Info about Mortal Kombat 11 Mileena:

Official game description:
Mileena is the product of Shang Tsung's diabolical cloning experiments: the perfect blend of Tarkatan ferocity and Kitana's athletic grace. Brought forward in the timeline by Kronika, Mileena has learned of her tragic future: her brief reign as Outworld's Empress and her death at the hands of D'Vorah and Kotal Kahn. Determined to regain her throne, Mileena has begun Outworld's civil war anew. Her enemies will submit, or they will die.

Release date: Nov 25, 2020

Categories: Fighting Game, Character-based Combat, DLC, Fan Service, Customization, Single-player, Competitive Multiplayer


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The only explicit playtime mention refers to the base game on console, not the Mileena DLC. The second quote vaguely suggests players may stop using the character after some hours but provides no numeric value. No review reports completion time, story length, session duration, or endgame hours for the DLC itself.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Mileena is a fan-favorite iconic character (weight 0.97): Multiple reviews highlight Mileena's status as a beloved and iconic character in the series, with a detailed and compelling backstory. Her inclusion is seen as a major positive for fans.
- Customization options are strong (weight 0.67): Reviews highlight strong customization options, including character-specific gear, skins, and cosmetics that can be unlocked. The quality of new skins and cosmetics is also praised.
- DLC adds depth and value (weight 0.61): The DLC is considered a worthwhile investment that adds new layers of depth to the game, offering new content and enhancing the overall experience. It is also seen as a reason to purchase the game.
- Combat style is well-crafted (weight 0.61): Her combat style is described as well-crafted and faithful to previous appearances, with excellent combo potential, mix-ups, pressure, and grabs. This makes her gameplay rewarding and fast.
- Exclusive moves and fatalities (weight 0.59): The DLC includes exclusive Fatalities, Brutalities, and Fatal Blows that are creative and devastating. These additions are seen as a highlight of the character.
- High replay value and content (weight 0.39): The character's inclusion offers a host of new content, increasing replay value and making the roster more diverse and complete. This enhances the overall game experience.
- Faithful adaptation of character (weight 0.28): The character is a faithful adaptation, with a design and moveset that stay true to her previous appearances. This is appreciated by long-time fans.
- Krypt is praised (weight 0.14): The Krypt is mentioned positively, suggesting that the in-game unlock system is well-received in the context of this DLC.

Common complaints:
- Poor value for price (weight 0.95): Many players feel the DLC is not worth its price due to limited content, including only one playable character and no story, stages, or modes. The high cost for a single character is a common complaint.
- Character lacks variety and depth (weight 0.73): The character is described as boring, unfinished, and lacking variety in moves and combos. She is also considered not top tier and in need of buffs and balance updates.
- Character was cut for DLC (weight 0.67): Critics argue that the character, who has been in the series from the start, was removed from the base game to be sold later as DLC. This practice is seen as a cash grab and an insult to the character.
- Variation system ruins character (weight 0.51): Players report that the variation system severely limits the character's moveset, making her feel butchered or massacred. This system also prevents combos from her most used strings without a specific variation move.
- Projectiles cannot be thrown in air (weight 0.27): A specific gameplay limitation is that projectiles cannot be thrown in the air, which restricts the character's combo potential and playstyle. This is a clear mechanical issue reported by players.
- Character is similar to Kitana but worse (weight 0.26): Players note that the character is similar to Kitana, but Kitana is considered better, making the new character feel unnecessary. This reduces her perceived value and uniqueness.
- Character absent from story mode (weight 0.26): The character does not appear in the story mode, which is disappointing for fans. This absence is highlighted as a major flaw of the DLC.
- Skills changed from XL (weight 0.24): Players who are familiar with the character from XL notice that her skills have changed significantly, and XL is considered more violent. This change may alienate veteran players.
- Fatalities are weak (weight 0.14): The character's Fatalities are considered weak, which is a significant letdown for a fighting game. This detracts from the overall experience.
- Hate for Mileena players (weight 0.13): There is a sentiment of hate directed at players who use Mileena, which may reflect community toxicity. This is a niche but notable point.
- Alien and Predator missing (weight 0.13): Players express disappointment that Alien and Predator are not included in the game, which may be a missed opportunity for fans. This is a specific roster complaint.
- Story is aberrant (weight 0.13): The story is described as aberrant, indicating that it is strange or off-putting. This is a general criticism of the narrative.
- Character is a fake Japanese woman (weight 0.11): One player criticizes the character for imitating a 'fake japanese woman named Mai', suggesting a lack of originality. This is a niche opinion.

