Info about Mortal Kombat 11 Sheeva:

Official game description:
The male Shokan scoffed when Sheeva entered their contest to choose the Shokan's next leader. But Sheeva proved herself more than their equal. After a resounding victory, she was crowned the first Queen of the Shokan. As Queen, Sheeva now leads her people in the fight to attain their rightful place, as partners in Outworld's rule.

Release date: Jun 16, 2020

Categories: Fighting Game, Character-based Combat, Combo System, Character Customization, DLC, Competitive Multiplayer, Grab-based Combat


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $40.00
  - Reasoning: The reviews focus on DLC pricing, showing mixed sentiment: some praise value while others call it overpriced and suggest waiting for sales. This indicates the community is price-sensitive and expects content to justify cost. Since the base game offers far more content than a single DLC character, a fair base-game price should be moderate, likely in the $20–40 range, but the lack of direct base-game price mentions lowers confidence.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The reviews provide qualitative praise for the Sheeva DLC but contain no explicit playtime figures. The quote about learning one move to beat the game implies ease of completion but does not state hours. No review mentions session length, story completion time, or endgame hours. Therefore all playtime metrics are unsupported and set to null.
- Time-to-fun: No data
- Player Archetypes:
  - Value-Conscious Veteran (sale)
    - Motivation: Building a complete roster cost-effectively
    - Playstyle: Analyzes character utility and purchase options before buying
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Mortal Kombat 11
  - Hype Enthusiast (buy)
    - Motivation: Expressing excitement and encouraging immediate purchase
    - Playstyle: Engages with the community through hype and visual flair
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Sheeva's gameplay is praised (weight 0.88): Multiple reviews highlight Sheeva's fun and amazing gameplay, emphasizing her skills and overall playability. This positive reception is consistent across several clusters.
- Good moveset and combos (weight 0.56): Players appreciate Sheeva's moveset and combos, noting that her abilities are well-designed and satisfying to execute. This includes specific praise for her combo potential.
- Varied grab types (weight 0.44): Sheeva has many grab types, including anti-air, low, and tick throws, which make good combos when amplified. This variety enhances her combat depth.
- Fatalities and modifications (weight 0.42): Sheeva includes fatalities and modification options, with some reviews calling her fatalities the best among DLC characters. This adds to her appeal.
- Powerful close-range combat (weight 0.32): Sheeva excels in close-range combat with powerful grapples and heavy-hitting attacks, including stomps. This playstyle is described as satisfying and effective.
- Excellent customization options (weight 0.31): Reviews mention excellent customization options for Sheeva, including gear, skins, and appearance modifications. This adds replay value and personalization for players.
- Faithful character adaptation (weight 0.31): Sheeva is seen as a faithful adaptation of the character, celebrating her history in the franchise. Her return is appreciated by fans as a nod to her legacy.
- Unique four-hand design (weight 0.18): Players find Sheeva's four hands cool and visually striking, contributing to her unique identity. This design element is a standout feature.
- Brute strength and imposing techniques (weight 0.18): Her skill set combines brute strength with imposing combat techniques, making her a formidable opponent. This is highlighted as a key strength.
- Stunning visual design (weight 0.18): Sheeva's visual design is stunning, with detailed costumes and fluid animations. This visual quality enhances the overall experience.
- Strong against other characters (weight 0.18): Sheeva is considered strong against other characters, making her a viable pick in competitive play. This is a key point for players.
- Enriches narrative (weight 0.17): Her addition enriches the narrative of Mortal Kombat 11, adding depth to the story. This is appreciated by players who value lore.
- Adds fun and challenge (weight 0.17): Sheeva adds a new layer of fun and challenge to the game, making her a welcome addition. This is a common positive sentiment.
- Excellent value for money (weight 0.17): The DLC is considered excellent value for money, offering a substantial character with many features. This makes it a worthwhile purchase.
- Queen of the Shokan design (weight 0.17): Players like Sheeva's design as Queen of the Shokan, which adds a regal and powerful aesthetic. This design choice is well-received.
- Cool overall package (weight 0.17): The overall package is considered cool, combining gameplay, design, and features. This holistic appreciation is noted in reviews.
- Mixups and zoning variations (weight 0.17): Depending on the variation, Sheeva can have mixups and zoning, adding strategic depth. This flexibility is appreciated by players.
- Playable online (weight 0.16): Sheeva can be played online, which is a standard but important feature for multiplayer engagement. This is mentioned as a positive aspect.
- Learnable move to beat game (weight 0.16): Sheeva has a move that can be learned to beat the game, providing a strategic advantage. This is useful for players seeking to complete the game.
- Moderate damage output (weight 0.16): Her damage output is moderate, balancing her power without being overpowered. This is seen as a fair trade-off for her abilities.

