Info about Builders of Greece:

Official game description:
EA RoadMap
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About the Game
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Put your management skills to the demanding test and prove yourself as a fine ruler of the ancient Greek city. Make world-shaping decisions, command your subjects, erect magnificent structures, and make your Polis the most glorious place in the whole ancient world! Be sure that throughout your journey, you will face many challenges, unexpected events, and promising opportunities. Stay vigilant, however, as hostile forces will not remain indifferent to your success. Will you be able to secure the well-being and safety of your people?
Features:
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*   Dozens of varied historically accurate buildings  
*   Extensive management and decision-making system  
*   Expanded production and resource gathering networks  
*   Random events and weather conditions  
*   Engaging trading, research, and war systems  
*   Old-school City Builder gameplay with a modern twist
Plan out your Polis with great precision - work out your own meticulously detailed city layout and establish unabated production chains. Choose from dozens of varied buildings at your disposal and decide which of them will best serve your loyal subjects. Maintain a balance between residential zones, administrative institutions, workshops, service buildings, and military facilities to provide your city with stable, dynamic development.  
Make fateful decisions and manage all the aspects of your city's life. Set your taxes, establish new trade routes, occupy resource-rich terrains, increase the population of your empire, react to unpredictable events, or become a local military power. The way you rule is entirely up to you! Take good care of your citizens' needs, guarantee their safety and secure their well-being. If you fail, your Polis will soon be hit by riots, plagues, or rapid emigration.  
Only a good, wise politics will encourage the local population to settle in your city. Prove as an efficient ruler and turn your small provincial town into a huge metropolis known throughout the whole glorious Greece! If you succeed, your city will become famous for its elite, top class society, astonishing wealth, magnificent buildings, and superb military power. Be careful, though... your rivals will not remain idle!  
Be sure to join our Discord server, where we regularly hold engaging events and competitions, and talk about the future of Builders of Greece with our beloved community. Know, that we are always happy to hear your thoughts, feedback and suggestions! Stay up to date, follow our Social Media channels, subscribe the YouTube channel and become part of our ancient society!

Release date: 6 May, 2025

Categories: City Builder, Resource Management, Economic Simulation, Strategic Planning, Single-player, Base Building, Research and Discovery


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable with great potential (weight 0.49): Many reviewers express that the game is enjoyable and has a lot of potential for future development. The game is considered playable and enjoyable, and the core concept and gameplay loop are well-received.
- Classic city-building gameplay (weight 0.45): The game successfully captures the essence of classic city-building games like Caesar and Pharaoh, offering a familiar yet engaging experience. Players can construct and manage Greek cities, complete with intricate production chains and resource management, reminiscent of older titles set in Greece and Egypt.
- Satisfying progression and management (weight 0.44): The game features a satisfying town progression system where managing resources, worker happiness, and population tiers are key to success. The game allows focusing on the bigger picture rather than micro-managing, and infrastructure is key.
- Visually appealing graphics (weight 0.28): The game has appealing and well-designed graphics that are easy on the eyes. The graphics and overall environment appearance are good, with well-done animations.
- Appealing Greek setting (weight 0.14): The game's ancient Greek setting and architecture are a major draw, with detailed environments and a faithful representation of the era. The game brings ancient Greece to life with stunning graphics and authentic architecture.
- Responsive developers (weight 0.13): The developers are actively working on the game, fixing bugs, and are responsive to player feedback. They are quick to address issues and implement solutions, showing a commitment to improving the game.
- Immersive soundtrack (weight 0.08): The game features a well-suited and immersive soundtrack that enhances the overall experience. The music sets the right mood and is considered amazing by some reviewers.
- Good language support (weight 0.07): The game includes multiple language support, with translations that appear to be done by real people rather than machine translators. The inclusion of specific languages is appreciated by reviewers.
- Military and technology elements (weight 0.07): The game includes military elements and technology trees, adding depth and strategic options to the gameplay. Unlocking the technology tree reveals a lot of content.
- Convenient building placement (weight 0.04): The ability to move buildings is a convenient and useful feature for city design and correcting mistakes. Moving buildings doesn't negatively impact the population.
- Game is now playable (weight 0.03): The game is now launching and playable, with previous loading issues resolved. This indicates that the game is now accessible and ready for players to experience.

