Info about DORAEMON STORY OF SEASONS: Friends of the Great Kingdom:

Official game description:
Deluxe Edition
==============
DELUXE EDITION CONTENT:  
• Base game  
• Season Pass  
Includes outfits for Noby and Friends, furniture, and mini-stories  
\- Season Pass Bonus  
• Digital Soundtrack  
Over 80 music tracks from DORAEMON STORY OF SEASONS and DORAEMON STORY OF SEASONS: Friends of the Great Kingdom  
• Deluxe Edition bonus: Seasonal Veggie Seed Set  
Note: This product is the Deluxe Edition containing both the base game and add-on content. Please take care to not make duplicate purchases.  
An internet connection is required to play some content.
About the Game
==============
**Noby and his friends are back in an all-new Doraemon: Story of Seasons title! The popular mash-up series between the well-known farming franchise adored by players for over 25 years and beloved Japanese cultural icon, Doraemon, gets a new entry, complete with plenty of fresh ways to play!  
Grow crops, raise animals, and use Doraemon's Secret Gadgets to help friends in a fun-filled and heartwarming story that people of all ages can enjoy.**
A place where we all feel welcome, A place that feels like home
---------------------------------------------------------------
• Noby and co. arrive on a strange planet, where they meet a young boy named Lumis. They decide to live together on his old farm and make his dream of bringing it back to its former glory a reality! Join the crew as they make precious memories together, like watching fireworks, star showers, and the first sunrise of the year, just to name a few!  
Open up wild possibilities with Doraemon's Gadgets
--------------------------------------------------
• Doraemon's Gadgets make farming life a breeze! Water crops with a Mini Raincloud, harvest cooked meals with a Farm Restaurant, use the Hopter and Extra Hold Cloud Spray to make a garden in the sky, go deep sea diving with the Adapting Ray and cultivate pearls, and more!
A soothing world that looks like it came straight out of a picture book
-----------------------------------------------------------------------
• Realistic touches such as natural lighting, wind, and ambient sounds breathe life into the lush environments. Distinct and charming locations await! Golden fields of swaying wheat, a cape with a stunning view of the horizon, an atmospheric forest just to start! These gorgeous, soul-soothing locales change with time and the seasons, each offering a unique view into the natural beauty of the world.
Farm together with a friend
---------------------------
• Offline two-player lets Players enjoy farming with family or a friend. Work on the farm together, go fishing, or maybe even pull up that giant turnip you couldn't get on your own!  
Note: A Deluxe Edition is also available which includes the extra add-on content. Please take care to not make duplicate purchases.  
An internet connection is required to play some content.

