Info about Rain on Your Parade:

Official game description:
**Rain on Your Parade is a comedy game where you play as a mean cloud determined to ruin everybody's day. Play across a wide range of levels while unlocking new abilities and mechanics that get progressively more ridiculous. It's a mix of puzzle and adventure, a unique blend between Untitled Goose Game, Donut County and Katamari!**  
Travel across the world, inventing new ways of causing chaos and mayhem. Turn the perfectly dry and sunny wedding day into a wet one, unleash thunder and lightning upon the cities, bring pandemonium to supermarket shoppers, destroy farmer’s crops, sneak around military bases and rain down meteors on dinosaurs! Yes, not even the dinosaurs are safe!  
As you progress in the game you will unlock new and more comical methods of causing bedlam. Use thunder and lightning to scare people out of hiding and set things alight, tornadoes to suck up everything that gets in its path, rain explosive material that you can blow up and even entire meteors and much more.  
*   Ruin peoples day with rain, thunder, lightning, tornadoes and many more abilities.  
*   Travel the world in over 50 levels causing disorder and havoc to weddings, cities, farms, military bases, parking lots and much more.  
*   Give the mischievous cloud your personal touches. Draw a unique face and choose the hat it wears.  
*   An upbeat and silly soundtrack that encapsulates the nature of the game.
**If you're a fan of _Untitled Goose Game_ or _Donut County_, this will be right up your alley!**

Release date: Apr 15, 2021

Categories: Puzzle Solving, Action, Comedy Game, Sandbox Creation, Mini-game Collection, Customization, Single-player Story

Feature scans:
- Proton/Linux: score 5; verdict: Works Well / Excellent Compatibility; summary: All available Linux user feedback indicates the game runs excellently on Linux, either via native port or Proton, with no issues reported. No evidence of friction, workarounds, or anti-cheat blockers.
- Steam Deck: score 10; verdict: Seamless; summary: The game runs natively and flawlessly on Linux, with users reporting no issues. It should perform seamlessly on Steam Deck.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: Reviews consistently indicate the current price is too high for the short playtime and limited content. Many recommend buying on discount, suggesting the community perceives a fair price significantly below the likely full retail price of around $15-$20. The range of $5-$10 represents a typical discount bracket that aligns with the 'buy on discount' sentiment and addresses the 'not worth the cost' complaints.
- Playtime Metrics:
  - Game completion: 11.0h
  - Story completion: 4.5h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The first two quotes provide consistent evidence that main story completion takes approximately 4-5 hours. The third quote indicates total playtime including the DLC reaches roughly 11 hours, suggesting full game completion (base + DLC) takes that long. No reliable evidence for typical session length or standalone endgame hours; session length varies per level and endgame is part of the 11-hour total.
- Time-to-fun:
  - Summary: Rain on Your Parade has a slow start due to repetitive tasks and lack of variety, but becomes enjoyable in the second half as new mechanics are introduced. However, opinions are mixed with some players finding it consistently fun or entirely boring.
  - Stance: Clicks after
  - Anchor: Second half of the game
  - Time to anchor: N/A
  - Friction: repetitive level design; slow pacing in early game; lack of variety; task-based checklist gameplay; boring first half
  - Unlock drivers: new mechanics introduced in late game; increased level variety; faster pacing
  - Conditions: after completing the boring first half; when late-game mechanics are introduced; player tolerance for early repetitive content; enjoyment of chaotic sandbox gameplay
- Player Archetypes:
  - Casual Relaxation Seeker (buy)
    - Motivation: To unwind and laugh without mental effort.
    - Playstyle: Messes around, causes chaos, ignores objectives when desired, and plays at a relaxed pace.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: non-achievement hunter
    - Reference games: Katamari Damacy; Donut County; Untitled Goose Game; Octodad
  - Creative Variety Enthusiast (buy)
    - Motivation: To experience creative gameplay, clever humor, and nostalgic references in a compact package.
    - Playstyle: Actively explores every level for novel mechanics, meta-jokes, and hidden references, enjoying the variety of minigames and surprises.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Katamari Damacy; Donut County


