Info about Astronarch:

Official game description:
A fusion of roguelikes and auto-battlers like never before seen. Recruit a party of mysterious heroes, navigate deadly lands, collect an arsenal of magical items, and vanquish a new evil threatening the realm!
Features
--------
*   **_Party-Based Strategy_**: Select from a pool of unique heroes, each with skills which inspire vastly different strategies and customization. Position your heroes on the battlefield to influence the outcome of battle.  
*   **_Explore Dynamic Terrain_**: Each playthrough provides a new journey, changing not only your path, but the bosses you must conquer. Freely move between 3 subareas in each act, rewarding those with the knowledge of where their party can flourish, and where it will falter.  
*   **_Loot!_**: Collect ancient and magical items which augment your party's stats and abilities. Should your Wildmage be a glass cannon, or a front line bruiser? The decision is yours.  
*   **_Prestige!_**: After your first victory, heroes will begin growing a cosmetic aura as they conquer the 20 additional Corruption modifiers.
Astronarch comes with:
----------------------
*   21 Unique and mysterious heroes to unlock.  
*   130+ Mystical items for your arsenal.  
*   100+ Combat encounters, including 11 elite enemies and 12 bosses.  
*   30+ Intriguing map events to be discovered.  
*   3 Acts containing 3 subareas, each with different enemies and terrain.  
*   20 Devious corruption levels to conquer following your first victory.

Release date: Jan 22, 2021

Categories: Roguelike, Auto-battler, Strategy, Character Collection, Procedural Generation, Turn-based Combat, Equipment Customization, Prestige System

Feature scans:
- Proton/Linux: score 30; verdict: Mostly Works; summary: The game has mixed reviews regarding its Linux compatibility. While some users report no issues running it on Steam Deck, there is a notable complaint about the lack of developer support for Linux audiences.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: Several reviews mention that the game is worth the full price, indicating that the perceived value aligns with the current base price. However, multiple reviews also suggest waiting for a sale, implying that while the game is valued, there is a segment of the community that finds it more attractive at a discounted price. The combination of these perspectives suggests that the fair price range is slightly below the full price, reflecting the sentiment that the game is worth it but often better value when discounted.
- Playtime Metrics:
  - Game completion: 24.0h
  - Story completion: 7.0h
  - Session length: N/A
  - Endgame: 87.0h
  - Reasoning: The evidence provides specific playtime metrics for the target game. The first quote indicates that unlocking everything can take around 7 hours, suggesting a shorter playtime for story completion. The second quote mentions completing a high difficulty level within 24 hours, which can be considered as a metric for game completion. The third quote compares playtime to another game but also provides a specific playtime for the target game, which can be used as evidence for endgame content. The fourth quote indicates a high number of playtime hours, suggesting significant endgame content.
- Time-to-fun:
  - Summary: The game has an initial learning phase that may not be immediately fun, but becomes engaging and hard to put down after about two hours of play.
  - Stance: Clicks after
  - Anchor: Understanding game mechanics and finding enjoyable character combos.
  - Time to anchor: 2h 0m
  - Friction: Initial learning curve; Repetitive gameplay with same heroes
  - Unlock drivers: Game mechanics; Items; Characters
  - Conditions: Understanding game mechanics; Finding enjoyable character combos
- Player Archetypes:
  - Genre Enthusiast (sale)
    - Motivation: Enjoyment of strategic gameplay and genre-specific mechanics.
    - Playstyle: Explores and enjoys games within their preferred genres, often comparing new games to established favorites.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Roguelike fan; Auto-battler enthusiast
    - Reference games: Slay the Spire; Hearthstone Battlegrounds; Monster Train; FTL
  - Strategy Master (buy)
    - Motivation: Mastery of game mechanics and strategic depth.
    - Playstyle: Focuses on understanding and exploiting game synergies and mechanics to overcome challenges.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Strategy gamer; Meta-gamer
    - Reference games: Slay the Spire; XCom; Civilization; Total War
  - Casual Gamer (sale)
    - Motivation: Enjoyment of casual gameplay and value for money.
    - Playstyle: Plays games casually and looks for good value, often waiting for sales to purchase.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: Casual player; Value-conscious gamer
    - Reference games: Soda Dungeon; Hades