Common complaints:
- Game plagued by technical issues (weight 0.95): The game suffers from numerous technical issues, including frequent crashes, game-breaking bugs, loading problems, and save failures. Many reviewers describe the game as unplayable or unfinished due to these problems, with some noting that the issues persist even after re-installation. This widespread instability severely impacts the player experience.
- Lacks depth and innovation (weight 0.37): Reviewers feel the game lacks depth, innovation, and content compared to classic city builders and even mobile games. It's criticized for simplistic mechanics, missing features, and failing to introduce anything new to the genre, resulting in a bland and unengaging experience.
- Poor tutorial and UI design (weight 0.3): The game's tutorial, UI, and menus are poorly designed and unintuitive, making it difficult for players to learn the game and manage their cities. Reviewers note unclear instructions, outdated interfaces, inconvenient menus, and a lack of essential features like building rotation.
- Camera controls are restrictive (weight 0.2): Camera controls are clunky and restrictive, with limited zoom levels and awkward movement. This makes it difficult to manage cities effectively and negatively impacts the overall gameplay experience.
- Simplistic, flawed combat mechanics (weight 0.14): The game's combat and defense mechanics are criticized for being overly simplistic, unnecessary, and lacking depth. The card-based battle system is a particular point of contention, with reviewers disliking its implementation and feeling it detracts from the overall experience.
- Slow, unclear tech progression (weight 0.1): The game's technology tree progresses too slowly and lacks clear feedback, hindering player progression. Reviewers note the need for a progress display and better information about technological advancements.
- Limited map variety (weight 0.09): The game suffers from a lack of map variety, with some reviewers reporting only one available map. This limited selection leads to repetitive gameplay and reduces the overall replayability of the game.
- Tedious, unbalanced religion system (weight 0.09): The religion system is criticized for being tedious, poorly balanced, and offering minimal benefits. Reviewers find managing the gods annoying and the required sacrifices costly without significant impact on gameplay.
- Imbalanced trading system (weight 0.06): The trading system is imbalanced and inconsistent, leading to resources becoming too easy to acquire later in the game. Reviewers also note issues with warehouse management and a lack of clear information about supply and demand.
- Translation issues, missing languages (weight 0.06): The game suffers from translation issues and a lack of language support. Some reviewers report mixed languages and flawed translations, while others note the absence of specific language options.
- Limited military options (weight 0.06): The game has limited military options, with only two military buildings available and restrictions on army size. Reviewers also note the absence of features like conquering archipelagos.

