Info about Touhou Double Focus:

Official game description:
Touhou Genso Wanderer -FORESIGHT-
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About the Game
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INTRODUCTION
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The Touhou derivative exploration action game Double Focus is now on Steam!  
Control crow tengu journalist Aya Shameimaru and low-ranking patrol tengu Momiji Inubashiri and explore the world inside a book!  
Explore the map to find hidden areas with skills and items that will serve Aya and Momiji well in battle.  
Aim for 100% map coverage and item completion!  
This game also includes more forgiving difficulty modes for people not used to playing action games.  
Come explore the book world and find everything there is to find!
GAME OVERVIEW
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**◆The setting: a world inside a picture book?!**  
Aya and Momiji get sucked into a youma book inside Suzunaan, which whisks them to a whole new world.  
The youma book steals their powers, leaving them weakened, but they take Kosuzu's advice and set out to do some exploration under the guise of journalism.  
What awaits them in this new world where the logic of Gensokyo doesn't apply?  
This is an action-exploration game where you cover a giant map and seek out the mysteries of this new world!  
**◆Alternate your battles! Aya and Momiji, Double Players!**  
In this game, you can switch between controlling Aya and Momiji.  
Aya specializes in long-range combat, as well as midair hovering and air dashes.  
Momiji specializes in close-quarters combat, and she can run on walls and across long distances.  
Make use of their specialties and pick the right person for each fight!  
Some skills are shared between both characters, while others are unique to one character.  
You can use these skills to break through walls, etc, and reach areas you couldn't get to before!  
**◆Gensokyo friends stuck in the other world**  
Aya and Momiji will find plenty of Gensokyo natives aside from themselves that got sucked into this alternate world.  
Some of them need your help. Others will think you are behind the incident and attack you.  
You'll need their help to get out of this world, so get their cooperation by any means necessary.  
Some of them will even support you in battle!  
**◆Cover all ground and get every item!**  
This game's map isn't just big; it's also full of hidden areas.  
Some of them have skills and items that will greatly help Aya and Momiji in battle. If you think there's more to an area than meets the eye, explore it and see what you can find.  
A journey of a thousand miles begins with a single step.  
Reporters are masters of legwork. Put in that legwork and get 100% completion for map coverage and item collection!
FAQ
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**◆Saving**  
This game lets you save your progress by talking to a statue of Eiki Shiki, Yamaxanadu in your base. You will get sent back to your last save when you die, so be sure to save often.  
**◆Quitting the game**  
Select Quit from the title screen to quit the game.  
When playing, you can bring up the settings menu and choose Return to Title to go back to the title screen.  
**◆Keyboard controls**  
MENU CONTROL KEY CONFIG  
Cursor up: W  
Cursor down: S  
Cursor left: A  
Cursor right: D  
Confirm: K  
Cancel: L  
Talk/Options: I  
Tab Left: Q  
Tab Right: E  
MENU SCREEN KEY CONFIG  
Menu: 1  
Mini-map: 2  
Snapshot Archive: 3  
Settings: 4  
Skip Movie: ESC  
IN-GAME MOVEMENT KEY CONFIG  
Run left: A  
Run right: D  
Flap wings/wall run: W  
Crouch: S  
Jump: K  
IN-GAME SKILL KEY CONFIG  
Skill 1: J  
Skill 2: I  
Skill 3: L  
Swap character: V  
Step/guard: O  
Swap skillset left: Q  
Swap skillset right: E  
CHANGING KEY CONFIG  
Go to Settings on the title screen menu, then Keyboard Inputs, where you can reassign each key.  
Note: The only button you can reassign in Controller Inputs is the confirm button. Everything else is locked to default.  
**◆Environment-Dependence Settings**  
The game does not start  
Depending on the driver you are using, an error may occur at the first startup.  
In this case, you may be able to solve it by following instructions below.  
1\. ""LIBRARY"" > Right-click the ""Touhou Double Focus"" and select ""Properties""  
2\. Click the ""LOCAL FILES"" tab > ""Browse""  
3\. Right-click ""DoubleFocusHD.exe"" and select ""Properties""  
4\. Open the ""Compatibility"" tab, check ""Disable fullscreen optimizations"", then click ""OK"" to save  
The gamepad is not recognized  
Settings may be required depending on the gamepad you are using.  
1\. Start Steam and open ""Settings""  
2\. Open ""GENERAL CONTROLLER SETTINGS"" from the ""Controller"" tab  
3\. Make settings according to the gamepad used

