Info about Party Animals:

Official game description:
PARTY ANIMALS DELUXE EDITION
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Deluxe Edition includes:  
*   Party Animals Base Game  
*   Nemo Bucks\*1300  
*   Bathrobe Harry Outfit & Avatar & Frame  
*   Bathrobe Coco Outfit & Avatar & Frame  
*   Bathrobe Garfat Outfit & Avatar & Frame  
*   Golden Nemo Skin & Avatar  
*   Golden Macchiato Skin & Avatar  
*   Golden Coco Skin & Avatar
JOIN OUR DISCORD
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About the Game
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Make Painfully Great Memories with Your Friends in Party Animals.
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**Mess With Your Friend in 100 Different Ways**  
**Or Together You Could Eliminate Others**  
**Teamwork Is Also Highly Appreciated Here**  
**Especially When Fighting For Gummy Bear**

Release date: 20 Sep, 2023

Categories: Cooperative Multiplayer, Competitive Multiplayer, Physics Simulation, Mini-game Collection, Real-time Combat, Racing Simulation, Social Deduction, Character-based Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun, Chaotic Multiplayer (weight 0.99): The game is highly praised for its fun and chaotic gameplay, especially when played with friends. Many reviewers highlight the laughter and memorable moments created during multiplayer sessions, often leading to humorous 'friendship-ending' scenarios.
- Cute Animal Characters (weight 0.24): Reviewers consistently praise the game's adorable animal characters and charming art style. The cute and fluffy designs contribute significantly to the game's appeal, making even losses enjoyable and adding to the overall lighthearted atmosphere.
- Diverse Game Modes (weight 0.14): The game offers a wide array of diverse and engaging game modes, including brawls, racing (Nemo Kart), social deduction (Liar's Tavern, Werewolf, Crisis), and sports. This variety keeps the gameplay fresh and caters to different player preferences, preventing boredom.
- Accessible Cosmetic Skins (weight 0.1): The game offers a wide variety of aesthetically pleasing skins and cosmetics that can be easily earned through gameplay, daily rewards, and achievements. This fair monetization model ensures players don't feel pressured to spend real money.
- Convenient Friend Pass (weight 0.08): The 'Friend Pass' feature is highly appreciated, allowing players to invite friends who don't own the game to play for free. This significantly enhances the multiplayer experience and makes it easier for groups to enjoy the game together.
- Fair Monetization Model (weight 0.08): The game features a fair monetization model, with free battle passes and most cosmetics obtainable through gameplay without real-money purchases. This 'buy-to-play' approach is highly praised for not being 'Pay-To-Win'.
- Humorous Physics & Movement (weight 0.07): The game's humorous character movements and silly physics engine are a major source of entertainment. These elements create unpredictable and comical situations, contributing to the overall chaotic fun and laughter.
- Consistent Content Updates (weight 0.06): The developers are consistently updating the game with new content, including modes, maps, characters, and events. This active development keeps the game fresh and engaging for its player base.
- Improved Over Gang Beasts (weight 0.06): Many reviewers compare the game favorably to Gang Beasts, often calling it an improved or more polished version. They highlight better graphics, more varied modes, and smoother mechanics as key differentiators.
- Enjoyable Kart Racing Mode (weight 0.04): The Kart racing mode (Nemo Kart) is frequently highlighted as a particularly fun and well-implemented game mode. Reviewers enjoy its dynamic gameplay and compare it positively to popular karting games.
- Varied & Creative Maps (weight 0.03): The game features a good variety of creative and engaging maps, each with unique hazards and gimmicks. These diverse environments contribute to the replayability and humor of the matches.
- Robust Multiplayer Options (weight 0.03): The game offers robust multiplayer options, including online play, split-screen, and spectator modes in survival. The ability to team up with friends and interact even after elimination enhances the social experience.
- Engaging Crisis Mode (weight 0.03): The 'Crisis' mode, which is similar to Among Us, is well-received and often considered an improvement over the original concept. Its chaotic nature and integration of voice chat contribute to a highly entertaining experience.

