Info about Mirror's Edge™ Catalyst:

Official game description:
Follow Faith, a daring free runner, as she fights for freedom in the city of Glass. What appears to be an elegant, high-tech city on the outside, has a terrible secret hidden within. Explore every corner from the highest beautifully lit rooftops to the dark and gritty tunnels below. The city is huge, free to roam and Faith is at the center of it all. Through the first-person perspective, combine her fluid movement and advanced combat with the city's surroundings to master the environment and uncover the conspiracy.  
**TRAVERSAL**  
Hit top speed quickly zipping down wire lines. Balance on pipes before smoothly dropping to a hang before climbing, hand over hand, under an obstacle. Run vertically and horizontally on any wall and use your environment to swing around corners or over gaps.  
**FOCUS**  
Fast, light, and agile, Faith must stay focused and use her movement to survive. Focus is gained from free running, and once Faith has Focus enemies cannot hit her. Focus is lost from low speed and being attacked, so it is essential to maintain a balance of out-traversing opponents and engaging them directly.  
**MOMENTUM**  
Build momentum to do daring jumps between rooftops or stylish slides through tight spaces. Use the new Shift move to get a short burst of acceleration in any direction. For a quick change of plan, tweak any move with Quickturn, a rapid 180 or 90 degree turn.  
**COMBAT**  
Deliver devastating full body Heavy Traversal Attacks that throw your opponents stumbling into walls, over railings, and into each other. Use your momentum to flow right through KrugerSec as you string together a series of Light Traversal Attacks, building focus, and keeping speed. Outmaneuver opponents as you Shift behind them for a kick to the back. Or take advantage of a stun with a few rapid punches before Shifting away to avoid retaliation or a counter.  
**GADGETS**  
Faith’s running skills, martial arts knowledge, and determination is expanded on with a few pieces of hardware used to traverse the city and rise against the oppression smothering the citizens of Glass.  
**NOTE: ONLINE FEATURES FOR THIS TITLE HAVE BEEN DISCONTINUED.**

Release date: Jun 4, 2020

Categories: Traversal Gameplay, Parkour Gameplay, Action-Adventure, Open-World Exploration, First-Person Perspective, Combat, Movement Mechanics, Gadget-based Gameplay

Feature scans:
- Wiki: score 10; verdict: Needs Improvement; summary: The primary issues identified from user feedback include a significant reliance on external resources for bug fixes and navigation of technical problems. Additionally, there is notable frustration with game mechanics and story elements, suggesting a need for improved in-game explanations and mechanics.
- Steam Deck: score 70; verdict: Tinkering Required; summary: The analysis of user feedback for the Steam Deck experience of the game reveals several significant issues. The most prominent problem is the mandatory use of the EA App or Origin Launcher, which introduces additional steps and potential issues such as repeated launching attempts and firewall adjustments. Performance issues, including excessive fan usage and poor optimization, also affect the gaming experience. The game has problems with offline mode and server connectivity, leading to endless loading screens and crashes. Additionally, users have criticized the gameplay and narrative elements, including predictable dialogues and a weak narrative. The EA App launcher is reported to be unreliable, often requiring multiple attempts to work and forcing users to go through additional steps like double launching from Steam to Origin.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: The evidence consistently suggests that the game is considered worth purchasing only when it is on sale. Multiple reviews mention that the game is not worth the full price and should be bought at a discounted rate. Specific price points mentioned include under $8 and $7, indicating that the community finds the game's value to be in a lower price range. The general sentiment is that while the game has its merits, it is not worth the full price of $19.99.
- Playtime Metrics:
  - Game completion: 20.0h
  - Story completion: 9.0h
  - Session length: 4.0h
  - Endgame: N/A
  - Reasoning: The evidence provided gives a clear indication of the playtime metrics. The review mentioning an 8-9 hour runtime for the main story suggests the typical time to finish the main story/campaign. Another review mentions playing the game to completion multiple times, indicating a higher total playtime for game completion. The mention of side quests and additional content suggests that there is significant endgame content, but specific hours are not clearly stated. The evidence of playing for hours without focusing on main or side missions suggests long session lengths.
- Time-to-fun:
  - Summary: The game starts fun with engaging parkour mechanics and a well-designed tutorial system, but the enjoyment drops after a few hours due to repetitive quests and a small map.
  - Stance: Fun then drops
  - Anchor: Completion of the tutorial and initial skill tree unlocks
  - Time to anchor: 1h 0m
  - Friction: Repetitive quests; Predictable story; Small map
  - Unlock drivers: Intuitive controls; Skill tree progression; Grappling hook
  - Conditions: Open-world exploration; Dynamic traversal; Freedom of movement
- Player Archetypes:
  - Frustrated Veteran (no buy)
    - Motivation: To experience a well-functioning game without technical issues.
    - Playstyle: Critical and analytical, focusing on the game's flaws and corporate decisions.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: veteran player; critical gamer
    - Reference games: Mirror's Edge (2008); Far Cry Blood Dragon
  - Parkour Enthusiast (sale)
    - Motivation: To enjoy the unique parkour mechanics and the game's themes.
    - Playstyle: Enjoys the movement and exploration aspects of the game, appreciating its unique mechanics.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: parkour fan; action-adventure lover
    - Reference games: Mirror's Edge (2008); Assassin's Creed
  - Cautious Recommender (deep sale)
    - Motivation: To enjoy a game with improved mechanics and a reasonable price.
    - Playstyle: Balanced, enjoying both the gameplay and the story but aware of the game's shortcomings.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: casual gamer; balanced reviewer
    - Reference games: Mirror's Edge (2008); Dying Light
  - Original Game Purist (sale)
    - Motivation: To enjoy a refined and pure parkour experience without unnecessary additions.
    - Playstyle: Prefers the original game's mechanics and design, focusing on pure parkour gameplay.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: purist; original game fan
    - Reference games: Mirror's Edge (2008)


