Info about Maitetsu:Last Run!!:

Official game description:
● 已经拥有《爱上火车-Pure Station-》的用户，通过捆绑包购买本作，**可额外获得高达40%的优惠**，切勿错过！  
※ 捆绑包链接：  
●《爱上火车-Last Run!!-》的剧本量为前作的**两倍**。国际中文版内置简体中文、繁体中文并支持在游戏中进行切换，还添加了对STEAM成就、游戏手柄操作等附加功能的支持。并支持Lose社在日文版官网提供的额外内容。  
《爱上火车-Last Run!!-》是日本美少女游戏知名品牌Lose所制作的E-mote视觉小说。本作为本篇故事的二次强化版与各路线后日谈及续集的合集，拥有相当于两部作品的内容，字数高达200万字。本作由Cura担当原画与人物设计，进行豹负责剧本，并由tO(と)主导演出效果。中日文版同步在日本与海外进行发售。  
2016年，美少女游戏名作《爱上火车》诞生。业内顶级的e-mote演出所带来的除爆炸性的口碑外，也一举获得萌系游戏大赏的年度准大奖和剧本金奖。同时在Getchu举办的“美少女游戏大赏2016”中获得综合部门第2名、剧本部门第4名、系统部门第2名、绘图部门第6名、音乐部门第8名、影片部门第7名、角色部门（八六）第3名。可谓是各种奖拿到手软。  
2018年，随着移植PS4主机的剧情改良版《爱上火车-Pure Station-》的宣布，本作也宣布推出中文版。在当年夏天推出的本作中文版特典活动最终取得了超过106万元人民币的优异成绩，并且制造了中文版市场的多个『第一次』。这其中最大家所津津乐道的便是Lose社宣布将回报中国玩家的支持，在续作中添加以中国故事线以及以中国火车为原型创作的新角色。同年9月，《爱上火车-Pure Station-》中文版发售，发售两年来取得了销量与口碑的双丰收。
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**声明：本作中的所有角色在游戏剧情发生时均已超过18岁。**

Release date: Oct 30, 2020

Categories: Visual Novel, Multiple Routes, Romance, Live2D Animation, Railway Theme, Rural Revitalization, Adult Content


- Hardware Profile:
  - Summary: The Windows <8GB VRAM cohort mostly recommends the game, noting it runs acceptably despite resolution/input restrictions and some optimization concerns on weaker hardware.
  - Sample size: 22 (4% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (positive, 13 reports): Players recommend the game, but report that the base game is limited to 720p with keyboard/mouse, the 1080p DLC requires a controller, and low-end iGPUs may struggle with performance.
  - Caveats: 22 of 492 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $20.00
  - Reasoning: The community consistently praises the game's value, noting that even the full price of 118 RMB (~$17) is considered a no-brainer purchase, and the sale price of 59 RMB (~$8.5) is seen as exceptional. The DLSite version at 25 RMB (~$3.6) is a deep discount, but the base game on Steam is typically 118 RMB. Given the high content volume (2.2 million words) and quality, the community would likely consider a fair base-game price range between $15 and $20, as they feel it's worth more than the current price.
- Playtime Metrics:
  - Game completion: 90.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The most explicit completion time for the target game is 90 hours, stated by a reviewer who distinguished it from the base game's 50 hours. Another reviewer estimates about 100 hours for a normal full read, and a third reports 77 hours to finish. These support a game completion time around 90 hours, though the variance lowers confidence. No clear evidence exists for story completion, session length, or endgame totals, so those are set to null.
