Info about Farewell North:

Official game description:
Restore Color to the World
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In Farewell North you take on the unique role of a border collie restoring color to your human's world. Explore the hand-crafted, atmospheric islands inspired by the Scottish highlands and embark on a journey of companionship, trust and loss.
A Spark of Life
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Whether it's herding flocks of sheep, highland coos, chickens or other animals, playing an impromptu game of fetch, helping the local farmers with their livestock, reuniting a trapped whale with its pod, finding lost ducklings, and much more, you're always finding ways to bring sparks of happiness to your human.
Discover Hidden Paths
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Solve puzzles based on perspective and coloring to reveal hidden objects and paths in the environment. Find the perfect vantage point to reveal the secrets of the islands.
Explore Land and Sea
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Journey at your own pace, running through lush grassy fields, hiking steep cliffs, and canoeing the ocean between an open world chain of islands inspired by the Scottish archipelagos of St. Kilda and Orkney.
Uncover a Unique Story About Saying Farewell
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Unravel a unique story about saying farewell as memories reveal a glimpse into the life of the characters. Discover the events in the past which have led the characters to the archipelago, and caused all color to leave their world.
Key Features
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*   Restore color to a vibrant, hand crafted world, inspired by the Scottish highlands and the famous isles of Orkney and St. Kilda  
*   Play as a loyal border collie helping a young woman recover the memories of her life  
*   Enjoy a beautiful, adaptive orchestral soundtrack featuring singing by Siobhan Miller  
*   Discover creatures and wildlife inspired by the rich history of Scottish folklore  
*   Travel by paw and by canoe as you make your way through the atmospheric isles  
*   For fans of games like _Journey_, _Firewatch_ and _Lost Ember_

Release date: 16 Aug, 2024

Categories: Single-player Story, Exploration, Puzzle Solving, Perspective-based Puzzles, Animal Simulation, Walking Simulator, Collectibles, Animal Husbandry


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Emotional story, stunning visuals, music (weight 0.97): The game features a beautiful, well-told, and emotionally impactful story, enhanced by stunning visuals and a phenomenal soundtrack. The narrative explores themes of grief, loss, love, and healing, creating a deeply immersive and unforgettable experience for the player. Many reviewers reported crying or being deeply moved by the game's story and presentation.
- Playing as a Border Collie (weight 0.27): Reviewers highlight the unique and heartwarming experience of playing as a Border Collie named Chesley, emphasizing the strong connection between the dog and its owner. The game effectively portrays the dog's role in bringing comfort, joy, and healing to the human character, making it especially appealing to dog lovers. Many reviewers mentioned that the game reminded them of their own dogs.
- Incorporates Scottish culture/setting (weight 0.1): The game incorporates Scottish culture through its setting, music, and language, creating a unique and authentic atmosphere. The inclusion of Gaelic subtitles and references to Scottish folklore were particularly appreciated by reviewers, enhancing the game's immersive quality and cultural representation. The music is heavily inspired by traditional Celtic music.
- Restoring color is visually rewarding (weight 0.07): The act of restoring color to the world is a central mechanic that enhances both the gameplay and the storytelling. Reviewers found the gradual reveal of vibrant colors visually appealing and emotionally rewarding, contributing to a sense of progression and healing within the game's atmosphere. The beautiful environments further enhance the experience.
- Enjoyable world exploration (weight 0.05): Reviewers enjoyed exploring the game's world, discovering its secrets, and becoming engrossed in the adventure. The game provides an open-air feel, allowing players to kayak around lochs and waterways to explore islands. There is a lot to explore within each area/island.
- Realistic canoe mechanics (weight 0.03): The canoe mechanics are interesting and realistic, requiring players to alternate paddling to stay on course. While some found the mechanics varied and not overdone, others noted the canoe controls specifically. Simplified canoe controls are available in the options menu.

Common complaints:
- Clunky, unpolished controls and movement (weight 0.15): Players report clunky and unpolished controls, impacting movement, platforming, and canoeing. Specific issues include unresponsive dog movement, awkward animations, camera problems, and collision detection glitches. These control issues contribute to frustration and can even cause motion sickness in some players.
- Short, slow-paced, and repetitive gameplay (weight 0.12): Reviewers found the game to be short, slow-paced, and sometimes repetitive. The puzzles are simple, and the open areas lack engaging content, leading to a feeling that the game devolves into a walking simulator. Some chapters and tasks feel drawn out, and the story lacks surprises.
- Poor navigation and lack of direction (weight 0.08): The game lacks clear direction and a map, leading to disorientation and difficulty in navigation. Players get lost easily, especially when searching for collectibles or retracing steps. This lack of guidance can be frustrating and demotivating.
- Game-breaking bugs and glitches (weight 0.05): Players have encountered various bugs and glitches, including game crashes, softlocks, and progression stoppers. These technical issues can disrupt the gameplay experience and force players to reload or restart sections. Some events or gates may also fail to trigger correctly.
- Overpriced for the content (weight 0.01): Some reviewers feel the game is overpriced for the amount of content it offers. The short playtime may not justify the cost for some players, especially considering the game's other shortcomings.
- Unclear environments due to artstyle (weight 0.01): The black and white art style, while unique, sometimes makes the environments hard to read. This can make it difficult to distinguish important details and navigate the game world.

