Info about Clive Barker's Hellraiser: Revival:

Official game description:
Digital Deluxe Edition
======================
The Deluxe Edition of Clive Barker's Hellraiser: Revival includes:
\- "The Nailer" Melee Weapon
\- "Cenobite" Shotgun Skin
\- "Punisher" Baseball Bat Skin
\- "Leviathan" Weapon Charm
\- Digital Art Book
\- Digital Soundtrack
\- Digital "Bleeding Hearts" Novella
\- '80s Horror Movie Filter  
About the Game
==============
Experience a new chapter in the legendary horror series like never before. _Clive Barker’s Hellraiser: Revival_ takes first-person action horror survival to the next level.  
Play the story of Aidan, who must use the power of a mysterious puzzle box – the Genesis Configuration – to help his girlfriend Sunny’s escape from the otherworldly hellscape of the Labyrinth.
Wield the powers of the box to survive your bargain with the infamous Pinhead and do battle with the horrific cult devoted to the Cenobites.  
**A New Story in Hellraiser's Canon** – Unwittingly kickstart Pinhead’s ritual to unleash greater pain and pleasure than ever before.
**Harness the Power of the Box** – Combine the unique, hellish abilities of the Configuration with an arsenal of earthly weapons to inflict bone-breaking, flesh-searing pain - or is it pleasure? - upon masochistic enemies.
**Fight Against Unholy Enemies**  – Take on hell's wretches, deviants, cultists, and even its most infernal priests in a story-driven horror survival game.

Release date: Oct 8, 2026

Categories: First-Person Shooter, Action Horror, Survival Horror, Single-player Story, Puzzle Solving, Inventory Management, Crafting, Occult Gameplay

Feature scans:
- Proton/Linux: score 5; verdict: Works well on Linux and Steam Deck; summary: All available Linux/Proton/Steam Deck feedback is positive. Users report the game runs perfectly under Linux, performs smoothly on Steam Deck, and works without touching settings. No Linux-specific launch failures, anti-cheat blockers, Proton dependency, or required workarounds are mentioned.
- Steam Deck: score 15; verdict: Seamless on Steam Deck; summary: The filtered Steam Deck reviews are overwhelmingly positive. Users report smooth performance on Steam Deck, high settings, responsive controls, and flawless Linux operation. Minor friction is limited to a long initial shader compilation and some default graphics settings that users adjusted or accepted without issue. No small text, external launcher, anti-cheat, battery drain, or stability barriers are reported.