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Varied and creative levels (weight 0.61): Reviews praise the diverse level themes, objectives, and gameplay types, which prevent boredom and keep the experience engaging. There are 50 levels featuring arcade, stealth, and strategy styles.
- Extensive cloud customization options (weight 0.58): Players appreciate the ability to customize the cloud's appearance, including color, hats, accessories, and hand-drawn faces. This feature adds a personal and creative touch to the game.
- Cute and fun game (weight 0.46): Players frequently describe the game as cute, fun, and whimsical, highlighting its charming nature and humorous tone. This is the most common sentiment across reviews.
- Humorous references and jokes (weight 0.43): The game is filled with meta humor, pop culture references, and clever jokes in dialogue and level design. Players enjoy the wit and references to other games and movies.
- Relaxing and easy to play (weight 0.33): Many players find the game relaxing, chill, and easy to pick up, making it suitable for casual play and family-friendly. The simple mechanics and gentle difficulty are appreciated.
- High-quality localization (weight 0.23): The translations, particularly in Korean and Chinese, are praised for their excellence, witty localization, and accurate puns. This enhances the humor and accessibility for non-English players.
- New Game+ adds replayability (weight 0.23): After completing the story, a New Game+ mode introduces additional challenges and objectives for each level, increasing replay value. This is a appreciated feature for extending the game's longevity.
- Fun prank gameplay (weight 0.22): The game's core prank mechanics are described as simple, amusing, and enjoyable, providing a casual yet fun experience. Reviewers find the prank variety and content abundant for a casual game.
- Worthwhile DLC content (weight 0.17): The DLC is considered fantastic and worth purchasing, adding more levels and content while maintaining the same quality as the main game. This extends the gameplay experience.
- Variety of weather abilities (weight 0.17): The cloud can perform various weather actions like rain, lightning, snow, and wind, which adds variety to gameplay. Players enjoy the different abilities and how they are used in puzzles.
- Hidden objectives and easter eggs (weight 0.16): Levels contain secret objectives and hidden extras, along with silly easter eggs and developer messages, adding extra fun and discovery. Players enjoy hunting for these secrets.
- Funny and charming story (weight 0.16): The story is described as funny and charming, with humor that resonates with players. This contributes to the overall positive experience.
- Abundant content and items (weight 0.14): The game offers a lot of content, including many hats and accessories for customization. This contributes to the game's depth.
- Surprisingly enjoyable for non-genre fans (weight 0.09): Players who normally do not play this type of game found it surprisingly enjoyable. This indicates the game's broad appeal.
- Masterpiece quality (weight 0.09): A few reviewers call the game a masterpiece and absolutely amazing, indicating a high level of satisfaction. This is a strong endorsement from a minority.
- Suitable for children (weight 0.09): The game is considered family-friendly and suitable for young children, even as young as 6 years old. This makes it a safe choice for family gaming.
- Progressive challenge and skills (weight 0.08): As the game progresses, the challenge increases and new skills unlock, providing a sense of growth and progression. This keeps the gameplay engaging over time.

Common complaints:
- Difficulty spikes frustrate players (weight 0.33): Several clusters mention unexpected difficulty spikes and annoying challenging levels, which frustrate casual players. This inconsistency in difficulty detracts from the overall experience.
- Gameplay becomes repetitive (weight 0.25): The novelty wears off quickly, and levels start to blur together as variations of the same concept. The repetitive checklist structure and lack of depth make the game feel monotonous over time.
- Game too short (weight 0.22): The campaign is considered relatively short, with limited replay value. Several players mention the playtime being only around 3 hours, making the price harder to justify.
- Technical issues and bugs (weight 0.22): Various technical issues are reported, including stuttering, bugs with clouds falling through textures or getting stuck in loops, and problems with achievements. These bugs detract from the experience.
- Controller preferred over keyboard (weight 0.21): Reviewers report that keyboard and mouse controls are not smooth, while a gamepad is recommended for better performance. Key rebinding is also missing, and mouse control is absent.
- Achievements difficult to unlock (weight 0.2): Achievements are reported as difficult to complete, including perfect clears and specific challenges like not getting hit. Some achievements are also hard to obtain due to bugs or DLC requirements.
- Unclear objectives and navigation (weight 0.2): Players often get confused about targets or directions, and there is no map, making it easy to get lost. Some objectives are hidden or lack hints, leading to excessive exploration and frustration.
- Boring and tedious tasks (weight 0.19): Several reviewers find the game boring, with tedious tasks and repetitive missions. Following tasks becomes tedious, and certain levels feel like chores, especially in the first half or after the tornado level.
- Limited replay value (weight 0.19): After finishing the primary playthrough, there is little desire to continue. New Game+ adds few objectives and becomes repetitive, and there is no workshop support to enhance replayability.
- Inconsistent level design (weight 0.19): Levels vary greatly in time and quality, with some being very short and others long and tedious. The design feels constrained by linearity, and levels don't build on each other, leading to disjointed pacing.
- Price not justified (weight 0.19): Multiple reviewers feel the game is overpriced relative to its content, suggesting it is only worth buying on discount or in a bundle. The short length and lack of replay value exacerbate this concern.
- Too many easy filler levels (weight 0.18): Many levels are considered too tutorial-like or easy, feeling like chores rather than engaging gameplay. This leads to a sense of padding and lowers overall satisfaction.
- Story weak and childish (weight 0.17): The story is described as simple, childish, and used only as an excuse for the game. Dialogues are very childish, and the writing tries too hard to be funny, resulting in a lack of narrative engagement.
- Humorous elements miss mark (weight 0.15): The jokes and references are considered too obvious or aimed at an older gamer, missing for adults and not making sense to children. The frequency of fun novelties and easter eggs is lower than desired.
- Controls feel clunky (weight 0.14): The controls are described as heavy and clunky, with issues like the camera not turning independently and location tracking being hard under time pressure. These control problems hinder the overall gameplay experience.
- Lack of freedom and depth (weight 0.14): Mischief actions are predetermined, and the game lacks the freedom to cause chaos as desired. Levels are small and not open-world, limiting creativity and replayability.
- Boss battles and turret issues (weight 0.09): Some boss battles experience occasional stuttering, and continuous shooting can cause a jamming effect. These issues affect the smoothness of combat sequences.
- Unfair difficulty in challenges (weight 0.09): Some challenges are unfairly difficult, such as sun avoidance being too hard for slow fingers, and the last city defense level being tedious with long waves. This creates frustration for players.
- Not suitable for Steam Deck (weight 0.09): Despite being marked playable, the game is not suited for Steam Deck, with display issues on small screens and overall poor performance. This is a significant drawback for portable players.

