Info about Teenage Mutant Ninja Turtles: Shredder's Revenge:

Official game description:
_Teenage Mutant Ninja Turtles: Shredder’s Revenge_ reunites Leonardo, Michelangelo, Donatello and Raphael as they kick shell in a bodacious, beautifully realized side scrolling beat ’em up invoking the Turtles’ legendary 1987 design and paying homage to classic TMNT games like _Turtles In Time_.
_Teenage Mutant Ninja Turtles: Shredder’s Revenge_ features groundbreaking gameplay rooted in timeless classic brawling mechanics, brought to you by the beat ’em up experts at Dotemu (_Streets of Rage 4_) and Tribute Games.  
Bash your way through gorgeous pixel art environments and slay tons of hellacious enemies with your favorite Turtle, each with his own skills and moves - making each run unique!  
Choose a fighter, use radical combos to defeat your opponents and experience intense combats loaded with breathtaking action and outrageous ninja abilities.  
Stay sharp as you face off against Shredder and his faithful Foot Clan alone, or grab your best buds and play with up to 6 players simultaneously!
With Bebop and Rocksteady assaulting Channel 6 and stealing super gnarly devices to support Krang and Shredder’s latest twisted plan, _Teenage Mutant Ninja Turtles: Shredder’s Revenge_ sees the Turtles battling across a righteous range of timeless TMNT locations. From Manhattan and Coney Island, to city rooftops and dank sewers, help the fearsome foursome trounce Foot Soldiers, Triceraton Warriors, and Rock Troops all the way to Dimension X!
Enjoy stunning full-color pixel art graphics and a vintage TMNT vibe that will rock you straight back to the awesome 80s. Every character, vehicle, weapon, item, and background is directly inspired by the 1987 TV show, making you feel like you hopped into the television -- with a dope mix of killer humor and action-packed adventures!
Gnarly game design takes you back to the ’80s
Beautiful full-color pixel art graphics
Old-school gameplay enhanced with super-fresh mechanics
Up to 6 players simultaneously
Play with iconic TMNT characters and vehicles in diverse gameplay options
Radical new story mode
And totally more to come!
**Cowabunga!**

Release date: Jun 16, 2022

Categories: Beat 'em up, Side-scrolling, Cooperative Multiplayer, Local Co-op, Online Co-op, Arcade, Pixel Art Style, Combo-based Combat

Feature scans:
- MTX: score 15; verdict: Low Concern; summary: The reviews focus on paid DLC characters/content and perceived overpricing, with some generic cash-grab accusations. No review provides concrete evidence of real-money gacha, loot boxes, paid currency, a cash shop, battle pass, boosters, or pay-to-win. The only post-purchase spending described is traditional DLC, so the audit remains in the fair/low-concern range.
- Proton/Linux: score 5; verdict: Works Well; summary: The available feedback is limited but clearly positive for Linux compatibility. The reviewer reports successful Proton operation and flawless Steam Deck performance, with no mention of launch failures, crashes, anti-cheat issues, or required workarounds.
- Steam Deck: score 20; verdict: Seamless; summary: User feedback is overwhelmingly positive for Steam Deck, with multiple reports of flawless performance, Linux/Proton compatibility, and cooperative play. Only isolated configuration gaps appear: arcade-stick controller support is absent, and one user could not switch to Chinese voice audio on Deck. There is no evidence of external launchers, forced Proton Experimental, unreadable UI, anti-cheat errors, or crashes, so the experience fits the Seamless band.

