Info about Rushdown Revolt:

Official game description:
**The most electric, combo centric, and expressive Free-to-Play platform fighter on Steam!**
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Choose from 12 unique combatants and master our unique "SPARK" mechanic to pull off ELECTRIC combos! Hone your skills on the online ladder or play with up to 8 friends at a time! Online or locally! Known for its expressive, freeform combat and options for creative movement, Rushdown Revolt is a perfect mix of platform fighter and anime fighter gameplay!
**COMBATANTS:**
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**Style - Stance**  
The Maiden of Chains, born in darkness, assassinates her enemies with Chain and Blade! Swap between her Chain and Blade stances for long reach or quick strikes! A master Reina player knows how to manipulate her two movesets to dominate the battlefield. Harness her dark arts by teleporting to thrown knives to reposition or get that next hit. Don't let your enemies sleep by switching up your own playstyle in the blink of an eye!  
**Style - Balance**  
The Scourge of The Seven Skies commands the battlefield with a healthy mixture of artillery, long reach, and burst movement! Summon a cannon ball from her skyship to aid in battle, or go on the offensive with her forward facing command dash! Charge her attacks to give additional hits and effects to her gunblade, granting her twice as many options for every situation!  
**Style - Power**  
Seth conjures the power of lightning to smite his foes in a flash! Lance in hand, he has range comparable to other weapon users, but is geared more towards power. Ride the lightning with pole vault drop kicks and angled dashes to close gaps and secure KOs. Similar to Ashani, his battery system stores charge and releases to enhance special moves! No where on the stage is safe from his super-charged bursts!  
**Style - Tag-Team**  
Ever wanted to play as two combatants at once? Now you can! Afigalu is what we call a "Tag-Team'' fighter, meaning you control one of them at a time, while the other sits dormant. One soul, two bodies! Swap between them to volley your opponents from yourself to... yourself! Or pick up and throw the dormant one, only to swap to them midair! If you like managing two positions at once and setting up deadly mixups, Afi & Galu (Afigalu) is for you!  
**Style - Zoner**  
This intergalactic bounty hunter takes pride in his sharpshooting skills, boasting a wide array of projectiles to control space and snipe weak spots. Those who can micro-manage his ammo system will bring out his full potential. Let your personality shine in how you use his combination of close range combos and long range finishers! Intimidate the opposition with the big iron on your hip...  
**Style - Rushdown**  
If you have a burning desire for high octane gameplay, strap in and brace yourself for take-off with the Rocket-powered Rapscallion. Kidd has unique movement options that allow him to combo, chase opponents down, and stop them from recovering. Aerial mobility is where Kidd SHINES! Use his jetpack's fuel system to hover over enemies or carry them to the blast zone!  
**Style - Rushdown**  
With the highest run speed in the game, Ashani is your pick if you want to rush down your opponents with lightning fast mix-ups that lead into devastating finishers! Her battery system allows her to charge up power when dealing damage and release it during special moves for bursts of speed in any direction! Having one of the simpler movesets in the roster, she is perfect for both learning the game AND for showing off your skills!  
**Style - Balance**  
Harness the power of the Phoenix! With blade in hand, conquer the land AND sky with Zhurong's long reaching attacks and stylish aerial movement! Her specials moves allow her to reposition, zone, and KO with the elegance of an emperor! Master her unique red and blue stances to keep opponents guessing and cash in her Phoenix Feathers to unlock her full potential!  
**Style - Power**  
The Dragon's Wrath, Weishan, is the perfect mix of long range and devastating power. He wields a massive glave with a sweet spot on the tip, encouraging you to stay mindful of distance. Dragon's blood flowing through his veins allows him to sacrifice HP to enhance his special moves! When doing so, he emits a signature red glow, allowing him to control the ground with rising spikes, drift through the air with ease, or literally just explode!  
**Style - Grappler**  
She says it herself... DON'T. GET. GRABBED! Urdah is our premier grappler and her boastful warnings with a smile should not be taken lightly. We've loaded her kit with all the tools she'll need to scare you into blocking, only to remind you what she actually wants! From command grabs on the ground AND in the air, to anti-air seismic slams reminiscent of another giant grappler from across the pond... Urdah is your pick if you want to win confidence! (or expose your friends)  
**Style - Zoner**  
This Sylvan Sorceress uses magic and incantations, controlling the powers of an enchanted forest to battle her foes! Use a buffet of unique projectiles to keep opponents away as you set up dangerous traps! Summoning her plants is her main game plan. Bait your opponents into them to set up wicked combos!