Gameplay feedback:
- Mileena is playable (weight 0.43): Multiple reviews confirm Mileena is a fully playable fighter available in all game modes. This is the most frequently mentioned aspect of her inclusion.
- Aggressive rushdown playstyle (weight 0.31): Her gameplay emphasizes rushing down opponents, punishing mistakes, and maintaining offensive pressure with rapid attacks and aggressive combos. This style is highlighted as a core part of her identity.
- Classic moveset with new mechanics (weight 0.3): Her moveset combines classic abilities with new mechanics, including special moves like claws and 'monster mouth' attacks. This blend is noted as a positive feature.
- Agile and brutal combat (weight 0.17): Her combat style combines agility, brutality, and exceptional hand-to-hand combat skills. This combination is seen as a defining trait.
- Mix-ups, pressure, and grabs (weight 0.17): Players note she has effective mix-ups, pressure tools, and grabs, which contribute to her offensive toolkit. This is a specific gameplay detail appreciated by users.
- Affected by variation system (weight 0.16): Her gameplay is influenced by the variation system, which may alter her moves or playstyle. This is mentioned as a factor in her overall performance.
- Balanced aggression and strategy (weight 0.15): Her gameplay balances aggression and strategy, suggesting she is not purely offensive but requires tactical thinking. This is seen as a positive design aspect.
- Gameplay is fine (weight 0.14): One review simply states her gameplay is fine, indicating general satisfaction without specific praise or criticism. This is a low-detail but positive note.

Performance notes:
No performancepoints

Recommendations:
- Buy in bundle or sale (weight 0.7): Players advise against buying individual character packs, except possibly Spawn. Instead, they recommend getting the bundle on sale, such as Kombat Pack 2 or the Ultimate edition.
- Best for Mileena fans (weight 0.51): The DLC is highly recommended for longtime Mileena fans and those who specifically enjoy the character. It is considered a must-have addition for them.
- Appeals to aggressive players (weight 0.37): The DLC is recommended for players who enjoy fast, aggressive fighters, and it is also suitable for beginners. However, it may not appeal to all player types.
- Good for Mortal Kombat fans (weight 0.35): The content is recommended for Mortal Kombat fans in general, and it is fine if you are a fan of the character. However, some players may stop using her after a few hours.

Other player notes:
- Mileena's moveset compared to previous games (weight 0.61): Players frequently compare Mileena's combat style and special moves to her earlier appearances in the Mortal Kombat franchise, particularly MK9 and MK2. This suggests that her moveset is a key point of interest and nostalgia for fans.
- Mileena's lore and story (weight 0.39): Mileena is described as a product of Shang Tsung's cloning experiments, with a story involving her being moved forward in time by Kronika, her brief reign as Empress of Outworld, and her death at the hands of D'Vorah and Kotal Kahn. This rich backstory adds depth to the character.
- Game sold in various bundles (weight 0.35): The game is sold as a bundle, including Kombat Pack 2 or the Mortal Kombat 11 Ultimate edition. This affects how players perceive the value and accessibility of the DLC content.
- DLC includes exclusive content (weight 0.3): The DLC pack includes exclusive gear pieces, character skins, Brutalities, Fatalities, and a unique Fatal Blow, as well as new skins and cosmetics for Mileena. This content is seen as valuable and adds to the character's appeal.
- Mileena compared to Kitana (weight 0.28): Reviews often compare Mileena to Kitana, with some calling her the better 'sister' who ends 'Cowtana'. This highlights the rivalry and character dynamics that players enjoy.
- Mileena's absence noted in previous games (weight 0.27): Players note that Mileena was absent from previous games, such as 'Dealy alliance on PS2', and are pleased that she was finally added. This adds to the excitement and fan service aspect of her inclusion.
- DLC expands character roster (weight 0.16): The DLC expands the character roster, which is a positive aspect for players who want more variety in the game. This is a common reason for purchasing the DLC.
- Mileena's motivation to reclaim throne (weight 0.16): Mileena is determined to reclaim her throne and restart Outworld's civil war, which gives her a clear and compelling motivation in the game. This is appreciated by players who enjoy character-driven narratives.
- DLC value compared to other packs (weight 0.15): The value of this character pack is compared to the Spawn character pack, indicating that players are evaluating the cost-effectiveness of the DLC. This suggests that pricing and content quality are important to the community.
- DLC seen as fan service (weight 0.15): The DLC is described as fan service, indicating that it caters to long-time fans of the franchise. This is generally seen as a positive, as it shows the developers are listening to the community.
- Jokes about financing developers (weight 0.13): One review jokes about financing the developer's habits, which reflects a lighthearted but critical view of the monetization model. This is a minor point but shows some player skepticism.

