Info about Knights College:

Official game description:
**Update 2022/09/10**  
・Korean, French and Vietnamese have been added.  
**Announcement**  
・Gameplay streaming of Knights College is allowed up to chapter 3.  
　And, it is prohibited to stream after chapter 4.  
・This is a story-driven visual novel. Please be careful not to spoil your review or impression.  
・This game runs on Windows 10 (64bit).  
**
Story
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**  
One day, Argo, a young man living a leisurely life in a fishing village in the countryside, receives a letter of recommendation from the Knights College of his dreams. Not knowing why he was recommended, he enrolls and spends his days with his fellow knight candidates.  
**
Card
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**  
In KnightsCollege, all conversations and movements are done through card-based selection. Each time you get a new card, it unlocks a conversation, opens up a different route, or increases your likability with the character.  
**
Life at the Knights College
---------------------------
**  
Lectures : Argo will learn many things from the instructor.  
Training : Argo trains swords and guns.  
Bath : At the end of the day, you can take a bath with your favorite character.  
Events : Various events are waiting for the knight cadets, such as room exchange and out-of-college activities.

Release date: Jan 15, 2021

Categories: Visual Novel, Card-based Gameplay, Multiple Endings, Slice-of-Life, Furry Themes, Romance, Replayability


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: The community consistently criticizes the game's short length and limited content, stating that the full price feels too high. Many reviews explicitly recommend waiting for a sale, implying the fair base price should be significantly lower than the current asking price. The consensus points to a budget-friendly range typical for short visual novels, where the content justifies a lower entry cost.
- Playtime Metrics:
  - Game completion: 8.0h
  - Story completion: 8.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: Multiple reviews report total completion times ranging from 6 to 10 hours, with several citing 7-9 hours for full completion including all achievements. The most common estimates center around 8 hours, so I set both gameCompletion and storyCompletion to 8 hours. No distinct session length or endgame time was reported.
- Time-to-fun:
  - Summary: The game opens corny and plain with janky pacing and repetitive music, but it picks up later and becomes addictive with strong replayability.
  - Stance: Clicks after
  - Anchor: The story picks up and becomes engaging
  - Time to anchor: N/A
  - Friction: Corny start; Janky story progression and pacing; Repetitive music; Plain, routine story
  - Unlock drivers: Story picks up later; Strong addictive aftereffect; Replayability opens new branches and hidden paths
  - Conditions: Treat it as a porn game, not a VN; Multiple playthroughs for progression
- Player Archetypes:
  - Furry Art Enthusiast (buy)
    - Motivation: To enjoy the furry art and romantic interactions with the characters.
    - Playstyle: Plays for the romance and art, may use the R18 patch, makes choices based on character preference.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: furry fan; furry
    - Reference games: N/A
  - Visual Novel Newcomer (buy)
    - Motivation: To experience a story and characters in a new genre.
    - Playstyle: Plays through casually, making choices based on personal preference, enjoying the story.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: first-time visual novel player; newbie
    - Reference games: N/A
  - Critical Veteran (sale)
    - Motivation: To evaluate the game's narrative and mechanics, seeking a polished experience.
    - Playstyle: Analyzes choices, compares to other games, may replay to see flaws, focuses on plot and pacing.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Cyberpunk 2077
  - Lore Completionist (buy)
    - Motivation: To uncover all secrets, true endings, and understand the meta-narrative.
    - Playstyle: Replays to get all endings, seeks true end, pays attention to lore and mechanics.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Charming and diverse characters (weight 0.54): Players consistently praise the characters as charming, lovable, and well-developed, with distinct personalities that grow on them. This is a recurring theme across multiple clusters, indicating strong character appeal.
- Well-crafted and engaging story (weight 0.29): The story is frequently described as well-written, engaging, and flowing smoothly, with a nice progression that keeps players invested. This positive reception underscores the narrative's strength.
- Appealing art and character designs (weight 0.28): The art style and character designs are widely praised as attractive and appealing, with excellent CG art and character art. This visual quality enhances the overall experience and is a key positive point.
