Info about Selaco:

Official game description:
Steam Workshop Support
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About the Game
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Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing exploration elements from Half-Life, along with some more modern features.
The story takes place during a violent invasion on Selaco, a massive space station sheltering the last refugees after Earth’s fall just a few years prior. You play as Dawn Collins, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders.
*   **A lengthy adventure-driven campaign**
Selaco offers a massive, uninterrupted journey packed with action and atmosphere. Explore a wide range of environments in a fully connected world - no cutaways, no time jumps, just seamless momentum from start to finish.
*   **Intense Action set pieces**
Blast through your environment with impactful weapons that really leave a mark on the world. That once lavish office space, now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
*   **Custom AI**
Selaco’s AI was built from the ground up for dynamic, coordinated combat. Enemies communicate, flank, suppress, and adapt to your tactics - keeping pressure when you're aggressive or rushing when you're vulnerable. Hundreds of voiced lines hint at their next move, making every fight feel alive.
*   **Full soundtrack**
Selaco features an original, full-length soundtrack composed by Lawrence Steele, with over 3 hours of neon-tinged electronica spanning from high-intensity combat tracks to immersive, atmospheric soundscapes.
*   **Adapt & Overcome**
As enemies evolve and gain access to new tools, so do you. Improve your weaponry with new utility upgrades, or transform weapon behavior entirely with Weapon Kits.
*   **Replayability**
Selaco is designed with replayability in mind. Jump into Randomizer Mode to experience remixed mechanics, exclusive enemies, and fully customizable chaos. Or test your skills in Incursion Mode (coming later during Early Access), an endless survival challenge set in Deathmatch-style arenas.

Release date: May 31, 2024

Categories: First-Person Shooter, Exploration, Single-player, Story-driven Gameplay, Action, Sci-fi, Destruction Mechanics

Feature scans:
- Proton/Linux: score 55; verdict: Tinkering Required; summary: The game exhibits significant issues with Vulkan mode on Linux, leading to crashes and performance problems. Some users report needing to apply workarounds or tweaks to get the game running smoothly. However, there is also positive feedback indicating that the game works perfectly for some Linux players.
- Steam Deck: score 10; verdict: Seamless; summary: The overall user feedback for the game on the Steam Deck is highly positive. Users have reported stable performance, good optimization, and excellent controller support. The game is praised for its accessibility options and smooth gameplay on the Steam Deck, often outperforming other similar games.

- Hardware Profile:
  - Summary: The game generally performs well across different hardware cohorts, with the lower VRAM cohort experiencing some issues. Higher VRAM configurations report a smooth experience.
  - Sample size: 26 (3% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (mixed, 14 reports): Performance is generally good with some tweaking, but there are reports of crashes and inconsistent FPS.
  - Windows 8-11GB VRAM (positive, 8 reports): The game runs smoothly and is highly praised by players with this hardware configuration.
  - Caveats: 26 of 987 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $25.00
  - Reasoning: The evidence shows that users find the game worth the price, especially when purchased on sale. The mentions of specific prices like $25 and $21 provide a clear range that users consider fair. Additionally, the sentiment that the game offers significant value even at full price supports the higher end of the range.
- Playtime Metrics:
  - Game completion: 18.0h
  - Story completion: 20.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple direct references to playtime metrics for Selaco. The first quote mentions a single playthrough taking about 15-20 hours, which aligns with the game completion time. The second quote supports the story completion time, indicating that a single chapter can take over 20 hours. The third quote provides additional support for the game completion time, mentioning over 18 hours of playtime. The fourth quote mentions spending around 12 hours on the first chapter, which further supports the story completion time. There is no direct evidence for typical session length or endgame hours, so those fields are marked as null.
- Time-to-fun:
  - Summary: The game initially has a slow start with unclear objectives, making it boring for some players. However, once the pacing improves and players engage in combat, exploration, and secret hunting, the game becomes more enjoyable and addictive.
  - Stance: Fun then drops
  - Anchor: Understanding game mechanics and improved pacing.
  - Time to anchor: 0h 30m
  - Friction: Unclear objectives; Slow pacing at the start; Tedious secret hunting
  - Unlock drivers: Clearer objective markers; Improved pacing; Engaging combat and exploration
  - Conditions: Understanding game mechanics; Balanced activities (combat, exploration, puzzles); Engaging secrets and upgrades
- Player Archetypes:
  - Single-Player Enthusiast (buy)
    - Motivation: Engaging single-player experience and depth of gameplay.
    - Playstyle: Explores all aspects of the game, enjoys mini-games and secrets, and appreciates the narrative and world-building.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Single-player fan; Story enthusiast
    - Reference games: DOOM; Half-Life
  - Boomer Shooter Fan (buy)
    - Motivation: Nostalgia and appreciation for classic shooter mechanics with modern enhancements.
    - Playstyle: Fast-paced, run-and-gun action with a focus on classic shooter mechanics.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Boomer shooter fan; Old-school gamer
    - Reference games: DOOM; F.E.A.R.; Half-Life
  - Exploration Completionist (buy)
    - Motivation: Exploration and completion of all game content, including secrets and puzzles.
    - Playstyle: Thorough exploration of levels, interaction with the environment, and completion of all side content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Completionist; Explorer
    - Reference games: System Shock


