Info about Dead Cells: Fatal Falls:

Official game description:
Take on two new levels and a boss as you dodge new traps and enemies.  
Try not to fall as you wind your way along the sheer cliffs of the island’s coast. Explore floating shrines, infiltrate the lair of an outlawed secret society and learn the tells of a new boss. This is new mid game content for people looking for alternatives to the Stilt Village, Clock Tower and Time Keeper areas and their parallels.  
*   The Fractured Shrines: Breathtaking views, kamikaze crows, spear-wielding snakes, sadistic new traps and an endless fall if you slip. What more could you ask for?  
*   The Undying Shores: Not the beach you had in mind for your time off… Creepy lantern wielding wizards and their shovel brandishing minions. Not at all the holiday you planned...  
*   The Mausoleum: A new humanoid boss with his own story to tell, tough pattern based combat and a magnificent setting for a showdown.
On top of the new areas, enemies and pet sword, you’ll of course need new tools for killing and what we’ve provided here should be particularly effective.

Release date: Jan 26, 2021

Categories: Roguelike, Metroidvania, Action Platformer, Precision Platformer, Combat, Boss Fights, Exploration, Action-Adventure

Feature scans:
- MTX: score 10; verdict: Highly Recommended with Minor Concerns; summary: The overall sentiment towards the DLC is highly positive, with users praising its value for money, the continuous support and updates from the developers, and the quality of the content added. However, there are some concerns about potential pay-to-win elements and technical issues with accessing the DLC.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $4.99
  - Reasoning: The reviews consistently mention that the game is worth its full price and that the DLCs are fairly priced. Several reviews specifically mention the $5 price point as being fair, especially considering the amount of content provided. This suggests that the community finds the base game price of around $5 to be reasonable and fair.
- Playtime Metrics:
  - Game completion: 20.0h
  - Story completion: 10.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: The evidence provided includes direct statements about the amount of time spent playing the game and the content included in the DLC. The first quote indicates a significant investment of time into the game. The second and third quotes suggest that the DLC content, while short, is engaging and worth playing. The fourth quote implies that the player is focused on specific achievements within the DLC, indicating a targeted playtime.
- Time-to-fun: No data
- Player Archetypes:
  - Value-Seeking Explorer (buy)
    - Motivation: Discovery of new content and value for money.
    - Playstyle: Explores new biomes and enjoys the variety added by DLCs.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: explorer; value seeker
    - Reference games: Dead Cells; The Bad Seed; Fatal Falls
  - Content-Appreciating Veteran (buy)
    - Motivation: Maximizing content and variety in the game.
    - Playstyle: Enjoys extensive content and fair pricing, often comparing to other games.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: veteran player; content appreciator
    - Reference games: Dead Cells; Rise of the Giant; The Bad Seed; Fatal Falls
  - Completionist Fan (buy)
    - Motivation: Completing and expanding the game experience.
    - Playstyle: Seeks to enhance and complete their game experience with additional content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: fan; completionist
    - Reference games: Dead Cells; Fatal Falls
  - Critical Veteran (deep sale)
    - Motivation: Seeking a polished and balanced game experience.
    - Playstyle: Critically evaluates updates and DLCs, seeking high-quality content.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: veteran player; critic
    - Reference games: Dead Cells