Release date: Sep 10, 2020

Categories: Platform Fighter, Combo-based Combat, Character Customization, Local Co-op, Online Multiplayer, Competitive Multiplayer, High Skill Ceiling, Aggressive Gameplay

Feature scans:
- MTX: score 90; verdict: Predatory Monetization; summary: The game is criticized for its monetization practices, particularly the $25 paywall for online play and essential content locked behind DLC. Users feel that the pricing does not reflect the value or quality of the content provided, leading to significant dissatisfaction.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence indicates that users find the game lacking in content and not worth a premium price. The repeated mentions of the game being overpriced for the content provided suggest that the community considers the fair price to be lower than what might be considered a premium price. The general sentiment is that the game should be cheaper, implying a price range that is on the lower end of the spectrum.
- Playtime Metrics:
  - Game completion: 500.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence suggests that players spend a significant amount of time mastering individual fighters, indicating a high `gameCompletion` time. The mention of playing the game in alpha for about a year suggests a prolonged engagement, supporting a high `gameCompletion` time. The confusion and learning process mentioned also imply a substantial time investment. However, specific metrics for `storyCompletion`, `sessionLength`, and `endgame` are not clearly supported by the evidence.
- Time-to-fun:
  - Summary: The game is fun immediately due to its well-designed mechanics and pacing, but access to full features and a better tutorial could enhance early gameplay.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: 0h 0m
  - Friction: Paywall for basic features; Poor tutorial design
  - Unlock drivers: Access to full features; Better tutorial
  - Conditions: Engaging with the community; Addition of new characters and stages
- Player Archetypes:
  - Competitive Combo Master (buy)
    - Motivation: Mastering complex mechanics and competitive play.
    - Playstyle: Aggressive, combo-centric, and highly technical.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: competitive player; veteran
    - Reference games: Smash Melee; Rivals of Aether; Brawlhalla
  - Community-Driven Newcomer (sale)
    - Motivation: Joining a welcoming community and improving skills.
    - Playstyle: Learning and engaging with the community.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: newcomer; casual player
    - Reference games: Smash Ultimate; Rivals of Aether
  - Social Fun-Seeker (buy)
    - Motivation: Having fun with friends and enjoying unique gameplay.
    - Playstyle: Casual, social, and fun-focused.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: casual player; social gamer
    - Reference games: Smash Bros.; Multiversus


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised gameplay experience (weight 0.68): The game is frequently described as fun, engaging, and highly enjoyable. Players highlight its potential and recommend it highly.
- Unique spark mechanic (weight 0.22): The spark mechanic is highlighted as a genius and unique feature that sets the game apart.
- High potential (weight 0.15): Players believe the game has a lot of potential, indicating a promising future.
- Responsive developers (weight 0.11): The developers are noted for being active and responsive to player feedback.
- Rewards time investment (weight 0.11): The game rewards players who invest time into learning and mastering its mechanics.
- Rewards aggressive playstyle (weight 0.1): The game encourages and rewards aggressive gameplay, making it exciting for players who prefer this style.

