Info about Monsters & Mortals - Monstrum:

Official game description:
Monstrum is a new Chapter for Dark Deception: Monsters & Mortals. It includes 2 playable monsters (Brute & Fiend), 1 playable mortal (Prisoner Borisov), and a new map (Monstrum Madness). Purchasing the add-on will unlock the following:  
1.) 2 playable Monster characters - the Brute & the Fiend  
2.) 1 playable Mortal character - Prisoner Borisov  
3.) 1 new map - the Hisa Maru with steam & camera traps + super brute boss  
4.) 2 extra Borisov skins (Team Junkfish & TeInyashka)  
5.) 1 extra Brute skin (Avalanche) & Fiend skin (Cursed)

Release date: Dec 21, 2020

Categories: Asymmetrical Multiplayer, Horde Shooter, Character Progression, Boss Fights, Crossover Content, Multiplayer, Horror

Feature scans:
- MTX: score 85; verdict: Predatory; summary: The reviews present a mixed picture regarding monetization. One review explicitly accuses the DLC of being pay-to-win, claiming that paying real money grants a monster that outclasses others. However, another review retracts a similar claim and states there is no P2W advantage, and a third review praises the DLC for its content and price. The direct P2W claim is significant, but the counterclaims and positive reception suggest the issue may be a balance problem rather than intentional predatory design.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The reviews provide qualitative feedback about the DLC's content, characters, map, and value, but none of them mention any specific playtime hours, session lengths, completion times, or endgame durations. Without explicit time-based data, no playtime metric can be reliably inferred.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Map is visually impressive (weight 0.95): Players consistently praise the new map for its beauty, size, and multi-floor design. The glossy feel and innovative maze layout are highlighted as standout features.
- DLC content is well-received (weight 0.86): The DLC is described as cool, peak, and high quality, with fun characters and monsters. Reviewers appreciate the overall value and enjoyment it brings.
- DLC adds new characters (weight 0.83): The DLC includes three new characters: two monsters and one mortal, with the Brute and Fiend being particularly highlighted. Players enjoy the variety and unique play styles.
- Brute character is popular (weight 0.76): The Brute is frequently praised as an awesome, must-have character with a fun power-based playstyle. Its inclusion brings nostalgia from the original Monstrum game.
- Skins are appreciated (weight 0.62): Players like the extra skins for each character, noting they are valid, fun recolors with model swaps. Skins are available immediately without grinding, which is a plus.
- Monsters are fun to play (weight 0.59): The two new monsters are cool and fun to play, with unique play styles. The Brute and Fiend are both very good additions.
- Fiend is unique and fair (weight 0.42): The Fiend has been refined to be more fair, with a passive that makes it feel unique. It offers a fun alternative to existing characters like Agatha.
- Crossover characters are enjoyable (weight 0.42): Playing as Monstrum characters again is a nice nostalgic experience, and the new crossover characters are fun to play. The design of Brute and Will is loved.
- Prisoner is a standout mortal (weight 0.3): The Prisoner is described as a badass mortal character who can slow down the monster to help the team. This ability adds strategic depth to gameplay.
- Bosses are interesting threats (weight 0.3): The DLC includes four Brute bosses that are interesting and pose a good threat to players. The boss design is well-received.
- Nostalgic elements are appreciated (weight 0.28): The remixes of Monstrum tracks fit well in Dark Deception's style, and the trap time is a nice nod to the original game. This nostalgia is well-received.
- Cargo ship map is fun (weight 0.28): The cargo ship map is described as unusual and fun, adding variety to the game. It is a super cool addition to the DLC.
- Characters are interesting (weight 0.28): The new characters are interesting and fun to play as, with unique abilities. Players enjoy the variety they bring.
- Characters require skill (weight 0.18): Some characters require intelligence to use efficiently, which adds depth and rewards skilled play. This is seen as a positive aspect of the DLC.
- DLC offers good value (weight 0.18): The price is considered good for the content provided, including new characters, a map, and skins. Players feel they get their money's worth.
- Skins save grinding (weight 0.16): The included skins save players from grinding, which is appreciated. They are available immediately upon purchase, adding convenience.

Common complaints:
- Fiend character disliked (weight 0.52): The Fiend is generally disliked, with one reviewer noting it looks too cartoonish and another stating it was initially overpowered and effectively pay-to-win before a shadow patch. After the patch, it is considered just okay.
- Brute hitboxes and bugs (weight 0.32): The Brute's hitboxes can be janky, and getting kills with its ultimate is bugged because the game assigns the kill to the host. This causes frustration and unfair credit distribution.
- Steam pipes unfair (weight 0.32): Steam pipes can be unfair if a player is next to one when Trap Time activates, and steam sometimes comes out of nowhere without visible pipes. This creates unpredictable and frustrating deaths.
- Boss is Brute reskin (weight 0.32): The boss is a reskin of the Brute, and its fireballs can be wonky, sometimes ignoring wall collision. This makes the boss feel unoriginal and its attacks unreliable.
- Map buggy and condensed (weight 0.31): The map is a bit buggy and too condensed when combining the boss and minions like the clowns ult. This can lead to chaotic and unfair situations.
- Borisov overpowered (weight 0.19): Borisov is considered the strongest character and would benefit from a nerf. This suggests a balance issue that affects gameplay fairness.
- Worst maps in game (weight 0.18): The game has two of the worst maps, which likely suffer from design flaws or poor layout. This negatively impacts the overall experience.
- Slow ability too short (weight 0.18): The mortal character's slow ability is so short that it is not useful, failing to provide any tactical advantage. This makes the ability feel wasted.
- Lighting too dark (weight 0.18): Lighting is too dark in some areas, like near the bow of the ship, making it hard to see enemies and navigate. This can lead to unfair deaths.
- Hunter missing from DLC (weight 0.17): The Hunter character did not make it into the DLC, which is a disappointment for players expecting new content. This may reduce the value of the DLC.
- Lack of ship levels (weight 0.17): There is a lack of lower ship levels and decks with cabins, limiting variety and exploration. This makes the ship feel less interesting.