Release date: 1 Nov, 2022

Categories: Farming Simulation, Life Simulation, Local Co-op, Animal Husbandry, Crafting, Fishing Simulation, Single-player Story, Tools and Gadgets Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Significant Improvements Over Predecessor (weight 0.99): Players widely praise the game for being a substantial improvement over the first installment, addressing many previous criticisms and enhancing overall quality of life, graphics, music, and story. The game feels more polished, less grindy, and offers a more convenient and enjoyable experience.
- Heartwarming and Rich Story (weight 0.83): The game features a well-made, heartwarming, and abundant story that is faithful to Fujio's style, focusing on wholesome themes of friendship and mutual understanding. Characters are well-developed and memorable, and the plot is rich with childlike and heartfelt content, making players feel immersed.
- Beautiful Art Style and Visuals (weight 0.82): The game is consistently praised for its beautiful, unique, and exquisite art style, graphics, and color palette. Detailed backgrounds, amusing character designs, and a gentle watercolor style contribute to a visually comfortable and appealing experience, with many visual details enhanced.
- Relaxing and Engaging Gameplay (weight 0.78): The game provides a very relaxing, warm, and stress-relieving experience, suitable for calm and leisurely play. It offers sufficient playtime with a lot to do, purchase, and upgrade, making grinding feel purposeful without being excessive. The core gameplay loops of farming, mining, socializing, and upgrading are addictive and healing.
- Excellent Music and Sound Design (weight 0.76): The game's soundtrack is consistently highlighted as one of its best aspects, featuring melodious, relaxing, and moving BGM. The music is comfortable and fitting, enhancing the overall atmosphere. Additionally, main story cutscenes feature full, high-quality voice acting, making character dialogues enjoyable.
- Enhanced NPC Interactions and Companions (weight 0.44): Relationship building with townsfolk is significantly easier and more streamlined, with NPCs actively greeting players and offering richer, evolving dialogues. The companion system adds a sense of family, allowing friends to join Nobita in various tasks like farming, mining, and fishing, enhancing the cooperative and immersive experience.
- Authentic Doraemon Integration (weight 0.41): The game successfully fuses Story of Seasons mechanics with the Doraemon franchise, appealing to fans of both. It features strong Doraemon characteristics, including the use of secret gadgets that enhance farming efficiency and exploration, and a story that feels like a long-form Doraemon comic, creating an immersive experience.
- Accessible and Profitable Economy (weight 0.1): The game makes it easy to earn money without excessive grinding, particularly through fishing, which is profitable and no longer consumes stamina. Farming also yields significant returns, and the removal of decreasing fishing yields benefits players who rely on it for income.

Common complaints:
- Repetitive & Uninspired Gameplay Loop (weight 0.42): The daily routine quickly becomes a monotonous cycle of chores, lacking variety or meaningful progression. Activities like mining, fishing, and general farm tasks are described as repetitive 'click-click-click' actions, leading to boredom and a lack of motivation.
- Lack of Content & Depth (weight 0.42): The game is criticized for its limited content, repetitive gameplay, and lack of depth compared to other farming simulators. Many players find the game becomes boring and monotonous after completing the main story, with insufficient side goals or late-game activities to maintain engagement.
- Technical Issues & Poor Port Quality (weight 0.39): The game suffers from various technical problems, including crashes, resolution issues, and unoptimized performance, suggesting a rough console port. Bugs, such as freezing during cutscenes or NPCs getting stuck, negatively impact the gameplay experience and can lead to lost progress.
- Tedious Farming & Animal Mechanics (weight 0.34): The core farming loop, especially crop fertilization and animal care, is overly demanding and repetitive. Players must constantly fertilize crops to maintain star quality, and manual animal grazing is a daily chore until very late-game upgrades, making farm management feel like a grind rather than an enjoyable activity.
- Stamina System Limitations (weight 0.26): The stamina system is restrictive, causing Nobita to tire quickly and limiting daily activities, especially in mining. Recovery options are limited, contributing to a grindy and less enjoyable experience.
- Excessive & Unskippable Cutscenes (weight 0.23): Players are frustrated by the overwhelming number of cutscenes and dialogue, which frequently interrupt gameplay and cannot be easily skipped. This leads to a tedious experience, especially during routine actions or when replaying sections.
- Unappealing Protagonist & Story (weight 0.2): Some players dislike Nobita as the protagonist, finding his stamina limitations and lack of outfit options frustrating. The story, while heartwarming, is also described as bland, predictable, and at times childish.
- Overpriced for Content (weight 0.17): Many players feel the game is significantly overpriced for the amount of content and gameplay it offers. The high cost is often attributed to the Doraemon IP, which some believe inflates the price beyond the game's actual value.
- Ineffective Gadgets & Tools (weight 0.15): Some Doraemon gadgets, like the Human Locomotive Set, render other game elements (e.g., the horse) useless due to overlapping functions. Additionally, tool upgrades often feel unimpactful, and the offline co-op helper is inefficient.
- Similarities to Previous Game (weight 0.12): Players note that this installment feels very similar to the previous game, with many recycled characters, locations, and core mechanics. This leads to a sense of deja vu and a lack of novelty, despite a new storyline.
- Poor Control & Input Design (weight 0.11): The game's control scheme, particularly for keyboard and mouse, is uncomfortable and poorly optimized. Multiplayer input logic is confusing, with issues like controllers only working in 2-player mode and a lack of simultaneous keyboard/controller support.
- Unsatisfying Mining Mechanics (weight 0.1): Mining is inconvenient and frustrating due to the difficulty of finding ladders, lack of floor saves, and repetitive inventory management. This makes deep mining runs challenging and less rewarding.
- Awkward Horse Audio & Mechanics (weight 0.04): The horse's voice acting and sound effects are criticized as fake and awkward. Furthermore, the horse often lags behind during automatic scene transitions, causing delays and breaking immersion.