- Time-to-fun: No data
- Player Archetypes:
  - Railway Enthusiast (buy)
    - Motivation: Authentic railway knowledge and train culture woven into the narrative
    - Playstyle: Reads all railway tips, appreciates technical accuracy, enjoys historical preservation themes
    - Experience: mixed
    - Purchase stance: buy
    - Labels: railway fan; aviation fan
    - Reference games: N/A
  - Galgame Connoisseur (buy)
    - Motivation: High production values, complete narrative experience, and genre mastery
    - Playstyle: Completes all routes, compares to other galgames, appreciates technical presentation
    - Experience: veteran
    - Purchase stance: buy
    - Labels: auto player
    - Reference games: Koi Suru Kanojo; Steins;Gate; Narcissu; Summer Memories
  - Visual Novel Newcomer (buy)
    - Motivation: Entry into the genre with a warm, accessible, and polished story
    - Playstyle: Follows recommended route order, relies on tips system, plays main content
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: light story player
    - Reference games: Pure Station
  - Route Devotee (buy)
    - Motivation: Character-specific emotional stories and route-specific resonance
    - Playstyle: Plays specific routes, discusses optimal route order, focuses on character development
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- 86 route is outstanding (weight 0.46): The 86 route is consistently praised as the best part of the game, with multiple climaxes, delicate emotional portrayal, and a strong emotional impact. It is described as divine, well-crafted, and the highlight of the game.
- Rich railway knowledge (weight 0.29): The game contains a lot of railway knowledge, which is detailed, well-researched, and interesting. Players appreciate the hardcore and rigorous railway information presented.
- Game has large content (weight 0.27): The game is described as substantial, very long, and having a large content volume. Players find it worth playing and very fun, with an enormous scope.
- Full Live2D animation (weight 0.25): The game features full Live2D animation for main story characters, making them lively and dynamic. The Live2D implementation is praised as well done and impressive.
- Character art is appealing (weight 0.22): The character art is praised for being pleasing, cute, and of excellent quality. Dynamic character art and beautiful CG art contribute to the game's visual appeal.
- Character 86 is cute (weight 0.2): The character 86 is frequently described as cute, charming, reliable, and wonderful. She is considered the cutest character, and her girlish side is appreciated.
- Story is good (weight 0.13): The story is described as good, excellent, moving, and well-paced. It is complete and interesting, with a pacing that keeps players engaged.
- Voice acting is excellent (weight 0.13): The voice acting is praised as good, excellent, and outstanding, with special mention of Olivia's voice acting. It enhances the overall experience.
- Characters are distinctive (weight 0.13): The characters are described as distinctive, rich, colorful, and diverse. Their portrayals are very vivid, adding depth to the game.
- BGM creates atmosphere (weight 0.13): The BGM is well-crafted and excellent, creating a good atmosphere and aiding immersion. It is considered a strong aspect of the game.
- Game is nearly perfect (weight 0.13): The game is described as nearly perfect in all aspects, with nothing to criticize. It is considered a masterpiece with high overall quality.
- Variety of H content (weight 0.13): The game includes animated hentai content, many CGs, and a variety of H content scenarios. It offers both story and moe content.
- Excellent audio-visual experience (weight 0.13): The music and graphics are excellent, providing a great audio-visual experience. The art and BGM are outstanding, enhancing the overall presentation.
- Olivia is amazing (weight 0.13): The character Olivia is praised as amazing, and her story is moving and touching. Players appreciate her character and narrative.
- Passion for railways (weight 0.13): The game inspires a passionate feeling for railways through its descriptions and conveys the romance of railways. Railway enthusiasts can fully immerse themselves in the game.

Common complaints:
- Railway knowledge is boring (weight 0.29): Players not interested in railways find the extensive railway knowledge and professional terms boring, like a lecture. This content can make the game feel tedious and unengaging for general audiences.
- Side routes are short (weight 0.15): Some side routes are short and feel like filler, lacking depth and substance. This reduces the overall quality of the game's content.
- Story pacing is slow (weight 0.13): The story starts slowly and progresses at a sluggish pace, which can make the early game feel drawn out. This slow pacing may deter players looking for immediate engagement.
- Plot is bland and unengaging (weight 0.13): The plot is described as flat, plain, and lacking drama, with some reviewers finding it sleep-inducing. The lack of narrative excitement reduces overall engagement.
- Railway knowledge is hard to understand (weight 0.13): The railway knowledge is considered hardcore and difficult to digest for non-enthusiasts, making the game less accessible. This complexity can alienate general players.
- Route quality is uneven (weight 0.12): Having many routes leads to some individual routes having reduced quality, with inconsistent character development and romance. This unevenness can disappoint players expecting consistent storytelling.
- Story is too long (weight 0.1): The story is perceived as overly long and verbose, which can make the experience feel dragged out. This length may contribute to player fatigue.
