Players felt satisfied by achieving 100% completion, overcoming difficult challenges, and finding optimal strategies in the game. The unique boss-only gameplay, rewarding mechanics, and the game's ability to solve inconveniences of traditional STGs also contributed to a sense of accomplishment and enjoyment.
Enjoyment stemmed from the game's unique photojournalism aspect and its departure from typical Touhou titles. Players found the core gameplay loop, creative mechanics, challenging puzzle-patterns, and excellent controls to be very fun and addicting, especially after the initial learning curve.
The game's high difficulty, particularly in clearing all stages and navigating complex bullet patterns, was a significant cause of challenge. Players found the increasing difficulty and specific stage requirements to be demanding.
Excitement was generated by the game's ability to offer a new niche in gaming, providing intense engagement and stimulating gameplay moments. Players were enthusiastic about recommending the game due to its overall experience.
Frustration arose from issues such as RNG reliance for scoring, difficulty adapting to Aya's operation switching, and poor operability. Specific difficult attacks, extreme difficulty, and a perceived lack of options also contributed to player annoyance.
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