Release date: May 25, 2021

Categories: Metroidvania, Action Platformer, Character Switching Mechanics, 2D Platformer, Precision Platforming, Exploration, Character Customization, Boss Fights

Feature scans:
- Steam Deck: score 55; verdict: Tinkering Required; summary: The game experiences significant stability issues, including frequent crashes, particularly during critical gameplay moments. Additionally, there are notable problems with controller recognition and control responsiveness, which hinder the overall user experience. Compatibility settings need to be adjusted to mitigate some of these issues, indicating that the game is not fully optimized for a seamless experience on the Steam Deck.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $6.00 - $11.00
  - Reasoning: The first piece of evidence suggests that the price is considered low, indicating that the community finds the current price fair or even a bargain. The second piece of evidence compares the game's value favorably to another game, implying that the price is reasonable for the content provided. The third piece of evidence suggests that the game is often purchased at a significant discount, implying that the full price might be considered high by some users.
- Playtime Metrics:
  - Game completion: 6.0h
  - Story completion: 4.5h
  - Session length: 2.0h
  - Endgame: 1.5h
  - Reasoning: The evidence provides several indications of playtime metrics. The quote '玩了五个小时还是没通关' suggests that the game completion time is likely longer than 5 hours. The quote '流程不算长，大概会在一轮4~5小时左右' indicates that a typical playthrough for story completion is around 4-5 hours. The quote 'You'll beat it in 2-4 hours and 100% in 4-6 hours easy' suggests that a full completionist run, including endgame content, could take around 4-6 hours. The quote '经过耐心的反复尝试终于还是过了' implies that players may spend several hours in a single session attempting to progress through the game.
- Time-to-fun:
  - Summary: The game is perceived as boring and annoying from the start, with core mechanics and exploration failing to engage players.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: 0h 0m
  - Friction: Tedious exploration; Boring combat; Stiff movement; Annoying game system
  - Unlock drivers: N/A
  - Conditions: N/A
- Player Archetypes:
  - Touhou Enthusiast (sale)
    - Motivation: Enjoyment of the Touhou series and its unique presentation.
    - Playstyle: Focuses on the game's art, humor, and world rather than gameplay mechanics.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Touhou fan; fan
    - Reference games: Touhou Project series
  - Metroidvania Connoisseur (no buy)
    - Motivation: Appreciation for well-crafted Metroidvania gameplay mechanics.
    - Playstyle: Critical of gameplay mechanics and values smooth controls and fair combat.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: Metroidvania fan
    - Reference games: Castlevania series; Metroid series
  - Casual Gamer (deep sale)
    - Motivation: Enjoyment of the game's story, characters, and getting a good deal.
    - Playstyle: Prefers easier gameplay and is not as concerned with challenging mechanics.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: casual player
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Cute and charming visual design (weight 0.74): The game features cute character designs, colorful backgrounds, and well-animated characters. The art style is consistently praised for its charm and visual appeal.
- Full Japanese voice acting (weight 0.3): The game includes full voice acting, which enhances the character explanations and overall experience. The voice acting is well-received and matches the character images.
- Good soundtrack and sound effects (weight 0.26): The game features a great soundtrack and decent sound effects, contributing to the overall audio experience.
- Good value for money (weight 0.26): Players feel the game is worth the price, offering good value for the content and experience provided.
- Touhou Project theme (weight 0.26): The game is noted for its Touhou Project theme, making it appealing to fans of the series with many characters and references.
- High-quality animations and artwork (weight 0.26): The game is praised for its well-crafted animations, detailed artwork, and superb presentation, enhancing the visual experience.
- Adjustable difficulty and gameplay mechanics (weight 0.23): The game offers adjustable difficulty and unique gameplay mechanics such as a portal system and character abilities, catering to different player preferences.
- Additional content and features (weight 0.18): The game includes various additional content and features such as a bestiary, photo collection mechanic, and helpful instructions for controller setup.
- Unique and expressive boss battles (weight 0.17): The boss battles are highlighted for their uniqueness and expressiveness, adding to the game's fun and challenge.
- Lighthearted and humorous atmosphere (weight 0.17): The game has a lighthearted and humorous atmosphere, with wacky humor and funny characters that add to the overall charm.