- Game is too niche (weight 0.1): The game is overly niche for non-railway enthusiasts, making it painful or boring for those without a specific interest. This limits its appeal to a broader audience.
- DLC patch conflicts with base game (weight 0.08): The DLC patch conflicts with the base game and prevents it from launching, an issue that remains unresolved years after release. This technical problem severely impacts playability.
- Loli characters are off-putting (weight 0.07): A high proportion of loli characters is not to some reviewers' taste, and they may want to skip related scenes. This character design choice can be a significant drawback for certain players.
- Large text volume is sleep-inducing (weight 0.07): The huge text volume and high proportion of daily-life scenes can be sleep-inducing, making the game feel monotonous. This can reduce player engagement over time.
- Game lacks motivation to continue (weight 0.07): The game does not motivate players to continue, and some lost motivation after playing a few routes. This lack of drive can lead to early abandonment.
- Story not to taste (weight 0.07): The story is not suitable for some reviewers' tastes, indicating a mismatch between the narrative and player preferences. This can lead to a lack of enjoyment.
- Plans feel abstract (weight 0.07): Some plans seem feasible but their implementation is glossed over, making them feel abstract and underdeveloped. This can weaken the narrative's believability.
- Characters look too young (weight 0.07): The characters look too young, which some reviewers dislike. This visual style can be off-putting and may affect player immersion.
- Resolution is too low (weight 0.07): The 720p resolution is considered too blurry and lower than expected, detracting from the visual experience. This technical limitation can be a significant drawback.

Gameplay feedback:
- Visual novel with multiple routes (weight 0.97): The game is consistently described as a visual novel with multiple character routes, a common route, and a large text volume. It includes romance elements and H-scenes, with a focus on narrative and character interaction.
- Extensive railway knowledge content (weight 0.77): The game heavily features railway settings, terms, and professional knowledge, including a glossary and tips system. It includes detailed introductions to trains, steam locomotives, and railway science, making it educational.
- Railway and rural revitalization theme (weight 0.41): The game's story centers on railways and the protagonist's hometown revival, with themes of rural development and economic revitalization. It combines railway daily life with romance and community rebuilding.
- Live2D character art (weight 0.25): The game uses Live2D for character sprites and portraits, providing dynamic and moving character art. This enhances the visual presentation and character interaction.
- Includes H-scenes and HCG (weight 0.17): The game contains H-scenes and HCG content, with dynamic HCG and various scenarios. These are integrated into the story and character routes.
- Full voice acting (weight 0.1): The game features full voice acting, including for the male protagonist, enhancing immersion and character expression.
- Emote system for characters (weight 0.09): The game includes an emote feature with vivid emotes and effects, adding dynamic expression to character interactions.

Performance notes:
- Mixed optimization and hardware requirements (weight 0.1): Opinions on optimization vary: some players note high hardware requirements due to optimization issues, while others find the game runs on low hardware and has average optimization. This inconsistency suggests performance varies across systems.
- Frequent crashes on Steam (weight 0.08): Players report that the game occasionally crashes, with the Steam version being particularly prone to frequent crashes. This is a significant stability issue that disrupts gameplay.
- Blurry graphics and resolution (weight 0.08): The game's graphics are described as blurry, even when using upscaling tools like Magpie, and the native 720p resolution is considered too blurry. This visual quality issue may stem from dynamic CG elements.
- Uncapped frame rate causes noise (weight 0.04): The game does not lock the frame rate, which can cause fans to be loud on some systems. This is a minor but notable issue for players sensitive to system noise.
- Few non-impactful bugs (weight 0.04): Players report that the game has few bugs that do not affect the overall experience. This indicates a relatively stable and polished game despite other performance concerns.

Recommendations:
- Worth buying on sale (weight 0.35): Several reviewers state the game is worth buying, especially on sale, with some saying it's worth full price. A few suggest waiting for a sale or buying a cheap CD key.
- Recommended for railway enthusiasts (weight 0.32): Multiple reviewers recommend the game to railway fans and those interested in trains, noting it may require some interest in railways to fully enjoy. Some caution that non-railway fans might find it painful to play.
- Recommended for slow-paced stories (weight 0.29): The game is recommended for fans of slow-paced healing stories and those who enjoy immersive, patient storytelling. Reviewers note it suits players who prefer a slower pace and have free time.
