Info about 100% Orange Juice - Wanderer Pack:

Official game description:
This Extra Character Pack for 100% Orange Juice adds 2 new playable characters original to 100% Orange Juice - the boundlessly confident Ellie who's looking for her mother, and her mysterious friend Lulu who has lost her memory. The new characters come with announcer voices and have their own campaign!  
**The Wanderer Pack includes**:  
*   **Ellie**, voiced by Maruyama Miki  
*   **Lulu**, voiced by Aizawa Saya  
*   A new 5-stage campaign that teaches you more about the characters' origins  
*   New, unique Hyper Cards for both characters to bring chaos to the battlefield with!  
*   New music tracks play as Ellie and Lulu's themes
The new characters are designed by Orange\_Juice's original staff for the game’s English Steam release, with character and hyper card art by Hono.

Release date: Apr 30, 2020

Categories: Board Game, Turn-based Strategy, Dice-based Gameplay, Anime-themed, Cute Style, Card-based Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The available reviews describe the DLC's campaign chapter count, mission design, difficulty, and repeated attempts such as opening five or six runs, but they do not state any playtime hours. No quote reports hours needed to complete the DLC, finish its story, play a typical session, or spend in endgame. Therefore, all playtime metrics are unsupported and returned as null.
- Time-to-fun: No data
- Player Archetypes:
  - Co-op Support Player (buy)
    - Motivation: Playing cooperative matches with characters that provide team utility and synergy.
    - Playstyle: Team-oriented co-op play, selecting supportive characters that enable allies.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Unique Playstyle Enthusiast (buy)
    - Motivation: Discovering fresh, distinctive character playstyles.
    - Playstyle: Experimenting with new DLC characters and prioritizing novelty and fun.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Singleplayer Campaign Critic (no buy)
    - Motivation: Completing singleplayer story campaigns and expecting fair, rewarding stage design.
    - Playstyle: Singleplayer campaign play, focusing on story stages and progression.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A
  - Balance-Conscious Buyer (no buy)
    - Motivation: Preserving fair, balanced multiplayer competition.
    - Playstyle: Competitive or balance-focused play, avoiding DLC that skews character matchups.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Lulu is very cute (weight 0.77): Multiple reviewers highlight Lulu's cuteness in design, personality, and especially her voice with a heavy Osaka accent. The voice system is specifically praised, making her a charming addition.
- Strong and fun characters (weight 0.76): Both Ellie and Lulu are considered fun to play with good designs and distinct playstyles. Ellie is straightforward and offensive while Lulu offers unique utility.
- Lulu's powerful Hyper utility (weight 0.76): Lulu's Hyper provides random powerful effects such as stars, cards, or permanent stat boosts, enabling extreme star gathering and strong returns on golden eggs. She is a valuable co-op dealer and tanky unit.
- Ellie's scaling Hyper offense (weight 0.6): Ellie functions as a strong offense or bully unit whose Hyper enhances stats progressively as she completes norma. She has a decently survivable stat spread akin to Kai and shines most during her Hyper.
- Unique and interesting campaign (weight 0.52): The new campaign is considered pretty unique with missions more interesting than previous DLC campaigns. It includes a cute yuri story and interesting gameplay events.
- Fun and unique DLC pack (weight 0.44): The Wanderer Pack is a unique offer for 100% Orange Juice players seeking variety, adding two iconic characters with a good mix of playstyles and difficulty.
- Great value for price (weight 0.43): Reviewers find the price excellent for what is offered, with new story chapters, cosmetic rewards, and unlockable content providing good value.

Common complaints:
- Poor story level design (weight 0.68): Story and campaign levels are widely criticized for being poorly designed and unbalanced. Many players describe them as annoying and lacking positive feedback.
- Extreme difficulty unfair (weight 0.36): Extreme difficulty is seen as unfair, with trolls one-shotting characters and small trolls being traumatizing. AI opponents feeding the troll exacerbates the issue.
- Luck and restarts required (weight 0.35): Winning heavily depends on luck and restarting, with players needing incredible luck to avoid the troll. Dice combinations also feel fake or fixed.
- Balance and quality decline (weight 0.35): The game's balance and overall quality are perceived to be declining. Characters are poorly balanced, leading to a pay-to-win feel.
- Toxic community and moderation (weight 0.35): The forum community is toxic, with bullying and fanboyism rampant. Moderators are awful, and negative reviews have been hidden, with false warnings and bans.
- Characters feel basic (weight 0.25): Both characters are only around B-rank and feel basic most of the time. They lack uniqueness and depth.
- Greed and lack of imagination (weight 0.23): The developers show plenty of greed and a lack of imagination. This is reflected in the game's design and monetization.
- Character personality concerns (weight 0.21): Ellie's haughty personality can be insufferable, and Lulu may not appeal to everyone. These character traits affect player enjoyment.
- Self-indulgent OCs delay DLC (weight 0.13): The developers allowed Hono to create self-indulgent original characters, which delayed actual DLC characters from other games.
- Weird vibes in levels (weight 0.12): The last few levels have weird vibes that feel off-putting to players.
- Missing campaign levels (weight 0.12): Some reviewers have characters but no available campaign level to play, indicating missing content.