Common complaints:
- Unresponsive/Inconsistent Controls (weight 0.31): Many players find the controls difficult to master, unintuitive, and inconsistent, leading to frustration and a feeling of lack of precision. This includes issues with grabbing mechanics, input lag, and general unresponsiveness, making the game feel unfair or chaotic.
- Frequent Crashes & Disconnects (weight 0.14): Players frequently experience game crashes, freezes, and disconnections, often at critical moments or when trying to log in. These technical issues significantly disrupt gameplay and prevent a smooth experience, leading to frustration and inability to play.
- Poor Matchmaking Balance (weight 0.14): The matchmaking system is frequently criticized for long wait times and creating unbalanced teams, often pitting solo or low-level players against coordinated, high-level opponents. This leads to frustrating and uncompetitive matches, especially for new players.
- Overpriced & Aggressive Monetization (weight 0.13): The game is considered overpriced for the content it offers, especially given its buy-to-play model combined with extensive in-app purchases and a perceived lack of new content. This monetization strategy is seen as exploitative and not worth the investment.
- Lack of Content Variety (weight 0.11): The game suffers from a lack of content variety, particularly in game modes and maps, leading to repetitive and boring gameplay over time. New modes are often seen as uninspired or direct copies of other games, failing to keep players engaged.
- Toxic Player Community (weight 0.09): The game's community is perceived as highly toxic, with frequent instances of verbal abuse, taunting, and targeted harassment, especially towards new or solo players. The in-game reporting and muting systems are seen as ineffective, allowing negative player behavior to persist.
- Not Fun Solo (weight 0.09): The game is significantly less enjoyable when played solo, with many reviewers stating it's boring or frustrating without friends. Solo players are often matched with randoms or bots against coordinated teams, leading to a poor experience.
- Rigged Claw Machine (weight 0.07): The in-game 'claw machine' or gacha system is widely criticized as a scam, being rigged and nearly impossible to win, even after spending real money. This system is perceived as a predatory way to extract more money from players.
- Rampant Cheating & Macros (weight 0.07): There is a significant problem with cheaters and macro users, particularly those using auto-clickers for quick recovery, which goes unpunished. The anti-cheat system is ineffective, and player reports are often ignored, leading to an unfair gameplay environment.
- Too Many Useless Bots (weight 0.06): The game frequently fills matches with bots, which are often unhelpful, get in the way, or even have unfair advantages over human players. This abundance of bots detracts from the enjoyment and competitiveness of matches.
- High Latency & Input Lag (weight 0.06): Players frequently experience high latency, ping issues, and input lag, which severely impact gameplay, making controls unresponsive and actions delayed. This leads to an inconsistent and frustrating experience, especially in a game requiring precision.
- Poor Nemo Kart Mode (weight 0.06): The Nemo Kart mode is poorly implemented, suffering from lag, difficult controls, and a lack of maps and content. It is often seen as a weak clone of other racing games and does not work well with split-screen, making it an unenjoyable experience.
- Unaddressed Bugs & Ignored Feedback (weight 0.05): Many persistent bugs remain unfixed, and developers are perceived as ignoring player feedback and reports. This lack of responsiveness to community concerns and the introduction of new bugs with updates contribute to a deteriorating game experience.
- Poor Future Development (weight 0.05): There is a general concern about the game's future development, with players feeling that developers are lazy, have abandoned the core game, and are not listening to the community. This leads to a perception that the game's potential is being wasted.