- Hardware Profile:
  - Summary: The Windows <8GB VRAM and Windows 8-11GB VRAM cohorts report positive performance, while the Windows 12-15GB VRAM cohort has limited evidence with a recommended review noting stuttering.
  - Sample size: 70 (7% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (positive, 26 reports): Included reviews report excellent performance, including locked 120fps, and broad compatibility on Steam Deck and PC.
  - Windows 12-15GB VRAM (mixed, 20 reports): The sole included recommended review reports stuttering, leaving performance evidence limited.
  - Windows 8-11GB VRAM (positive, 13 reports): The included review is recommended and reports optimized action, with no performance problems noted.
  - Caveats: 70 of 1071 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The reviews consistently praise the game's fun and co-op value but criticize its short campaign and limited content. Multiple reviewers explicitly recommend waiting for a sale, with one stating a fair price of 5–10 euros and another saying it is worth buying around 10 euros on sale. This suggests the community fair base-game price is well below a typical full-price release and clusters in the low-to-mid teens in USD, so a range of roughly $10–$20 is supported by the evidence.
- Playtime Metrics:
  - Game completion: 15.0h
  - Story completion: 2.0h
  - Session length: N/A
  - Endgame: 5.0h
  - Reasoning: Multiple reviews place the Story Mode/main campaign at roughly 2 hours, with one translated breakdown listing 3 hours for the main story, so storyCompletion is set to 2 hours as the most repeated practical figure. The translated completion table reports 15 hours for 100% completion, supporting gameCompletion at 15 hours. Extra play beyond a single story run is described as 5 hours for story plus collectibles and 5-10 hours for story plus 1-2 Arcade runs, so endgame is set to about 5 hours for post-story/extra-mode play. No numeric per-sitting session length is stated; the 6-8 minute figure refers to individual levels, so sessionLength is null.
- Time-to-fun:
  - Summary: Most reports describe a pick-up arcade beat 'em up that is fun immediately, with co-op making it notably better. Solo repetition and unreliable or overly required multiplayer are the main caveats.
  - Stance: Fun immediately
  - Anchor: Jumping into the action
  - Time to anchor: N/A
  - Friction: Solo play can feel like repetitive button-mashing.; Online co-op lobbies are hard to find.; Multiplayer-only achievements discourage solo players.; Six-player co-op can feel unplayable or underpopulated with enemies.; A multiplayer save-file bug can overwrite progress.; Short length may disappoint without replay or co-op.
  - Unlock drivers: Playing co-op with friends; Arcade mode bypassing progression; Drop-in/drop-out local and online multiplayer; Replaying levels with multiple characters; Repeated runs become smoother; Easy difficulty and intuitive gamepad controls for kids
  - Conditions: Best with friends or local co-op; Solo play may become boring; Online multiplayer availability affects enjoyment; Multiplayer-only achievements affect completion; Short length makes replay or co-op more important; Difficulty and gamepad controls make it accessible for kids; Arcade mode offers a progression-light alternative; Six-player co-op needs enough enemies and players to work
- Player Archetypes:
  - Nostalgic Arcade Turtle Fan (buy)
    - Motivation: Reliving 80s and 90s TMNT arcade and SNES memories through a modern beat-'em-up.
    - Playstyle: Plays through arcade-style stages while enjoying character references, collectibles, and co-op as a callback to classic TMNT games.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: grew up with TMNT
    - Reference games: Teenage Mutant Ninja Turtles (arcade); Turtles in Time; Hyperstone Heist
  - Couch Co-op Family Player (buy)
    - Motivation: Sharing accessible, chaotic fun with kids, friends, or a partner in local or online co-op.
    - Playstyle: Organizes couch or online sessions for up to six players, often on chill or easy difficulty, and values easy pick-up-and-play controls.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Hardcore Beat-'Em-Up Mechanic Chaser (buy)
    - Motivation: Testing and mastering combat depth, difficulty, and technical play in a beat-'em-up.
    - Playstyle: Seeks high difficulties, juggles, dodges, co-op attacks, survival gauntlets, and character mastery.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: fanatic of this type of game
    - Reference games: Streets of Rage 4; Fight'N Rage
  - Value-Conscious Solo Casual (deep sale)
    - Motivation: Getting a short, low-cost, low-pressure solo playthrough without investing in multiplayer or repeated grinding.
    - Playstyle: Plays solo, often for one campaign run, avoids multiplayer and achievement grinding, and waits for discounts because of the short length.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: first beat 'em up
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Authentic TMNT tribute (weight 0.43): The game is a love letter to classic TMNT arcade titles and is considered one of the best TMNT games, satisfying fans old and new. It captures the spirit of the original arcade classic and evokes nostalgia for the 90s beat-em-up era.
- Strong nostalgia factor (weight 0.33): The game evokes a strong sense of nostalgia through its music, scenes, and presentation, making it worthwhile for old-timers and fans of retro games. It provides a pure nostalgic experience.
- Fun with friends and family (weight 0.28): The game is especially enjoyable when played with friends or family, whether locally or online, and is great for casual co-op sessions. It supports up to four players for local co-op.
- Stunning pixel art (weight 0.23): The pixel art and animations are frequently praised as gorgeous, detailed, and stylish, contributing significantly to the game's visual appeal. Many reviewers highlight the beautiful and lovingly crafted pixel graphics.
- High-quality game overall (weight 0.23): Players describe the game as very well made, fun, and worth the price, with good graphics and game feel. It is often called an absolute banger and top class.
- Excellent soundtrack and music (weight 0.23): The soundtrack is legendary, memorable, and delightful, with catchy and magnificent music that enhances the overall experience. Some tracks with lyrics are particularly praised.
- Six-player co-op support (weight 0.21): The game supports up to six players online and locally, which is highly praised for chaotic fun and replicating arcade co-op joy. Cross-platform play and Remote Play are also mentioned.
- Excellent beat 'em up gameplay (weight 0.2): The arcade-style beat 'em up gameplay is considered very fun and among the best in the genre's current renaissance, accurately capturing the soul of classic beat 'em ups. Fans of the genre will love it.
- Satisfying combat system (weight 0.13): Combat is described as fluid, punchy, and responsive, with a simple yet rewarding system that feels competent and enjoyable.
- Responsive and well-done controls (weight 0.09): Controls are snappy, satisfying, and easy to use, with a simple yet deep feel that contributes to the game's excellent game feel.
- Well-designed levels (weight 0.09): Levels are beautifully designed and pleasant to play, with thoughtful layouts that enhance the beat 'em up experience.