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fast-paced and intense combat (weight 0.53): The combat is fast, frantic, and requires strategic thinking. It is both intense and enjoyable, providing a thrilling experience for players.
- Appealing and intricate level design (weight 0.51): The game's levels are beautifully designed with intricate details, encouraging exploration and thinking. The environments are immersive and well-crafted, adding to the overall gameplay experience.
- Engaging exploration and secrets (weight 0.46): The game incentivizes exploration with numerous secrets to discover, adding replay value and making the exploration enjoyable and rewarding.
- Satisfying and tight gunplay (weight 0.4): The gunplay is slick, satisfying, and tight, making combat enjoyable and rewarding. The shooting mechanics are well-designed and exceed expectations.
- Intelligent and challenging enemy AI (weight 0.38): The game features clever enemies that work together, adapt to player tactics, and use the environment strategically. This creates engaging and dynamic combat scenarios that require players to think on their feet.
- Unique and appealing visual style (weight 0.38): The game boasts a unique visual style with gorgeous pixel graphics and a cohesive art style. The visuals are stunning and add to the game's charm and atmosphere.
- Highly recommended and entertaining (weight 0.31): The game is highly recommended by players for its overall quality and entertaining gameplay. It is seen as an excellent and impressive title.
- Well-crafted GZDoom game (weight 0.13): The game is well-made using the GZDoom engine, pushing its limits and showcasing what can be achieved with it. This adds a layer of technical impressiveness to the game.

Common complaints:
- Players get lost frequently (weight 0.48): Many players report difficulty navigating the game's maps, often getting lost due to confusing level design and lack of clear directions. The environmental detail and clutter contribute to this issue.
- Confusing maze-like environments (weight 0.17): The game features labyrinthine environments that can be confusing and frustrating. Players often feel like they are wandering in circles, unable to find their way.
- Weak or absent storyline (weight 0.12): The story is criticized for being weak, incomplete, or almost absent. Players feel that the storytelling is lacking and does not provide enough context or engagement.
- Excessive backtracking (weight 0.11): Players report significant and often unnecessary backtracking, which can be painful and tedious. This detracts from the overall enjoyment of the game.
- Gameplay can be boring (weight 0.1): Some players find the game boring and tedious, with uninteresting content and repetitive tasks. This includes boring emails and some levels that do not engage players.
- Enemy sprite issues (weight 0.1): The use of 2D sprites for enemies is criticized as they look out of place and can be annoying. There are also issues with sprite positioning and behavior.
- Tedious secret hunting (weight 0.08): The hunt for secrets in the game is described as agonizing and tedious. Players find this aspect of the game annoying and time-consuming.
- Inconsistent pacing (weight 0.07): The pacing of the game is described as terrible and inconsistent. Slow pacing may not appeal to all players, affecting the overall experience.
- Lack of enemy variety (weight 0.06): There is a lack of enemy variety in the game, with very few enemy types and low enemy density. This can make combat feel repetitive and uninteresting.

