Info about Bombing!!: A Graffiti Sandbox:

Official game description:
_**Bombing!!**_ is a **lo-fi graffiti sandbox simulation where every inch of the environment can be used as a canvas** for your wildest creations. Armed with your trusty backpack, a handful of paint cans and a selection of tools, take to the streets and fill them with your creations!  
Features
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*   🏙️ Several atmospheric levels, from rooftops to subways, for you to explore!  
*   🔨 Vandalize every surface with your creations!  
*   🎹 Licensed tunes by awesome independent artists to get the inspiration flowing!  
*   🎨 A wide colour palette of paints, caps and paint pens to help push your imagination to its limits!  
*   👩🏿‍🎨 Chunky, crunchy art!  
*   🔦 Other tools to help you in your miscreant endeavors!  
*   And much more!

Release date: May 18, 2021

Categories: Graffiti Gameplay, Sandbox Creation, Customization, Relaxing Gameplay, Creative Gameplay, Art Creation, Casual Game


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $30.00
  - Reasoning: The evidence indicates that users generally find the game worth the price, suggesting a fair price range. The positive sentiment around the game's value and enjoyment supports a price range that is considered reasonable by the community. However, one review mentions that the game is not worth 'five sixty,' which is an outlier compared to the other positive reviews.
- Playtime Metrics:
  - Game completion: 0.1h
  - Story completion: 0.1h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided indicates that the game can be completed very quickly, with one user mentioning that all achievements can be unlocked in 4 minutes. Additionally, another user spent 4 minutes trying to figure out how to paint, suggesting that the game mechanics can be learned quickly. These points suggest that the game completion and story completion times are very short. There is no strong evidence provided for session length or endgame playtime.
- Time-to-fun: No data
- Player Archetypes:
  - Chill Creator (buy)
    - Motivation: Creative expression and relaxation.
    - Playstyle: Casual and creative, focusing on drawing and painting.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: creative; casual gamer
    - Reference games: N/A
  - Nostalgic Artist (buy)
    - Motivation: Artistic expression and nostalgia.
    - Playstyle: Artistic and nostalgic, focusing on creative drawing and painting.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: artist; nostalgic gamer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Relaxing and calming gameplay (weight 0.55): The game offers a relaxing and calming experience, making it a good way to kill time and unwind.
- Fun and intuitive graffiti sandbox (weight 0.51): Players appreciate the freedom and simplicity of the graffiti sandbox, finding it intuitive and enjoyable to create graffiti anywhere.
- Everything is paintable (weight 0.33): The game allows players to paint on almost any surface, providing extensive creative freedom.
- Pleasant and engaging drawing mechanics (weight 0.29): The drawing mechanics are pleasant and make users want to draw more, enhancing the overall experience.
- Best non-VR graffiti simulator (weight 0.29): The game is praised as the best non-VR graffiti simulator available on Steam, providing a good graffiti bombing experience.
- Great soundtrack (weight 0.26): The game features a great soundtrack that enhances the overall experience.
- Convenient and intuitive controls (weight 0.16): The controls are convenient and intuitive, making the game easy to play.
- Atmospheric and immersive gameplay (weight 0.16): The gameplay is atmospheric and immersive, drawing players into the experience.
- Expansive color palette (weight 0.15): The game offers an expansive color palette, allowing for creative use of colors.
- Boombox feature (weight 0.14): The game includes a boombox feature that players can move around, adding to the fun.

Common complaints:
- Lack of optimization and options (weight 0.43): The game lacks optimization and has limited options, affecting performance and user experience. There are also issues with saves and achievements.
- Graffiti mechanics problems (weight 0.4): Difficulty in creating graffiti due to pixelation and lack of fluidity in drawing mechanics. The lowest line width is too broad, complicating detailed work.
- Spray can issues (weight 0.35): Players report problems with spray cans, including texture issues and running out quickly. These issues affect the overall graffiti experience.
- Limited color options (weight 0.34): The game offers a limited palette and color variations, restricting creative freedom. Players also cannot change the default palette.
- Small and limited maps (weight 0.32): Maps are small and become boring over time. There is no option to create custom maps, limiting replayability.
- Limited movement options (weight 0.27): Players cannot jump or run, and movement is generally limited. Slow motion when climbing stairs adds to the frustration.
- No eraser tool (weight 0.22): Players are frustrated by the inability to erase mistakes, which hinders the creative process. There is also no undo action.
- Lack of variety in tools (weight 0.22): There is a lack of variety in markers and drawing tools, limiting the creative options available to players. Markers are also reported to be of poor quality.
- Inconsistent pixel resolution (weight 0.21): Pixel sizes are inconsistent, sometimes larger or rectangular, affecting the quality of graffiti. Visible UV seams also detract from the visual experience.
- Camera and control issues (weight 0.21): Awkward camera controls and a fish-eye effect that can make players dizzy. The menu is also too simple and lacks necessary controls.
- Lighting and atmosphere issues (weight 0.2): Dark and dull lighting on maps, with a lack of bright areas and overall atmosphere. This affects the visual appeal of the game.
- Audio and music problems (weight 0.19): Repetitive songs and no volume control for music. There is also no option to turn off music, which can be frustrating for players.
- Lack of online mode (weight 0.14): There is no online mode, limiting the social and competitive aspects of the game. Players also report a lack of other non-VR graffiti games.
- Surface and painting issues (weight 0.14): Surfaces paint crookedly and there is a skinning cap on some surfaces. This affects the overall quality of the graffiti.
- Lack of chrome and normal variants (weight 0.13): There is no chrome and no normal variants of neon purple and pink, limiting the color options available to players.
- Developer has moved on (weight 0.07): The developer has moved on from the game, which may affect future updates and support.
- Political content in loading screens (weight 0.06): Some players have noted political content in loading screens, which may not be relevant to the gameplay experience.