Common complaints:
- Game length too short (weight 0.33): Many reviewers report the game, especially the story mode, can be completed in about 2-4 hours, which is shorter than expected.
- Poor value for price (weight 0.21): Players feel the game is overpriced given the short length and limited content, often stating it is not worth full price or even discounted price.
- Repetitive gameplay and enemies (weight 0.14): Combat and enemy encounters become monotonous quickly, with too few enemy types and reskinned characters, leading to a samey experience.
- Lack of content (weight 0.12): The base game offers little side content and overall feels lacking in content, with DLC adding minimal additions except for one expansion.
- Low replay value (weight 0.12): Once finished, there is little incentive to replay the game, as noted by multiple reviewers who mention limited replayability.
- Lacks depth and strategy (weight 0.07): The game is considered shallow compared to other beat 'em ups, with basic mechanics and lacking strategic depth.
- Characters feel sluggish (weight 0.07): Controls and character movement are described as sluggish and annoying, impacting the overall feel of the game.
- No Russian language support (weight 0.06): Several Russian-speaking players complain about the absence of Russian localization, which hinders immersion.
- Characters not unique enough (weight 0.04): Base roster characters lack fundamental differences, while DLC characters are overpowered, making the roster feel unbalanced and unvaried.
- Collectibles feel pointless (weight 0.04): Collectibles are easy to obtain and serve only as filler, adding little value to the game.
- Multiplayer screen cluttered (weight 0.04): With multiple players, the screen becomes chaotic and characters are hard to distinguish, reducing enjoyment.
- Solo play not enjoyable (weight 0.04): Playing alone is less fun, with reviewers finding it boring compared to multiplayer.
- Weak story and soundtrack (weight 0.04): The story is considered lackluster and the soundtrack unremarkable, detracting from the overall experience.