Gameplay feedback:
- Advanced enemy AI behavior (weight 0.43): The game features highly intelligent and aggressive enemy AI that uses squad tactics, flanking maneuvers, and dynamic adaptation to player actions. Enemies communicate and adjust strategies, providing a challenging and engaging combat experience.
- Fast-paced shooter gameplay (weight 0.39): The game is a fast-paced, retro-style first-person shooter with strong gunplay and combat. It emphasizes quick, fluid action and strategic elements, reminiscent of classic FPS games.
- Challenging and well-hidden secrets (weight 0.31): The game offers a variety of challenging secrets and puzzles that are well-hidden within the levels. Players are encouraged to explore and hunt for these secrets, adding depth to the gameplay.
- Interactive environments (weight 0.17): The game world is highly interactive, featuring breakable props, functional objects, and partially destructible environments. This interactivity enhances the immersion and gameplay experience.
- Combat inspired by F.E.A.R. (weight 0.16): The combat encounters and AI behavior are similar to those in F.E.A.R., with tactical and frenetic elements. The gameplay loop and presentation evoke memories of F.E.A.R., providing a familiar yet fresh experience.
- Large and sprawling levels (weight 0.15): The levels in the game are large and sprawling, offering vast environments full of secrets and destruction. This design encourages exploration and adds to the game's depth.
- Strategic combat elements (weight 0.14): The game features strategic combat that requires tactical positioning and dynamic decision-making. The combat is fast-paced but also involves strategic elements, adding depth to the gameplay.
- Variety of customizable weapons (weight 0.11): The game offers a wide range of weapons, including machine guns, shotguns, nail guns, grenade launchers, sniper rifles, plasma guns, and SMGs. Players can customize and reconfigure these weapons to suit their playstyle.
- Inspired by F.E.A.R. and boomer shooters (weight 0.11): The game takes notes from F.E.A.R. and boomer shooters, blending mechanics from these games to create a unique experience. It mixes elements from F.E.A.R.'s shooting, Half-Life's level design, and System Shock 2.
- Built on GZDoom engine (weight 0.1): The game is built on the GZDoom engine, which is a modified version of the Doom engine. This engine choice influences the game's mechanics and visuals.
- Green markers for navigation (weight 0.1): The game uses green lights and markers to guide players through the levels. This navigation system helps players find their way and understand the environment.
- Intense and fair combat (weight 0.09): The combat in the game is intense but fair, providing a challenging yet enjoyable experience. Players must use their skills and strategies to overcome the difficulties presented.
- Classic shooter feel with modern elements (weight 0.09): The game captures the feel of classic shooters while incorporating modern elements. This blend creates a nostalgic yet fresh experience for players.
- Gorgeous visuals (weight 0.08): The game features beautiful and appealing visuals that enhance the overall gameplay experience. The visuals are designed to be pleasing and immersive.

Performance notes:
- Occasional game crashes (weight 0.15): Some players experience crashes, ranging from occasional to major crashes during gameplay.
- FPS drops in certain areas (weight 0.13): Players experience significant FPS drops in specific areas or during intense gameplay moments.
- Generally good performance (weight 0.11): The game is reported to have great performance overall, with smooth gameplay most of the time.
- Excellent Steam Deck performance (weight 0.1): The game runs exceptionally well on Steam Deck, with stable performance and high frame rates.
- Low hardware requirements (weight 0.09): The game can run well on low-end hardware, making it accessible to a wide range of players.
- Loading times between maps (weight 0.07): The game needs to load when transitioning between maps, which can affect the gameplay experience.
- High performance on max settings (weight 0.05): Running the game on maximum settings can be demanding, regardless of the PC specifications.
- Launching and stability issues (weight 0.05): Some players encounter issues with launching the game and minor stability problems.
- Vulkan engine issues (weight 0.05): There are issues related to the Vulkan engine, including problems with launching the game.
- Option to skip logo videos (weight 0.03): Players appreciate the option to disable game company logo videos.
- Semi-invisible enemies (weight 0.03): Some enemies appear semi-invisible due to the use of 2-D sprites.
- Runs well on Legion Go (weight 0.03): The game runs great on the Legion Go device.
- Discord streaming issues (weight 0.02): There are issues caused by Discord's clipping or streaming features.
- OpenGL renderer bug (weight 0.02): There is a bug related to the OpenGL renderer that affects gameplay.
- Power limitation on specific devices (weight 0.02): There are power limitations reported on specific devices like the Asus Ally X.

Recommendations:
- Highly recommended game (weight 0.3): The game is highly recommended by many players, with numerous reviews suggesting it is worth buying at full price.
- Recommended for shooter fans (weight 0.19): The game is particularly recommended for fans of shooter games, especially those who enjoy boomer shooters and sci-fi themes.
- Worth the full price (weight 0.11): Many players feel that the game is worth its full price, offering great value for the cost.
- Anticipation for Chapter 2 (weight 0.09): Players are looking forward to the release of Chapter 2 and are excited to see the game's development.
- Technical recommendations (weight 0.07): Some players recommend specific settings or guides to enhance the gaming experience, such as using OPENGL or following a secrets guide.
- High ratings and achievements (weight 0.06): Some players rate the game highly and express intentions to fully complete it.
- Worth playing in Early Access (weight 0.05): Players suggest that the game is worth playing even in its Early Access stage, with expectations of future improvements.
- Positive future outlook (weight 0.05): Players believe the game will increase in value as it gets closer to completion and deserves to be on consoles.
- Recommended for specific platforms (weight 0.03): The game is recommended for playing on Steam Deck and mouse+keyboard setups.
- Mixed or negative feedback (weight 0.02): A small number of players suggest skipping the game for now.