Common complaints:
- Sheeva is broken and overpowered (weight 0.68): Several clusters describe Sheeva as broken, overpowered, or cheap, with specific mentions of her unblockable Stomp being spammed to win. This indicates a strong negative sentiment about her balance and gameplay experience.
- Stomp spam is unfun (weight 0.58): Reviewers frequently mention that spamming the unblockable Stomp is a common and effective win method, which they find not fun. This is a recurring complaint that highlights a major gameplay frustration.
- Not worth the price (weight 0.45): Multiple reviewers state that the content provided is not worth the cost, with one noting the lack of content and another simply saying it is not worth the price. This suggests a general dissatisfaction with the value proposition.
- Sheeva is the worst character (weight 0.44): One cluster explicitly calls Sheeva the worst character in Mortal Kombat 11, while others describe her as unnecessary, bad, and less loved than Goro and Kintaro. This suggests a consensus that she is a poor addition to the roster.
- Character is annoying to fight (weight 0.44): Several clusters describe Sheeva as annoying to play against, with mentions of spamming moves and being brainless. This reinforces the negative experience of facing her in matches.
- Jump attack is problematic (weight 0.31): Reviewers mention that Sheeva's jump cannot be countered and that her jump attack is problematic, indicating a specific move that is frustrating to deal with. This is a distinct issue from the stomp spam.
- Skins are ugly (weight 0.28): Two clusters complain about the skins being ugly and not worth paying for, which is a cosmetic issue that affects the perceived value of the character pack. This is a separate concern from gameplay balance.
- Lack of content and modes (weight 0.18): One cluster notes that there is no story expansion, new stages, or additional game modes, which contributes to the feeling that the content is insufficient. This is a broader criticism of the DLC offering.
- Only one playable character (weight 0.17): A reviewer points out that the pack only includes one playable character, which may be a reason for the poor value. This is a specific complaint about the content provided.
- Stomp spam with lag is bad (weight 0.17): One cluster combines stomp spam with a laggy opponent as a reason the game is bad, highlighting a frustrating online experience. This is a specific scenario that exacerbates the issue.
- Sheeva has variation issues (weight 0.16): One cluster mentions that Sheeva has mistakes depending on the variation and has zone divisions, indicating that her moveset is inconsistent across variations. This is a technical gameplay issue.
- Suggest adding Smoke or Sector (weight 0.16): A reviewer suggests that Smoke or Sector should be added instead of Sheeva, indicating a preference for other characters. This is a constructive suggestion but not a direct criticism of Sheeva.
- No single character pack worth it (weight 0.16): A cluster states that no single character pack is worth it, which is a broader statement about the value of DLC packs. This may be influenced by the Sheeva issues but is a general complaint.
- Dislikes her jumps (weight 0.14): A reviewer specifically dislikes Sheeva's jumps, which may be a personal preference but contributes to the overall negative perception. This is a minor complaint compared to others.
- Ground slam spam discouraged (weight 0.14): A cluster mentions that spamming ground slam is discouraged, which may be a developer intent but is not enforced, leading to player frustration. This is a minor point but relevant to the spam issue.
- Physical appearance differs (weight 0.14): One cluster notes that the character's physical appearance is not the same as in a previous game, which may disappoint fans. This is a cosmetic issue that affects nostalgia.

Gameplay feedback:
- Powerful grab and stomp moves (weight 0.56): Sheeva has a variety of grab types including anti-air, low, and tick throw, as well as powerful grapples and command grabs. Her unblockable Stomp move is also highlighted as a key offensive tool.
- Sheeva is a Shokan queen (weight 0.31): Sheeva is described as a four-armed Shokan queen with a unique fighting style and colossal strength. This establishes her identity and lore within the game.
- Variations and zone divisions (weight 0.31): Sheeva has different variations and zone divisions, which affect her playstyle. Depending on the variation, she can have mixups and zoning capabilities, offering strategic depth.
- Dragon Drop special attack (weight 0.19): Her Dragon Drop special attack allows her to leap and crash down on opponents, providing a strong aerial pressure option. This move is central to her offensive kit.
- Armor-breaking and pressure attacks (weight 0.19): Sheeva has armor-breaking attacks and excels at applying pressure, making her a formidable opponent in close combat. This allows her to break through defensive strategies.
- Diverse abilities and control techniques (weight 0.19): Her abilities include powerful attacks, area attacks, and control techniques, making her versatile in various combat situations. This broad toolkit allows for adaptive play.
- New fighting mechanics and moves (weight 0.18): Sheeva has new fighting mechanics and special moves that differentiate her from other characters. These additions enhance her gameplay and provide fresh options for players.
- Four arms and special effects (weight 0.18): Her four arms are not just cosmetic; they come with special effects associated with her attacks. This visual and mechanical feature makes her stand out.
- Poor range attacks (weight 0.18): Sheeva has poor range attacks, which can be a weakness in certain matchups. Players may need to rely on her close-range strengths to compensate.
- Move input Down+Up+Amplify (weight 0.17): One of her moves requires a specific input of Down + Up + Amplify, which may be challenging for some players. This technical aspect adds complexity to her execution.
- Countering Sheeva's jump attack (weight 0.17): To counter Sheeva's jump attack, players can move forward at long range and use dash at close range. This provides a strategic counterplay option for opponents.