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised auto-battler roguelike (weight 0.64): The game is frequently commended for its unique and enjoyable blend of auto-battler and roguelike genres, making it stand out as one of the best in its category.
- Engaging and fun gameplay (weight 0.48): Players find the gameplay to be very fun, challenging, and addictive, with high replay value and unique mechanics that keep them entertained.
- Variety in heroes and items (weight 0.38): Players appreciate the variety of heroes, items, and strategies available in the game, adding to its depth and replayability.
- Frequent updates and developer support (weight 0.31): The developer is praised for providing constant updates and improvements, showing a clear direction and care for the game.
- Worth the price (weight 0.26): Players feel the game is worth its full asking price, providing good value for money.
- Appealing pixel art style (weight 0.25): The game's pixel art style is well-received, with players finding it great-looking and appealing.
- Strategic depth and elements (weight 0.25): The game offers solid strategy elements that require strategic thinking, making it enjoyable for players who like strategy-heavy gameplay.
- Deep and rewarding synergies (weight 0.23): The game offers surprisingly deep and rewarding synergies, encouraging players to experiment with different team compositions and strategies.
- High replay value (weight 0.17): The game has high replay value, with easy-to-learn mechanics and habit-forming gameplay that keeps players coming back.
- Charming and visually pleasing (weight 0.17): The game's graphics are described as charming and visually pleasing, with distinctive and appealing art styles.
- Good game balance (weight 0.16): Players enjoy the game balance, finding it well-balanced and fair.
- Immersive soundtrack (weight 0.15): The game's soundtrack is immersive, enhancing the overall gaming experience.
- Challenging yet rewarding (weight 0.14): The game is described as challenging but rewarding, offering a good balance of difficulty and enjoyment.
- Best PvE autobattler (weight 0.1): The game is considered one of the best PvE autobattlers out there, offering a highly engaging and enjoyable single-player experience.
- Variety in character builds (weight 0.1): The game offers many different builds and archetypes, allowing for creative expression and diverse gameplay experiences.
- Great character design (weight 0.1): The game is praised for its great character design, making it an absolute gem in terms of visual and gameplay design.
- Unique blend of simplicity and depth (weight 0.1): The game offers a unique blend of simplicity and depth, making it accessible yet challenging.
- Detailed character strategies (weight 0.09): The game provides detailed character and skill strategies, allowing players to delve deep into gameplay mechanics.
- Compatible with Steam Deck (weight 0.09): The game runs well on the Steam Deck, with no issues reported.

Common complaints:
- Repetitive gameplay mechanics (weight 0.41): Many players found the gameplay to be repetitive, with runs and strategies feeling repetitive over time. This repetition can lead to boredom and a lack of engagement.
- Balance and difficulty issues (weight 0.38): The game suffers from significant balance issues, particularly at higher difficulty levels. Players report that runs can feel doomed without specific upgrades, and there are difficulty spikes that make the game feel unbalanced.
- Technical and UI issues (weight 0.3): The game has several technical issues, including bugs, poor UI design, and lack of support for certain platforms like touchscreen and gamepad.
- Poor translation quality (weight 0.27): The game's translation, particularly in Chinese, is noted to be of poor quality. This can create a language barrier for non-English speakers and detract from the overall experience.
- Art style and graphics (weight 0.25): The art style and graphics of the game are not well-received by all players. Some find the graphics to be low budget and lacking in detail, which can detract from the overall experience.
- Lack of clear explanations (weight 0.24): The game lacks clear explanations for mechanics, tutorials, and tooltips, making it difficult for players to understand what is going on and how to improve.
- High reliance on luck (weight 0.21): The game is criticized for being too reliant on luck, with runs feeling RNG-based and success often determined by finding overpowered strategies.
- Character and equipment imbalance (weight 0.2): There is a significant imbalance in character strength and equipment usefulness. Some characters and items are overpowered, while others are barely usable, leading to frustration.
- Frustrating gameplay elements (weight 0.2): Players find certain gameplay elements frustrating, such as the high punishment for failure, unavoidable losing situations, and the pain of impermanence for characters and loot.
- Lack of speed and customization options (weight 0.19): Players have noted the lack of speed control options and customization features, which can make the game feel slow and restrictive.