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Stunning visuals and graphics (weight 0.47): The game features mesmerizing and impressive graphics that have stood the test of time. Players consistently praise the beautiful game world, stunning visuals, and incredible aesthetics.
- Enjoyable parkour mechanics (weight 0.46): The parkour system is highly praised for being fluid, satisfying, and well-integrated with combat. Players enjoy the fast-paced and unique parkour gameplay, which stands out as a key feature.
- Engaging and enjoyable gameplay (weight 0.3): The overall gameplay is described as enjoyable, fun, and relaxing. Players appreciate the engaging story, enjoyable side quests, and the interesting and enjoyable narrative.
- Improved and satisfying combat (weight 0.27): Combat mechanics have been significantly improved and are described as satisfying and enjoyable. Players appreciate the responsive and dynamic combat system that integrates well with parkour.
- Dynamic and atmospheric soundtrack (weight 0.18): The soundtrack is highly praised for being dynamic, atmospheric, and well-integrated with the gameplay. Players enjoy the excellent and relaxing music that enhances the overall experience.
- Love and emotional connection to the game (weight 0.1): Players express a strong emotional connection and love for the game. Some reviewers consider it underrated and one of the best games ever.
- Preserved and respectful gameplay aspects (weight 0.09): The gameplay aspects from the original are preserved and remain satisfying. Players appreciate the respectful nod to the original's spirit and the overall good gameplay experience.

Common complaints:
- EA shut down servers (weight 0.39): EA has shut down the servers for the online component of the game, affecting players who couldn't play or complete achievements at launch.
- Weak story (weight 0.33): The story is criticized for being predictable, not engaging, and not as gripping as the original game.
- Game launch issues (weight 0.25): The game struggles to launch, with issues such as infinite loading screens, crashes, and troubleshooting requirements.
- EA launcher issues (weight 0.23): The EA launcher is problematic, causing issues such as forced sign-ins, troubleshooting requirements, and preventing the game from launching.
- Boring open world (weight 0.23): The open world is criticized for feeling dead, empty, and monotonous, lacking engaging content and player impact.
- Repetitive side quests (weight 0.18): Side quests and missions are criticized for being repetitive, tedious, and monotonous.
- Achievements not working (weight 0.16): Steam achievements are bugged and do not unlock properly, making them unobtainable without additional steps or tools.
- Broken online features (weight 0.12): Online features are broken or removed, affecting achievements and social aspects of the game.
- Lacks original game's aesthetic (weight 0.09): The game does not capture the aesthetic, simplicity, and atmosphere of the first game, feeling too futuristic and lacking the modern feel.