Emotions:
- Satisfaction (weight 0.2): Players are satisfied because the DLC faithfully adapts Mileena with high replay value, expanding her legacy and completing the roster. The character is considered the best and a major reason for purchasing the game, making the addition feel worthwhile.
- Disappointment (weight 0.17): Disappointment stems from Mileena being reduced despite her long series presence, not appearing in the story, and feeling unfinished. The character pack is seen as overpriced for the content, with weak Fatalities and a lack of inclusion in the base game.
- Frustration (weight 0.13): Frustration arises from paying for a character who was previously in the series and was removed to be sold as DLC. The variation system limits her moves, preventing certain combos and air projectiles, and she is considered bottom tier, needing buffs.
- Excitement (weight 0.07): Excitement is driven by Mileena's return as a playable character with a fast, aggressive fighting style. Her ferocity, speed, and presence, along with a well-crafted combat style, generate enthusiasm among players.
- Approval (weight 0.04): Approval is expressed because Mileena is described as the better character and quite good, indicating positive reception of her gameplay and overall design.
- Admiration (weight 0.04): Admiration is felt for Mileena's charming character design and her detailed, tragic backstory, which adds depth and appeal to her persona.
- Love (weight 0.04): Love is expressed for the Krypt and story elements, as well as a deep affection for the character Mileena herself, highlighting a strong emotional connection.
- Enjoyment (weight 0.04): Enjoyment comes from the animations and bloody fatalities, with Mileena being considered the best and most enjoyable character to play.
- Preference (weight 0.04): Preference is shown for Kitana over Mileena due to similarity, and for XL as more violent than this version, indicating comparative choices among characters and game versions.
- Disapproval (weight 0.02): Disapproval is directed at another character for imitating a 'fake japanese woman named Mai', reflecting criticism of that character's design or origin.
- Sarcasm (weight 0.02): Sarcasm is used to note the character's return while criticizing the implementation, implying that the return is not as good as expected.
- Shame (weight 0.02): Shame is felt regarding what was done with the story, indicating disappointment in the narrative direction or execution.
- Hate (weight 0.02): Hate is directed at Mileena players, possibly due to gameplay frustrations or community perceptions.
- Appreciation (weight 0.02): Appreciation is expressed for the character, acknowledging her value or positive aspects.
- Acceptance (weight 0.02): Acceptance is given to the DLC as fan service, which is considered acceptable despite potential drawbacks.
- Amusement (weight 0.02): Amusement is derived from a joke about financing the developer's habits, adding a humorous perspective to the purchase.
- Boredom (weight 0.02): Boredom results from the character lacking variety in moves or combos, making gameplay feel repetitive.
- Anger (weight 0.02): Anger is provoked by the character being seen as an insult and an obvious cash grab, reflecting strong negative sentiment.
- Happiness (weight 0.02): Happiness is felt because the character was finally added to the game, fulfilling a long-awaited desire.}