Info about Library Of Ruina:

Official game description:
  
**
“May you find your book in this place.”
---------------------------------------
**  
Become the owner of the Library and receive your guests.  
Your librarians will fight for the Library.  
Combat between the guests and the librarians breaks out as if it were on a stage.  
Defeated guests turn into books, and the Library grows onward.  
A good book will allow you to invite new guests with greater secrets.  
Amass a collection of books and explore the secrets of the City.  
And eventually, get your hands on…  
The one singular, perfect book.  
**
\[Introduction to the Game\]
----------------------------
**  
“May you find your book in this place.”  
Become the owner of the Library and receive your guests.  
Your librarians will fight for the Library.  
Combat between the guests and the librarians breaks out as if it were on a stage.  
Defeated guests turn into books, and the Library grows onward.  
A good book will allow you to invite new guests with greater secrets.  
Amass a collection of books and explore the secrets of the City.  
And eventually, get your hands on…  
The one singular, perfect book.  
**
\[A Library Battle Simulation\]
-------------------------------
**  
Library of Ruina is a game that uses the concept of a “Library Battle Simulation”.  
You will invite guests to the Library and engage in combat with them to gain 'Books' with their stories.  
Battles are played with the 'Librarians' and the 'Guests' using cards and dice.  
You can plan against the guests’ moves by looking at the cards they will use and select the most optimal card to oppose them.  
When combat begins, how the dice from your chosen card fall will determine victory or defeat in the struggle.  
However, the outcome of the dice is not simply determined by pure luck.  
Certain effects and variables will shift the outcome of the dice for and against your favor.  
Be sure to carefully choose which cards you utilize to win the battle with your guests.  
Behold the outcome of your choices and how luck unfolds as your librarians and guests skirmish.  
You can go through an exhilarating experience, putting it all on the line with thrills just like betting.  
**
\[Conflicts that Build Emotion\]
--------------------------------
**  
Confrontation in the Library is not just about killing your enemies, it is about heightening emotions.  
The emotions of the librarians and guests rise as the battle progresses, and as it grows fiercer and comes to a head, they will surge.  
Depending on your librarian's feelings, positive outcomes or powerful effects with penalties can occur.  
In addition, as the emotional tension of the guests grows, the difficulty of combat increases, yet at the same time, rarer books can be acquired.  
Furthermore, dialogue can appear depending on the situation of the battle and will make one’s viewing experience of the match unfolding even more enjoyable.  
**
\[Books Can Be Anything\]
-------------------------
**  
A guest who dies in the Library will turn into a book.  
These books can be a librarian's body, materials to grow the Library, or new cards for battle.  
You can also use books as the parts of an invitation to bring forth another guest.  
Invite different guests to acquire various books, then utilize them accordingly.  
How you make use of your collection to grow the Library is up to you.  
**
\[The Story of the City and the Library\]
-----------------------------------------
**  
In Library of Ruina, you will be witness to the stories of Angela, the Sephirot, and Roland following the ending of Lobotomy Corporation.  
You will also watch various events occurring around the huge city in which the Library is located.  
Accumulate books to grow your Library and librarians, and invite more powerful guests to gain better books.  
From lowly canards to urban legends and beyond...  
Throughout the game, you will gradually become familiar with the story of the City.  
May you find your book in this place…

Release date: Aug 10, 2021

Categories: Deckbuilding, Turn-based Combat, Card-based Gameplay, Story-driven Gameplay, Roguelike, Mod Support, Single-player

Feature scans:
- Wiki: score 50; verdict: Complex and Challenging; summary: The game presents significant challenges to users, primarily due to its complex mechanics and high difficulty level. Many users feel compelled to consult external guides or wikis to understand game mechanics and progress through the game. This dependency on external resources is a common theme, with users frequently mentioning the need to look up guides to overcome difficult parts of the game. The overall sentiment suggests that while the game is enjoyable, it can be frustrating and nearly impossible to complete without external assistance.
- Steam Deck: score 60; verdict: Tinkering Required; summary: The analysis of user feedback reveals significant issues with the game's text size, optimization, and stability. Many users find the text too small to read comfortably, which hinders their understanding of game mechanics and enemy moves. Additionally, the game suffers from poor optimization, leading to overheating, frame drops, and overall poor performance on various devices. Stability issues such as crashes, black screens, and frequent restarts further exacerbate the user experience.