Gameplay feedback:
- DLC includes new map and skins (weight 0.74): The DLC adds a new map with multiple floors and includes four skins, three characters, and a map. The map's multi-floor design is highlighted.
- Fiend's ultimate teleports and stuns (weight 0.68): The Fiend's ultimate teleports the lowest health player in front of him, stunning them and allowing positioning onto traps. This ability is considered powerful and cannot be dodged or countered by Mortals.
- Game features monsters and mortal characters (weight 0.42): The game includes both monsters and a mortal character, providing asymmetric gameplay. This is a basic but frequently mentioned aspect.
- Map is large with multiple floors (weight 0.42): The map is big and has multiple floors, adding verticality and complexity to matches. This is a notable feature of the new content.
- Fiend is a speed character (weight 0.32): The Fiend is a speed character that can outrun most Mortals, making him a formidable opponent. This trait is noted in multiple reviews.
- Boss Brutes enter via helicopter (weight 0.28): Boss Brutes enter the match by being dropped down from a helicopter, creating a dramatic entrance. This is a specific detail about the boss encounter.
- Fiend's heavy attack drags players (weight 0.28): The Fiend has a passive that allows dragging people with his heavy attack, pulling players closer. This adds to his control capabilities.

Performance notes:
No performancepoints

Recommendations:
- DLC highly recommended (weight 0.78): Reviewers strongly recommend the DLC, citing its good value compared to the base game and its appeal to all players. The Brute and Monstrum DLC are specifically highlighted as must-haves.
- Game not worth full price (weight 0.32): Some reviewers advise waiting for a sale, stating the game is not worth its full price. This suggests a value concern that may deter potential buyers at launch price.
- Recommended for casual play (weight 0.18): The game is recommended for casual play with friends, indicating it is best enjoyed in a relaxed, social setting. This aligns with positive but conditional recommendations.

Other player notes:
- DLC features Monstrum characters (weight 0.54): The DLC includes characters from Monstrum, and reviewers compare the DLC to that game. This crossover content is a notable feature of the expansion.
- Silent Hill DLC anticipated (weight 0.31): Reviewers expect a Silent Hill DLC for the game, indicating interest in future content. This expectation is based on the game's current DLC offerings.
- DLC cheaper in Russia (weight 0.16): The DLC is priced lower in Russia compared to foreign prices, which is a regional pricing strategy. This makes the content more affordable for Russian players.

Emotions:
- Satisfaction (weight 0.15): Players are satisfied with the DLC because it offers cool content, including new characters, a multi-floor map, bosses, and free skins. The game is considered high quality, fun, and cheap, with the included skins saving grinding time.
- Excitement (weight 0.12): Players are excited about the new playable crossover characters, especially the Brute, and the new ship map. The unique abilities of the new monsters and prisoner add to the anticipation.
- Love (weight 0.12): Players love the design of the Brute and Will characters, the map's glossy feel, and the overall game. The new characters, skins, and map are well received, contributing to a positive experience.
- Disappointment (weight 0.1): Disappointment stems from the boss being a reskin of the Brute, the Fiend being nerfed to just okay, and weak or countered maps and monsters. The lack of lower ship levels and the absence of the Inspector Zheshka boss also disappoint players.
- Admiration (weight 0.07): Players admire the interesting characters, cool map, and the awesome inclusion of the Brute. The unique Fiend passive and cool monsters are also praised.
- Dislike (weight 0.05): Players dislike the Fiend character and feel that the Prisoner is not good, leading to negative sentiment toward these elements.
- Frustration (weight 0.05): Frustration arises from the Brute's janky hitboxes and bugged ultimate, as well as the cartoonish look of the Fiend and the lack of visible pipes for steam.
- Nostalgia (weight 0.05): Players feel nostalgic remembering YouTubers playing Monstrum years ago and seeing the Brute monster return from the original game.
- Anticipation (weight 0.05): Players are looking forward to Dark Deception Chapter 4 and waiting for the Silent Hill DLC, building anticipation for future content.
- Amusement (weight 0.02): Players are amused by jokes about the Fiend being meta and Brutes with hot balls, adding a lighthearted element to the discussion.
- Desire (weight 0.02): Players express a strong wish to purchase the Silent Hill DLC, indicating high interest in that content.
- Enjoyment (weight 0.02): Players enjoy playing the game casually with friends, finding it fun in a social setting.
- Liking (weight 0.02): Players like the game's map and gameplay, which are key positive aspects.
- Impressed (weight 0.02): Players are impressed by the DLC's quality, noting the new content and immediate skin availability as standout features.
- Frustrated (weight 0.02): Players were frustrated that the Fiend was initially overpowered and effectively pay-to-win, causing balance concerns.
- Satisfied (weight 0.02): Players are satisfied that a shadow patch removed the Fiend's stun on teleport, making the character more balanced and fair.
- Excited (weight 0.02): Players are excited because the DLC is priced as a bargain in Russia, making it more accessible and appealing.
- Nostalgic (weight 0.02): Players feel nostalgic because the boss recreates the feeling of running for your life from Monstrum, evoking memories of the original game.
- Annoyance (weight 0.02): Players are annoyed by too many Brute bosses and too many shards spawning, which disrupts gameplay balance.}