- Hardware Profile:
  - Summary: The 12-15GB VRAM, 8-11GB VRAM, and 16GB+ VRAM Windows cohorts mostly report smooth, well-optimized performance, while the <8GB VRAM cohort is dominated by crashes and poor optimization.
  - Sample size: 177 (30% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (positive, 77 reports): Reports in this cohort are consistently positive, describing excellent stability and smooth high-frame-rate performance at high or max settings.
  - Windows 8-11GB VRAM (positive, 37 reports): The included reports are positive, calling the game optimized and polished, with only a minor cutscene glitch at Epic settings.
  - Windows <8GB VRAM (negative, 35 reports): Negative reports dominate, with frequent FPS drops, fast-forward behavior, and crashes every few minutes, despite a few positive high-settings experiences.
  - Windows 16GB+ VRAM (positive, 24 reports): Performance is generally positive, with very good frame rates on high-end VRAM; the lone negative report concerns HDR black levels rather than frame-rate performance.
  - Caveats: 177 of 600 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $35.00 - $45.00
  - Reasoning: The reviews directly endorse the current price tier: one calls €40 (about $43) more than fair, another calls 150 PLN (about $38) a good price, and another praises the modest price point. Even a reviewer who normally avoids full price says the game is worth it. Some reviewers advise non-fans to wait for a sale, which suggests a lower acceptable sale price, but the fair base-game range among supporters centers around the upper $30s to mid-$40s.
- Playtime Metrics:
  - Game completion: 15.0h
  - Story completion: 9.0h
  - Session length: 8.0h
  - Endgame: N/A
  - Reasoning: gameCompletion is set to 15 hours because one reviewer explicitly reports that 100% completion took 15 hours. storyCompletion is set to 9 hours based on a translated Chinese review reporting nine hours to clear, supported by a translated Portuguese review describing the campaign as 8-12 hours. sessionLength is set to 8 hours because one review says the player played straight for 8 hours to finish the game. endgame remains null because the reviews mention the final act or final hours only qualitatively and give no numeric endgame duration. Playtime claims about other games were ignored.
- Time-to-fun:
  - Summary: The game appears to click after early friction, with one reviewer saying it gets better each minute while others cite brutal early combat, tedious durability, and UI/animation issues before overall enjoyment. Late-game pacing and resource-balancing complaints add conflict, but do not clearly establish a fun-then-drops profile.
  - Stance: Clicks after
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Brutal early-to-mid game enemies even on average difficulty; Weapon durability can get tedious; UI could be clearer; Animations need polish; Hard difficulty is more tedious than hard; Gameplay can feel simple and repetitive
  - Unlock drivers: Late-game ammunition abundance allows abandoning clunky melee weapons
  - Conditions: Difficulty setting; hard mode is reported as more tedious than hard; Progression stage; early-to-mid game enemies are brutal even on average difficulty; Progression stage; Act 3 and late game bring pacing and resource-balancing changes; Playtime; reviewers say it is still early days and they have not played enough to judge; Single-player offline campaign versus asymmetrical multiplayer; Continued playtime; the game reportedly gets better with each minute
- Player Archetypes:
  - Hellraiser/Barker IP Devotee (buy)
    - Motivation: Exploring and expanding the Hellraiser and Clive Barker universe.
    - Playstyle: Story-driven single-player horror focused on franchise lore, atmosphere, and explicit body horror.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: fan; Hellraiser fan; lover of Barker's work
    - Reference games: N/A
  - Single-Player Horror Revivalist (buy)
    - Motivation: Immersive solo horror without asymmetric multiplayer or live-service distractions.
    - Playstyle: Plays linear single-player FPS horror campaigns alone from start to finish.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Dead by Daylight
  - Survival Horror Mechanics Tinkerer (buy)
    - Motivation: Mastering survival systems, resource management, and improvised route planning.
    - Playstyle: Methodical survival horror: scouting, crafting, managing resources, and using powers to manipulate levels.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Resident Evil
  - Value-Conscious Patient Buyer (sale)
    - Motivation: Getting a complete, fairly priced single-player horror experience.
    - Playstyle: Waits for discounts, checks DLC plans and content value, and buys only when the price matches the campaign length.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Stunning visual presentation (weight 0.5): Players repeatedly praise the game's visual fidelity, calling it gorgeous, phenomenal, and a highlight of the experience. This is one of the most frequently cited strengths across clusters.
- Strong overall gameplay quality (weight 0.42): Feedback describes the gameplay as fun, varied, exciting, and functional, with many calling the game brilliant or amazing overall. This broad enjoyment spans several clusters.
- Great sound design (weight 0.41): Sound design and music receive consistent praise, called great or excellent. It is often mentioned alongside the game's strong visuals.
- Excellent atmospheric horror experience (weight 0.38): Players consistently describe the atmosphere as amazing and central to the game's appeal. It is often tied to the Hellraiser spirit and visual design.
- Uncensored gore and explicit content (weight 0.28): Players note the game includes uncensored gore, nudity, and dismemberment. This explicit content is often described as extreme, brutal, and fitting the Hellraiser tone.
- Brutal and gruesome horror (weight 0.2): The game is described as extremely brutal, scary, and gory, with horrifically detailed environments. This intensity is a defining characteristic across multiple clusters.
- Standout horror game (weight 0.17): Several players rank it among the best horror or survival horror games they have played recently. It is described as genuine and easily one of the better horror games in a long while.
- Doug Bradley's Pinhead highlight (weight 0.13): Doug Bradley's return as Pinhead is repeatedly singled out as a huge highlight, adding gravity and a chilling performance. It is seen as essential to the game's authenticity.
- Captivating story praised (weight 0.12): The story is called amazing, great, and captivating, with attention to detail. It adds to the overall praise of the game's narrative.
- Great value for the price (weight 0.12): The modest price point is seen as sensible and delivers well for the cost. Players feel it deserves recognition for its value.