Common complaints:
- Poor controls and combat mechanics (weight 0.86): Many players have reported issues with the game's controls, describing them as sloppy, janky, and difficult to use. Combat mechanics are also criticized for being unsatisfying, stiff, and frustrating.
- High difficulty and spikes (weight 0.54): The game is noted for its high difficulty, with players experiencing difficulty spikes and challenging progression. Some players found the normal difficulty frustrating and had to switch to easy mode.
- Lack of save points (weight 0.35): Players are frustrated by the lack of save points, especially during boss fights and within stages. The manual save system and the inability to save progress frequently have been criticized.
- No control rebinding (weight 0.31): The game does not allow players to rebind controls, which has been a significant issue for many players, especially those using gamepads or keyboards.
- Tedious exploration and tasks (weight 0.3): Exploration in the game is described as tedious, with some tasks and sections requiring excessive grinding or being overly tedious to complete.
- Movement and hitbox problems (weight 0.29): Players have reported issues with character movement, describing it as slow, stiff, and floaty. Hitboxes are also criticized for being iffy or too large.
- Unpolished and low-quality aspects (weight 0.26): The game is criticized for being unpolished, with various aspects such as graphics, effects, and overall quality being subpar for the price.
- Limited content and replay value (weight 0.25): The game is criticized for having a small map, few bosses, and limited replay value, making it feel short and lacking in content.
- Poor guidance and tutorials (weight 0.22): The game's tutorials and guidance are lacking, leaving players confused about how to proceed or understand certain mechanics.
- Stamina system issues (weight 0.22): The stamina system is a common complaint, with players finding it annoying and overly punishing, especially for basic actions.
- Level design and enemy placement (weight 0.21): The level design is criticized for being illogical, maze-like, and poorly connected. Enemy placement is also noted as problematic.
- Lack of quality of life settings (weight 0.21): The game lacks various quality of life settings, such as the ability to skip cutscenes, change menu controls, and other convenience features.
- Minor issues and bugs (weight 0.18): Players have reported various minor issues and bugs, such as getting stuck on terrain, grammar errors, and other small but annoying problems.
- Gamepad recognition issues (weight 0.18): Several players have reported that the game does not recognize their gamepads, making it difficult or impossible to play with a controller.
- Technical and compatibility issues (weight 0.16): Players have encountered technical issues such as the game not hiding the taskbar in fullscreen mode and requiring Windows 10 despite the original version working on Windows 7.
- Lack of animation-canceling (weight 0.13): Players have noted the absence of animation-canceling, which affects the fluidity and responsiveness of combat.
- Menu and interface problems (weight 0.12): The game's menu and interface are criticized for being unresponsive, difficult to navigate, and poorly designed.

Gameplay feedback:
- Controller and keyboard support (weight 0.38): The game supports both controller and keyboard control schemes, with options for customization and configuration to suit player preferences.
- Exploration and discovery mechanics (weight 0.28): The game features extensive exploration mechanics, allowing players to discover new areas and unlock sequences. This includes solving puzzles and navigating through a Metroidvania-style map.
- Character animations and art style (weight 0.23): The game features detailed character animations and a distinctive art style. The design includes careful attention to hitboxes and visual effects.
- Stamina-based mechanics (weight 0.18): A stamina system affects skills and movement, adding a layer of strategy to combat and exploration. Players must manage their stamina effectively to succeed.
- Turn-based and souls-like combat (weight 0.17): The game incorporates turn-based and souls-like combat mechanics, requiring players to strategize and memorize enemy patterns.
- Adjustable difficulty levels (weight 0.17): Players can choose from different difficulty levels, including a hardcore mode, to tailor the game's challenge to their preference.
- Character hitbox and mechanics (weight 0.12): The game pays attention to character hitboxes, invincibility frames, and mechanics like knockback, which are crucial for precise gameplay.
- Skill setup and mode switching (weight 0.12): The game allows for skill setup and mode switching, providing players with various ways to customize their gameplay experience.
- Fast travel and level design (weight 0.12): The game includes a portal system for fast travel and features maze-like level design, aiding in navigation and exploration.
- Inspired by classic games (weight 0.11): The game draws inspiration from classic titles like Castlevania: Portrait of Ruin and Dark Souls, incorporating similar mechanics and styles.
- Linear gameplay and story continuation (weight 0.1): The game offers linear gameplay with a continuing story, providing a structured narrative experience.
- Humorous and nonsensical story (weight 0.07): The game's story is known for its humor and nonsensical elements, providing a unique and entertaining narrative experience.
- Upgrade and currency mechanics (weight 0.07): The game features upgrade and currency mechanics, allowing players to enhance their characters and abilities as they progress.
- Movement and terrain interaction (weight 0.07): Players can interact with the terrain and environment, which plays a significant role in exploration and combat.
- Game polish and backgrounds (weight 0.07): The game is noted for its polish and detailed backgrounds, contributing to an immersive and visually appealing experience.
- Photographing characters (weight 0.06): A unique feature of the game is the ability to photograph characters for an album, adding a collectible aspect to the gameplay.