Gameplay feedback:
- Ellie's Hyper scales with Normas (weight 0.97): Ellie's Hyper ability grants progressive stat increases (ATK, DEF, EVD) based on the number and types of Normas completed, lasting for two chapters. It costs 10 times the level's star requirement and provides a significant boost.
- Lulu's Hyper requires low HP (weight 0.84): Lulu's Hyper can only be activated when her HP is 2 or less, making it a risky comeback mechanic. It costs 40 stars and has a delicate usage condition.
- Traveler Pack DLC content (weight 0.69): The Traveler Pack DLC adds a new campaign of five chapters, two new characters, two new cards, and cosmetic rewards like a board, home marker, and wings for Ellie. It also includes a rat smasher and Quatro A5-hole character.
- Campaign and story mode (weight 0.65): The game includes a single-player campaign or story mode with multiple levels and chapters. It offers unlockables and rewards for completion on different difficulties.
- Overpowered small troll enemy (weight 0.62): Players report a small troll enemy with 7 HP and +4 ATK that appears throughout a stage, even on normal difficulty. This enemy is considered overpowered for its size and poses a significant challenge.
- Lulu is defensive off-tank (weight 0.43): Lulu is a passive defensive unit with 4 HP, 0 ATK, +1 DEF, -1 EVD, and 5 REC. She uses HP-control cards and stars to generate value, often acting as a co-op dealer.
- Ellie is attack-based brawler (weight 0.43): Ellie is a balanced brawler with base stats similar to Kai: 5 HP, +1 ATK, 0 DEF, 0 EVD, and 5 REC. Her Hyper focuses on boosting ATK and other stats based on Normas.
- Playable characters exist (weight 0.33): There are multiple playable characters with unique stats and abilities. Characters like Lulu and Ellie are highlighted for their distinct playstyles.
- Dice roll mechanics present (weight 0.23): The game incorporates dice-based point systems and mechanics, such as rolling for stars or random effects. This adds an element of chance to gameplay.
- Permanent stat boost effect (weight 0.22): Certain abilities grant permanent +1 boosts to all stats, such as Lulu's Hyper outcome. This can turn a character into a powerful force for the remainder of the game.
- Egg-laying mechanic exists (weight 0.21): There is an egg-laying mechanic, possibly tied to Lulu's abilities. It involves using HP and stars to generate returns.
- AI opponents in game (weight 0.13): The game includes AI opponents for players to compete against. This is a core feature for single-player experiences.
- No built-in passive skills (weight 0.12): Recent characters do not have built-in passive skills, which some players might expect. This design choice affects character customization and strategy.
- Characters have stat spreads (weight 0.12): Playable characters have defined stats such as ATK, DEF, HP, EVD, and REC. These stats determine their roles and effectiveness in combat.
- Specific card: Firm Witch (weight 0.11): A card named 'firm witch' is mentioned in feedback. It may have unique effects or synergies.
- Bounty mode monsters playable (weight 0.11): In Bounty mode, monsters can be played as characters. This mode offers a different way to experience the game.
- Unlockable content available (weight 0.11): The game includes unlockables, such as rewards from campaigns or achievements. These provide additional goals for players.