- Hardware Profile:
  - Summary: Performance on Windows systems with less than 8GB VRAM is mixed, with some users experiencing smooth gameplay while others report significant stuttering and performance issues.
  - Sample size: 67 (1% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (mixed, 46 reports): Some users report smooth gameplay, while others experience significant stuttering and performance issues.
  - Caveats: 67 of 8456 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The evidence shows that the base price of 160元 is frequently mentioned as being high or controversial. Many users suggest waiting for a discount, indicating that the fair price is considered lower than the current base price. The repeated mentions of the game being worth it at a lower price point, such as during sales, suggest that the community finds a price range significantly lower than 160元 to be more reasonable.
- Playtime Metrics:
  - Game completion: 113.0h
  - Story completion: 35.0h
  - Session length: 1.0h
  - Endgame: 80.0h
  - Reasoning: The evidence provided highlights several key points about the playtime metrics for 'Library Of Ruina.' The first quote emphasizes the extensive time spent on deckbuilding, suggesting that players invest significant hours into optimizing their decks. The second quote mentions thousands of hours spent playing the game, indicating a high level of engagement and replayability. The third quote points out that a substantial portion of playtime comes from using mods and custom content from the Steam Workshop, which can extend the game's longevity. The fourth quote underscores the game's replay value and the willingness of players to return to it even after completion.
- Time-to-fun:
  - Summary: The game initially presents a confusing and slow gameplay experience that can be boring and tedious, but it becomes more engaging and fun as players progress to the midgame and beyond.
  - Stance: Fun then drops
  - Anchor: Reaching the midgame
  - Time to anchor: 3h 0m
  - Friction: Confusing and slow gameplay at first; Steep learning curve; Grinding for books; Dependence on luck and RNG; Tedious and repetitive early encounters
  - Unlock drivers: Understanding game mechanics and strategies; Refining decks and optimizing builds; Progressing to midgame and experiencing difficulty spikes
  - Conditions: Patience to endure early game tedium; Willingness to learn and adapt to game mechanics; Enjoyment of deck-building and strategy games; Appreciation for challenging and complex gameplay
- Player Archetypes:
  - Story-First Explorer (buy)
    - Motivation: Narrative and character engagement
    - Playstyle: Immersive and story-focused, often using guides or mods to bypass grindy or difficult sections to continue enjoying the story.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Project Moon fans; Lore enthusiasts
    - Reference games: Lobotomy Corporation; Limbus Company
  - Build-Crafter Grinder (buy)
    - Motivation: Strategic depth and challenge
    - Playstyle: Methodical and strategic, focusing on optimizing decks and overcoming difficult encounters.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Deck-building enthusiasts; Strategy gamers
    - Reference games: Slay the Spire; Hearthstone; Yu-Gi-Oh!
  - Mastery-Seeking Modder (sale)
    - Motivation: Mastery and customization
    - Playstyle: Experimental and customization-focused, often using mods to create new challenges or enhance gameplay.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Modders; Completionists
    - Reference games: The Binding of Isaac; Darkest Dungeon
  - Curious Newcomer (deep sale)
    - Motivation: Exploration and learning
    - Playstyle: Exploratory and learning-focused, often seeking guidance or using beginner-friendly mods.
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: New players; Casual gamers
    - Reference games: Slay the Spire; Hearthstone


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Compelling and engaging storytelling (weight 0.62): The game features a rich and deep narrative with masterful writing, captivating storylines, and intriguing lore. Players consistently praise the story as a masterpiece, highlighting its emotional depth and unique world-building.
- Enjoyable and innovative gameplay (weight 0.57): The gameplay is described as fun, entertaining, and unique, with innovative mechanics that keep players engaged. The combat system is particularly noted for its depth and variety.
- Outstanding music and art style (weight 0.34): The game's music is frequently praised as excellent, varied, and well-done, contributing significantly to the overall experience. The art style is also highlighted as beautiful and unique.
- Well-written and unique characters (weight 0.24): Characters in the game are praised for their depth, development, and uniqueness. Players appreciate the emotional arcs and the diversity of the cast.
- Worth the investment (weight 0.11): Players feel that the game is worth the money and time spent, offering good value for its price. The overall experience justifies the cost.
- Beautiful and satisfying ending (weight 0.09): The game's ending is described as beautiful and satisfying, providing a balanced and emotionally resonant conclusion to the story.