Gameplay feedback:
- Diverse Game Modes (weight 0.13): The game offers a wide variety of game modes, including team-based objectives, last-man-standing, and unique mini-games like sports and cooperative missions. This diversity caters to different playstyles and keeps the experience fresh.
- Ideal for Party Play (weight 0.09): The game is primarily a party game, best enjoyed with friends due to its chaotic, physics-based brawling and competitive yet humorous nature. It supports both local and online multiplayer for up to 8 players, enhancing the social experience.
- Cute Animal Brawlers (weight 0.08): Players control a diverse roster of adorable, customizable animal characters that engage in physics-based brawls. Despite the cute aesthetic, the gameplay involves violent actions like punching, kicking, and throwing opponents off the map.
- Physics-Based Brawling (weight 0.06): The core gameplay revolves around physics-based brawling, where players use basic controls to punch, kick, headbutt, grab, and throw opponents. The objective is often to knock opponents out of the arena or achieve specific goals in various mini-games.
- Includes Kart Racing (weight 0.06): The game features a dedicated kart racing mode, 'Nemo Kart,' which is frequently compared to Mario Kart. This mode includes power-ups and allows players to race in shopping carts or minecarts, adding variety to the overall gameplay.
- Gacha and Battle Pass (weight 0.04): The game incorporates gacha elements and a Battle Pass system, allowing players to unlock new animals, skins, and cosmetics through a claw machine or surprise eggs. This system uses multiple in-game currencies, some purchasable with real money.
- Casual Yet Competitive (weight 0.03): The game presents itself as casual but has competitive depth, being easy to learn but challenging to master. Its cartoonish, bright visuals complement the chaotic, physics-based gameplay, which can feel intentionally clunky.
- Smash Mode with Roguelite (weight 0.03): The 'Smash' mode is a prominent feature, often described as a rogue-like or rogue-lite version of 'Last Stand.' In this mode, maps change randomly each round, and players can gain permanent powers or buffs between rounds, adding strategic depth.
- Similar to Gang Beasts (weight 0.03): The game is frequently compared to Gang Beasts, sharing similar physics-based brawling mechanics. However, many players note that this game offers more depth, better mechanics for grabbing and throwing, and a more polished experience.
- Diverse Interactive Maps (weight 0.03): The game features a wide array of diverse maps, each with unique terrain, environmental settings, and interactive mechanics. These maps range from classic arenas to dynamic environments like crashing trains or icy slides, influencing gameplay strategies.
- Werewolf/Among Us Mode (weight 0.03): A notable game mode is the 'Werewolf' or 'Among Us'-like mode, which is a social deduction game. This mode offers a different experience compared to the typical fighting modes and is often highlighted as a fun addition.
- Simple Controls (weight 0.02): The game features simple and intuitive controls, making it accessible for players of all skill levels. While easy to learn on both keyboard and controller, mastering the control scheme and physics interactions can be tricky.

Performance notes:
- Mixed performance optimization (weight 0.03): While the game generally runs well on various hardware, including lower-end PCs and the Steam Deck, some users report average optimization. This can lead to inconsistent performance, especially in competitive scenarios.
- Lag and network issues (weight 0.02): Players experience lag issues in various modes, including Nemo Kart, and general multiplayer. Online matchmaking can be inconsistent, and network/server problems sometimes prevent entry or cause general lag.
- Frequent crashes and bugs (weight 0.02): Frequent game crashes and black screen bugs are reported, especially during loading stages. Some server-related issues also prevented the game from launching for certain users, though some loading issues have been fixed.
- UI unclickable in windowed mode (weight 0): A specific bug prevents UI interaction when the game is in windowed mode at 3440x1440 resolution. This is a specific usability issue for players with ultrawide monitors.

