Info about CORPSE FACTORY:

Official game description:
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About the Game
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ABOUT THE GAME
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**CORPSE FACTORY** is a visual novel driven by pure suspense. It’s a psychological thriller with full English voice acting performed by an all-star cast. Become part of the story and influence the ending of this spine-chilling tale. Immerse yourself in the darkness with an atmospheric original soundtrack, with a vocal performance by Emi Evans (Nier:Automata) and music composed by Alec Shea.
DISCLAIMER
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_This game contains scenes of violence, as well as depictions of mental health conditions such as severe anxiety and depression. It also deals with themes of suicide._
STORY
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**_//TOKYO, IN THE NEAR FUTURE:_** Whispers and rumors are spreading through the city like wildfire. Murmurings of a bizarre website have started to pique the interest of more than a few people—people willing to take extreme risks in order to fulfill their darkest desires.  
**Corpse Girl's Website** supposedly allows users to request the death of someone they know. All that is required is a photo of the proposed victim. Once an image is uploaded, the website promises to snuff out the victim's soul within a matter of days.  
Victims of the website apparently receive a photograph of their own corpse before they are killed. Photos are time stamped with a date... Perhaps a predicted time of death? The website's authenticity is questionable at best. It has become an interesting topic of conversation and nothing more.  
And yet... When people start dying in odd ways across the city, the website instantly returns to the limelight. All of the recent victims were found in possession of strange photos—photos of their own corpses, received only hours before they died...
FEATURES
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*   Gorgeous anime artwork  
*   Full English voice acting, starring Erika Harlacher, Faye Mata, Sean Chiplock, Brianna Knickerbocker, Aleks Le and more  
*   A haunting original soundtrack composed by Alec Shea, with vocals performed by Emi Evans on the opening theme  
*   Multiple endings  
*   Unlockable image gallery
VOICE CAST
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*   Erika Harlacher as Noriko  
*   Aleks Le as Kojiro  
*   Brianna Knickerbocker as Aoi  
*   Faye Mata as Tomoe  
*   Sean Chiplock as Shinya  
*   Kaiji Tang as Junpei  
*   Anairis Quiñones as Emi  
*   Lizzie Freeman as Yuriko  
*   June Yoon as Fujikawa  
*   Aimee Smith as Kotomi  
*   Alec Shea as Kenji

Release date: May 31, 2022

Categories: Visual Novel, Psychological Horror, Choice-based Narrative, Multiple Endings, Character-driven Interactions and Dialogue, Story-driven Gameplay, Dark Themes, Mental Health Representation