- Play 86 route last (weight 0.2): Reviewers strongly recommend playing the 86 route last, advising against playing it first to avoid becoming a single-route player. The Polette and HibiHime routes are suggested as earlier choices.
- Buy Last Run version (weight 0.2): Reviewers recommend buying the Last Run version directly, as it includes the Pure Station story and more content. It's considered sufficient on its own, with the 86 route included.
- Not for fast-paced players (weight 0.15): The game is not recommended for those who want fast pacing, dislike daily and educational content, or expect many choices. Reviewers caution that early parts may be boring.
- Install R18 patch (weight 0.15): Reviewers advise installing the patch for adult content, noting some extra scenes are important for the story. The patch is available on the Last Run official website or in comments.
- Recommended for story lovers (weight 0.15): The game is recommended for players who value story and like the train theme, with reviewers praising its content volume and character development. It's considered a good choice overall.
- Not for non-train fans (weight 0.14): Reviewers caution that the game is not suitable for those not interested in railways, as it may be painful to play. General players should avoid it, and caution is advised before purchasing.
- Worth full price for fans (weight 0.13): Some reviewers say the game is worth buying at full price, especially for genre fans, while others note old players might feel it's not worth it. It's considered a great work by lose.
- Recommended for patient players (weight 0.11): The game is recommended for players who are patient and willing to immerse themselves in the story, with reviewers noting it suits those who can tolerate early boring parts.
- Recommended for visual novel newcomers (weight 0.1): The game is recommended for players new to visual novels, especially after trying other well-known titles. Reviewers suggest it's suitable for first-time players with patience.
- Recommended for romance fans (weight 0.09): The game is recommended for players who like romance games and have patience. Reviewers note it suits those with an interest in romance and warm, emotional stories.
- Recommended for moe fans (weight 0.07): The game is recommended for players who enjoy moe-style galgames and non-supernatural daily life stories. Reviewers note it suits those interested in moe, railways, and rural revitalization.
- Take time to experience (weight 0.07): Reviewers recommend taking time to experience the game's details and developers' effort rather than skipping through. It's suggested to play slowly and immerse oneself in the story.
- Buy from DLsite for content (weight 0.06): Reviewers recommend buying from DLsite instead of Steam for the 18+ content and future events. It's suggested to buy on sale there for the best value.
- Avoid for no HCG content (weight 0.06): One reviewer advises avoiding the game because it has no official HCG content, while others suggest focusing on the story rather than adult content.
- Play in official order (weight 0.06): Reviewers advise against unlocking all scenes and recommend playing routes in the official order for the best experience. The 深凪 route is suggested without a patch.
- Recommended for CG viewing (weight 0.03): The game is recommended for those who want to buy it just to view the CG, with one reviewer noting it's worth buying for that purpose.
- Cheapest purchase method (weight 0.03): One reviewer suggests the cheapest way to buy is to purchase the original version first, then buy the bundle, and then refund the original. This is a niche purchasing tip.

Other player notes:
- Massive text volume (weight 0.26): The game contains an enormous amount of text, with reviewers citing around 2.2 million words or 2 million characters. This indicates a very lengthy and detailed narrative.
- Rural revitalization theme (weight 0.21): The narrative is framed as a model for rural revitalization and economic development, with a story centered on reviving a town through railway tourism. This theme is a core part of the game's identity.
- Separate 18+ content (weight 0.2): The game includes 18+ content that is separated from the main story, often in a viewer or specific sections (H1, H2). This content requires a patch to access, and the game states all characters are over 18.
- Chinese-only localization (weight 0.2): The game is Chinese-only, but it has official quality Chinese subtitles and includes a China route with localized content, including Chinese voice acting for one character. This is a major feature for Chinese players.
- Railway enthusiast focus (weight 0.19): The game is specifically aimed at railway enthusiasts, featuring a detailed and rigorous railway knowledge directory and conveying the romance of railways. This niche focus is a key selling point.
- Final work of Lose studio (weight 0.18): The game is the last work of the developer Lose, who has since disbanded and even held a farewell concert. This adds a sense of finality and significance to the release.