Gameplay feedback:
- Robust co-op multiplayer support (weight 0.69): Players highlight co-op play with friends and family, supporting up to six players locally or online. This includes couch co-op, Remote Play, and drop-in/drop-out sessions.
- Classic arcade beat 'em up gameplay (weight 0.45): The game is consistently described as a side-scrolling beat 'em up in the style of 90s arcade classics. Its retro pixel-art and old-school mechanics are central to its appeal.
- Multiple game modes included (weight 0.32): The base game features Story and Arcade modes, along with Challenges, Survival, and Horde modes. Arcade mode offers a classic single-credit run experience.
- Diverse playable character roster (weight 0.31): Multiple playable characters are available, each with unique movesets and abilities. The roster includes the four turtles, Splinter, April O'Neil, and additional DLC characters.
- Online multiplayer with cross-play (weight 0.26): Online multiplayer is supported, including cross-play and parties for up to six players. This complements local co-op options.
- Character leveling and progression (weight 0.2): A leveling system allows characters to gain experience and unlock new abilities, extra health bars, and moves. This progression is tied to the story mode.
- Combo-based combat system (weight 0.17): Combat includes combos, special attacks, dodges, throws, and team moves. The system is accessible yet offers depth with character-specific move sets.
- 16-level story mode (weight 0.16): The story mode spans 16 levels, providing a full playthrough experience with difficulty settings and character progression.
- Multiple difficulty settings (weight 0.08): The game offers at least three difficulty levels: easy, normal, and hard. Easy mode is notably accessible for younger or casual players.
- Solo play supported (weight 0.07): Players can enjoy the game solo or with others, making it flexible for different play styles.

Performance notes:
- Generally amazing performance (weight 0.06): Feedback highlights overall performance as amazing with no stuttering or lag. Multiplayer is also reported to be lag-free.
- Smooth 60FPS and 120FPS (weight 0.06): Players note the game consistently runs at 60FPS on all systems and can lock at 120fps. Animations also run at a perfect 60fps, contributing to a smooth experience.
- Online connectivity problems (weight 0.05): Poor server connectivity and online connection issues make 6-player co-op unplayable for some. This significantly impacts the multiplayer experience.
- Controller issues on Steam (weight 0.04): Xbox One controllers are unresponsive when launched through Steam, and there are general gamepad connectivity issues. This affects players using certain controllers.
- Minor slowdowns during saves (weight 0.02): Occasional slowdowns occur when saving or when achievements pop up. These are infrequent but noticeable interruptions.
- Chinese voiceover fails on Deck (weight 0.02): Chinese voiceover does not work on Steam Deck, which is a specific audio problem for users of that language.

Recommendations:
- Ideal for TMNT and beat-em-up fans (weight 0.4): Many reviewers recommend the game to those who enjoy Teenage Mutant Ninja Turtles and classic beat 'em up games. The combination of nostalgia and genre appeal is a major draw.
- Best enjoyed with friends (weight 0.36): The game is frequently praised for its multiplayer and co-op experience, with many suggesting it's more fun with others. Playing with friends or family enhances the enjoyment.
- Excellent couch co-op experience (weight 0.3): The co-op mode is highly praised, especially for local play with two or more players. It's considered perfect for couch co-op sessions.
- Fun for family game nights (weight 0.28): The game is suitable for family gatherings and playing with kids. It's a great choice for family game nights.
- Appeals to retro arcade fans (weight 0.26): Fans of classic arcade games and old-school beat 'em ups will appreciate the game's style and gameplay. It's recommended for those who enjoyed the arcade era.
- Great value for money (weight 0.24): Many players find the game worth its price, with some saying it's worth every penny. However, others suggest waiting for a sale.
- Good for old-school gamers (weight 0.17): Players who grew up with older consoles and arcade games will appreciate the nostalgic feel. It's recommended for those who miss quality pixel games.
- Worth buying on sale (weight 0.16): Some reviewers suggest waiting for a discount to get the best value. However, a few think it's worth full price.