Other player notes:
- Game in Early Access (weight 0.06): The game is currently in an early access state, which means it is still under development and may have unfinished features or bugs.
- Linux compatibility (weight 0.03): The game works perfectly on Linux, indicating good compatibility and performance on this operating system.
- Comes with a free game (weight 0.03): The game includes an additional free game, which is similar to a cookie clicker game.
- Game lore and writing (weight 0.03): There are discussions about the lore notes and writing within the game, suggesting an interest in the game's narrative and storytelling aspects.

Emotions:
- Excitement (weight 0.42): Players are excited about the game's immediate combat, lack of hand-holding, and the anticipation of future content such as Chapter 2 and horde mode. The detailed environments, immersive storytelling, and satisfying gunplay also contribute to this excitement, along with the game's destruction effects, smart enemies, and customization options.
- Frustration (weight 0.29): Players express frustration primarily due to navigation difficulties, confusing level design, and issues with finding objectives and progression items. Performance issues, lack of clear directions, and certain enemy mechanics also contribute to this frustration.
- Enjoyment (weight 0.21): Players enjoy the game's movement, gunplay, and overall experience, including the soundtrack and combat mechanics. The game's fast-paced gameplay, interactive environments, and strategic elements contribute to a fun and engaging experience.
- Satisfaction (weight 0.16): Players are satisfied with the game's combat mechanics, enemy AI, and overall polished experience. The variety of weapons, challenging combat, and high-quality gameplay contribute to a satisfying and immersive experience.
- Admiration (weight 0.11): Players admire the game's level of detail, polish, and the developers' passion and frequent updates. The game's design, atmosphere, and attention to detail, as well as its unique blend of retro and modern elements, are highly praised.
- Nostalgia (weight 0.09): Players feel nostalgic due to the game's reminiscent style of classic shooters like Duke Nukem 3D, Doom, and Halo. The game's old-school vibe and soundtrack evoke positive memories of classic FPS games.
- Disappointment (weight 0.08): Players are disappointed with the game's complex and confusing levels, as well as issues with combat and movement. Some players also express disappointment with the game's lack of memorable experiences and certain design choices.
- Love (weight 0.05): Players love the game's design, overall experience, and soundtrack. The unique health regeneration mechanic and the game's attention to detail in gunplay and level design are highly appreciated.
- Appreciation (weight 0.04): Players appreciate the game's serious tone, attention to detail, and developer support. The game's artistry, dedication, and quality-of-life fixes are also highly valued.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game's unique charm, flair, and overall positive experience. The weapon arsenal, level design, music, story, and enemy AI contribute to high praise and recommendations.
- Joy (weight 0.04): Players experience joy from the game's impactful gameplay, excellent combat scenarios, and enjoyable music. The exploration and discovery of secrets, as well as the overall fun experience, contribute to this joy.
- Surprise (weight 0.03): Players are surprised by the inclusion of unique mechanics and the game's overall quality, which exceeded expectations. The game's self-awareness and unique interactions also contribute to this surprise.
- Anticipation (weight 0.03): Players are anticipating future chapters and updates, looking forward to the full release and more content. The announcement of Chapter 2 and eager expectations for more updates contribute to this anticipation.
- Amazement (weight 0.02): Players are amazed by the game's quality and the developers' accomplishments with GZDoom. The complexity and detail of the game created by a small team are highly praised.
- Hope (weight 0.02): Players are hopeful for future improvements and updates, looking forward to seeing the game take more risks and become even better with Chapter 2 on the horizon.
- Confusion (weight 0.01): Players are confused by the story delivery method and certain level indicators that lead nowhere, causing navigation issues.
- Curiosity (weight 0.01): Players are curious about the discovery of secrets and the game's story and narrative elements, which intrigue them.
- Optimism (weight 0.01): Players are optimistic about the game's potential for improvement and its promising future, feeling confident in recommending the game.
- Disappointed (weight 0.01): Players are disappointed with the game's combat and gunplay, finding it boring and noting weird choices in the game's design.}