- Interesting and enjoyable gameplay (weight 0.19): The gameplay is found to be interesting and enjoyable, with a dynamic that keeps players engaged. The card-based choice system adds interactivity and is considered a cute and fun mechanic.
- Outstanding character development (weight 0.16): Character development is highlighted as outstanding, with characters feeling alive and well-developed, including secondary ones. This depth adds to the narrative's richness and player engagement.
- Enjoyable and recommendable (weight 0.16): Players find the game enjoyable and worth recommending, with many expressing a desire for more content. This positive reception indicates high satisfaction and replay value.
- Theo is a beloved character (weight 0.16): The character Theo stands out as particularly well-written, charming, and having a rich storyline, making him a favorite among players. This specific praise indicates a standout character that resonates with the audience.
- Emotional and heartfelt ending (weight 0.13): The story's ending is described as emotionally moving and impactful, with a heartfelt drama that resonates with players. This emotional payoff is a significant highlight for many reviewers.
- Beautiful and fitting music (weight 0.1): The music is praised as wonderful and fitting the scenes well, enhancing the overall atmosphere. This auditory element contributes positively to the game's experience.
- Well-executed visual novel (weight 0.1): The game is recognized as a well-executed visual novel, with mechanics elegantly interwoven into the game world. This integration is seen as a nice personal spin that enhances the experience.
- Logical branching and replayability (weight 0.1): The game logically explains the protagonist's different actions and story branches, providing in-world justification for replaying choices. This design encourages exploration of multiple storylines and endings.
- Appeals to furry fans (weight 0.09): The game is particularly enjoyable for furries, with some calling it a must-have for furry fans. This niche appeal is a strong point for the target audience.
- Relatable daily-life story (weight 0.09): The story has a daily-life feel that is relatable and relatively short, making it accessible and easy to connect with. This simplicity is appreciated by some players.

Common complaints:
- Story is too short (weight 0.28): Reviews frequently describe the story as disappointingly short and average, with insufficient depth and a lack of meaningful progression. The narrative ends before the characters finish their first year, leaving the plot feeling incomplete.
- Price is too high (weight 0.28): Many players feel the game is overpriced for its length and content, stating it is not worth the full price and is only recommended with a discount. The cost is considered high relative to the short playtime and limited content.
- Character development is lacking (weight 0.24): Multiple reviews criticize the shallow or incomplete character development, noting that characters are not well-developed and some arcs are left unresolved. The large cast dilutes the text volume, preventing individual characters from being fully fleshed out.
- Gameplay is too short (weight 0.21): A significant number of reviews state that the game's playtime is too short, with some estimating it can be completed in four to six hours. This brevity makes the story feel compact and insufficient.
- Endings lack romance (weight 0.13): All endings are friends-with-benefits rather than romantic, and the protagonist does not love anyone, making intimate scenes feel forced and abrupt. This is a major disappointment for players expecting romance.
- Choices are limited (weight 0.13): The game offers very few choices, and the card mechanic is just a fancy way of presenting options where choices don't matter. This limits player agency and replayability.
- R18 patch is troublesome (weight 0.08): Users report that downloading the R18 patch is very troublesome and fails multiple times, and it must be re-downloaded after every game update. This creates a frustrating experience for players seeking the adult content.
- No autosave feature (weight 0.08): The game lacks an autosave function, which is a notable inconvenience for players. This absence forces manual saving and can lead to lost progress.
- Translation has errors (weight 0.08): The Simplified Chinese translation contains typos and some parts are not translated, indicating a lack of care in localization. This detracts from the experience for Chinese-speaking players.
- Story pacing is poor (weight 0.08): The story is described as badly paced and janky, which negatively impacts the narrative flow. This pacing issue contributes to the overall dissatisfaction with the story.
- No character routes (weight 0.08): The characters do not have their own routes, which prevents deeper individual storylines and character development. This is a significant structural flaw for a visual novel.