Performance notes:
No performancepoints

Recommendations:
- Pay-to-Win and Balance Concerns (weight 0.15): The pack is hard to recommend due to pay-to-win mechanics and poor balance, which negatively impact gameplay fairness. These issues could deter players seeking a balanced experience.
- Wanderer Pack Broadly Recommended (weight 0.14): A reviewer would recommend the Wanderer Pack to anyone, indicating broad appeal. This suggests the pack is generally well-received by a wide audience.
- Good Mix of Playstyles and Difficulty (weight 0.14): The pack offers a good mix of playstyles and difficulty, appealing to a wide range of players. This variety enhances replayability and caters to different skill levels.
- Cosmetic Unlocks Motivate Players (weight 0.13): Players are motivated to play to obtain specific cosmetics like Ellie's angel wings and Lulu's little tail ribbon. These cosmetic rewards add collection value and appeal to fashion-focused players.
- Story May Cause Frustration (weight 0.13): Players with bad tempers should buy insurance for their computer before playing the story, implying the story can be extremely frustrating. This humorous warning highlights potential difficulty spikes or rage-inducing moments.
- Lulu Voice System Attracts Buyers (weight 0.12): Some players purchase this DLC specifically for the Lulu voice system, indicating that audio content is a major draw. This niche appeal may not justify the pack for those uninterested in voice features.
- Appeals to 100% Orange Juice Fans (weight 0.12): The pack is recommended for players who enjoy 100% Orange Juice and want variety, indicating it caters well to the existing fanbase. It may not attract those unfamiliar with the game.
- Generally Considered Worth Purchase (weight 0.12): One reviewer states the pack is well worth the purchase, reflecting overall satisfaction. This positive sentiment suggests good value for many players.
- Completionists Should Consider Purchase (weight 0.11): A reviewer recommends buying the DLC for completion's sake, suggesting it appeals to players who want full game completion. This is a low-urgency reason that may not suit everyone.

Other player notes:
- Lulu is main appeal (weight 0.23): Lulu is highlighted as the primary draw of the pack, offering utility alongside President's Privilege from the Mixed Booster Pack, though that synergy is not required. Her inclusion is a key reason players are interested.
- Review sentiment changed positively (weight 0.12): One reviewer changed their review from negative to positive after clearing a stage, indicating that gameplay experience can shift opinions. This suggests the pack may have a positive impact once players progress further.
- Ellie compared to Kai (weight 0.12): Ellie's playstyle is compared to Kai, suggesting similarities in how the characters function. This comparison may help players understand Ellie's role based on familiarity with Kai.
- Reference to original version (weight 0.11): A review mentions an original version, implying the existence of prior content or a base game that contextualizes the DLC. This indicates that the DLC builds upon established material.

Emotions:
- Frustration (weight 0.26): Players feel frustrated by difficult and unreliable hyper activations, such as Lulu's hyper in story mode. Overpowered enemies like a +4 ATK small troll and unfair campaign levels with AI feeding make progression feel impossible. Poor character balance and pay-to-win elements further compound the frustration.
- Disappointment (weight 0.13): Disappointment stems from character performance being only B-rank with limited hypers, and a perceived decline in game balance and quality. The worst single player campaign and poorly designed story levels contribute to this feeling. Additionally, the developers' decision to add Ellie instead of rebalancing existing bad hypers like Kyoko's adds to the letdown.
- Anger (weight 0.1): Anger arises from enemies dealing multiple times damage, making wins dependent on luck, and extreme difficulty that feels maliciously designed. The developers hiding negative reviews and falsely banning people further incites anger.
- Enjoyment (weight 0.06): Players enjoy the fun and cute characters Lulu and Ellie, with Ellie being straightforward and fun to play. The cute yuri story and fun characters also contribute to the enjoyment.
- Disgust (weight 0.06): Disgust is caused by unbeatable bounty mode monsters being playable characters and story stages that are purely disgusting and annoying.
- Relief (weight 0.03): Relief comes from using the 'firm witch' card to finally clear a difficult stage.
- Stockholm syndrome (weight 0.03): Stockholm syndrome is experienced from playing the extreme Traveler campaign despite its unfairness.
- Affection (weight 0.03): Affection is felt because Lulu and Ellie are cute in voice and speech.
- Trauma (weight 0.03): Trauma is caused by extreme difficulty small trolls.
- Love (weight 0.03): Love is felt for both the characters and the included new campaign.
- Unease (weight 0.03): Unease is caused by weird vibes from the last few levels.
- Fondness (weight 0.03): Fondness arises because Lulu and Ellie have great designs and fun playstyles.
- Excitement (weight 0.03): Excitement is felt when Ellie's Hyper is pulled off correctly, as it is a lot of fun.
- Annoyance (weight 0.03): Annoyance is caused by Ellie's haughty personality being a bit insufferable at times.
- Amusement (weight 0.03): Amusement comes from Lulu's cute voice with a heavy Osaka accent and the egg-laying simulator element.
- Interest (weight 0.03): Interest is sparked by the event's gameplay method being really interesting.
- Confusion (weight 0.03): Confusion arises from having a character but no corresponding campaign level.}