Players expressed disappointment due to the game feeling unfinished and unpolished, particularly regarding clunky combat, stiff controls, and bad graphics. There was also significant dissatisfaction with limited customization options for mechs and controls, as well as a flawed heat management system, leading to the game falling short of expectations.
Frustration stemmed from poor game balance, especially concerning the restrictive heat management system and challenging enemy mechanics. Players also encountered issues with janky controls, awkward camera perspectives, and quality-of-life problems like slow progression and repetitive combat, making the gameplay feel like a slog.
Satisfaction was derived from the game's charming indie nature, engaging worldbuilding, and sympathetic protagonist. Players appreciated the impressive mech designs, solid gameplay, and the overall quality of the art style, soundtrack, and voice acting, especially for a first-time studio.
Players found enjoyment in the overall game experience, particularly the fun, chunky combat and weighty mech movement. The blend of mech and base management gameplay, including homestead upgrades and crafting systems, along with the comfortable combat rhythm and narrative elements, contributed to a positive vibe.
Excitement was generated by the promising customization options, thrilling combat, and the potential for extended playtime. Players looked forward to diving deeper into the story and continuing to explore the robot action and special abilities within the game.
Verdict
Mixed
Summary
Positive 55% · Negative 45%. Score: 45 / 100
Positives:
The game is widely considered fun, enjoyable, and a blast to play. Many players found it easy to get into and felt it was a worthwhile purchase, indicating a strong positive general reception.
Players highly praise the mech combat for being fun, weighty, and having a fantastic feeling. The mech designs are consistently highlighted as impressive, sleek, and having a unique 'desert punk' or 'rickety steel horses' aesthetic, significantly contributing to the game's appeal.
The art direction is stellar, stylized, crisp, and vibrant, contributing to a visually appealing game. The impressive mech designs and overall aesthetic are frequently mentioned as key attractions.
The game features cool and interesting worldbuilding that effectively explains its setting. The lore is well-thought-out and engaging, with some players specifically praising the depth found in companion dialogues and journal entries.
The soundtrack is highlighted as a standout feature, effectively setting the mood. Additionally, the English voice acting is noted for its quality, further immersing players in the game's world.
Negatives:
Players frequently describe the core gameplay, especially combat, as clunky, janky, and lacking satisfaction. The overall experience feels unpolished and unfinished, reminiscent of older generation games, indicating a need for significant tuning and refinement.
A significant number of players are disappointed by the lack of customization, particularly for mechs (beyond weapons) and cosmetic options. This limitation extends to graphics settings on PC, contributing to a feeling of restricted player freedom and a less engaging experience.
Beyond clunkiness, combat is often described as repetitive, boring, and frustrating. It doesn't excel in either fast-paced or weighty styles, leading to a generally uninspired and average fighting experience that fails to hook players.
The fixed camera, often locked to the left shoulder, is a major point of contention. Players find it incomprehensible, distracting, and stressful, frequently being too close to the mech and lacking essential FOV or angle adjustment options.
Melee attacks are criticized for lacking 'oomph,' weight, and individual identity. Players feel that hits lack impact despite the mech's size, and animations often involve awkward pauses or excessive recovery frames, making melee feel unsatisfying.
Gameplay:
The game features fast-paced, arcade-style 3rd person mech combat, distinct from simulation games like Mechwarrior. It balances a bulky, stompy mech feel with responsive action, focusing on combat and customization.
While customization exists for weapons, skills, and passive abilities, it is not as in-depth as some players might expect from a mech game. There are limited weapon variants and some preset limitations, leading to a feeling of sameness.
The game's progression system is heavily inspired by Monster Hunter, featuring mission-based gameplay, a quest board, and pre-mission buffs from meals. Players accept bounties and go to specific areas to defeat targets.
Both mech movement and melee combat feel weighty and impactful, contributing to a sense of heaviness. While movement can be fast, actions often feel deliberate and substantial, requiring players to juggle multiple systems.
The core gameplay loop is described as simple yet solid, involving fighting bounties, collecting materials, and modifying the mech and base. Gathering materials and unlocking blueprints feels rewarding without being overly complex.
Performance:
Players report excellent performance on the Steam Deck, with smooth gameplay, zero stutters, and no significant frame drops. Even when frame rates cap at 40fps, the experience remains completely playable.
Recommendations:
While some players find the current price fair and worth the investment, others believe the game's current state does not justify its cost, suggesting it should be priced lower or that a refund is warranted.
Many players suggest waiting for a sale or significant updates before purchasing. There's a strong sentiment that the game needs further development, bug fixes, and content additions to reach its full potential.
The game is highly recommended for players who enjoy mech-themed games, particularly those appreciating mech design, action-packed combat, and immersive worlds. It also appeals to fans of specific genres like Borderlands or those who enjoy farming/homesteading elements.
Despite acknowledging some issues, a segment of players still recommends the game, finding enough positive aspects to make it worth picking up, especially if the core concept is appealing.
Players have identified specific areas for improvement, such as combat and movement mechanics, and a desire for more quest variety, customization, and utility for the farmstead.
Miscellaneous:
The game's core concept of a Wild West bounty hunter piloting a mech in a post-apocalyptic desert wasteland is highly praised. This unique blend of themes creates a compelling and interesting world.
The main character, Clem, is consistently described as well-written, strong, and a 'certified badass.' Her style and grit make her a compelling lead, resonating well with players.
Players noted a general lack of polish and an 'oddness' to the game, suggesting it feels like a title from a previous console generation. The overall sentiment is that it's 'alright' but not exceptional.
The game features very solid voice acting and great music, including contributions from Brother Dege. These audio elements contribute positively to the player experience.
The player character model could benefit from more attention, with specific mentions of stiff movements and lip-sync issues that feel like an afterthought.