Gameplay feedback:
- Rich Farming & Life Sim (weight 0.34): The game offers a comprehensive suite of traditional farm simulation activities including planting, mining, fishing, bug catching, animal husbandry, forging, and cooking. It also features unique elements like daily random companion helpers and content extending into the second year.
- Local Co-op & Limited Online (weight 0.14): The game supports local two-player couch co-op, allowing players to work together. Online features are present but limited to asynchronous interactions like a bulletin board for information sharing and farm visits in a God's-eye view.
- Companion & NPC Assistance (weight 0.12): Companions can follow the player and assist with various tasks such as fishing, harvesting, and mining. NPCs are generally helpful, providing materials and support, though some players desire more convenient NPC interaction.
- Fast Progression Potential (weight 0.08): The main story can be completed relatively quickly, potentially within the first year. The fishing system, in particular, allows for rapid acquisition of wealth and items, making speedrunning easy.
- Doraemon Franchise Integration (weight 0.07): The game is primarily a Harvest Moon-style farming simulation game that heavily features the Doraemon franchise, including various secret gadgets from the series.
- No Romance, Favorability System (weight 0.05): The game lacks romance and marriage systems, focusing instead on a favorability system with NPCs that unlocks new storylines and scenes as relationships develop.
- Aesthetic & Story Elements (weight 0.05): The game maintains a fresh, hand-drawn art style. It features a large story volume and includes specific locations like the White Whale's Underground Lake and the Goddess's Fairy Spring.
- Minor Quality of Life Issues (weight 0.02): Players noted the absence of a real-time mini-map and suggested that NPCs could be made to work more conveniently. These are minor points but impact user experience.
- Bulletin Board Events (weight 0.02): Completing events posted on the bulletin board is a necessary part of the gameplay progression.
- Precise Walking Control (weight 0.02): The game allows for precise slow walking when using controllers, which can be beneficial for certain activities.

Performance notes:
- Excellent PC optimization (weight 0.07): Players consistently praise the game's optimization, noting smooth performance even on lower-end hardware and minimal storage consumption. This makes the game accessible to a wider audience.
- Improved performance on consoles (weight 0.04): The game has significantly improved its performance on modern consoles (PS4/5) and PC compared to previous iterations, which suffered from severe lag on the Switch with many on-screen elements.
- Good Steam Deck compatibility (weight 0.02): The game reportedly runs well on the Steam Deck, offering a positive portable gaming experience for users of the platform.
- Persistent tool charging sounds (weight 0.02): A minor audio bug causes tool charging sounds to occasionally persist or stack, which can be a small annoyance during gameplay.