Common complaints:
- High game difficulty (weight 0.31): The game is noted for its high difficulty level, which requires a good understanding of game mechanics and strategic planning, making it challenging for many players.
- Unclear tutorials (weight 0.27): The tutorials are often criticized for being unclear, poorly explained, and sometimes nonexistent, leaving players confused about game mechanics.
- Vertical difficulty spikes (weight 0.27): The game features abrupt and steep increases in difficulty, particularly noticeable in the middle and later stages, which many players find challenging and frustrating.
- Excessive grinding (weight 0.21): Players report that the game involves a significant amount of grinding, which can be tedious and time-consuming, particularly for obtaining cards and books.
- Frustration with RNG (weight 0.2): The game's reliance on luck and randomness can lead to frustration, as players feel that their progress is often determined by chance rather than skill.
- Poor optimization (weight 0.15): The game suffers from optimization issues, leading to performance problems such as lag, stuttering, and outdated graphics.
- Lack of quality-of-life features (weight 0.05): The game lacks certain quality-of-life features and improvements, which could enhance the overall gaming experience.
- Small font size (weight 0.04): The game's small font size can cause eye strain and make it difficult for players to read text, affecting the overall user experience.
- Pacing issues (weight 0.04): The game has pacing issues, with difficulty fluctuating wildly and some parts feeling either too slow or too fast.
- Imbalanced card strengths (weight 0.04): There are issues with card strength imbalances, which can affect the fairness and enjoyment of the game.
- Restrictive level design (weight 0.04): The level design is criticized for being restrictive and unreasonable, limiting player freedom and creativity.
- Floor balance issues (weight 0.04): There are balance issues with the game's floors, which can affect the overall gameplay experience.

Gameplay feedback:
- Complex Deck-Building Mechanics (weight 0.24): The game features a deep and strategic deck-building system that allows players to create and customize their decks extensively.
- Deep and Unique Battle System (weight 0.19): The battle system is complex and unique, offering depth and a variety of mechanics that keep combat engaging and non-repetitive.
- Story-Driven Experience (weight 0.18): The game offers a story-driven experience with a focus on character development and narrative progression.
- Card-Based Combat (weight 0.14): Combat in the game is heavily based on cards, including card collection, management, and strategic use in battles.
- Turn-Based Gameplay (weight 0.13): The game employs a turn-based combat system, allowing players to take their time and plan their moves carefully.
- Challenging Boss Fights (weight 0.11): The game features epic and challenging boss battles that require strategic planning and skill to overcome.
- Dice-Based Combat System (weight 0.09): The combat system incorporates dice mechanics, adding an element of randomness and strategy to battles.
- Variety of Strategies (weight 0.09): Players can employ a variety of strategies and archetypes, allowing for diverse gameplay experiences.
- Unique Character Abilities (weight 0.09): Characters in the game have unique abilities and mechanics, adding depth and variety to gameplay.
- Steep Learning Curve (weight 0.08): The game has a steep learning curve, requiring players to invest time and effort to master its mechanics and strategies.
- RNG Elements (weight 0.06): The game includes randomness (RNG) elements that can affect gameplay and require players to adapt their strategies.
- Progression and Achievement System (weight 0.06): The game features a progression system with abilities and achievements that reward players for their accomplishments.
- Inventory and Resource Management (weight 0.04): Players need to manage their inventory and resources effectively to progress in the game.
- Mod Support (weight 0.04): The game supports mods, allowing players to customize and enhance their gaming experience.
- Emotional Resonance System (weight 0.04): The game includes an emotional resonance system that adds depth to character interactions and story elements.
- Urban Nightmare Mode (weight 0.04): The game features a special mode called Urban Nightmare, offering unique challenges and gameplay experiences.
- Continuation of Previous Game (weight 0.04): The game continues the story from a previous title, providing a narrative link for returning players.

Performance notes:
- Optimization and performance issues (weight 0.13): The game suffers from various optimization problems, including outdated graphics, general performance issues, lag, frame rate drops, and crashes. These issues significantly impact the gameplay experience.
- Game crashes and stability (weight 0.1): Players report frequent game crashes, including crashes on launch and during long battles. There are also issues with black screens and freezing when switching between UI tabs.
- Bugs and minor issues (weight 0.08): The game has several small bugs that can be annoying. There are also reports of minor interface lag and a specific issue with mouse dragging.
- Computer overheating and fan noise (weight 0.05): Some players experience computer overheating and increased fan noise while playing the game, which can be disruptive.
- Memory leaks (weight 0.03): The game has memory leak issues, which can affect performance and stability over time.
- Audio issue with opening music (weight 0.02): There is a specific issue where players need to close and reopen the game to hear the opening music again.
- Moderate system requirements (weight 0.02): The game has moderate system requirements, which may limit accessibility for players with lower-end hardware.