Gameplay feedback:
- Exploration, puzzles, and narrative focus (weight 0.14): The core gameplay loop involves exploration, light puzzle-solving, and platforming, often described as a 'walking simulator'. Players control both the dog and its owner, traversing Scottish islands and interacting with the environment to progress the narrative. The game emphasizes the journey and story over complex challenges.
- Animal herding gameplay mechanic (weight 0.02): Gameplay includes herding animals like sheep, coos, and chickens. Players can control either the border collie or its owner, with herding being a core activity. This mechanic adds a unique element to the puzzle-solving and exploration.
- Gaelic culture and language (weight 0.02): The game incorporates Gaelic culture and language, adding to the setting and atmosphere. The soundtrack is reminiscent of other Scottish-themed games. This cultural integration enhances the player's immersion.
- Non-linear side story progression (weight 0.01): The order of visiting islands for side stories is mostly non-linear, though some may be locked until sufficient progress is made. New mechanics are introduced after the initial islands, providing some surprises. The main story islands must be visited in a specific order.
- Hidden wisps and spirit chasing (weight 0.01): The game features wisps to collect, some of which are hidden and challenging to find. Mini-events involve chasing spirits, similar to collecting Koroks in Breath of the Wild. These collectibles add an extra layer of exploration.
- Light veil path reveals (weight 0.01): Hidden objects and paths are revealed by passing through golden light veils between A-shaped trees. This mechanic adds a layer of visual discovery to exploration. The change can be reversed, allowing players to re-hide the paths.
- Shared bark/dig button (weight 0.01): The button for barking is also used for digging. This shared control may lead to unintended actions. Separating these actions could improve the control scheme.

Performance notes:
- Generally stable technical performance (weight 0.05): The game's technical performance is generally stable, with many players reporting smooth gameplay and optimization on various hardware configurations, including the Steam Deck and lower-end PCs. However, some players have encountered minor bugs, collision glitches, and occasional crashes, though these issues appear infrequent and may be user-specific.
- Getting stuck in environment (weight 0.01): Some players have reported getting stuck in the environment while attempting to take shortcuts to collectibles. This can disrupt the flow of exploration and create frustration.

Recommendations:
- Overwhelmingly positive reception and recommendation (weight 0.39): The game is overwhelmingly praised and highly recommended by reviewers. Many consider it a must-play, a masterpiece, and a top favorite, often giving it perfect scores. Reviewers highlight the game's overall quality and express strong positive feelings.
- Compelling narrative and storytelling (weight 0.31): Reviewers appreciate the game's strong narrative and storytelling. Many recommend it to fans of story-driven games, praising its characters and themes. Some reviewers consider the storytelling superior to similar titles.
- Appeals to specific interests (weight 0.31): The game is particularly recommended for players who enjoy dogs, nature, Scottish culture, and relaxing experiences. Reviewers suggest it's ideal for animal lovers and those seeking a gentle, thoughtful game.
- Potential sensitivity and accessibility concerns (weight 0.05): Some reviewers caution that the game's themes of loss and melancholic atmosphere may not be suitable for everyone, especially those dealing with grief or mental instability. One reviewer reported motion sickness issues.
- Short playtime, but immersive (weight 0.02): The game can be completed in a single evening, but reviewers suggest pacing the experience to fully appreciate the content. Some reviewers express a desire for a longer game in the same universe.
- Similar to other exploration games (weight 0.01): Reviewers recommend the game to players who enjoyed similar titles like Lost Ember or Spirit of the North, suggesting a comparable gameplay experience and thematic elements.
- Controller recommended over keyboard (weight 0.01): Reviewers suggest that using a controller provides a better gameplay experience than using a keyboard, particularly for the canoeing sections of the game.
- Map islands for achievements (weight 0.01): For achievement hunters, reviewers recommend thoroughly mapping each island to ensure full completion and discovery of all available content.
- Avoid spoilers on first playthrough (weight 0.01): Reviewers suggest avoiding spoilers before playing the game for the first time to maximize the impact of the story and experience.
- No shooting/violence gameplay (weight 0): One reviewer expressed a preference for games that do not include shooting or violence, indicating a positive aspect of the game's design for those seeking non-violent experiences.

Other player notes:
- Interactive emotional art piece (weight 0.02): The game is described as an interactive experience that explores a range of emotions through symbolism. It is more akin to an art piece than a traditional game.
- Personal connection and bias (weight 0.01): These points indicate a high degree of personal connection and potentially biased perspectives. Some reviewers have personal connections to the game's development or subject matter, while others express intentions or actions driven by emotional responses to the game's themes or characters. These points are not constructive feedback.
- Slow-paced, fragmented narrative (weight 0.01): The game's narrative is presented in a slow-paced, fragmented manner, which may contribute to the low completion rate reported by players. Only a small percentage of players have finished the story at the time of review.
- Desaturated palette, simple art style (weight 0.01): The game utilizes a desaturated, greyish color palette, with specific colors used to guide the player's attention. The art style is simple but effective, ensuring that the focus remains on the story.

Emotions:
No emotions}