Common complaints:
- Weak Melee Combat Mechanics (weight 0.52): Multiple clusters describe melee combat as weak, janky, airy, and lacking impact. Players consistently find it the weakest part of the game and note poor hit feedback.
- Weak Story and Characters (weight 0.42): The story is not compelling, with uninteresting characters and a lack of emotional payoff. The narrative feels clichéd and fails to evolve meaningfully, with simplistic endings.
- Clunky Combat and Boss Fights (weight 0.32): Combat mechanics feel spongy and clunky, with boss battles particularly criticized for confusing hitboxes and frustrating execution. Dodging often fails despite correct timing, especially against multiple enemies.
- Nudity and Adult Content Censored (weight 0.28): Many players are disappointed by the censorship of nudity and lack of explicit content in a game with dark and sexual themes. Promotional elements like the red latex woman are absent.
- Repetitive Chase Sequences (weight 0.27): Chase sequences occur too frequently and are not scary, instead causing frustration and physical discomfort. They often feel forced and lack interactive elements.
- Falling Through Map Bug (weight 0.27): A critical bug causes players to fall through the map, especially after climbing ladders. This often requires reloading and can lose significant progress, with some players reporting it persists even after multiple reloads.
- Scarce Ammo and Resources (weight 0.21): Ammo and resources are frequently scarce, even on easy difficulties, leading to unbalanced encounters. Inventory management is also cumbersome due to limited space and items taking up slots.
- Confusing Puzzles and Level Design (weight 0.2): Puzzles are often annoying, too easy, or make no sense, with some players spending minutes looking for the way forward. Inventory management and lack of melee weapon switching add frustration.
- Poor Hit Detection and Bugged Executions (weight 0.19): Bullets often phase through enemies, and melee attacks sometimes miss even when enemies are close. Stealth execution prompts frequently fail to appear or trigger, especially later in the game.
- Save System and Progress Loss (weight 0.19): The save system is annoying, with rare checkpoints on hard difficulties leading to repeated large sections. Some players report lost progress due to inconsistent saving, and an autosave contradicts earlier statements.
- Low-Quality Animations (weight 0.18): Animations are stiff, especially takedowns, and facial animations are poor. Corpses look mostly the same, and little happens when cutting them.
- Unbalanced Difficulty and Frustration (weight 0.18): The game is pointlessly difficult on hard modes, with tedious sections and resource imbalance. Many parts are annoying for players with low tolerance, and deaths force repetition.
- Missing HDR and Poor Visuals (weight 0.16): HDR is sorely lacking, with no native support and poor black levels. Default gamma settings are also criticized for looking bad.
- Lack of FOV Options (weight 0.15): Players complain about the lack of a field-of-view (FOV) slider, which causes discomfort on ultrawide monitors and motion sickness. Modding is sometimes required to increase FOV.
- Lack of Accessibility Options (weight 0.12): Players report missing options for disabling camera bobbing, adjusting motion sickness settings, and other accessibility features. Controller acceleration and deceleration also feel awkward.
- Weapon Durability and Breakage (weight 0.12): Weapons degrade quickly and break like cheap toothpicks, making durability tedious. Special melee weapons may break after only a few hits, discouraging their use.
- Lack of Polish and Localization (weight 0.12): Missing Polish and Russian language support is a significant drawback, especially when trophies appear in Polish. Some players also note the absence of voice acting in certain languages.