Other player notes:
- Compared to Turtles in Time (weight 0.2): Reviewers frequently compare the game to Turtles in Time on SNES, citing it as a nostalgic sequel or reminiscent of the golden SNES era. Presentation and nostalgia strongly recall that classic title.
- Nostalgic arcade throwback (weight 0.16): Set 35 years after the original TMNT arcade game, it evokes childhood memories of 90s TMNT arcade cabinets. Many compare it to NES TMNT 1 and 2 and classic beat 'em ups.
- Includes DLC characters and modes (weight 0.15): DLC adds new playable characters and modes such as Arcade Mode, expanding the roster rather than locations. Some DLC is sold as bonus content.
- Runs well on Steam Deck (weight 0.09): The game is playable on Steam Deck and TV, with good performance. It has low hardware requirements and does not demand high system resources.
- Chinese voice acting available (weight 0.08): The game includes full Mandarin and Chinese voice-over options. This adds accessibility for Chinese-speaking players.
- TMNT franchise references (weight 0.07): Contains many easter eggs and references to all aspects of TMNT history, appealing to long-time fans. References span previous games, cartoons, and products.
- Original cartoon voice actors (weight 0.07): Features original voice actors from the 1987 cartoon series, enhancing nostalgia. Their involvement adds authenticity to the TMNT experience.
- Modernized beat 'em up formula (weight 0.05): Modernizes classic beat 'em up standards by removing clunky hitboxes and unfair coin-eating mechanics, adding quality-of-life updates. It evolves the 90s arcade formula while retaining its core.
- Compared to Streets of Rage 4 (weight 0.05): Reviewers compare it favorably to Streets of Rage 4, considering it one of the best modern beat 'em ups. It is seen as comparable in depth and quality.
- Developed by Tribute Games (weight 0.05): Developed by Tribute Games with publishing support from DotEmu. The studio is known for its work on retro-style beat 'em ups.

