Info about 'Member the Alamo?:

Official game description:
  
'Member the Alamo? is a FPS shooter loosely based on the historic battle that birthed Texas. You will fight alongside larger-than-life heroes William Barrett Travis, Jim Bowie, Davy Crockett, and his trusty gun Betsy as you defend the Alamo from Santa Anna and his Mexican army that outnumber you 100 to 1.  
This isn't your pappy's Alamo though as you will switch back and forth between the siege defense levels and HILARIOUS SKITS that will influence the next day's battle. 'Member the Alamo? is one of the first serialized video games where you will tune in periodically to see what zany things these heroes are getting into and how their antics affect the next day's battle.  
'Member the Alamo? has massive siege battles with over 100 A.I. enemies at once. You must prevent the enemies from scaling the walls with their ladders which can be physically pushed over, while also monitoring the damage of the fully destructible walls. The odds are overwhelming, but with the help of your A.I. companions you can become a hero of the Texas revolution and be 'Membered for ages. Nothing snooty here, just good old fashioned video gamey fun. That's what Blue Collar Games is all about-- games made by men with calluses on their hands.

Release date: Oct 30, 2020

Categories: First-Person Shooter, Horde Shooter, Historical Setting, Siege Warfare, Boss Fights, Endless Mode, Political & Espionage Systems, Humor-driven Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: Multiple reviews explicitly state the game can be completed in under two hours, providing consistent support for gameCompletion. No reliable evidence exists for story completion time, typical session length, or endgame content duration, so those metrics are set to null.
- Time-to-fun: No data
- Player Archetypes:
  - Anti-Woke Enthusiast (buy)
    - Motivation: To enjoy and share politically incorrect, anti-woke humor as a refreshing alternative to mainstream games.
    - Playstyle: Plays for the humor and cultural commentary, ignores technical issues, and actively recommends the game to like-minded communities.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: noticer; Christian noticer
    - Reference games: N/A
  - Disappointed Veteran (no buy)
    - Motivation: To find a well-executed game with edgy humor, but this one fails due to technical and gameplay issues.
    - Playstyle: Plays to evaluate both humor and gameplay, is critical of performance and design, and seeks better alternatives in the same niche.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: Angry Goy; Angry Goy II


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Hilarious and amusing experience (weight 0.95): Multiple reviewers highlight the game's humor, causing spectacular laughing attacks and constant amusement. The game is described as great and the peak of humanity.
- Historical Alamo battle reenactment (weight 0.62): The game involves defending the Alamo and fighting for Texas, with a historically accurate reenactment of the Battle of the Alamo. It includes shooting Mexicans who don't respect your space and shows respect for history.
- Political and banking commentary (weight 0.46): The game includes discussions about the banking system, described as a schizo rant, and is seen as a solid right-winger experience. It changed the reviewer's perspective on politics, American history, and fearporn.
- Technical and visual quality (weight 0.44): The game features beautiful graphics, smooth and seamless gameplay, and a massive open world to explore. It has no microtransactions or battle pass.
- Storytelling and characters (weight 0.44): The game offers good storytelling with memorable characters, and the story is considered better than The Last of Us. Unfinished NPC quests were patched.
- Ending speech and rants (weight 0.34): The game features a real talk at the end by a certified WANGHAF, including an eighty hour 'Naztzee' rant. The speech is considered good and not racist.
- Educational and informative content (weight 0.32): The game is praised for its educational content and informative nature, providing valuable insights. It includes humorous cutscenes about world politics.
- Unique voice projection mechanics (weight 0.24): Character voices use sound waves to project their voices, with the doppler effect slowing and deepening the voice when moving away. This creates a realistic and immersive audio experience.

Common complaints:
- Poor optimization and performance (weight 0.75): Multiple reviews report severe optimization issues, including heavy lag, GPU at 100%, and crashes. These problems significantly harm the gameplay experience.
- Unengaging and mind-numbing gameplay (weight 0.58): Players find the gameplay boring, unengaging, and even hellish, with low effort and no fun. This is a core criticism affecting overall enjoyment.
- Unskippable long cutscenes and sermon (weight 0.38): Cutscenes last 5-20 minutes and cannot be skipped, and the final chapter includes a 20-minute unskippable sermon. This disrupts pacing and frustrates players.
- Questionable design and mechanics (weight 0.26): Mechanics are wonky and design choices are questionable, contributing to a lackluster and frustrating gameplay experience.
- Short runtime and overpriced (weight 0.26): The game has an extremely short run time and is considered overpriced for its content. Players feel they did not get value for money.
- Slapped-together and insincere (weight 0.16): The game feels slapped-together and insincere, lacking care and effort in its creation. This overarching criticism ties together many specific issues.
- Missions lack variety (weight 0.14): Missions don't vary, leading to repetitive and monotonous gameplay.