- Celio plot is anticlimactic (weight 0.07): Celio's professor plot is anticlimactic, as his hidden tattoo is only explained by guilt over ending his novel's characters. This resolution is underwhelming and fails to deliver a satisfying narrative payoff.
- Ending is sequel-bait (weight 0.07): The game's ending is sequel-bait, with epilogues that set up a potential continuation rather than providing closure. This leaves the story feeling incomplete and unsatisfying.
- Animation stutters in scenes (weight 0.07): The animated extra scenes stutter and skip frames, and the animation during R-18 scenes is buggy with stuttering and frame jumps. This technical issue detracts from the visual experience.
- Art and story are average (weight 0.07): The art and story are considered average compared to other furry games, with the story being mediocre for a furry visual novel. This makes the game less competitive within its genre.

Gameplay feedback:
- Visual novel with card choices (weight 0.7): The game is consistently described as a visual novel that uses a card-based system for presenting dialogue choices, rather than traditional menus. This mechanic is tied to the protagonist's abilities and is a core part of the gameplay.
- Requires multiple playthroughs (weight 0.31): The game is designed for multiple playthroughs, with a second playthrough integrated into the story and a true ending that requires completing all routes. This adds significant replay value.
- Furry BL visual novel (weight 0.31): The game is a furry visual novel with gay themes, featuring muscular anthropomorphic characters. It includes adult content and romance, with a focus on male relationships.
- Branching story with multiple endings (weight 0.28): The game features branching story paths and multiple endings, including epilogues, which encourage replayability. Players can explore different routes and outcomes based on their choices.
- Slice-of-life school story (weight 0.2): The narrative is a slice-of-life story set in a medieval fantasy world with a daily campus life at a knight academy. It focuses on character interactions and daily activities rather than complex combat.
- Chapter-based structure (weight 0.17): The game is structured into chapters, each focusing on a different character and ending with optional lewd scenes. This structure helps organize the branching narrative.
- Adult content and romance (weight 0.16): The game includes adult content, with scenes of baths and sex at chapter ends, and has NSFW and SFW versions. Romance is a key element, though some reviews note a lack of deep romance.
- Replay features and skip options (weight 0.12): The game offers replay features such as skip unread text, jump-to-choice, and jump-to-option, making multiple playthroughs more convenient. These tools are essential for exploring all branches.
- Unique EP ability system (weight 0.11): The protagonist's EP ability is a central mechanic, functioning like save/load or time-rewind, and is tied to the card system. This adds a unique twist to the visual novel format.
- Linear narrative in parts (weight 0.09): Some reviews note that the plot is linear in certain sections, with a single-line narrative structure. This contrasts with the branching elements, suggesting a mix of linear and non-linear storytelling.
- World-building and lore (weight 0.09): The game features detailed world-building, including political and cultural elements, with a complete world view. It includes elements like dragons, multiple countries, and a unique EP system.
- No complex combat or stats (weight 0.09): The game lacks complex stats, combat systems, or skill trees, focusing instead on narrative and choices. This makes it easy and simple to play.
- Affection system present (weight 0.07): The game includes an affection system that tracks relationships with characters, influencing story outcomes. This adds a layer of relationship management to the visual novel.
- Short playtime (weight 0.07): The game is relatively short, with an estimated playtime of 6-10 hours. This makes it accessible but may limit depth for some players.
- Themes of power dynamics (weight 0.06): The game explores themes of 'boys being boys' and social power dynamics, with the protagonist often in a dominant role. This is a notable aspect of the story.
- Gallery and collection features (weight 0.06): The game includes a gallery feature for viewing unlocked scenes and a card collection system, enhancing replayability and completionism.
- Isekai reincarnation story (weight 0.04): The game is an isekai reincarnation story, adding a fantasy element to the narrative. This is a common trope in visual novels and anime.
- Full release, not episodic (weight 0.03): The game is released in full rather than in episodic updates, providing a complete experience from the start. This is appreciated by players who prefer complete games.
- Similar to Undertale (weight 0.03): One review compares the gameplay dynamic to Undertale, suggesting a unique approach to choices and consequences. This may appeal to fans of that game.