Common complaints:
- Paywall for online play (weight 0.68): The game is criticized for charging players to access online modes, with a significant $25 paywall that many find nonrefundable and restrictive.
- Game is buggy (weight 0.54): Players report frequent bugs and stability issues, including crashes and poor performance, which detract from the overall experience.
- Lack of content and polish (weight 0.53): Many players feel the game lacks sufficient content and visual polish, making it feel unfinished and not worth the price.
- Poor monetization model (weight 0.42): The game's monetization is seen as greedy and misleading, with high costs for basic features and a lack of content justifying the price.
- Menu and UI issues (weight 0.38): The game's menus and UI are criticized for being poorly designed, difficult to navigate, and providing little to no feedback.
- Low player base (weight 0.28): The game suffers from a small player base, making it difficult to find matches and enjoy the online experience.
- Clunky movement and controls (weight 0.27): Players report that the movement and controls feel clunky and unresponsive, affecting the overall gameplay experience.
- Poorly explained mechanics (weight 0.25): The game's mechanics are often poorly explained, making it difficult for new players to understand and enjoy the game.
- Character and balance issues (weight 0.24): There are complaints about character designs, balance issues, and overpowered moves, which affect the gameplay experience.
- High learning curve (weight 0.23): The game has a high learning curve, making it difficult for beginners to get into and enjoy the game.
- Visual and audio issues (weight 0.22): Players report issues with the game's visuals and audio, including choppy animations and distractingly bad voice acting.
- Misleading advertising (weight 0.19): Players feel misled by the game's advertising, which initially presented it as free-to-play but later introduced significant paywalls.
- Lack of community engagement (weight 0.14): The developers are criticized for poor community engagement, including snarky responses to criticism and a lack of transparency.

Gameplay feedback:
- Combo-heavy gameplay (weight 0.49): The gameplay is fast-paced and focused on combos, with complex combo paths and mechanics that allow for high skill expression.
- Similar to Smash and Guilty Gear (weight 0.47): The game is frequently compared to Super Smash Bros. and Guilty Gear, with players noting similarities in gameplay and mechanics.
- Platform fighter mechanics (weight 0.45): The game is a platform fighter with unique mechanics that set it apart from other games in the genre.
- Spark and rush mechanics (weight 0.29): The game features spark and rush mechanics, which are used for combo extensions and cancellations.
- High skill ceiling (weight 0.27): The game has a high skill ceiling and a steep learning curve, rewarding aggressive and precise gameplay.
- Unique character mechanics (weight 0.19): Each character has unique mechanics and play styles, adding depth and variety to the gameplay.
- Online play and rollback netcode (weight 0.19): Online play is a major part of the gameplay, with rollback netcode ensuring smooth and responsive matches.
- High-quality fighting action (weight 0.15): The game is praised for its high-quality fighting action, with fast and precise gameplay that rewards skill and creativity.
- Competitive scene and tournaments (weight 0.11): The game has a competitive scene with weekly tournaments, promoting a high level of play and community engagement.
- Free to play and local features (weight 0.11): The game is free to play offline and features local play options, making it accessible to a wide audience.
- Character unlocks and customization (weight 0.11): Characters are unlocked by completing matches, and the game offers cool customization options for players.
- Tutorial and UI systems (weight 0.1): The game includes a tutorial and various UI systems to help players understand and navigate the game's mechanics.

Performance notes:
- Poor optimization and performance (weight 0.16): The game runs poorly even on the lowest settings and has poor optimization. It doesn't work well with performance-based settings, making it difficult to play smoothly.
- Unplayable after beta (weight 0.07): Some players report that the game became unplayable after the beta phase, indicating significant issues that arose post-beta.

Recommendations:
- Recommended for fighting game fans (weight 0.24): The game is highly recommended for those who enjoy traditional fighting game mechanics and freedom of movement. It is particularly suggested for fans of games like Rivals of Aether, Melee, and Brawlhalla.
- Try the game and join community (weight 0.15): Players recommend trying the game and joining the Discord community for a better experience and engagement with other players.
- Strong recommendation despite preferences (weight 0.12): Many players strongly recommend the game regardless of personal preferences, indicating a high level of satisfaction and enjoyment.
- High-quality free-to-play game (weight 0.11): The game is noted for its good quality and the fact that it is free to play, making it accessible to a wide audience.
- Exciting and intense matches (weight 0.07): Players report that the game offers exciting and intense matches, adding to the overall enjoyment.
- No DLC characters (weight 0.06): The game does not have DLC characters, which is seen as a positive aspect by the players.
- Encourages backing and support (weight 0.06): Players encourage backing and supporting the game, indicating a strong community and belief in the game's potential.
- Wait for open alpha if unsure (weight 0.06): For those unsure about the game, it is suggested to wait for another open alpha to make a more informed decision.

