDickie titles like Wrestling Revolution 3D and Hard Time, noting similarities and improvements. It is built on the same core platform but is considered a more polished version.
- Frequent Updates and Developer Support (weight 0.3): The developer continues to update the game regularly, adding new content and improvements. This keeps players engaged and returning.
- Steam Workshop and Mods (weight 0.27): The game supports Steam Workshop, allowing for user-generated content and mods. Mods greatly enhance the experience, adding real names, custom music, and more.
- Graphics Dated but Gameplay Strong (weight 0.2): The graphics are often described as dated, resembling PS1/N64 era games, and may cause discomfort. However, reviewers emphasize that the gameplay and features more than make up for the visual shortcomings.
- Comparison to N64 Wrestling Classics (weight 0.19): Reviewers compare the game to classic N64 wrestling games like WWF No Mercy, stating it captures a similar feel but with more freedom and intensity.
- Indie Wrestling Game with Passion (weight 0.15): The game is an indie project made with passion, often described as pure indie gold. It stands out in the wrestling genre.
- Customization and Character Creation (weight 0.14): The game offers extensive customization options, allowing players to create wrestlers with high degrees of freedom. Some reviewers request specific headgear for creations.
- Price and Value (weight 0.12): The price is considered fair or even perfect by many, offering great value for the amount of content. A few reviewers think it is too high for the quality.
- Manual and Documentation (weight 0.1): A comprehensive PDF manual is available on the developer's website, detailing game mechanics and save locations. Some in-game systems are not documented and require external research.
- Career Mode and Storytelling (weight 0.1): The career mode is praised for its depth and unscripted portrayal of wrestling, offering more emergent storytelling than other sports games.
- Humour and Tone (weight 0.09): The game features a unique humour style, sometimes described as that of a 12-year-old 4channer, and includes references to Joe Rogan. The world is unhinged and hostile.
- Mobile Version Better Than PC (weight 0.09): Some reviewers feel the mobile version is better or that the PC version is not worth it if you have played on mobile. The PC demo lacks career mode.
- No Licensed Wrestlers (weight 0.09): The game does not use real wrestler likenesses or product placement, instead using lawyer-friendly versions. This may affect enjoyment for some.
- Difficulty and Challenge (weight 0.07): Some negative reviews compare the difficulty to Elden Ring DLC, indicating a high challenge. The game includes a 'Game Journalist' easiest difficulty.
- Lack of Online Co-op (weight 0.04): Some reviewers note the absence of online co-op mode as a drawback.
- No Steam Achievements (weight 0.04): The game lacks Steam achievements, which some players may miss.

Emotions:
- Amusement (weight 0.19): Players find the game hilarious due to its absurd and over-the-top emergent stories, where accidental deaths, bizarre injuries, and chaotic events like suplexing someone into a vending machine lead to unexpected and funny outcomes. The game's unhinged world and broken mechanics create a constant source of laughter, with random events like exploding barbed wire or wrestlers dying from a forward roll adding to the comedic value. This intentional and unintentional humor makes the game a joy to play despite its flaws.
- Frustration (weight 0.14): Frustration arises from poor controls, unfair AI, and confusing mechanics that make the game difficult to play. Players struggle with unwinnable matches, random deaths, and glitches that cause lost progress, leading to a sense of helplessness. The lack of clear tutorials and inconsistent difficulty further exacerbate the annoyance, especially when the game punishes players for things beyond their control.
- Satisfaction (weight 0.09): Satisfaction comes from the game providing a deep and flexible wrestling experience that surpasses other titles, with extensive customization and mod support. Players feel rewarded when they achieve success, such as winning brutal matches or building a successful career, and the ability to enact revenge on opponents adds to the enjoyment. The game's freedom and replayability make it a worthwhile investment for many.
- Enjoyment (weight 0.09): Enjoyment stems from the game's fun sandbox nature, offering a wide variety of activities and a humorous take on wrestling. The addictive gameplay, reminiscent of classic wrestling games but with more chaos, keeps players engaged. The jankiness and absurdity are seen as charming, providing endless entertainment and replayability.
- Disappointment (weight 0.08): Disappointment results from the game's technical shortcomings, including bad graphics, unresponsive controls, and missing features like online multiplayer and robust customization. Despite moments of fun, these issues make the overall experience feel unpolished and not worth the investment for some players. The gap between the game's promising premise and its execution leads to letdown.