- Frequent discounts and low price (weight 0.15): The game is often sold at a 40% discount and is generally low-priced, with bundle discounts also mentioned. This makes it an attractive purchase for players.
- Expanded and complete version (weight 0.13): The game is an expanded and complete version, containing both the main story and additional content. It is also a compilation that includes the Pure Station story, making it a comprehensive package.
- Patch availability and size (weight 0.12): The patch is available on a forum or in the official download area, and the game with the patch is about 20 GB in size. This is important for players to know before downloading.
- Extensive CG and BGM (weight 0.1): The game boasts nearly 400 CG images and over 200 BGM tracks, with specific numbers like 392 CG and 231 BGM, plus videos and backgrounds. This indicates high production value.
- Favorable comparison to other galgames (weight 0.07): Reviewers compare the game favorably to other galgames, noting that it lacks the typical lack of protagonist psychological depth. This suggests a more mature and engaging narrative.
- Long total content duration (weight 0.07): The game offers nearly a hundred hours of content, with some reviewers estimating about 70 hours. This is a substantial amount of gameplay for the price.
- High review scores (weight 0.07): Reviewers give the game high scores, with one rating it 8.6/10 and another 9/10. This indicates strong overall reception.
- Variable story length (weight 0.07): The main story length is reported inconsistently, with some saying about ten hours and others saying 15-30 hours. This discrepancy may be due to different playstyles or content completion.
- HD remake DLC (weight 0.07): The DLC is a high-definition remake of the base game, upgrading from 720p to 1080p. This enhances the visual experience for players.
- Patch not required for story (weight 0.07): Reviewers note that patches are not needed and do not affect the story, meaning the base game is complete without them. This is reassuring for players who prefer not to use patches.
- Full voice acting (weight 0.07): The game has full voice acting, including for the male protagonist. This is a notable feature that enhances immersion.
- OST included with purchase (weight 0.06): The game includes an OST with FLAC and MP3 formats, and a music album is included with purchase. This adds value for music enthusiasts.
- Humorous reviews about theme (weight 0.06): Some reviews humorously compare the game to a scenario of a college student official developing rural tourism, framing it as an interview about rural revitalization. This shows the theme's impact on player perception.
- Purchased after pirating (weight 0.06): One reviewer purchased the game after playing a pirated version, indicating that the game's quality convinced them to support the developers. This is a positive sign for the game's appeal.

Emotions:
- Appreciation (weight 0.09): Players highly value the game's detailed railway knowledge, which is presented in an accessible and engaging way. The mutual redemption story of the 86 route, along with the strong voice acting and character portrayals, left a deep impression. The overall production quality, including the music, art, and volume of content, is praised, and the game provided emotional support and comfort to many.
- Admiration (weight 0.07): The game is admired for its near-perfect quality, particularly its top-tier audio-visual presentation, including Live2D animations, art, and voice acting. The extensive content, such as the large number of CGs and routes, and the detailed railway theme contribute to its high regard. The character 86 is especially praised for being charming and reliable, and the story's themes of love, home, and humanity are deeply appreciated.
- Disappointment (weight 0.07): Many players were disappointed by the game's slow pacing and the overwhelming amount of railway and technical information, which detracted from the story. The H-scenes were often criticized for feeling disconnected from the main narrative and for being censored, which damaged character portrayals. Additionally, the lack of higher resolution support and the uneven quality of some routes were noted as shortcomings.
- Boredom (weight 0.06): The game's slow start and extensive railway explanations caused boredom for many players, especially those not interested in trains. The story was often described as flat and sleep-inducing, with some routes being particularly dull. The excessive railway terminology and plain daily-life segments contributed to the overall feeling of tedium.
- Frustration (weight 0.06): Players experienced frustration due to technical issues, such as frequent crashes and difficulties with the H-scene patch installation. The game's length and the excessive amount of professional knowledge made the experience feel tedious and hard to follow. Additionally, the need to purchase separate DLCs and the lack of integration of H-scenes with the main story were sources of annoyance.
- Enjoyment (weight 0.05): Players enjoyed the game for its engaging story, particularly the 86 route, and the appealing art style with Live2D animations. The voice acting and smooth dialogue portraits made the experience feel like watching an anime. The game's unique railway theme and the presence of mature female characters also contributed to the overall enjoyment.