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- High praise for DLC (weight 0.77): Players consistently praise the DLC, highlighting its amazing content, fair pricing, and the value it adds to the base game.
- Two new biomes added (weight 0.65): The DLC includes two new biomes, which are visually appealing and add fresh content to the game.
- New enemies introduced (weight 0.41): The DLC introduces a variety of new enemies, which players find exciting and well-designed.
- Good level design (weight 0.35): Players appreciate the unique and challenging level designs in the DLC.
- Undying Shores praised (weight 0.34): The Undying Shores is a favorite level among players, noted for its fun gameplay and ease of play.
- Quick bug fixes (weight 0.33): Developers are noted for quickly fixing bugs and issues.
- Worth the price (weight 0.28): Players feel the DLC is worth the price and offers good value for money.
- New weapons and skills (weight 0.28): The DLC introduces a variety of new weapons and skills, adding to the gameplay experience.
- Variety keeps game fresh (weight 0.28): The variety of content, including weapons and biomes, keeps the game fresh and engaging.
- Fatal Falls praised (weight 0.27): Fatal Falls is highlighted as an amazing area within the DLC.
- Free content updates (weight 0.27): Players appreciate that most of the content updates are provided for free.
- Amazing music and enemies (weight 0.2): The music, new enemies, maps, and weapons are all praised for their quality.
- Adds to already huge game (weight 0.2): The DLC adds significant content to an already large and content-rich game.
- Recommended purchase (weight 0.2): Players highly recommend purchasing the DLC due to its value and content.
- Scarecrow boss fight (weight 0.2): The Scarecrow is highlighted as a well-designed and foreshadowed boss fight.
- Adds variety to runs (weight 0.2): The new content adds variety to gameplay runs, keeping it interesting.
- New zones add challenge (weight 0.2): The new zones add challenge and keep the mid-game interesting.
- Fractured Shrines praised (weight 0.19): Fractured Shrines is noted as a fun and worthwhile addition to the DLC.
- Supports game development (weight 0.19): Players appreciate that purchasing the DLC supports the ongoing development and updates of the game.
- Motion Twin's dedication (weight 0.19): Players respect Motion Twin's dedication to improving and diversifying the game.
- Game worth playing (weight 0.19): Overall, the game is considered worth playing and of high quality.
- Quick DLC accessibility fix (weight 0.19): Developers quickly fixed issues related to DLC accessibility.

Common complaints:
- High Difficulty and Traps (weight 0.95): Many players find certain areas and traps excessively difficult. The Fractured Shrines and other locations are noted for their high difficulty due to traps and environmental hazards.
- Boss Difficulty and Design (weight 0.81): Opinions on bosses vary widely. Some players find the new bosses either too easy or too difficult. Specific mentions include the Scarecrow boss being extremely challenging and not shield-friendly.
- DLC Accessibility Issues (weight 0.66): Multiple players reported issues accessing the DLC despite having it in their library. This includes problems right after purchase and after reinstalling the game.
- Bugs and Technical Issues (weight 0.65): Numerous bugs and technical issues are reported, including game crashes, save file issues, and problems with new items. Players also mention the need for bug fixes and updates.
- Game Balance Issues (weight 0.47): Players report various balance issues, including weapon balance, attribute balance, and scroll counts. Specific mentions include low scroll quantities and poorly balanced new weapons.
- Content and Value (weight 0.46): Some players feel that the DLC does not offer enough content for its price. Mentions include the short length of the DLC and limited new content.
- Area Simplicity and Design (weight 0.4): Some areas like the Undying Shore are considered too simple compared to others. Players also mention issues with map design and difficulty transitions.
- Mobile and Platform Issues (weight 0.39): Players report issues specific to the mobile version, including censorship and difficulty transitioning from mobile to PC. There are also mentions of the game not running on Mac after purchasing the DLC.
- Support and Updates (weight 0.19): Players mention issues with support staff not replying and the game nearing the end of its lifecycle with limited future updates.

Gameplay feedback:
- New areas and content (weight 0.81): The DLC adds new areas such as Fractured Shrines and Undying Shores, along with new boss fights and legendary items.
- New enemies and weapons (weight 0.7): The update includes new enemy designs, weapons, and maps, adding variety and depth to the gameplay.
- New boss: The Scarecrow (weight 0.61): The DLC introduces a new boss named The Scarecrow, which has multiple phases and requires a shield to defeat.
- Game balance and mechanics (weight 0.57): The game features a core mechanics loop involving changes, bug fixes, and balancing issues, including specific gameplay scenarios and boss mechanics.
- Traps and difficulty (weight 0.55): New traps and threats are added, increasing the difficulty of certain areas like the Fractured Shrines and Temple of Ruin.
- New biomes and locations (weight 0.5): New biomes like Fractured Shrines and Undying Shores are introduced, along with locations such as the temple and cemetery.
- Boss design and mechanics (weight 0.44): The DLC features new boss designs and mechanics, with comparisons to other bosses and specific strategies for different bosses.
- Unique level design (weight 0.39): The DLC includes unique level designs with specific characteristics, such as the downwards vertical level generation in Undying Shores.
- New mechanics and systems (weight 0.31): The update introduces new mechanics such as teleportation with Cobra's Fangs, poison accumulation, and a mutation system.
- Content quantity and quality (weight 0.26): The DLC expands the game with significant content, including new areas, bosses, and items, providing meaningful and varied additions.