Gameplay feedback:
- Auto-battle and roguelike mechanics (weight 0.59): The game combines auto-battle mechanics with roguelike elements, creating a unique blend of automatic combat and procedural generation.
- Equipment and item system (weight 0.49): An extensive equipment and loot system allows for diverse character and item combinations, affecting gameplay strategies.
- Strategic gameplay elements (weight 0.48): The game emphasizes strategic thinking, decision-making, and planning, with a focus on synergies and character abilities.
- Character selection and management (weight 0.43): Players can select and manage a large roster of characters, focusing on positioning, synergies, and team building.
- Character abilities and synergies (weight 0.36): Characters have unique abilities and synergies, allowing for diverse team compositions and strategies.
- Unlockable content and achievements (weight 0.3): Players can unlock new characters, difficulties, classes, and achievements, providing long-term goals and replay value.
- RNG and roguelike mechanics (weight 0.24): The game features RNG-based runs and random choices, adding unpredictability and replayability to each playthrough.
- Build crafting and character classes (weight 0.23): The game offers various classes and build paths, enabling players to craft unique builds and experiment with different character setups.
- Corruption level difficulty system (weight 0.22): The corruption level mechanic adds increased difficulty and new challenges as players progress through the game.
- Pixel art style (weight 0.09): The game employs a pixel art style for its graphics, giving it a retro aesthetic.

Performance notes:
- Good performance on Steam Deck (weight 0.11): The game runs well on the LED Steam Deck without any major issues, indicating good optimization for this hardware.
- Black screen issue (weight 0.06): Some users experience a black screen when trying to run the game on the Steam Deck, which is a significant issue that needs addressing.
- Touchscreen functionality issues (weight 0.06): The game does not work properly on touchscreen devices, which can be a problem for users on certain hardware.
- Runs with minimal requirements (weight 0.06): The game can run with very minimal system requirements, suggesting it is not resource-intensive.
- Window management issue (weight 0.06): In windowed mode, the game window cannot be moved, which can be inconvenient for users who prefer or need to use windowed mode.

Recommendations:
- Recommended for roguelike and strategy fans (weight 0.32): The game is highly recommended for fans of roguelike and strategy games, often praised for its strategic depth and roguelike elements.
- Worth it for auto-battler fans (weight 0.15): Auto-battler enthusiasts find the game worth picking up, even at full price, due to its focus on party building and strategic elements.
- Recommended on sale (weight 0.11): The game is recommended for most players when purchased on sale, offering good value for money.
- Highly recommended to try (weight 0.06): Many players highly recommend giving the game a shot, indicating a positive reception overall.
- Meta-gaming and strategic planning (weight 0.06): Players who enjoy meta-gaming and strategic planning will find the game appealing due to its depth and complexity.
- Recommended for Hearthstone Battlegrounds fans (weight 0.06): Fans of Hearthstone Battlegrounds are likely to enjoy this game due to its similar strategic and auto-battler elements.
- More content needed (weight 0.06): Some players feel that the game could benefit from additional content to enhance its replayability and depth.
- Improve advertising (weight 0.06): There is a suggestion to improve the game's advertising to reach a wider audience and better communicate its features.
- Unique control experience (weight 0.05): The game offers a unique experience where players can feel like a boss who controls nothing, which some players find intriguing.
- Random hero selection (weight 0.05): The game features a random selection of heroes, which can add variety but may also be seen as a drawback by some players.

Other player notes:
No miscpoints

Emotions:
- Enjoyment (weight 0.27): Players appreciate the strategic depth, varied gameplay mechanics, and replayability. The unique blend of genres, character designs, and progression systems also contribute to a highly engaging and fun experience.
- Frustration (weight 0.2): Key frustrations stem from game imbalances, repetitive strategies, and poor translations. Players also struggle with high difficulty spikes, limited character strategies, and bugs that hinder gameplay on certain devices.
- Satisfaction (weight 0.14): Players feel satisfied with the strategic depth, character synergies, and the challenge of overcoming tough bosses. The polished gameplay, unique art style, and the game's overall value for time and money are also highly appreciated.
- Disappointment (weight 0.12): Disappointment arises from the game's repetitiveness, lack of long-term progression, and balance issues. Some players also feel let down by the lack of engagement, poor translation, and limited content.
- Enthusiasm (weight 0.06): Players are enthusiastic about the game's unique mechanics and highly entertaining gameplay. The detailed strategies, character specifics, and positive overall experience contribute to their excitement.
- Excitement (weight 0.05): Excitement comes from the game's strategic depth, unique moments, and the variety of choices. Players also look forward to future games from the developer and enjoy the game's storytelling and progression.
- Surprise (weight 0.03): Players are pleasantly surprised by the game's interesting elements, particularly its roguelike auto-battler mechanics. The quality and depth of the game also exceed their expectations.
- Interest (weight 0.02): Interest is piqued by the game's strategic gameplay and unique mechanics. The blend of simplicity and depth makes the game stand out.
- Boredom (weight 0.02): Boredom sets in due to the repetitive nature of the gameplay and limited content, making the game feel monotonous over time.
- Admiration (weight 0.02): Players admire the developer's effort and dedication, as well as the depth and variety of the gameplay mechanics.}