Gameplay feedback:
- Parkour and movement mechanics (weight 0.25): The game heavily features parkour and free-running mechanics, including wall running and using a rope. The parkour is described as smooth, fast, and immersive, forming the core of the gameplay experience.
- Story and missions (weight 0.21): The game includes a linear story mode with main storyline missions and additional side missions. There are also time trial missions and other side activities.
- Open world structure (weight 0.18): The game offers an open-world experience with free-running and parkour mechanics. Players can explore the open world and engage in various missions and activities.
- Combat mechanics (weight 0.15): Combat is a significant part of the game, with a focus on melee and acrobatic evasions. The combat system has been enhanced with new enemies and a skill tree, relying on momentum and environment.
- Movement and physics (weight 0.1): The game features a robust movement system with high-speed and fluid movement mechanics. The physics of movements are well-designed, contributing to the overall gameplay experience.
- RPG elements (weight 0.09): The game includes RPG progression systems and elements, such as a skill tree and achievements. Players can develop their characters and abilities through these RPG mechanics.
- Level design (weight 0.07): The game has well-designed levels with ingenious level design. The difficulty of the game is also noted, providing a challenging experience for players.
- Gameplay immersion (weight 0.06): The game offers an immersive gameplay experience with scripted gameplay elements. The overall gameplay experience is noted for being engaging and immersive.
- Game modes (weight 0.05): The game offers both single-player and online modes, providing an open-ended gameplay experience. Players can choose to play solo or engage in online activities.
- Character and story design (weight 0.04): The game features well-designed characters and a compelling story. The story and characters are integral parts of the gameplay experience.
- Visual and audio design (weight 0.04): The game is praised for its visual and architectural design, as well as its soundtrack. The visuals and audio contribute to the overall atmosphere and immersion of the game.
- Grappling hook mechanics (weight 0.03): The game includes grappling hook mechanics, which are part of the movement and traversal system. This mechanic adds to the fluidity and variety of movement options.
- City exploration (weight 0.03): Players can roam around and flow through the city, exploring its various areas. The city design allows for seamless traversal and exploration.
- Reboot nature (weight 0.03): The game is a reboot to the series, introducing new mechanics and features. As a reboot, it aims to refresh the franchise with updated gameplay and design.
- Runner vision feature (weight 0.03): The game includes a runner vision feature or mechanic, which likely aids in navigation and traversal. This feature enhances the player's ability to move through the environment.

Performance notes:
- Server shutdown problems (weight 0.2): EA has shut down the game's servers, affecting leaderboards, achievements, and overall gameplay. This has led to connectivity issues and crashes.
- Infinite loading screen issues (weight 0.14): Many players report being stuck on an infinite loading screen, especially after the initial video. This issue seems to persist without the community patch.
- Good performance on lower-end hardware (weight 0.12): The game runs well on lower-end and mid-range gaming computers, with some users reporting smooth performance and stable FPS on modern systems.
- Miscellaneous issues (weight 0.11): Various other issues are reported, including the need to modify firewall/hosts files to launch the game, driver errors, and issues with online features being discontinued.
- Game crashing on launch (weight 0.11): Several users experience crashes when trying to launch the game. This includes the game not booting or crashing on startup.
- Performance and optimization issues (weight 0.11): Players report various performance issues such as FPS drops, freezing, and optimization problems. Some users also mention stuttering and texture pop-in.
- Technical issues and bugs (weight 0.1): Various technical issues are reported, including game-breaking bugs, occasional glitches, and problems with mechanics and physics. Some users also mention NPC models behaving weirdly during cutscenes.
- Long loading times (weight 0.07): Players report that the game takes a long time to load, with some experiencing loading times as long as 19 minutes.
- Compatibility issues (weight 0.06): There are reports of compatibility issues, particularly on Linux and with certain hardware configurations. Some users also mention GPU memory issues and graphics card overloading.
- Game not progressing past intro (weight 0.06): Some players report that the game does not load or proceed past the initial cutscene, causing a softlock issue.
- Game stopped working after update (weight 0.04): Some players report that the game stopped working or became broken and inaccessible after a recent update.