Performance notes:
- Mac compatibility issues (weight 0.29): Multiple players reported problems launching the game on Mac systems, including fatal errors when loading libraries.
- Steam Cloud save errors (weight 0.21): Several users encountered issues with Steam Cloud saves, leading to potential loss of progress or corrupted save files.
- Server connection problems (weight 0.12): Players experienced difficulties connecting to game servers, which may affect multiplayer or online features.
- DLC access requires restart (weight 0.11): Some users needed to restart their computers to properly access downloaded content, indicating a potential bug with DLC integration.
- General bug reports (weight 0.1): There were vague mentions of bugs without specific details, suggesting a variety of minor issues affecting gameplay.

Recommendations:
- Highly recommended game and DLC (weight 0.66): Many players highly recommend the game and its DLCs, describing them as worth the purchase and full price.
- Positive experience with resolutions (weight 0.27): Players report a positive experience with the game and its DLCs, especially after resolving certain issues.
- Unique gameplay elements (weight 0.19): The game offers unique elements such as risk-taking for beautiful views and environmental hazards that challenge the player.
- Alternative locations and value (weight 0.19): The game provides alternative locations to familiar ones and is considered to offer good value for money.
- Positive feedback in German (weight 0.16): Positive feedback from German-speaking players who enjoy the game and DLCs.
- Supporting the project (weight 0.1): Some players mention buying the game and DLCs as a way to support the project.
- Not recommended by some (weight 0.09): A few players do not recommend buying the DLC, though this is a minority opinion.

Other player notes:
- Add more entrances to Broken Temple (weight 0.11): Players have suggested adding another entrance to the Broken Temple to improve accessibility and navigation within the game.

Emotions:
- Frustration (weight 0.33): Players are frustrated primarily due to the high difficulty level of certain game elements, particularly boss fights and traps. Technical issues such as inability to access purchased DLC, limited mutation slots, and game not running on Mac after purchasing the DLC also contribute significantly to this frustration.
- Excitement (weight 0.22): Players are excited about the new content introduced in the DLC, including new biomes, mechanics, and weapons. The variety and high-quality content added to the game, along with the unique items and expanded gameplay experience, are major contributors to this excitement.
- Satisfaction (weight 0.2): Players express satisfaction with the overall positive experience with the game and its DLCs. The detailed and valuable DLC content, positive evaluation of new content, and the developer's quick response to fix issues are key factors.
- Frustrated (weight 0.11): Players are frustrated due to technical issues such as the game not working after an update and lost progress. Initial inability to access DLC and gameplay mechanics also contribute to this frustration.
- Disappointment (weight 0.07): Players feel disappointed due to the perception that the DLC is not worth the price, highlighting several flaws and unaddressed issues. The presence of bugs affecting the gameplay experience and the design of new content are also significant factors.
- Happy (weight 0.07): Players are happy with the overall positive experience with the game and its developers. Resolving issues and enjoying the DLC content contribute to this happiness.
- Appreciation (weight 0.04): Players appreciate the quality and interesting content of the game. They also value the love and effort put into the game and the continuous updates and improvements.
- Enjoyment (weight 0.04): Players enjoy the fun gameplay and the new content. They also appreciate supporting the developers and having an overall positive experience.
- Relieved (weight 0.04): Players feel relieved when the game works fine after receiving support and issues are fixed.
- Amusement (weight 0.02): Players find amusement in the developer's animated trailer and humorous interactions with game mechanics.
- Admiration (weight 0.02): Players admire the DLC content and the work of the creators. They also appreciate the developer's continuous efforts to improve the game and their quick response to fix issues.
- Excited (weight 0.02): Players are excited about sharing specific gameplay tips and details with others.
- Satisfied (weight 0.02): Players are satisfied with enjoying the new DLC content and the overall positive experience.
- Impressed (weight 0.02): Players are impressed with the developer's efficiency in fixing the DLC issue.}