Recommendations:
- Highly Recommended Experience (weight 0.31): Many players highly recommend the game, describing it as fun, wholesome, and a must-play. It's particularly recommended for fans of the Harvest Moon/Story of Seasons genre and those seeking a comforting experience.
- Strong Appeal for Doraemon Fans (weight 0.28): The game is a must-buy for Doraemon fans, with many reviewers stating that their enjoyment is tied to their love for the IP. Non-fans are advised to consider the price point or alternative games.
- Desire for Future Installments (weight 0.07): Several players expressed a strong desire for a third installment of the game, indicating high satisfaction and a willingness to purchase future releases.
- Standard Edition Recommended (weight 0.03): One player recommended buying the standard edition, implying that additional content like DLCs might not be essential or worth the extra cost.
- Consider for Farming Genre Fans (weight 0.02): Players who enjoy farming simulation games are encouraged to consider this title, especially if it's on sale. It offers a relaxing and sincere farm game experience.
- Enjoy at a Slow Pace (weight 0.02): One piece of feedback suggests that players should take their time and enjoy the game slowly, implying a relaxed gameplay experience.
- Emotional Storytelling (weight 0.02): One reviewer mentioned that the game's ending made them cry, suggesting an emotionally impactful narrative.
- Conflicting Recommendation (weight 0.01): One piece of feedback offered a contradictory recommendation, suggesting both a recommendation and a non-recommendation, indicating mixed feelings or specific caveats not fully detailed.

Other player notes:
- Classic Farm Sim Appeal (weight 0.24): Players appreciate the game's resemblance to beloved farming simulation titles like Stardew Valley, Story of Seasons, and Harvest Moon. Many are long-time fans of the genre, enjoying the watercolor art style over 3D graphics.
- Content & Longevity Concerns (weight 0.22): Players suggest the game needs more content, such as combat, RPG elements, minigames, and more varied activities, to keep them engaged for multiple in-game years. There's a desire for deeper gameplay beyond basic farm management.
- Doraemon Integration & Appeal (weight 0.21): The Doraemon theme is a significant draw, especially for fans of the franchise. While some are skeptical of the combination, many enjoy interacting with Doraemon and friends, viewing it as a unique blend of farm life and the Doraemon world.
- Control & Accessibility Issues (weight 0.18): Some players struggle with keyboard controls, particularly for actions like slow walking, indicating a need for better keyboard mapping or clearer instructions. There's also a desire for a Steam Link version for mobile play.
- Sequel Comparison & Hopes (weight 0.15): Players note the game's similarity to its predecessor but appreciate its release on PC and the fact that it doesn't require playing the first game. There's hope for a third installment with improvements like a larger map and language options.
- Quality of Life Improvements (weight 0.1): Reviewers propose several quality-of-life enhancements, including permanent farm help from sprites, earlier access to automatic grazing and processing machines, and better inventory management for items like fish.
- Gadget & Location Suggestions (weight 0.05): Players suggest adding more useful Doraemon gadgets to enhance daily activities, such as time manipulation tools or continuous sprinklers. They also propose new Anywhere Door destinations to expand exploration.
- Miscellaneous Feedback (weight 0.04): This includes various minor points such as a reviewer being a 'furry,' observing short playtimes in other reviews, and a detailed guide for NPC gifts, which are less critical but still part of the feedback.
- Nostalgia Factor (weight 0.04): The game strongly evokes feelings of nostalgia for childhood and classic gaming experiences, contributing to its overall appeal for many players.