Recommendations:
- Play Lobotomy Corporation first (weight 0.2): Several players suggest playing Lobotomy Corporation before this game to better understand the story and build attachments to the abnormalities.
- Highly recommended game (weight 0.19): Many players highly recommend the game, especially for those who enjoy challenging experiences. The game is praised despite its difficulty and flaws.
- Read specific literature (weight 0.12): Several clusters suggest reading specific literature to enhance the understanding and enjoyment of the game.
- Use mods for better experience (weight 0.05): Some players recommend using specific mods like 'No Grind' and 'Achievement Unblocker' to enhance the gameplay experience.
- Buy on discount (weight 0.04): Some players recommend buying the game on discount, especially if you are unsure about it.
- Check out other Project Moon games (weight 0.04): Players suggest exploring other games by Project Moon if you enjoy this game.
- Watch gameplay before buying (weight 0.04): Some players recommend watching a video about the gameplay or a Let's Play for the plot before purchasing the game.
- Recommended for story and card games (weight 0.03): The game is highly recommended for those who enjoy deep stories and card games.
- Recommended for lore and villains (weight 0.03): The game is recommended for those who enjoy detailed lore and likeable villains.
- More story and post-game content (weight 0.03): Players express a desire for more story and post-game content to enhance the game's value.
- Avoid spoilers (weight 0.02): Players advise avoiding spoilers to fully enjoy the game's experience.

Other player notes:
- Mod availability appreciated (weight 0.03): Players expressed appreciation for the availability of mods in the game, which enhances gameplay variety and customization.

Emotions:
- Frustration (weight 0.25): Players are frustrated primarily due to the game's high difficulty, unclear mechanics, and sudden difficulty spikes. Additional frustrations stem from technical issues such as bugs, crashes, and optimization problems, as well as tedious grinding mechanics and unclear tutorials.
- Enjoyment (weight 0.15): Players enjoy the game's engaging story, unique characters, and well-crafted music. The combat mechanics, deck-building system, and overall gameplay challenge also contribute significantly to their enjoyment.
- Satisfaction (weight 0.09): Players feel satisfied with the game's complex and challenging gameplay, enjoyable combat mechanics once understood, and the variety in deck-building. The story, OST, and overall gameplay experience also contribute to their satisfaction.
- Joy (weight 0.08): Players experience joy from the game's engaging story, unique characters, and enjoyable gameplay mechanics. The music, visual effects, and overall positive experience with the game also bring them joy.
- Excitement (weight 0.07): Players are excited about the game's unique story, engaging combat mechanics, and character abilities. The game's world-building, customization options, and overall gameplay experience also generate excitement.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game's strong story, unique mechanics, and engaging gameplay. The overall positive aspects and high-quality content of the game contribute to their enthusiasm.
- Admiration (weight 0.03): Players admire the game's deep storytelling, creative gameplay, and immersive world-building. The effort and creativity put into the game's development are also highly regarded.
- Frustrated (weight 0.03): Players feel frustrated due to the game's challenging mechanics, poor UI, and optimization issues. The complexity and grind of the game also contribute to their frustration.
- Amusement (weight 0.03): Players are amused by the game's humorous narrative, imaginative scenarios, and comedic tone. The unique and engaging storytelling adds to their amusement.
- Disappointment (weight 0.02): Players feel disappointed with certain aspects of the game, such as story inconsistencies, poor game design, and tedious gameplay. The rushed ending and outdated graphics also contribute to their disappointment.
- Excited (weight 0.02): Players are excited about the game's intense battles, unique character abilities, and interesting story. The flexibility in character builds and rich world-building also generate excitement.
- Nostalgia (weight 0.02): Players feel nostalgic about the game's unique experience, emotional impact, and character growth. Reflecting on their initial experiences and the deep investment in the series adds to their nostalgia.
- Love (weight 0.02): Players love the game's music, deck-building mechanics, and overall experience. The characters, plot twists, and combat mechanics also contribute to their love for the game.
- Happy (weight 0.02): Players are happy with the game's high quality, engaging dialogues, and addictive strategy building. The excellent storyline and integration of combat and storyline also contribute to their happiness.
- Immersed (weight 0.01): Players feel immersed in the game's deep and engaging story, as well as the overall gameplay experience. The immersive narrative and mechanics draw them into the game world.
- Anger (weight 0.01): Players feel anger due to the game's over-reliance on luck, high price, and progression issues. The perception of copying games from other platforms also contributes to their anger.
- Satisfied (weight 0.01): Players feel satisfied with the game's unique graphics, sound, and engaging gameplay. The game's contribution to the overall story and its quality content also contribute to their satisfaction.
- Gratitude (weight 0.01): Players feel grateful for discovering the game, its music, and the positive impact it has had on their lives. The persistence of friends in recommending the game also adds to their gratitude.
- Hopeful (weight 0.01): Players feel hopeful about the future gameplay and expectations for the game and its characters. The potential for future developments and improvements keeps them hopeful.}