- Love (weight 0.03): Love for the game is driven by its detailed mechanics, customization, and the charm of MDickie's unique approach to wrestling. Players form a deep attachment, often returning to it as their go-to wrestling game, and appreciate its randomness and modding community. It resonates as a pure love letter to wrestling that captures the fun and creativity of the sport.
- Appreciation (weight 0.03): Appreciation focuses on the game's arcade-style gameplay, extensive move sets, and creative possibilities that outshine other wrestling games. The heartfelt and imaginative design, despite flaws, effectively captures the spirit of pro wrestling. The modding support and open-ended nature are particularly valued for fostering creativity.
- Enthusiasm (weight 0.03): Enthusiasm is fueled by the game's customizability, wacky content, and the vibrant modding scene that expands its insanity. Fans recommend it to wrestling enthusiasts, praising the chaotic matches and extensive features like character creation and dynamic story generation. The focus on violence and gameplay over graphics aligns with their preferences.
- Excitement (weight 0.03): Excitement arises from the game's chaotic and unpredictable gameplay, where anything can happen, from vending machine deaths to complex move sequences. The career mode provides constant entertainment, and the ability to create own storylines and kill wrestlers adds to the thrill. Players are eager to see future games from the developer due to this unique experience.
- Admiration (weight 0.03): Admiration is directed at the developer's achievement in creating a masterpiece solo, with long-term updates and a design philosophy that prioritizes gameplay and humor over graphics. The freedom and customization surpass bigger studios, earning respect and praise. The game is considered the best wrestling game ever made by many.
- Fun (weight 0.03): Fun is derived from the game's violent, crude, and insane content, especially when playing with mods that add real wrestlers or other characters. The open-world career, franchise wars, and daily drama provide a constantly entertaining experience. The goofy jank and ability to mess around make it a source of endless amusement.
- Anger (weight 0.02): Anger is provoked by unfair outcomes, such as highly statted characters losing to weaker opponents, and mechanics that rely on button mashing rather than skill. The randomness and jank can lead to frustrating moments, like getting attacked by injured wrestlers or having to face unfair odds. These elements make players feel cheated and mad at the game.
- Joy (weight 0.01): Joy comes from playing the game with others, such as a girlfriend, and enjoying the freedom, creativity, and chaotic matches. The unpredictable nature and fun gameplay bring happiness. The shared experience and sandbox elements create delightful moments.
- Annoyance (weight 0.01): Annoyance is caused by minor but persistent issues like wrestlers randomly attacking the player in the streets and the game punishing the player for it, or cage matches taking too long to climb. Control mapping problems, such as double-tap inputs and camera issues, add to the irritation. These small frustrations detract from the overall experience.
- Dissatisfaction (weight 0.01): Dissatisfaction stems from a lack of control over matches, which rely on button mashing and dice rolls, and difficulty scaling based on numerical values rather than skill. The inability to remove controversial figures from the roster also disappoints. Players feel the game lacks meaningful agency.
- Surprise (weight 0.01): Surprise results from unexpected positive experiences, like the game being much better than anticipated, or shocking events like a character dying in their first match from a neckbreaker. Hair matches leading to permanent baldness also catch players off guard. These moments defy expectations and add to the game's unpredictability.
- Gladness (weight 0.01): Gladness is felt when players decide to try the game and discover it's the best wrestling game they've played in years. The decision to purchase leads to a rewarding experience. This positive outcome brings a sense of happiness and validation.
- Regret (weight 0.01): Regret arises from not discovering the game sooner, missing out on its unique experience. Additionally, in-game actions like making everyone hate the player can lead to regret over choices made. These feelings stem from a desire to have engaged with the game earlier or differently.
- Confidence (weight 0.01): Confidence is expressed by players who believe the game is not hard or broken, and who assert it is the best wrestling game available. Their strong belief in the game's quality and fairness leads to a self-assured stance. This confidence often stems from mastering the game's mechanics.
- Impressed (weight 0.01): Impressed by the realistic and in-depth gameplay, accurate career mode, and customizable booking mode, players find the game very impressive despite its flaws. The depth and attention to detail stand out. This leads to admiration for what the game achieves.}