Emotions:
- Nostalgia (weight 0.18): Players feel nostalgia due to the game's strong evocation of childhood memories associated with TMNT cartoons and classic arcade beat 'em ups from the 1980s and 1990s. The retro pixel art, original voice actors, and references to old games like Turtles in Time transport them back to their youth. The game's presentation and music recreate the feeling of playing in arcades or on consoles like NES and SNES with friends.
- Disappointment (weight 0.13): Disappointment arises from the game's short length, lack of replayability, and repetitive content that doesn't justify the price. Many find the gameplay shallow, with monotonous enemies and scenarios, and the story mode feels too brief. Technical issues like dead online servers and broken hit detection further contribute to this feeling.
- Enjoyment (weight 0.1): Enjoyment comes from the fun and satisfying beat 'em up gameplay, especially when played with friends or family in co-op mode. The game's charming presentation, including pixel art, animations, and music, enhances the experience. Varied characters and combat mechanics keep players engaged.
- Frustration (weight 0.09): Frustration is caused by poor controls, broken hitboxes, and unfair enemy mechanics that make combat feel random. Online connectivity issues, lack of bot teammates, and multiplayer achievements discourage solo players. Technical problems like controller incompatibility and progress loss add to the frustration.
- Satisfaction (weight 0.06): Satisfaction stems from the game's fluid and responsive combat, excellent controls, and well-designed boss fights. The art style, music, and character variety are praised, and the game offers good value for its price. Online mode works well, and the overall experience is rewarding.
- Fun (weight 0.05): Fun is primarily derived from the co-op gameplay, whether locally or online, with up to six players creating chaotic and enjoyable sessions. The simple yet engaging beat 'em up mechanics, colorful graphics, and humorous interactions contribute to the fun. Playing with friends or family amplifies the experience.
- Excitement (weight 0.05): Excitement is generated by the game's online co-op ease, the addition of playable characters like Splinter and April, and the surprise release as a worthy sequel to Turtles in Time. The level-up system and references to the 80s series add to the thrill. Fast, addictive action and chaotic multiplayer create a party atmosphere.
- Enthusiasm (weight 0.05): Enthusiasm is driven by the game's successful fusion of classic arcade gameplay with modern improvements, including smooth animations, great soundtrack, and satisfying combat. The multiplayer experience, especially with six players, is highly enjoyable. The game is praised as one of the best beat 'em ups, capturing the spirit of the original while adding quality-of-life features.
- Joy (weight 0.04): Joy comes from playing the game with friends and family, particularly children, and experiencing chaotic co-op fun together. The nostalgic elements and satisfying combat bring back warm childhood memories. The ability to complete the story and encounter nostalgic level design adds to the happiness.
- Appreciation (weight 0.03): Appreciation is felt for the developer's love and respect for the TMNT franchise, evident in the detailed pixel art, animations, and references to the original material. The game's combat depth, character variety, and post-launch support with DLC are highly valued. The modern touches on the classic beat 'em up formula are well-received.
- Boredom (weight 0.03): Boredom results from repetitive gameplay, reskinned enemies, and shallow combat that becomes tedious over time. The game feels samey after a few hours, with monotonous additional modes and flat progression. Playing alone exacerbates the lack of engagement.
- Admiration (weight 0.02): Admiration is inspired by the game's high-quality pixel art, soundtrack, and faithful adaptation of the TMNT universe. The development team's attention to detail and the game's masterpiece-level design as a beat 'em up are praised. The inclusion of obscure characters and precise gameplay contribute to this feeling.
- Annoyance (weight 0.02): Annoyance is caused by issues like co-op lag, sluggish character movement, and unreliable controls for certain actions. The presence of free mobile game monetization on PC and pointless RPG elements in story mode also irritate players. Repetitive runs and enemy design add to the annoyance.
- Love (weight 0.01): Love for the game stems from its pixel art, smooth gameplay, and amazing voice acting that honor the TMNT lore. The mechanics, music, and numerous easter eggs evoke strong affection. The modern take on Turtles in Time and the care put into the game are deeply appreciated.
- Amusement (weight 0.01): Amusement comes from humorous elements like jokes about having no friends to play with, cute co-op moments, and funny character portrayals. The game's comedic taunts and situations, such as a child misnaming Krang, bring laughter. The overall lighthearted tone adds to the amusement.
- Dissatisfaction (weight 0.01): Dissatisfaction arises from repetitive maps and enemies, lazy special moves, and meaningless upgrades. Solo play feels lacking, and the dialogue-free story design is unconvincing. The game offers too little content for the price.
- Anger (weight 0.01): Anger is triggered by unfair enemy design with no invincibility frames and buggy gameplay causing progress loss. The removal of promised Russian language support and being asked to pay for a formerly free mobile game on Steam also provoke anger.
- Happiness (weight 0.01): Happiness is felt when seeing the 1987 cartoon style brought to life with familiar characters and environmental quirks. Fun juggle mechanics and making new memories with kids contribute to the joy. The game successfully evokes a sense of warmth and nostalgia.
- Mild disappointment (weight 0.01): Mild disappointment is due to multiplayer lacking random matchmaking, limited visual variety in minions and costumes, and lack of variety in hit sounds and grappling moves. These small shortcomings detract from an otherwise enjoyable experience.
- Delight (weight 0.01): Delight comes from stages that resemble playable cartoon chapters, rewarding exploration, and a responsive, deep combat system. The cute pixel graphics are visually pleasing, and children's positive reactions enhance the delight. The game's charm and engaging design bring joy.}