- No side quests (weight 0.03): The game has no side quests, focusing entirely on the main story. This keeps the experience streamlined but may reduce exploration.

Performance notes:
- Performance issues on older computers (weight 0.04): Players report that the game runs poorly on older hardware, likely causing frame rate drops or stuttering. This can significantly impact the overall experience for users with less powerful systems.
- Game contains several bugs (weight 0.04): Multiple bugs have been identified by players, which may include glitches, crashes, or other technical problems. These issues can disrupt gameplay and reduce player satisfaction.

Recommendations:
- Worth buying on sale (weight 0.4): Several reviews advise purchasing the game during a sale, noting it is better value at a discount. Some mention it is not recommended at full price, especially for non-furry fans.
- Recommended to try (weight 0.26): Many reviewers encourage players to give the game and story a try, personally recommending it. The game is described as worth a try and highly recommended, with some saying buying it will not be regretted.
- Must-play for furry fans (weight 0.24): Multiple reviews strongly recommend the game to furry enthusiasts, calling it a must-play and worth the price for this audience. The game is also recommended for those who love kemono/furry content and for community members.
- Install adult patch later (weight 0.16): Several reviews recommend playing the first playthrough without the R18 patch to better understand the story and characters. The patch can be applied later, and some suggest toggling it in settings.
- Not for story enthusiasts (weight 0.15): Some reviews indicate the game is not recommended for those who enjoy deep stories, lore, or story consistency. It is also not recommended for players seeking action or mechanical depth.
- Recommended for newcomers (weight 0.12): The game is recommended for players new to visual novels or the genre, serving as a good starter. It is also suggested for curious newcomers and those who haven't played this type of game.
- Worth for art and OST (weight 0.11): The game is praised for its CG artwork and OST tracks, with some saying it is worth playing just for the art. The character art is also a highlight for many.
- Recommended for BL/LGBT content (weight 0.09): The game is recommended for those who accept anthropomorphic animal and LGBT content, including BL elements. However, those uncomfortable with BL should be cautious even with the clean version.
- Not for pure love fans (weight 0.09): Some reviews note the game is not recommended for players who prefer one-on-one pure love stories or sweet romantic endings. It may be worth considering for CP fans but with careful thought.
- Not for hardcore VN fans (weight 0.08): The game is not recommended for hardcore visual novel fans who need mind-bending plots or long, choice-heavy narratives. It is more suited for those who enjoy short stories and light reading.
- Not for action seekers (weight 0.06): The game is not recommended for players looking for action or mechanical depth, as it lacks such elements. It is more suited for those interested in visual novels and relationship-focused narratives.
- Recommended for veterans (weight 0.06): The game is recommended for veterans of the genre, suggesting it appeals to experienced visual novel players. It is also recommended for those familiar with this type of content.
- Cautious purchase for limited finances (weight 0.06): Some reviews advise cautious purchase for those with limited finances, suggesting the game may not be worth the full price. It is recommended to wait for a sale or consider value for money.
- Not for those disliking muscular art (weight 0.06): The game is not recommended for players who do not like muscular art styles, as this is a prominent feature. It is also not recommended for those seeking armor elements or female kemono characters.
- Play in Japanese if possible (weight 0.03): One reviewer strongly recommends playing the game in Japanese if the player's Japanese is good enough, implying the original language may offer a better experience.
- Check developer's other games (weight 0.03): A reviewer recommends checking out the developer's other game, Lagoon Lounge, suggesting a positive impression of the developer's work. This may be useful for fans of the creator.
- Recommended for solo or group play (weight 0.03): The game is highly recommended for solo play or a group setting, indicating it can be enjoyed in different contexts. This suggests versatility in how the game can be experienced.
- Not recommended for story consistency (weight 0.03): Some reviews note the game is not recommended for players who care about story consistency, implying potential issues with the narrative. This is a specific concern for story-focused players.
- Recommended for orc fans (weight 0.03): The game is recommended for people interested in orcs, suggesting it features orc characters or themes. This is a niche recommendation for a specific audience.