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence suggests that users find the game acceptable when purchased at a discounted price, typically around 50% off. This indicates that the community considers the fair price to be lower than the current base price. The phrase 'for the price, it's a good deal' suggests that the current price is seen as reasonable, but the overall sentiment leans towards a preference for discounted prices.
- Playtime Metrics:
  - Game completion: 9.0h
  - Story completion: 9.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides several direct and indirect references to playtime metrics. The first quote mentions a total of 9 hours to complete the story, which can be used to estimate both the game completion and story completion times. The second and third quotes suggest that the first act, which is a significant portion of the game, takes around 6-8 hours, indicating that the total playtime is likely in the range of 8-12 hours. The fourth quote reinforces the 8-12 hour range for completing the game. Session length and endgame metrics are not explicitly mentioned, so they are marked as null.
- Time-to-fun:
  - Summary: The game starts with strong pacing and engaging content but loses momentum and becomes less enjoyable in the latter part.
  - Stance: Fun then drops
  - Anchor: Completion of act 2
  - Time to anchor: 2h 0m
  - Friction: Uneven pacing; Plot holes; Abrupt plot turns; Repetitive music; Slow start
  - Unlock drivers: Initial hook; Deliberate pacing; Plot twists
  - Conditions: Engaging with the story in the first two acts; Appreciation for psychological themes; Tolerance for slow pacing
- Player Archetypes:
  - Horror Enthusiast (buy)
    - Motivation: Enjoyment of dark and macabre themes
    - Playstyle: Immersive and engaged, seeking out deep and complex narratives.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Horror fan; Murder mystery enthusiast
    - Reference games: Corpse Party; Corpse Girl
  - Cautious Storyteller (sale)
    - Motivation: Appreciation of narrative with consideration for sensitive content
    - Playstyle: Thoughtful and considerate, often providing warnings and advice to others.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Sensitive reader; Thoughtful gamer
    - Reference games: N/A
  - Critical Narrative Analyst (deep sale)
    - Motivation: Appreciation for well-structured narratives and coherent storytelling
    - Playstyle: Analytical and critical, focusing on the strengths and weaknesses of the game's narrative.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: Story critic; Narrative analyst
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beautiful and striking visuals (weight 0.53): The visuals are described as beautiful, gorgeous, and of high fidelity. The art style is praised for being amazing and captivating, contributing significantly to the overall presentation.
- High-quality voice acting (weight 0.46): The voice acting is consistently noted as solid, excellent, and believable. Specific characters like Noriko Kurosawa, Kojiro, and Aoi are highlighted for their outstanding performances.
- Engaging and compelling story (weight 0.41): The story is frequently praised for being engaging, compelling, and well-written, with many players highlighting its intricate and thrilling nature. It is described as having many surprising moments and being morbidly engaging.
- Atmospheric and haunting soundtrack (weight 0.36): The soundtrack is noted for being good, great, and atmospheric. It is also described as haunting, unnerving, and well-designed, enhancing the game's eerie and psychological themes.
- Well-developed and lovable characters (weight 0.34): Characters are described as special, lovable, realistic, and well-developed. Their unique designs and personalities are frequently praised.
- Dark and intriguing premise (weight 0.26): The premise of the game is described as dark, compelling, and interesting. It sets the stage for a thrilling and atmospheric psychological thriller.
- Enjoyable visual novel experience (weight 0.26): The game is described as an enjoyable and thrilling visual novel with a suspenseful and violent storyline. It is noted for being good and short, yet impactful.
- Compelling plot twists (weight 0.21): The story includes enjoyable and unpredictable plot twists that keep players engaged. Some twists are described as mind-blowing and unexpected.
- Accurate depiction of mental health (weight 0.21): The game is praised for its accurate and detailed depiction of mental health issues, including OCD and other mental illnesses. This adds depth and realism to the characters and story.
- Substantial length and multiple endings (weight 0.08): The game is noted for its substantial length and the inclusion of multiple endings, which adds to its replay value and depth.
- Effective prologue (weight 0.08): The prologue is praised for being good and effectively setting the stage for the story that follows.
- Terrific writing (weight 0.07): The writing is described as terrific and expertly done, contributing significantly to the overall quality of the game.

Common complaints:
- Poor writing and plot holes (weight 0.42): The game's writing is widely criticized for being disappointing and poorly executed, with numerous plot holes and logical inconsistencies. Characters and plot developments often feel inconsistent and illogical.
- Unsatisfying plot twists (weight 0.24): Many players found the plot twists to be either predictable or nonsensical, often coming out of nowhere without proper development. This led to an unsatisfying and abrupt story resolution.
- Unanswered questions (weight 0.22): The game leaves several major mysteries and plot threads unresolved, resulting in more questions than answers. This lack of resolution contributes to an unsatisfying ending.
- Rushed ending (weight 0.22): The ending of the game feels rushed and poorly explained, contributing to a sense of an unfinished or messy conclusion. The final act, in particular, is criticized for its hasty execution.
- Unrealistic character behavior (weight 0.17): Characters often behave irrationally and out of character, with actions that make little sense. This unrealistic behavior detracts from the overall narrative coherence.
- Poor character development (weight 0.15): Characters in the game are often bland and lack depth, with insufficient development throughout the story. This issue is particularly noted with female characters and the villain.
- Story becomes absurd (weight 0.15): As the story progresses, it becomes increasingly absurd and less coherent, with some players finding it completely bonkers towards the end. This growing absurdity detracts from the overall narrative quality.
- Disrupted suspension of disbelief (weight 0.12): The plot often requires a significant suspension of disbelief, with some aspects being particularly absurd or unrealistic. This disruption detracts from the overall narrative quality.
- Limited choices with little impact (weight 0.1): The game offers few choices to the player, and these choices have limited impact on the story. This lack of meaningful choices reduces player agency and engagement.
- Poor handling of mental health (weight 0.08): The game is criticized for its poor treatment and representation of mental health subjects, including mental illness and trauma. This insensitive handling detracts from the overall narrative quality.
- Confusing character motivations (weight 0.08): Characters' motivations and actions are often unclear and don't make sense, leading to confusion and a lack of understanding of their behavior.
- Characters act illogically (weight 0.07): Characters often take actions that are illogical and don't make sense, contributing to a lack of coherence in the narrative.