Gameplay feedback:
- Resident Evil-Inspired Survival Horror (weight 0.38): Many players note the game closely resembles Resident Evil, Biohazard/Village, and Outlast Trials in its survival horror formula. It captures a horror atmosphere reminiscent of Resident Evil, blending familiar genre elements with its own identity.
- Melee and Firearms Combat (weight 0.26): Combat features both melee weapons like machetes and blunt weapons, and firearms with limited ammo. Melee combat includes armour breaking and dodging mechanics, offering varied tactical options.
- Survival Horror Genre (weight 0.26): The game is a survival horror title, often described as a slasher survival horror with horror FPS elements. It combines exploration, combat, and resource management typical of the genre.
- Hellraiser Franchise Lore (weight 0.25): The game is explicitly set in the Hellraiser universe, incorporating Pinhead and Cenobite lore. Fans of the franchise recognize it as a fan-oriented horror experience based on the Hellraiser series.
- Gore and Sexual Content (weight 0.2): The game contains extreme gore, including blood, guts, and gruesome dismemberment, alongside nudity and sexual content. This combination of horror and adult themes is a defining characteristic noted across multiple clusters.
- Scarce Ammo and Weapon Durability (weight 0.2): Firearms have limited ammunition, and weapons degrade quickly with use, forcing players to manage resources carefully. This survival horror staple adds tension and strategic depth to combat.
- Stealth and High Mobility (weight 0.2): Stealth sections and high-mobility gameplay allow players to sneak past enemies or escape when necessary. This adds a layer of tension and alternative approaches to encounters.
- Resident Evil-Style Systems (weight 0.18): Inventory management, crafting, and combat systems are similar to recent Resident Evil titles. This includes a simple crafting system and weapon/inventory mechanics that feel familiar to fans.
- Single-Player Linear FPS (weight 0.17): The game is a single-player, linear first-person shooter with a focus on narrative and horror. Players experience a straightforward campaign without multiplayer components.
- Engaging Story and Lore (weight 0.17): The game features an original storyline with exploration and discoverable lore. Players find the plot engaging and note that it adds depth to the horror experience.
- Puzzle Box and Puzzle Solving (weight 0.15): A puzzle box, known as the Genesis Configuration, is central to the game and used for escape in dire situations. Puzzle solving is a core mechanic woven into progression and survival.
- Monster Chase Sequences (weight 0.07): The game includes sequences where players are chased by monsters and must escape. These tense moments are a recurring element of the horror experience.
- Janky Combat Feel (weight 0.07): Some players report that combat can feel janky or poorly polished. This detracts from the overall experience for those expecting smoother mechanics.
- Merchant NPC Encounters (weight 0.07): Players encounter a merchant NPC, reminiscent of the Resident Evil 4 merchant, providing a familiar element for fans of the series. These encounters offer opportunities to buy and upgrade equipment.
- Demo Save Carryover (weight 0.07): Progress from the demo can be carried over to the full game, allowing players to continue their journey seamlessly. This feature is appreciated by those who tried the demo.

Performance notes:
- Excellent PC Optimization (weight 0.8): Most players report smooth performance on high to ultra settings, often exceeding 60 FPS with no stutters. The game is praised for running well on a wide range of hardware, including older PCs.
- Minor Stutters and Pop-in (weight 0.23): A few players notice occasional stuttering, texture pop-in, or frame drops in specific areas, but these are generally not game-breaking. Traversal stutters are also mentioned due to Unreal Engine 5.
- Smooth Steam Deck Performance (weight 0.18): Several users confirm the game runs well on Steam Deck, maintaining playable frame rates without major drops. Settings may need slight adjustments but overall experience is positive.
- Poor Optimization for Some (weight 0.12): A minority of users report poor optimization, with frequent FPS drops or performance issues. These experiences contrast with the majority positive reports.
- Crashes and Technical Issues (weight 0.1): Some players encounter crashes, often triggered by motion blur, and other technical problems like fast-forward motion. These issues significantly impact gameplay.
- Good Unreal Engine 5 Performance (weight 0.09): Despite being an UE5 title, many find the technical state and optimization commendable. The engine delivers steady frame rates and impressive visuals.
- Impressive Visuals and Lighting (weight 0.09): Players praise the game's graphical fidelity, particularly volumetric lighting and dynamic environments. Visuals are considered beautiful and well-optimized.
- Linux and Xbox Stability (weight 0.06): The game runs flawlessly on Linux and is stable on Xbox and PC from day one. This indicates good cross-platform optimization.
- Shader Compilation Time (weight 0.03): One user notes shader compilation takes about 10 minutes, which could be a minor inconvenience. However, this is a one-time process.
- Lack of Native HDR Support (weight 0.03): A single report mentions the absence of native HDR support, affecting visual quality for some. This is a niche issue but worth noting.
- Low GPU Utilization (weight 0.03): One player observes the game does not fully utilize the GPU, suggesting potential for higher performance. This might indicate a bottleneck elsewhere.