Other player notes:
- Player feels included (weight 0.06): This point highlights that the player feels a sense of belonging and inclusion within the team.

Emotions:
- Excitement (weight 0.3): Players are thrilled by the game's high mobility, dynamic gameplay, and unique mechanics that blend elements from Super Smash Bros. and Guilty Gear. The depth, high skill ceiling, and rewarding gameplay contribute to the excitement, along with the positive outlook on the game's future updates and competitive scene.
- Frustration (weight 0.22): Players are frustrated with various aspects of the game, including its performance issues, confusing mechanics, and poor menu navigation. The pricing model, misleading advertisements, and bugs also contribute to the frustration, along with issues like game crashes and clunky movement.
- Disappointment (weight 0.15): Disappointment stems from the game's lack of online presence, poor optimization, and deceptive marketing practices. Players also express dissatisfaction with the pricing model, lack of updates, and the decline of the game over time.
- Satisfaction (weight 0.06): Players find satisfaction in the game's unique health system, high-quality fighting action, and satisfying combo-heavy gameplay. The deep combo system and improved gameplay experience also contribute to this feeling.
- Anger (weight 0.05): Anger is primarily caused by frequent game crashes, performance issues, and censorship. High costs and changes to characters also contribute to this strong negative emotion.
- Enjoyment (weight 0.03): Enjoyment comes from playing with friends and the overall gameplay experience. The fun factor and the game's mechanics contribute to this positive emotion.
- Satisfied (weight 0.03): Players are satisfied with the game's fun factor, combination of Melee and traditional fighters, and the variety of characters and customization options. Despite some clunky moves, the overall experience is satisfying.
- Hope (weight 0.02): Hope is driven by the desire for the game to become more popular and the faith in its future development. Players look forward to improvements and updates.
- Optimistic (weight 0.02): Optimism is fueled by the game's depth and future potential. Players believe in the game's ability to grow and improve over time.
- Appreciation (weight 0.02): Appreciation is shown for the developer and community support, as well as the game's uniqueness compared to other games like Smash. Players value the distinct features and the backing from the community.
- Betrayal (weight 0.01): Feelings of betrayal arise from content being taken away despite early support. Players feel let down by the changes and removals.
- Concern (weight 0.01): Concern is related to the value of the game given the pricing model and lack of information about online improvements. Players worry about the game's ability to attract and retain newcomers.
- Annoyance (weight 0.01): Annoyance is caused by having to pay for a game that was previously free. Players are irritated by the change in the pricing model.
- Confusion (weight 0.01): Confusion stems from the game's monetization model and character unlock system. Players find these aspects unclear and difficult to understand.
- Excited (weight 0.01): Excitement is driven by the game's potential to become the best in its genre. Players are eager about the future prospects and developments.
- Hopeful (weight 0.01): Hopefulness is based on the game's potential and the anticipation of playing it more after the full release. Players have high expectations for the game's future.
- Impressed (weight 0.01): Players are impressed with the game's quality and potential. The overall experience and features leave a strong positive impression.
- Critical (weight 0.01): Criticism is directed at the game's art direction and character designs. Despite acknowledging its quality as a platform fighter, players have specific critiques.
- Concerned (weight 0.01): Concern is about the game's ability to attract and retain newcomers. Players worry about the game's accessibility and appeal to new players.
- Enthusiasm (weight 0.01): Enthusiasm is driven by strong positive feelings about the game's combat and character combos. Players are excited and passionate about these aspects of the game.}