Gameplay feedback:
- Core: City-building, resource management (weight 0.39): The core gameplay involves city building, resource management, and developing an economy in ancient Greece. Players manage resources, construct buildings, and oversee the growth of their city, progressing from a small village to a thriving city. The game incorporates elements from city-building classics like Caesar III and Anno, focusing on resource production such as wine and clay.
- Variety of game features (weight 0.11): The game features a variety of elements, including praying to gods, inviting great personalities, cosmetic buildings, a logical tech tree, a sandbox mode, a basic port trade system, an advisor, and 26 types of resources to manage. These features add depth and variety to the gameplay experience. However, some of these features may need further refinement to be fully realized.
- Strategic building, resource transportation (weight 0.09): Strategic placement of production buildings and warehouses is crucial for efficient resource transportation. The game emphasizes the importance of roads to speed up travel time and careful planning to optimize logistics. Efficiently moving resources is key to city growth.
- Limited content, low replayability (weight 0.05): The limited amount of available content, specifically only one playable map and scenario, significantly reduces replayability. This lack of variety may cause players to lose interest quickly. More maps and scenarios are needed to extend the game's longevity.
- Population growth is challenging (weight 0.04): Achieving a large population can be difficult due to worker shortages and the need for careful initial city planning. Even with ample housing, maintaining a sufficient workforce can be a challenge. This can be frustrating for players aiming to build large, prosperous cities.
- Class-based resource management (weight 0.04): The game features a class system with three worker categories, each requiring specific resources to maintain happiness. Managing the needs and happiness of each class is essential for a stable economy and to prevent complaints. Neglecting the needs of even one class can hinder city growth.
- Silver coins are bottleneck (weight 0.04): Silver coins (money) are the primary bottleneck in developing your ancient Greek village. The game encourages leaving the game running for extended periods to accumulate wealth due to unlimited money, which is an unintended game design. This design choice can lead to a passive gameplay experience.
- No diagonal road placement (weight 0.02): The game uses a grid system for road placement but lacks diagonal road placement options. This limitation restricts city layout and design. Allowing diagonal roads would provide more flexibility and creativity in city planning.
- Instant building, no animations (weight 0.02): Building is relatively simple: structures are instantly built when resources are available, without worker construction animations. This instant building mechanic lacks visual feedback and immersion. Adding construction animations would enhance the sense of progression and realism.

Performance notes:
- Outdated, rough visuals (weight 0.02): The game's visuals are considered outdated and unappealing by some players. They feel the graphics look like they are from a game released 10 years ago.
- Good Steam Deck performance (weight 0.02): The game runs well on the Steam Deck, indicating good compatibility with that platform.

Recommendations:
- Wait for improvements/discount (weight 0.77): Many reviewers suggest caution due to the game's current state, citing bugs, unpolished gameplay, and missing features. While some see potential and recommend wishlisting for future updates, others advise waiting for substantial improvements or a significant discount before purchasing. Some reviewers refunded the game due to unplayable performance.
- Good for genre/setting fans (weight 0.18): The game is recommended for fans of city-building games, especially those interested in Ancient Greece. Some reviewers compare it favorably to other games in the genre like Anno, Caesar or Zeus&Poseidon, while acknowledging that it's not yet fully realized.
- Extremely disappointing to some (weight 0.08): Some reviewers express strong disappointment, considering the game among the worst in its genre, even comparing it unfavorably to older titles. One reviewer gave a very low score, citing only the Roman setting as a positive.
- Fixes can change recommendations (weight 0.04): A negative recommendation was retracted after a fix was implemented, and another reviewer would consider changing their recommendation to positive once the stability issues are resolved. This highlights the importance of addressing technical problems.
- Needs better campaign/more maps (weight 0.04): The game is criticized for lacking a proper campaign and sufficient maps, leading to a slow and uninspired experience. One reviewer was hesitant to finish the campaign due to these issues.
- Main game worse than demo (weight 0.02): The demo was much better than the main game, which is very disappointing. This indicates a decline in quality from the demo to the full game.
- Unliked card-based battle system (weight 0.02): The reviewer uninstalled the game and will not reinstall it due to the card-based battle system. This indicates that the card-based battle system is not well-received.
- Too easy for experienced players (weight 0.02): For experienced city builder players, it might be rather easy at this stage. This indicates that the game may not provide enough challenge for experienced players.

Other player notes:
- Game is in early access (weight 0.07): The game is in early access, which means it is still under development and subject to change. Players should expect bugs and incomplete features.
- Responsive developers (weight 0.04): The developers are actively engaged with the community, particularly on Discord. This suggests they are responsive to feedback and committed to improving the game.
- Missing day/night cycle (weight 0.03): The game currently lacks a day/night cycle and weather effects. Implementing these features could enhance the game's atmosphere and visual appeal.
- Need Greek lexicon (weight 0.03): A lexicon of Greek terms and historical context would improve accessibility. This would help players better understand the game's setting and mechanics.
- Population doesn't age (weight 0.03): The game's population does not age. This may impact the game's realism and long-term gameplay.

Emotions:
No emotions}