Emotions:
- Satisfaction (weight 0.29): Players felt satisfied due to significant improvements over the first game, including better graphics, music, story, and quality-of-life features like reduced grinding and improved storage. The game's relaxing, addictive, and comprehensive gameplay, along with its charming art style and effective money-making strategies, contributed to a highly enjoyable experience.
- Disappointment (weight 0.16): Disappointment stemmed primarily from the game's high price relative to its perceived limited content and lack of optimization, especially for PC. Players also expressed dissatisfaction with the absence of key features like a marriage system, the inability to control characters other than Nobita, and repetitive endgame activities.
- Frustration (weight 0.14): Frustration was caused by outdated mechanics, repetitive labor, and inconvenient systems such as small storage, difficult crop cultivation, and inflexible cooking. Players also reported issues with stamina depletion, difficult navigation, unresponsive controls, and game-breaking bugs leading to lost progress.
- Joy (weight 0.07): Joy was experienced through fun and immersive gameplay, often described as a 'masterpiece' or 'superb game.' Players particularly enjoyed the lack of a strong grind, the companionship of Doraemon, engaging character interactions, and the game's beautiful art style and melodious soundtrack.
- Enjoyment (weight 0.05): Players found enjoyment in the game's simple, fun, and leisurely pace, often highlighting the Doraemon IP and the use of its gadgets. The improved affection system, frequent events, and the game's overall convenience contributed to a more relaxed and engaging farming experience compared to traditional titles.
- Boredom (weight 0.03): Boredom set in during the late game due to excessive cutscenes, repetitive gameplay loops, and a lack of engaging content after achieving all goals. The grindy nature of daily tasks and the feeling of reaching an end-game state too quickly contributed to a sense of monotony.
- Excitement (weight 0.03): Excitement was generated by the long-awaited release of the game, especially for fans of Doraemon, Story of Seasons, and farming/slice-of-life genres. The integration of Doraemon's gadgets, new activities like underwater farming, and the potential for co-op play fueled this enthusiasm.
- Nostalgia (weight 0.03): Nostalgia was a strong emotion, driven by the game's connection to the Doraemon franchise and childhood memories. Players appreciated the art style, the tribute to Fujiko F. Fujio, and the feeling of reuniting with beloved characters, reminiscent of past GBA Harvest Moon titles.
- Confusion (weight 0.02): Confusion arose from persistent issues like the inability to catch fish despite upgrading equipment, and unclear game logic such as fields needing watering after rain. Technical problems like unresponsive controllers and confusing multiplayer input design also contributed to this emotion.
- Relaxation (weight 0.02): Players felt relaxed due to the game's warm, beautiful art, calming music, and slow, non-urgent pace. The overall pleasant and immersive game experience, which felt less demanding than titles like Stardew Valley, fostered a comfortable gameplay environment.
- Hope (weight 0.02): Hope was expressed through desires for future content, specifically a third game in the series, a Stardew Valley-style Doraemon game, and a larger map. Players also hoped for the implementation of suggested improvements in subsequent updates or titles.
- Relief (weight 0.02): Relief was felt due to the significant improvements made over the first game, which was often described as miserable or stressful. Players appreciated the clearer guidance and the resolution of previous frustrating issues, making the sequel a much more enjoyable experience.
- Immersion (weight 0.01): Immersion was experienced, particularly in the initial stages of the game, as players felt completely drawn into the world. The game's ability to make players feel like they were participating in a Doraemon movie contributed to this deep engagement.
- Annoyance (weight 0.01): Annoyance was caused by encountering game-breaking bugs, including a robot voice glitch and issues that led to the loss of unsaved progress. These technical flaws significantly detracted from the player experience.
- Mild annoyance (weight 0.01): Mild annoyance stemmed from minor inconveniences such as the lack of an auto-play option for dialogue and the game sometimes feeling 'heavy' or sluggish. These issues, while not game-breaking, slightly detracted from the overall flow.
- Calmness (weight 0.01): Calmness was a direct result of the game's inherent nature, characterized by its chill, pretty, and calming atmosphere. The serene environment and gentle gameplay contributed to a peaceful player experience.
- Mild disappointment (weight 0.01): Mild disappointment arose from specific design choices, such as the requirement for a controller in co-op mode and the perception that tool upgrades were unrewarding. These minor issues did not severely impact enjoyment but were noted as areas for improvement.
- Appreciation (weight 0.01): Players expressed appreciation for the game's overarching themes of kindness and friendship, which resonated positively. The reasonable implementation of Doraemon's gadgets and the helpful map feature were also specifically valued.
- Warmth (weight 0.01): Warmth was evoked by the game's ability to create a heartwarming experience, particularly through its story and thoughtful character development. Specific storylines, like the little penguin visiting its mother, contributed to this emotional response.
- Moved (weight 0.01): Players were moved by heartwarming character stories and thoughtful character development, such as the narrative involving the little penguin visiting its mother. These emotional plot points created a deep connection with the game's narrative.}