Gameplay feedback:
- First-person shooter gameplay (weight 0.46): The game is a first-person shooter with mission-based objectives and basic gameplay mechanics. Players engage in combat against Mexican forces.
- Boss fights included (weight 0.13): The game includes boss fights, providing challenging encounters that break up the standard gameplay. These fights likely test the player's combat skills and strategy.

Performance notes:
- Poor optimization across systems (weight 0.75): Multiple players report severe performance issues, including poor optimization and heavy lag, even on high-end hardware like an NVIDIA GeForce RTX 3060. The game runs poorly on various system configurations, indicating a widespread optimization problem.
- Frequent game crashes (weight 0.28): Players experience crashes, with some reporting that the game crashes every time they play. This suggests a stability issue that significantly hampers gameplay.

Recommendations:
- Mixed recommendations overall (weight 0.81): Some reviewers recommend the game for specific audiences, while others advise against buying it for fun. Overall sentiment is divided.
- Refund within two hours (weight 0.28): Multiple reviewers suggest beating the game in under two hours to get a refund after seeing the content. This implies the game is short and possibly not worth full price.
- Gameplay tips provided (weight 0.24): One reviewer advises to keep punching the heart during a boss fight, and another suggests exploring the world when stuck. These are practical gameplay hints.

Other player notes:
- Developer dedication praised (weight 0.28): Blue Collar Games is commended for their commitment to the game, fans, and employees, and for successfully shipping the project. This positive sentiment highlights the developer's reputation.
- Distinct from woke games (weight 0.16): The game is seen as different from pro-woke titles and Chinese plagiarisms, appealing to players seeking alternatives to modern gaming trends. This positions the game as a counter-cultural choice.
- Right-wing but not extreme (weight 0.15): The game contains some right-wing talking points but is not extreme, appealing to a moderate audience. This balance may broaden its appeal.
- Endless wave mode included (weight 0.15): The game has an endless wave mode, providing replayability and extended gameplay. This is a positive feature for players seeking more content.
- Compared to Angry Goy (weight 0.14): The game is compared to Angry Goy and Angry Goy II, which are free on Archive.org, suggesting similarities in style or content. This comparison may influence player expectations.

Emotions:
- Amusement (weight 0.18): Players found the game genuinely hilarious, with spectacular laughing attacks and memorable rants. The inclusion of 2020 memes, COVID critique, and frequent glitches added to the comedic value, while the anime music contributed to the overall amusement.
- Disappointment (weight 0.18): The story was miserable and jokes were painfully unfunny, making the game not fun to play. Gameplay was described as hell despite liking the sense of humor, with lag, overpricing, jank, and unengaging mechanics further dampening the experience.
- Frustration (weight 0.13): The game is genuinely too hard, poorly optimized with no framerate options, and crashes frequently. Terrible gunplay, awful movement, visuals, and lack of captions for the hearing-impaired added to the frustration.
- Appreciation (weight 0.05): The voice mechanic using sound waves and the doppler effect was considered cool. The combination of educational content and humor was also appreciated.
- Enthusiasm (weight 0.05): The game was described as the peak of humanity and recommended for a good time fighting for Texas, generating strong enthusiasm among players.
- Satisfaction (weight 0.05): Players felt satisfied with rewarding gameplay and educational content. Getting exactly what was paid for and advertised, with no microtransactions or battle pass, contributed to this satisfaction.
- Admiration (weight 0.05): The developer's love, care, and dedication to the game, its fans, and employees earned admiration. The decision to ship the project was also respected.
- Approval (weight 0.03): The game was described as a solid right-winger experience, which met with approval from players.
- Enlightened (weight 0.03): The game changed the reviewer's perspective on politics, American history, fearporn, and the banking system, providing a sense of enlightenment.
- Love (weight 0.03): The game's respect for history and its heartwarming message to trans youth evoked love from players.
- Concern (weight 0.03): Performance issues on a high-end system raised concerns about the game's optimization and stability.
- Confusion (weight 0.03): The game's identity as a shooter or comedy game was unclear, leading to confusion among players.
- Astoundment (weight 0.03): The terrible story and the unskippable sermon left players astounded, likely in a negative way.
- Enjoyment (weight 0.03): Players enjoyed the game due to its historical accuracy and compelling story.
- Nostalgia (weight 0.03): The game triggered nostalgia by making players think about the past.
- Inspiration (weight 0.03): The themes presented in the game inspired players, likely resonating on a personal or intellectual level.
- Contempt (weight 0.03): The game was perceived as slapped-together and insincere, leading to contempt from players.
- Excitement (weight 0.03): The skits and the endless wave mode generated excitement among players, offering engaging and varied gameplay.}