Recommendations:
- Best played with friends (weight 0.32): The game is highly recommended, especially when played with friends, as it enhances the fun and overall experience. Many reviewers consider it a must-play party game, often comparing it favorably to similar titles like Gang Beasts.
- Buy on sale (weight 0.08): Many reviewers suggest purchasing the game only when it is on sale or heavily discounted. This indicates that while the game has value, its full price might be a barrier for some, or they perceive its worth to be higher at a reduced cost.
- Fix critical issues (weight 0.04): Several players express strong dissatisfaction with the game's current state, citing numerous unresolved issues and a lack of developer responsiveness. They recommend against purchasing or playing until these critical problems are addressed, indicating a significant negative impact on the player experience.
- Similar to other party games (weight 0.02): The game is frequently compared to other popular physics-based party games like Gang Beasts, Fall Guys, and Human Fall Flat. This suggests that players who enjoy those titles will likely find similar enjoyment in this game, but some also note differences in skill requirements or overall experience.
- Gamepad recommended (weight 0.01): Reviewers recommend playing the game with a joystick or gamepad for a better experience. This suggests that keyboard and mouse controls might not be as intuitive or effective, especially for newcomers or those less familiar with fighting games.
- Matchmaking issues (weight 0.01): Some players advise against the classic matchmaking mode, suggesting that it can be unbalanced, especially for newcomers. They recommend trying kart mode or hope for improvements in matchmaking speed and balance.
- More content and modes (weight 0.01): Players desire more content, specifically new maps and game modes, including a ranked mode. They also suggest adding rewards for playing or winning on each map, indicating a need for more variety and progression to maintain long-term engagement.
- Don't take seriously (weight 0.01): Players are advised not to take the game too seriously, as doing so can lead to frustration. The game is best enjoyed as a casual, lighthearted experience, and a competitive mindset may detract from the fun.
- Buyer caution advised (weight 0.01): Potential buyers are advised to be cautious and consider the game's nuances before purchasing. While there are positive aspects, there are also complaints that might lead to second thoughts if known beforehand.

Other player notes:
- More content needed (weight 0.1): Players consistently express a strong desire for more new game modes, maps, and general content updates. This indicates a need for ongoing development to keep the game fresh and engaging.
- Best with friends (weight 0.05): The game is primarily enjoyed when played with friends, highlighting its social and party game nature. Playing solo significantly diminishes the experience, suggesting it's best suited for group play.
- Pricing concerns (weight 0.02): The game's price is a recurring topic, with many suggesting it's too high at full price and recommending purchase during sales or at a lower price point to attract more players.
- Player base vitality (weight 0.02): The game has a decent player count, attracting young groups and streamers, and has maintained vitality through updates. However, there's a hope for continued growth and prevention of player base decline.
- Simple and casual (weight 0.02): The game is described as simple and casual, making it easy to pick up and play without requiring a high competitive spirit. This suggests it's a good option for relaxed gaming sessions.
- Deceptive cuteness (weight 0.02): The game's cute aesthetic is perceived as a deceptive facade for a potentially frustrating or 'cruel' experience, suggesting a mismatch between initial impressions and actual gameplay difficulty or design choices.
- Improve Winter Cabin (weight 0.01): There are specific suggestions for improving the 'Winter Cabin' mode, including adding duration settings, making it solo-playable, and expanding its gameplay to offer a relaxing space.
- Custom room options (weight 0.01): Players suggest adding more customization options for custom rooms, such as prohibiting fighting or allowing hosts to end rooms by vote, to enhance the social experience.
- Matchmaking improvements (weight 0.01): Suggestions are made to improve matchmaking by prioritizing balanced levels and considering language/country separation for maps requiring communication, while making global matchmaking for others.
- Manage in-game chat (weight 0.01): Players recommend turning off or limiting in-game chat and emotes, especially voice chat, to create a more peaceful and enjoyable experience, suggesting potential issues with communication features.
- Return old skins (weight 0.01): There's a strong desire for the return of old skins and battle pass content, with suggestions for a timed re-release mechanism to allow players to acquire previously unavailable items.
- Low PC requirements (weight 0.01): The game is noted for having low PC requirements, making it accessible to a wide range of players, even those with older or less powerful systems.
- General positive sentiment (weight 0): These points are general positive sentiments or personal experiences that lack specific, actionable feedback about the game's mechanics or features.
- Personal engagement (weight 0): These points describe personal engagement with the game, such as purchasing on multiple platforms or daily play, but do not offer specific feedback for improvement.
- Unclear game size (weight 0): The comments about 'game size' are vague and lack specific context, making it difficult to understand what aspect of the game is being referred to (e.g., file size, scope, map size).