Gameplay feedback:
- Visual novel with limited choices (weight 0.34): As a visual novel, the game provides a linear story with few choices, minimal interactions, and a focus on narrative sections and conversations.
- Multiple perspectives and endings (weight 0.22): The game offers multiple acts with shifting perspectives and different character viewpoints, leading to multiple possible endings.
- Narrative-driven and linear gameplay (weight 0.21): The game features a story-driven and linear gameplay experience, told from a first-person perspective with a slow-paced, character-driven narrative.
- Psychological horror visual novel (weight 0.21): The game is a visual novel that incorporates elements of psychological horror and thriller, creating a unique blend of horror and mystery.
- Character development and interactions (weight 0.2): The game emphasizes character development, perspectives, and interactions, including the villain's journey and interpersonal relationships.
- Crime and murder mystery themes (weight 0.13): The story revolves around crime, death, and murder mystery themes, creating a dark and thrilling narrative.
- Immersive atmosphere and setting (weight 0.11): The game focuses on immersion and atmosphere, with a Tokyo setting and dark anime-style illustrations, creating an atmospheric genre experience.
- Episode and chapter structure (weight 0.09): The game is structured into episodes and chapters, with the first chapter being the longest and a total of four chapters plus an epilogue.
- Full voice acting and achievements (weight 0.09): The game features full voice acting and includes achievements, as well as a bonus minigame.
- Supernatural and urban legend elements (weight 0.06): The game incorporates supernatural elements and urban legends, adding to the overall mystery and suspense.
- Suspension of disbelief required (weight 0.03): The game requires players to suspend their disbelief, particularly for the final acts, which may not align with expectations.

Performance notes:
- Mild audio bugs present (weight 0.04): Some players have reported experiencing mild audio bugs while playing the game. These issues, although not game-breaking, can affect the overall immersion and enjoyment.

Recommendations:
- Recommended for psychological horror fans (weight 0.15): The game is highly recommended for those who enjoy psychological horror, dark tales, and thought-provoking narratives. It features memorable characters and interesting horror stories.
- General recommendations for the game (weight 0.14): The game is recommended for Visual Novel fans, especially if it is on sale. It is considered worth the time and money.
- Not suitable for sensitive audiences (weight 0.12): The game addresses serious topics like mental health issues and is not suitable for children or very sensitive people. It is recommended with discretion for those dealing with sensitive topics and darker themes.
- Recommended for specific chapters (weight 0.06): The game is recommended due to its prologue, chapter one, and Act 1, suggesting that these parts are particularly strong or enjoyable.
- Recommendation for VN enthusiasts (weight 0.04): The game is recommended for Visual Novel enthusiasts, indicating that it has qualities that appeal to fans of the genre.
- Recommended for gore/thriller fans (weight 0.04): The game is recommended for fans of gore and thriller stories, suggesting it has strong elements of these genres.
- Recommended for aesthetic and synopsis (weight 0.04): The game is recommended for those interested in its aesthetic and synopsis, indicating that these aspects are particularly appealing.
- Language consideration (weight 0.04): It is suggested to learn English before playing the game, indicating that language proficiency might be important for full enjoyment.
- Short and digestible (weight 0.04): The game is described as a short and digestible visual novel, making it easy to play through in a relatively short amount of time.
- Alternative game suggestion (weight 0.03): Some suggest getting STEINS;GATE instead, indicating a preference for that game over this one.