Recommendations:
- Essential for Hellraiser fans (weight 0.78): The overwhelming majority of positive reviews recommend the game specifically to Hellraiser and Clive Barker franchise fans, calling it a must-play for that audience. Many reviewers describe it as a dream come true for followers of the series.
- Strong general recommendation (weight 0.66): A large number of reviews simply recommend the game without qualifiers, often calling it highly recommended or worth buying. The enthusiasm is broad and not limited to franchise fans.
- Great for horror genre fans (weight 0.49): Many reviewers recommend the game to horror enthusiasts in general, including fans of survival horror, psychological horror, and gore-heavy experiences. It is frequently described as a must-play for those who love the genre.
- Comparisons to Resident Evil and Outlast (weight 0.39): Reviewers often compare the game to Resident Evil and Outlast, describing it as a blend of those styles with its own identity. It is recommended for fans of those franchises and similar survival horror titles.
- Worth the price (weight 0.35): Many reviewers feel the game is worth its price, offering good value for a few evenings of entertainment. Some suggest waiting for a sale if you are unsure or not a hardcore fan.
- Mature content warning (weight 0.3): Multiple reviews caution that the game contains heavy gore, nudity, sexual themes, and intense violence, making it unsuitable for children or sensitive players. It is recommended only for mature audiences who can handle such content.
- Not for everyone (weight 0.28): Some reviewers note that the game may not appeal to all players, particularly those who dislike puzzles, intense chase sequences, or explicit content. It is recommended to check the demo or wait for a sale if unsure.
- Unique and bold horror experience (weight 0.27): Reviewers praise the game for its courage to tackle dark, mature themes and for offering a unique alternative to typical horror games. It is described as a strong identity game that stands out from the crowd.
- Praise for story and atmosphere (weight 0.21): Many reviewers highlight the game's story-driven nature, dark atmosphere, and faithfulness to Clive Barker's world. It is recommended for those who enjoy narrative-focused horror games.
- Technical issues and refunds (weight 0.19): A few reviewers mention significant technical problems, such as saving not working or the game being broken, leading some to refund or recommend waiting for updates. These issues negatively impact the experience for some players.
- Demo recommended before buying (weight 0.17): Several reviewers advise trying the demo first to see if the game runs well on your PC and if you can handle the intense content. This is especially recommended for newcomers to the series or those with weaker hardware.
- Game of the Year contender (weight 0.09): A few enthusiastic reviewers predict the game will be Game of the Year or their personal favorite of 2026. This reflects a high level of appreciation from some players.
- Newcomers should watch films first (weight 0.04): Some reviewers suggest that newcomers to the Hellraiser series watch the first two films to understand the story background before playing. This enhances the experience and appreciation of the game's lore.
- Play on easy for story (weight 0.04): A reviewer recommends putting the game on easy mode if you are primarily interested in the story and find the gameplay challenging. This allows players to enjoy the narrative without frustration.
- Standard edition over deluxe (weight 0.04): A reviewer advises buying the standard edition because the deluxe edition's extra items are minor and not worth the additional cost. This helps potential buyers make a cost-effective choice.
- Capcom fans will enjoy (weight 0.04): One reviewer specifically recommends the game to Capcom fans, likely due to similarities with Resident Evil and other Capcom horror titles. This targets a specific audience.
- Not a video game for some (weight 0.04): One reviewer does not recommend it as a video game, suggesting it may not meet traditional gaming expectations. This highlights a divergence in what some players seek.
- DLSS5 for immersion (weight 0.03): One reviewer recommends using DLSS5 to double the immersion, suggesting that the enhanced visuals improve the experience. This is a niche technical tip.
- Concerns about company ethics (weight 0.03): A reviewer expresses reluctance to support companies that make bad choices, indicating a potential ethical concern. This is a minor point but reflects some players' values.

Other player notes:
- Faithful Hellraiser Adaptation (weight 0.66): Many reviewers highlight the game as a faithful adaptation of the Hellraiser franchise, respecting the universe created by Clive Barker. It is noted as the first official Hellraiser video game and captures the essence of the films.
- Comparisons to Resident Evil (weight 0.31): The game is frequently compared to the Resident Evil series, particularly Resident Evil 7 and Village, for its similar survival horror gameplay and atmosphere. Some even say it is on par with or better than Resident Evil 9.
- Mix of Horror Influences (weight 0.24): Reviewers note that the game combines elements from Outlast, Manhunt, Bioshock, and P.T., creating a unique blend of horror experiences. It also shows influences from Silent Hill and Condemned: Criminal Origins.
- Developed by Saber Interactive (weight 0.16): Saber Interactive is noted as the developer, and they have been pleasing players recently. The game's production quality is between indie and AAA.
- Reasonable Price Point (weight 0.15): Many players find the price of the game to be reasonable and pleasant, offering good value for what it provides. The modest price point is often mentioned positively.
- Demo Availability (weight 0.12): A demo was available before release, and many players tried it. This allowed players to experience the game early.
- Based on Beloved Horror IP (weight 0.12): The game is based on a beloved horror IP, specifically one of the best horror films. It is an adaptation that appeals to fans of the original universe.
- Clive Barker's Involvement (weight 0.11): Clive Barker was directly involved with the game, and his influence is evident throughout. Reviewers appreciate his genius in horror and his inspiration for the game.
- Deluxe Edition Available (weight 0.06): A Deluxe Edition is available, featuring items such as skins. This offers additional content for interested players.
- Compared to Clive Barker's Other Works (weight 0.06): The game is compared to other Clive Barker games like Undying and Jericho, as well as his overall style. This highlights its connection to his broader horror legacy.