- Satisfaction (weight 0.05): The game provided a satisfying experience due to its large amount of content, which was considered worth the price. Players appreciated the well-developed storylines and the emotional endings of each route. The gentle pacing and accessible train knowledge made it suitable for relaxing, and the overall production quality met expectations.
- Sadness (weight 0.05): The game evoked strong sadness through its emotional storylines, particularly the 86 route and Olivia's ending. Players were moved to tears by the after-story scenes, such as the farewell between 86 and Olivia, and the depiction of characters facing loss and separation. The disbandment of the developer Lose also contributed to the overall sense of melancholy.
- Moved (weight 0.03): Players were deeply moved by the game's themes of life inheritance and mutual redemption, especially in the 86 route. The emotional piano music and updated background art on the title screen, along with scenes like 86 handing over a handwritten ticket, brought many to tears. The story's portrayal of family and self-liberation resonated strongly with players.
- Love (weight 0.02): Players expressed love for the game's story setting, music atmosphere, and the character 86. The game's large amount of content and its style were also appreciated. For some, the character Pollet and the story provided emotional connection and healing during difficult times, and the cute girls and lolis, along with the life and train lessons, were particularly beloved.
- Nostalgia (weight 0.02): The game evoked nostalgia through its rural revitalization theme and detailed railway knowledge, reminding players of childhood memories, such as watching trains with their grandfather. The immersive world and the appearance of familiar hometowns in the game contributed to a sense of longing for the past. The large text volume left a lasting impact, making players feel they had experienced another world's joys and growth.
- Regret (weight 0.02): Players felt regret due to the developer Lose disbanding and the game not being translated for non-Japanese audiences. Some missed opportunities to purchase merchandise or ride the now-discontinued SL Hitoyoshi train. The world-building was also seen as not expanded enough, and some parts of the game were considered too slow and confusing.
- Discomfort (weight 0.02): Players felt discomfort due to the high proportion of loli characters and the inclusion of content involving minors in a criminal context. The H-scenes, especially the 3P scenes, were described as embarrassing and disconnected from the main story. The game's values about sex seemed abnormal to some, and the voice actor change in the after-story content was also a source of discomfort.
- Affection (weight 0.02): Players felt affection for the character designs, particularly the sister and the character 86, who was described as cute. The protagonist's emotional stability and reliability were also appreciated. The railway doll and the character Olivia were also liked, contributing to the overall positive feelings toward the game's cast.
- Fondness (weight 0.01): Players developed fondness for the immersive rural world with its warm community and family atmosphere. The cuteness of characters like 86, Higetsu, and Nichika, along with the Kyushu dialect, added to the appeal. The art of 8620 and the bond between Futetsu and 86 were also cherished.
- Excitement (weight 0.01): Players felt excitement due to the game's engaging story and the desire to go on a railway trip in Kyushu. The characters 86 and HibiHime, as well as the developer Lose, were sources of excitement. The story's themes of family and self-liberation, along with the portrayal of the characters, made the game feel passionate and moving.
- Confusion (weight 0.01): Players were confused by the game's heavy focus on train maintenance science, which felt more like a lesson than a visual novel. The bathhouse scenes and the Zhongguo route path were hard to understand, and the H-scenes lacked context. The opening was filled with unfamiliar technical terms and world-building concepts, making it difficult to follow.
- Surprise (weight 0.01): Players were surprised by the protagonist's unusually normal and upright nature for a galgame protagonist. The game's unique handling of galgame writing and its philosophical depth exceeded initial expectations. The lack of English support and the freshness of everyday things like QR code payment to foreigners were also surprising.
- Warmth (weight 0.01): The game evoked warmth through its pleasant and cute characters, who inspired sympathy and affection. The Polett route was described as warm and realistic, and the 86 route showed a group of people supporting each other toward a common goal. The story of two hurt hearts meeting and supporting each other brought warmth and emotion to players.
- Interest (weight 0.01): Players found the story engaging even if they were not railway fans, and it became more interesting as it progressed. The China route and the railway knowledge and SL science popularization were particularly interesting. The game's ability to hold the attention of non-enthusiasts was noted as a positive aspect.}