Gameplay feedback:
- Drawing and graffiti mechanics (weight 0.97): The game heavily focuses on drawing and graffiti mechanics, including pixel art and various drawing tools. Players appreciate the different tools like spray cans, markers, and rollers for creating graffiti in urban environments.
- Variety of tools and colors (weight 0.71): Players enjoy the variety of tools and colors available for creating graffiti. This includes different spray attachments, caps for spray cans, and a range of brush sizes and transparencies.
- Map and surface variety (weight 0.48): The game offers multiple maps and a variety of surfaces to paint on, providing players with different environments to create their art. However, some players feel limited by the set amount of surfaces and levels.
- Additional features and suggestions (weight 0.35): Players have suggested various additional features such as a multiplayer mode, playing music from PC, and a save progress feature. Some players also noted the lack of an undo button and limited color palette.
- Accessibility and technical features (weight 0.29): The game includes features like color accessibility and low resolution, catering to different player preferences. The pixel-based game design and non-VR first-person painting sandbox are also notable aspects.
- Creative freedom and limitations (weight 0.22): While the game encourages open-ended creativity and allows players to paint on almost any surface, some players feel constrained by the limited canvas space and movement options.

Performance notes:
- Game freezing and crashes (weight 0.18): The game frequently freezes and requires multiple PC reboots to function properly, indicating stability issues.
- Poor performance optimization (weight 0.17): The game does not load the CPU and GPU properly and lacks optimization, leading to inefficient use of hardware resources.
- Graphical inconsistencies (weight 0.16): There are issues with inconsistent pixel resolution and visible UV seams, affecting the visual quality of the game.
- Engine-related issues (weight 0.1): There are problems associated with the Unity engine, which may be causing various performance and graphical issues.

Recommendations:
- Artistic players recommended (weight 0.23): The game is highly recommended for players with artistic inclinations or creative types.
- General recommendation for the game (weight 0.17): The game is recommended in general, with a mention of it being especially good for the price.
- Recommended for parents and kids (weight 0.16): The game is recommended for parents and is considered suitable for children to play.
- Recommended for relaxation (weight 0.09): The game is recommended for relaxation and virtual bombing, offering a stress-relieving experience.

Other player notes:
No miscpoints

Emotions:
- Enjoyment (weight 0.16): Players appreciate the game's soundtrack and the overall immersive gameplay experience. The creative freedom and variety of colors and caps contribute to a relaxing and fun experience.
- Disappointment (weight 0.08): Players feel let down by the dark and dull lighting on maps and the game's limitations. Issues with pixel sizes, color variety, and unmet expectations contribute to this sentiment.
- Satisfaction (weight 0.06): Players feel satisfied once they understand the game mechanics and find the game worth the money. The enjoyable features and overall good experience contribute to this feeling.
- Frustration (weight 0.06): Difficulty in painting details due to broad line width and limitations in movement and design size cause frustration. Additionally, game lags and various gameplay issues add to this sentiment.
- Excited (weight 0.06): Players are excited by the game's simple and fluid mechanics, which make them want to draw. The game is highly recommended for anyone who likes drawing.
- Hopeful (weight 0.06): Players hope for future improvements and additional features. Specifically, they hope for the ability to add their own music to the boombox and anticipate updates.
- Relaxation (weight 0.04): The gameplay experience is noted for being relaxing.
- Relaxed (weight 0.04): Players find the game helps them relax and describes it as very chill.
- Happy (weight 0.04): The game's fun and relaxing nature, combined with music that helps get players in the mood for creating, contributes to this happiness.
- Disappointed (weight 0.02): Problems with the Unity engine causing the game to freeze lead to disappointment.
- Joy (weight 0.02): Players experience joy from the great time they have painting in the game.}