Emotions:
- Satisfaction (weight 0.13): Players feel satisfied due to the game's faithful adaptation of the Hellraiser universe, strong combat mechanics, and excellent optimization. The mix of survival horror gameplay, gore, and respect for the source material creates a fulfilling experience.
- Excitement (weight 0.11): Excitement stems from the game's faithful Hellraiser adaptation, varied and intense gameplay, and high-quality visuals. The shocking opening and thrilling chase sequences keep players eager to see more.
- Disappointment (weight 0.09): Disappointment arises from weak melee combat, missing content like the red latex woman, and technical issues such as bugs and lack of HDR. The game falls short of expectations set by promotional material and demos.
- Frustration (weight 0.08): Frustration is caused by game-breaking bugs, poor inventory management, and technical problems like shader compilation and crashes. Unbalanced combat and lack of FOV slider further contribute to the frustration.
- Appreciation (weight 0.07): Appreciation comes from the developers' passion and respect for the source material, resulting in stunning visuals and an authentic Hellraiser atmosphere. The game's optimization and attention to detail are also highly valued.
- Enjoyment (weight 0.06): Players enjoy the game's atmosphere, combat, and resource management, finding it fun and tense. The horror elements, including gore and BDSM themes, add to the overall enjoyment.
- Admiration (weight 0.04): Admiration is directed at the game's artistic design, graphics, and voice acting, as well as the developers' ability to capture Clive Barker's vision. The game is seen as a bold and beautiful tribute to the Hellraiser series.
- Enthusiasm (weight 0.03): Enthusiasm is driven by the game's violent horror gameplay, uncensored content, and faithfulness to the Hellraiser IP. Fans appreciate the lack of censorship and the engaging mix of combat, stealth, and atmosphere.
- Love (weight 0.03): Love for the game stems from its faithful adaptation of a beloved film series, with varied gameplay, strong storytelling, and explicit content that resonates with fans. The art direction and atmosphere are particularly cherished.
- Amusement (weight 0.02): Amusement is derived from humorous situations, such as the unexpected shift to a sex club and the search for a dildo. Quirky gameplay moments and ridiculous character decisions also provide comedic relief.
- Disgust (weight 0.02): Disgust is triggered by extreme body horror, heavy gore, and explicit sexual content that some find disturbing. The visceral nature of the game, while faithful to the source, can cause physical discomfort.
- Annoyance (weight 0.01): Annoyance comes from repetitive chase sequences, janky combat, and trivial achievements popping up frequently. The Chatterer monster's persistence and maze puzzles also contribute to irritation.
- Awe (weight 0.01): Awe is inspired by the game's spectacular hellish visuals, unique uncensored horror experience, and stunning audio design. Moments like the Leviathan reveal leave a strong impression.
- Impressed (weight 0.01): Players are impressed by the game's stunning visuals, extreme gore, and stable performance on PC. The combat abilities and cinematic quality stand out, especially when facing groups of enemies.
- Fear (weight 0.01): Fear is induced by terrifying enemies, claustrophobic atmosphere, and intense chase sequences. The game's horror setting and relentless pursuit by creatures like Chatterer create a genuinely scary experience.
- Discomfort (weight 0.01): Discomfort arises from the game's deliberate unpleasantness, extreme nudity, and gore, which can make streaming difficult. Those not fond of the genre may find the content sickening.
- Happiness (weight 0.01): Happiness results from a satisfying purchase, the game's respectful treatment of Clive Barker's work, and smooth performance on Steam Deck. The overall outcome of the game brings joy.
- Amazement (weight 0.01): Amazement is felt due to the game's huge impact after just one hour, with great atmosphere and characters. The quality of this film adaptation surpasses expectations and even the movies.
- Anticipation (weight 0.01): Anticipation is high, with players pre-ordering the deluxe edition and eager to progress further. The game is seen as a breath of fresh air compared to other horror titles, and players want to see the ending.
- Gratitude (weight 0.01): Gratitude is expressed towards the developers for their passion and hard work, resulting in a well-optimized game that fulfills a long-held desire for a Hellraiser universe. The smooth performance and lack of Unreal 5 are appreciated.}