Performance notes:
No performancepoints

Recommendations:
- Buy DLC via Aftermath bundle (weight 0.31): Players recommend purchasing the DLC as part of the Aftermath expansion rather than separately, as it offers better value. This is a common purchasing tip.
- Only Spawn worth buying (weight 0.18): Most single character packs are not worth the price, with Spawn being the notable exception. This suggests Spawn offers unique value compared to others.
- Get via Kombat Pack or Ultimate (weight 0.18): The DLC is best obtained as part of the Kombat Pack or the Ultimate Edition, which offer better value than buying separately. This is a purchasing strategy.
- DLC suits grappler fans (weight 0.17): The DLC is recommended for players who enjoy strong grapplers and high-damage fighters, indicating the characters fit that playstyle. This helps target the right audience.
- Buy bundle on sale (weight 0.17): It is advised to purchase the bundle when it is on sale, as the full price may not be justified. This is a cost-saving recommendation.
- Better buy indie game on sale (weight 0.17): Instead of this DLC, players suggest buying an indie game on sale, indicating the DLC's value is low compared to other options. This is a value comparison.
- Recommended for Mortal Kombat fans (weight 0.16): The DLC is recommended for fans of the Mortal Kombat franchise, suggesting it appeals to existing players. This is a general endorsement for the target audience.
- Good for new challenge (weight 0.16): Players looking for a new challenge will find the DLC worthwhile, as it adds fresh content. This highlights its value for experienced players seeking variety.
- Easy win with one move (weight 0.16): The DLC is recommended for players who want to learn a single move and beat the game, implying a simple but effective strategy. This appeals to casual players.
- Helps raise rank (weight 0.16): The DLC is recommended for players who want to improve their rank, suggesting it provides competitive advantages. This is useful for ranked play.
- Learn combos to counter dodges (weight 0.16): Players advise learning combo attacks because opponents know how to dodge the jump, making combos essential for success. This is a gameplay tip.

Other player notes:
- Sheeva's return is underwhelming (weight 0.54): Reviewers note that Sheeva was playable in previous Mortal Kombat games and compare her unfavorably to other characters like Ash Williams, Goro, and Kintaro, who are more loved and varied. This suggests that her inclusion in the DLC is seen as a missed opportunity.
- DLC offers exclusive content (weight 0.31): The DLC includes exclusive gear pieces, character skins, fatalities, and modification options, providing additional customization and gameplay features. This is generally seen as a positive aspect of the DLC.
- Sheeva is fully playable (weight 0.3): Sheeva is playable in all game modes, and the DLC includes a robust skill set and stunning visual design. This indicates that the character is well-integrated into the game with substantial content.
- Sheeva adds roster diversity (weight 0.3): Sheeva's addition brings freshness and diversity to the roster, and she is described as the first Shokan Queen who proved superior to male Shokan in leadership and now leads her people in battle. This adds lore and variety to the game.
- Sheeva compared to broken fighters (weight 0.17): The character is compared to Jackie and Cetrion as broken fighters at release, suggesting that Sheeva may have balance issues or be overpowered. This is a concern for competitive play.
- DLC value questioned (weight 0.16): The DLC is compared to indie games on sale, implying that the content may not justify its price. This reflects a perception of poor value for money.
- Players want other characters (weight 0.16): There is a wishlist for Smoke or Sector as playable characters, indicating that some players prefer other characters over Sheeva. This suggests that the DLC choice may not align with player expectations.

Emotions:
- Disappointment (weight 0.28): Players are disappointed with Sheeva's inclusion, calling her the worst character and unnecessary compared to others like Smoke or Sector. The character packs and skins are seen as poor value, and the game's content does not justify its price. Additionally, Sheeva's physical appearance differs from previous games, adding to the letdown.
- Frustration (weight 0.21): Frustration stems from Sheeva being overpowered and broken, particularly her unblockable Stomp and uncounterable jump attack. Players find her gameplay brainless, requiring spamming a single move to win, which is not fun and difficult to deal with. The weak attack range further exacerbates the annoyance.
- Enjoyment (weight 0.14): Some players genuinely enjoy Sheeva, making her their main character. They find her fun to play, with a good moveset, nice combos, and many grab types that create satisfying gameplay.
- Satisfaction (weight 0.1): Satisfaction arises from Sheeva's powerful close-range gameplay and satisfying grapples. Players also appreciate the value and quality of the DLC, as well as the character's abilities and customization options.
- Admiration (weight 0.1): Admiration is expressed for Sheeva's gameplay and design, with some calling her amazing and praising her skills as making her unbeatable.
- Annoyance (weight 0.07): Annoyance is caused by Sheeva's ability to spam certain attacks, especially the stomp, which is considered cheap and irritating to face.
- Dislike (weight 0.03): Players dislike Sheeva's jumps, finding them problematic or unappealing.
- Excitement (weight 0.03): Excitement is generated by Sheeva's return and her powerful abilities, which players look forward to using.
- Appreciation (weight 0.03): Appreciation is shown for Sheeva's design in this game, which players like.}