- Not recommended for action seekers (weight 0.03): The game is not recommended for players looking for action or mechanical depth, as it lacks such elements. It is more suited for those interested in visual novels and relationship-focused narratives.

Other player notes:
- R18 patch availability (weight 0.4): Multiple reviews mention an R18 or adult patch that adds animated scenes, available on the official website. Some note it is difficult to download or not mentioned in-game.
- Sequel anticipated or planned (weight 0.35): Reviews indicate a sequel is planned or hoped for, with the ending leaving room for continuation. Some reviewers express excitement for the next installment.
- High price for length (weight 0.22): Several reviews criticize the game's price as high relative to its short playtime, with some stating the length does not justify the cost.
- Visual novel genre (weight 0.21): The game is identified as a visual novel, often with a school setting and gay theme, and is compared to other visual novels and furry games.
- Chinese localization issues (weight 0.19): Feedback mentions official Chinese localization, but also notes translation issues and lack of Simplified Chinese in some versions, while Traditional Chinese is available.
- Short completion time (weight 0.14): Reviews report varying completion times, from about 4 to 10 hours, with some noting it can be fully completed in a short session.
- Developer and franchise (weight 0.07): The developer is identified as Lagoon, and the game is associated with the Lagoon Lounge series, which may be relevant for fans.
- Open ending lacking closure (weight 0.07): Some reviews note that the story lacks real closure and the ending is too open, which may frustrate players seeking resolution.
- Merchandise available (weight 0.06): Official merchandise for the game exists, which could be of interest to dedicated fans.
- Multi-playthrough system (weight 0.06): The game features a multi-playthrough system, and it is compared to another game in that regard.
- Chapter structure (weight 0.06): The game is structured in six chapters, which may affect pacing and narrative flow.

Emotions:
- Disappointment (weight 0.16): The primary cause of disappointment is the game's short length and insufficient content relative to its price, with many reviewers finishing it in under a day. The story is criticized for being shallow, poorly paced, and lacking in character development, particularly for side characters like Oscar, Grant, and Paul. Additionally, the lack of romantic depth, unresolved plot threads, and anticlimactic twists, such as the Celio professor storyline, contributed to a sense of unmet expectations.
- Enjoyment (weight 0.09): Reviewers enjoyed the game for its fun and engaging story, diverse and cute characters, and the rewarding card-based progression system. The unique atmosphere, appealing art style, and good soundtrack also contributed to a pleasant and immersive experience. Many found the daily-life setting relatable and the overall content satisfying, making it a fun play for furry fans.
- Satisfaction (weight 0.08): Satisfaction stemmed from the game meeting or exceeding expectations, with a well-executed story, appealing art, and a satisfying ending. Reviewers appreciated the game's respect for the player's time, the stress-free UI, and the good balance of NSFW content to gameplay. The overall quality, including character portrayal and CG art, made the experience worth the price.
- Frustration (weight 0.07): Frustration arose from technical issues such as R18 patch download failures, save file loading problems, and performance bugs like unnatural frame jumps. Gameplay and design choices, including a linear story with no alternative endings, a confusing card system, and the inability to romance certain characters like Celio, also frustrated players. Additionally, the lack of Chinese localization and the high price for short playtime added to the dissatisfaction.
- Excitement (weight 0.05): Excitement was driven by the innovative card mechanic that encourages collecting all cards, and the anticipation for the sequel, which many reviewers eagerly await. The vivid and detailed adult scenes with live2D-like animation, along with the variety of dateable characters, heightened the excitement. The climactic ending and the potential for future content, such as the Traditional Chinese update, also contributed to this emotion.
- Sadness (weight 0.05): Sadness was primarily triggered by emotionally impactful death scenes, particularly those of Theo and Leo, which made many reviewers cry. The story's depiction of loss resonated with personal experiences, and the ending, especially the normal ending, evoked tears. The realization that Oscar will not have a storyline in the sequel due to a popularity vote also added to the sadness.