Emotions:
- Joy (weight 0.24): Players experience joy primarily from the game's chaotic and humorous gameplay, especially when playing with friends. The cute animal characters, diverse game modes, and overall fun atmosphere contribute significantly to this positive emotion, often leading to laughter and memorable social interactions.
- Satisfaction (weight 0.22): Satisfaction stems from the game's overall quality, value for money, and continuous content updates. Players appreciate the variety of game modes, the fair monetization system, and the game's suitability for casual play, often finding it a relaxing and enjoyable experience.
- Frustration (weight 0.16): Frustration is frequently caused by technical issues such as server disconnects, crashes, and lag, as well as poor controls and inconsistent game mechanics. Unfair matchmaking, the presence of cheaters, and perceived developer inaction on these issues also contribute significantly to player frustration.
- Disappointment (weight 0.11): Disappointment arises from the game's perceived lack of content, slow updates, and declining player count. Players are also let down by developer decisions, issues with local co-op, and the overall experience when playing solo, which often falls short of initial expectations.
- Excitement (weight 0.06): Excitement is generated by the game's chaotic and unique gameplay, particularly when experienced with friends. The introduction of new game modes, the addictive nature of the combat, and the overall high quality of the game contribute to a strong sense of anticipation and enjoyment.
- Amusement (weight 0.05): Amusement is a direct result of the game's humor, chaotic physics, and absurd gameplay scenarios. Players find the character interactions, humorous mishaps, and the overall silly nature of the game highly entertaining, especially when playing with friends.
- Anger (weight 0.04): Anger is primarily triggered by the presence of hackers and toxic players, coupled with perceived developer inaction on these issues. Unfair penalties, server quality problems, and game-breaking bugs also contribute to significant player rage.
- Hope (weight 0.01): Hope is driven by the desire for new content, including more maps, game modes, and character skins. Players express optimism for future improvements, continued developer support, and the potential for the game to evolve and address current shortcomings.
- Enjoyment (weight 0.01): Enjoyment is derived from the game's fun and casual gameplay, particularly in multiplayer and specific modes like Kart. The game's simplicity, cute characters, and overall engaging experience contribute to a consistently positive feeling.
- Desire (weight 0.01): Desire is expressed for more content, such as additional maps, co-op modes, and specific character skins. Players also wish for improved features like Russian language support and faster screening of malicious players.
- Affection (weight 0.01): Affection is consistently caused by the game's cute animal characters, adorable modeling, and charming skins. The overall animal theme and aesthetic strongly resonate with players, fostering a sense of endearment.
- Concern (weight 0.01): Concern stems from issues like low player count, potential performance problems, and the presence of cheating. Players also worry about the game's future viability, monetization practices, and the potential for negative experiences for new players.
- Delight (weight 0.01): Delight is evoked by the game's adorable character and skin designs, as well as charming voice acting in tutorials. The fair monetization practices and the Friend Pass feature also contribute to this positive and pleasant emotion.
- Appreciation (weight 0.01): Appreciation is shown for the game's depth, variety, and the developer's efforts, particularly regarding the Friend Pass feature and continuous updates. Players value the art style, character design, and the overall quality of the game.
- Admiration (weight 0): Admiration is directed towards the game's cute art style, overall aesthetics, and well-designed animal characters. The game's quality and physics also contribute to this positive sentiment.
- Engagement (weight 0): Engagement is driven by the game's strategic gameplay, mental stimulation, and addictive nature. Players report being hooked for hours, indicating a deep and sustained involvement with the game.
- Boredom (weight 0): Boredom arises from repetitive content, a lack of new game modes, and insufficient updates for daily or high-level players. Playing alone also frequently contributes to this feeling.
- Confusion (weight 0): Confusion is caused by inconsistent and unfair game mechanics, such as unpredictable judgment or death mechanics, and unfamiliar hit detection. Players also express bewilderment over gameplay evolution and unexpected in-game behaviors.
- Caution (weight 0): Caution is advised regarding the game experience without friends, potential for friendship issues due to competitive play, and the presence of macro users. Players also warn about the potential for stress for certain individuals.
- Sadness (weight 0): Sadness is linked to not obtaining desired in-game items, persistent bad luck with rewards, and a general lack of trust in certain game modes. Personal situations and loading screen content can also contribute to this emotion.}