Other player notes:
- 27 hours for completion (weight 0.04): The game offers about 27 hours of gameplay for those aiming to complete all achievements.
- Free demo available (weight 0.04): There is a free demo available for players to try before purchasing the full game.
- Enjoyable on Steam Deck (weight 0.04): Players find the game enjoyable to play on Steam Deck, especially during late-night sessions.

Emotions:
- Disappointment (weight 0.35): Players are disappointed primarily due to the decline in story quality after the first act, with many citing poor writing, character development, and unresolved plot threads. The latter half of the game is frequently criticized for becoming illogical, rushed, and filled with plot holes, leading to an unsatisfying ending. Additionally, the game's failure to meet expectations in terms of narrative coherence, character motivations, and handling of serious themes contributes to this emotion.
- Enjoyment (weight 0.14): Players enjoy the game due to its engaging story, captivating characters, and well-executed plot twists. The ambiance, background music, art style, and voice acting are also frequently praised for enhancing the overall experience. Many reviewers appreciate the unique and fun identity of the game, as well as the suspenseful and gruesome story.
- Frustration (weight 0.09): Frustration stems from the game's plot inconsistencies, lack of logic, and poor writing, particularly in the latter half of the story. Players are also frustrated by the lack of meaningful choices, rushed ending, and the incompetence of certain characters. Language difficulties and the absence of proper content warnings add to this frustration.
- Appreciation (weight 0.07): Players appreciate the game's high production values, including its art style, voice acting, and soundtrack. The story and characters are also frequently praised for their depth and unique writing. Despite some flaws, the game's accurate depiction of mental health issues and impressive voice acting are highly valued.
- Confusion (weight 0.05): Confusion arises from the game's plot holes, unanswered questions, and unrealistic scenarios, particularly in the second half of the story. The nonsensical endings, character motivations, and fast-paced plot elements contribute to this confusion.
- Engagement (weight 0.04): Players are engaged by the game's compelling premise, character arcs, and dark, twisted story. The well-written narrative and interesting characters keep players invested in the game.
- Excitement (weight 0.04): Excitement is generated by the game's thrilling story, great characters, and high-quality opening theme. Players are eager to see more from the developers and are excited about the engaging aspects of the game.
- Amusement (weight 0.02): Players find amusement in the game's funny moments, absurdities, and edgy, chaotic charm.
- Love (weight 0.02): Players love the game's overall outline, premise, character profiles, and plotlines. The dark story and specific characters, such as Kojiro, are particularly loved.
- Surprise (weight 0.02): Players are surprised by the unexpected enjoyment of the visual novel and the engaging, captivating story. The twist involving the main girl being the villain also contributes to this surprise.
- Admiration (weight 0.02): Players admire the game's well-crafted story, realistic and deeply developed characters, and fascinating narrative.
- Boredom (weight 0.01): Boredom is caused by the game's filler dialogue and the extensive use of dialogue between characters, which some players find tedious.
- Satisfaction (weight 0.01): Players are satisfied with the decent voice acting and the overall positive experience of the game.
- Fascination (weight 0.01): Players are fascinated by the game's unique premise, strong start, character designs, and their inner struggles.
- Interest (weight 0.01): Players are interested in the game's unique idea, presentation, and edgy, macabre narrative.
- Empathy (weight 0.01): Players feel empathy due to the game's dealing with psychological themes and the relatable issues faced by the characters.
- Sadness (weight 0.01): Players feel sadness due to the impactful backstory of certain characters, such as Kojiro.
- Affection (weight 0.01): Players feel affection towards specific character designs, such as Noriko's cute design.
- Anger (weight 0.01): Players feel anger due to the way certain characters, particularly female characters, were written.}