Performance notes:
- Controller recognition problems (weight 0.19): Multiple players reported issues with the game recognizing or properly functioning with gamepads and controllers.
- Full screen display issues (weight 0.08): Players have encountered problems with the game's full screen display mode, affecting visual quality and gameplay.
- Compatibility issues with Windows 7 (weight 0.07): There are reports of compatibility issues specifically with Windows 7, which may limit access for some users.

Recommendations:
- Recommended for Touhou fans (weight 0.24): The game is highly recommended for fans of the Touhou series despite its flaws. It is considered a must-buy for enthusiasts of the developer's previous works.
- Recommended for Metroidvania fans (weight 0.19): The game is worth buying for fans of Metroidvania-style games and those who enjoy the developer's previous works. It is particularly recommended for its genre-specific appeal.
- Recommended for 2D action gameplay (weight 0.08): Luna Knights is recommended for its general 2D action gameplay, making it appealing to a broader audience beyond specific fanbases.
- Recommended for full voice acting (weight 0.07): The game is recommended for those who appreciate full voice acting, adding an extra layer of immersion and enjoyment.
- Recommend buying on discount (weight 0.07): It is suggested to purchase the game at a discount of 60% or more off the full price, indicating that the value proposition is better at a lower cost.
- Not recommended (weight 0.06): Some reviews do not recommend the game, suggesting that it may not meet the expectations of all players.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.41): Players are primarily frustrated by the game's high difficulty, poorly designed controls, and various gameplay mechanics. Issues such as difficulty spikes, control problems, and tedious tasks contribute significantly to this frustration.
- Enjoyment (weight 0.16): Players enjoy the game's charming and fun gameplay, along with its cute character designs and good voice acting. The engaging soundtrack, solid gameplay mechanics, and adorable art style also contribute to a pleasant experience.
- Disappointment (weight 0.13): Disappointment stems from the game's poor controls, design elements, and overall gameplay experience. Comparisons to better games and lack of quality-of-life settings also contribute to this feeling.
- Approval (weight 0.08): Players approve of the game's aesthetics, character charm, and story. The character and artwork design are particularly well-received.
- Negative (weight 0.06): Negative feelings arise from frustration with the game's combat, level design, and minor operational issues. Disappointment with the game's quality and getting stuck in holes also contribute to this sentiment.
- Positive (weight 0.05): Positive feelings are driven by the game's appealing art style, character design, and satisfying combat mechanics. The adjustable difficulty and perceived value of the game also contribute to this positivity.
- Joy (weight 0.03): Joy comes from the game's cute character designs, beautiful visuals, and humorous elements. The animations and overall charm of the characters enhance this feeling.
- Excitement (weight 0.02): Excitement is generated by the presence of specific characters, such as Momiji, which players find particularly appealing.
- Affection (weight 0.02): Affection is felt towards the game due to its cute character designs, which players find endearing.
- Amusement (weight 0.02): Amusement is derived from the game's funny art and characters, which players find entertaining.
- Satisfaction (weight 0.02): Satisfaction comes from the game's polished product and cute graphics, which meet or exceed player expectations.
- Anger (weight 0.02): Anger is caused by the game's poor design, which frustrates players and detracts from the overall experience.}