Recommendations:
- Buy only on sale (weight 0.16): Many players suggest that the game is only worth purchasing when it is discounted or on sale.
- Mixed purchase recommendations (weight 0.15): Opinions vary widely, with some players strongly recommending the game and others advising against purchasing it.
- Recommended for parkour fans (weight 0.14): Players who enjoy parkour and open-world games are likely to appreciate this game.
- Recommended for fans of the original (weight 0.12): The game is highly recommended for those who enjoyed the first game in the series.
- Worth playing despite flaws (weight 0.08): The game is recommended for its enjoyable gameplay, graphics, and soundtrack, despite its flaws.
- Play the original first (weight 0.07): Several players recommend experiencing the original Mirror's Edge game before playing this one.
- Desire for a sequel (weight 0.05): Many players express a wish for a sequel or another game in the series.
- Worth the price (weight 0.05): Opinions on the game's value for its price vary, with some finding it worth the cost and others suggesting it's only worth a lower price.
- Worth playing casually (weight 0.04): The game is considered worth playing at least once, even without deep engagement.
- Use a gamepad (weight 0.04): Players recommend using a gamepad or controller for a better gaming experience.
- Recommended for specific audiences (weight 0.04): The game is recommended for gaming connoisseurs or those with nothing else to play.
- Ignore broken features (weight 0.02): Players suggest overlooking the broken online features and filler missions to enjoy the game.
- Update to match Apex (weight 0.02): Some players suggest that the game needs updates to be on par with Apex.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.22): Players are disappointed due to the game's failure to meet expectations set by the original, with criticisms focused on the story, level design, and combat mechanics. The open world feels empty and repetitive, and the game's servers being shut down by EA has led to broken achievements and unplayable online features.
- Frustration (weight 0.21): Players are frustrated primarily due to technical issues, including server problems, infinite loading screens, and the requirement of the EA launcher. The forced combat sections, poor combat system, and game crashes also contribute to this frustration.
- Enjoyment (weight 0.08): Players enjoy the fluid and fun gameplay, particularly the parkour mechanics and the beautiful open world. The game's visuals, soundtrack, and overall movement mechanics are also highlighted as positive aspects.
- Joy (weight 0.07): Players experience joy from the game's impeccable gameplay, beautiful graphics, and enjoyable parkour mechanics. The combination of visuals, soundtrack, and smooth movement contributes to a positive and exciting experience.
- Nostalgia (weight 0.05): Players feel nostalgic due to the game's connection to the original Mirror's Edge, including its story, character designs, and art style. The game evokes memories of playing the first game and the personal history with the series.
- Excitement (weight 0.05): Players are excited by the game's parkour freedom and the unique sense of speed and movement. The open world design and immersive gameplay mechanics also contribute to this excitement.
- Satisfaction (weight 0.04): Players are satisfied with the enjoyable parkour mechanics, improved movement and combat systems, and the game's overall visual appeal. The engaging plot missions and beautiful graphics also contribute to a satisfying experience.
- Frustrated (weight 0.03): Players are frustrated with game-breaking bugs, EA launcher issues, and the lack of certain features like Chinese language support. The repetitive side quests and annoying story also add to the frustration.
- Appreciation (weight 0.03): Players appreciate the game's stylish visuals, dynamic soundtrack, and unique qualities. The responsive mechanics and fun gameplay are also highlighted as aspects that players value.
- Admiration (weight 0.03): Players admire the game's ambient masterpieces, astonishing graphics, and unique visual design. The indoor level design and overall aesthetic beauty of the game are also praised.
- Anger (weight 0.02): Players are angry due to the game's technical problems, including crashes and the inability to play due to server shutdowns. EA's handling of the game and the lack of basic save functionality also contribute to this anger.
- Happy (weight 0.02): Players are happy with the world design, graphics, and parkour system. The positive improvements in the game, including combat, contribute to a joyful experience.
- Enthusiasm (weight 0.02): Players are enthusiastic about the parkour and movement-based gameplay, as well as the beautiful open world. The engaging movement system and positive aspects of the game fuel this enthusiasm.
- Angry (weight 0.01): Players are angry due to issues with EA's launcher and online services, as well as game-breaking bugs. The inability to play the game offline and the lack of fun in other elements also contribute to this anger.
- Sadness (weight 0.01): Players feel sadness due to the game's small community and the servers being shut down. The loss of user-generated content and the uncertainty of a third game in the series also contribute to this sadness.
- Love (weight 0.01): Players love the game's aesthetics, gameplay, and the overall experience of free-running in a futuristic setting. The unique flow state shield concept is also admired.
- Boredom (weight 0.01): Players experience boredom due to the repetitive gameplay and lack of interesting content. The absence of variety and the gameplay becoming illogical and boring contribute to this feeling.
- Positive (weight 0.01): Players have a positive experience with the game, enjoying its various aspects and recommending it to others. The overall enjoyment and amazement with the game contribute to this positivity.
- Hopeful (weight 0.01): Players are hopeful for the future of the game series, expressing a desire for another game in the future. They hope for the IP to be picked up again and for the franchise to return.}