- Love (weight 0.04): Love for the game was expressed through strong attachment to characters like Julius, Diedrich, and Paul, who were well-written and relatable. Reviewers fell in love with the story, music, and overall experience, often describing the game as wonderful and the characters as excellent. The emotional connection to the characters and the game's sincere, relaxed narrative fostered a deep sense of affection.
- Admiration (weight 0.04): Admiration was directed at the game's masterful storytelling, deep character development, and excellent world-building. Reviewers praised the author's writing skill in handling character psychology and emotions, and the game's ability to logically explain the protagonist's actions. The beautiful art and soundtrack, along with the game's overall polish, led to it being described as a masterpiece.
- Appreciation (weight 0.04): Appreciation was expressed for the game's well-crafted narrative, beautiful art, and excellent music, which together created a deeply moving experience. Reviewers valued the thoughtful writing, character development, and the convenient repeat playthrough system. The game's themes of love and acceptance, along with its polished script, were particularly appreciated.
- Affection (weight 0.03): Affection was felt for specific characters like Theo, Oscar, and Paul, who were described as lovable and attractive. The great art and character design enhanced this emotional connection, with reviewers expressing strong attachment to these characters. The game's ability to evoke such feelings made it a memorable and cherished experience.
- Amusement (weight 0.03): Amusement was derived from humorous elements such as the typo in the English credits, funny character antics, and witty commentary on the game's themes. Reviewers found the characters' humor and bath conversations entertaining, and the adult scenes were described as very erotic in a playful way. The humorous warning about the R-18 patch also added to the lightheartedness.
- Desire (weight 0.02): Desire was fueled by a hunger for more content, with reviewers wishing for a sequel and more romantic scenes. The setting was so compelling that it felt like it begged for further exploration, and there were specific hopes for more of characters like Oscar. Some also wished for the soundtrack to be sold separately, indicating a strong desire for more of the game's world.
- Anticipation (weight 0.02): Anticipation was high for the second installment, with many reviewers eagerly looking forward to the sequel and its potential to expand the story. The fact that the sequel is finished and only needs translation heightened expectations. Reviewers also anticipated a possible four-part series, showing great excitement for the game's future.
- Joy (weight 0.02): Joy was experienced through the likable characters, the heartwarming ending where characters come together, and the overall fun and adorable nature of the game. Reviewers described it as the best and incredibly fun, especially when played with friends. The cute art style and immersive world-building also contributed to a joyful experience.
- Surprise (weight 0.01): Surprise was expressed at how much the reviewer enjoyed the story despite initial low expectations. The game exceeded expectations, with emotionally impactful moments and a clever integration of the second playthrough into the narrative. A single chapter was enough to change the reviewer's interest in a character, highlighting the game's ability to surprise.
- Confusion (weight 0.01): Confusion arose from the game's unclear genre, as some reviewers were unsure if it was a dating simulator or visual novel, and from the absence of expected sexual content. The abruptness of R18 content and the price increase over the years also caused confusion. Additionally, a character's muscular body despite claiming to barely exercise was a point of confusion.
- Happiness (weight 0.01): Happiness was derived from the game's suitability for furry fans, the cute characters, and the satisfying true ending. Reviewers felt happy playing the game, with characters like Hermann being particularly cute. The overall positive and heartwarming experience contributed to a sense of joy.
- Shock (weight 0.01): Shock was triggered by the plot twist involving a character's death and the time-rewind mechanic, which was unexpected and impactful. Theo's redemption arc and the ending, which almost caused a heart attack, also contributed to the shock. The first playthrough experience, particularly with Theo, was emotionally intense.
- Regret (weight 0.01): Regret was felt over the lack of further development for characters like Gran, Senpai, and Instructor, and the short length of Paul's story. Some reviewers regretted purchasing the game at full price, given its length. The game's high cost relative to its content was a common source of regret.
- Fondness (weight 0.01): Fondness was expressed for characters like Dietrich, who was likable and well-received, and for the sweet R18 story with the instructor. The characters were described as loveable and growing on the player over time, creating a warm and affectionate feeling towards the game.}