Gameplay feedback:
- Level-based gameplay (weight 0.9): The game is structured around levels, each with objectives, themes, and unique mechanics. Levels are short and varied, often parodying other genres.
- Play as mischievous cloud (weight 0.81): Players control a cloud character with weather powers to cause chaos and pranks. The cloud can be customized and interacts with the environment and people.
- Varied weather abilities (weight 0.46): Abilities include rain, lightning, snow, tornadoes, and meteor summoning, unlocking as the player progresses. These powers are used to interact with the environment and solve puzzles.
- Customization options (weight 0.36): Players can customize the cloud's appearance with hats, colors, and drawn faces, enhancing personalization and replayability.
- Objective variety (weight 0.3): Levels have main objectives and optional hidden ones, encouraging exploration and replay. Completing all objectives rewards hats.
- Pranking humans (weight 0.29): Objectives involve pranking humans, such as soaking them with weather effects, tying into the mischievous theme.
- New Game+ mode (weight 0.29): A New Game+ mode unlocks after the story, adding extra objectives per level, including time-limited challenges, extending gameplay.
- Easy difficulty level (weight 0.22): The puzzles are simple and the game is not challenging, making it accessible to younger players but lacking difficulty for veterans.
- Puzzle and stealth elements (weight 0.18): Levels incorporate puzzle-solving, stealth, and action-style gameplay, offering a mix of genres and keeping the experience engaging.
- Parody and references (weight 0.16): Levels parody various game genres and film styles, including references to titles like Counter-Strike, Metal Gear Solid, Doom, and Silent Hill.
- Liquid absorption mechanics (weight 0.15): The cloud can absorb different liquids like oil and acid, each providing different effects, adding depth to puzzle-solving and environmental interaction.
- Mini-games included (weight 0.1): The game features mini-games such as mini golf and bowling, providing additional variety and fun.
- Inappropriate actions (weight 0.08): Players can urinate on characters, which some may find crude or offensive, adding a controversial element.

Performance notes:
- Optimized for low-end hardware (weight 0.12): Multiple reviewers report the game runs smoothly on low-end PCs, indicating good optimization.
- Occasional stuttering issues (weight 0.11): Some players experience stuttering, particularly with turrets in boss battles or during continuous shooting, which may affect gameplay fluidity.
- Game cause overheating (weight 0.06): At least one player reports the game caused their system to overheat, which could be a serious hardware risk concern.
- Game self-stun-lock bug (weight 0.06): A player mentions the game stun-locked itself, indicating a potential soft-lock or freeze bug that halts progress.
- Runs perfectly on Linux (weight 0.06): A Linux user reports the game runs perfectly, indicating good compatibility with Linux systems.

Recommendations:
- Ideal for casual relaxation (weight 0.33): Players who prefer relaxed, stress-free gaming will find this game fitting, as it is recommended for casual play and unwinding. It is a good choice for those tired of intense games.
- Best on sale (weight 0.29): Many reviewers suggest waiting for a sale before buying, as the game is considered a good deal when discounted. Some even advise against full price, suggesting a lower price point.
- Great for children (weight 0.26): The game is repeatedly recommended for kids, especially those under 10, and considered suitable for family play. It appears child-friendly and appropriate for younger audiences.
- Recommended for silly fun (weight 0.19): Players who enjoy lighthearted, humorous, and chaotic games will find this recommendation fitting. It is often suggested for those seeking laughs without deep thinking.
- Appeals to fans of similar games (weight 0.18): Fans of lighthearted games like Octodad, Untitled Goose Game, and Donut County will likely enjoy this game. It shares a similar comedic and casual style.
- Casual gameplay no coordination (weight 0.16): Recommended for casual players who lack hand-eye coordination, this game does not require precise controls. It is accessible to a wide audience.
- Worth the price (weight 0.16): Several reviewers affirm that the game provides good value for money, with some saying it is worth buying at full price. It is generally seen as a worthwhile purchase.
- High recommendation overall (weight 0.15): The game receives strong positive recommendations, with some stating it is highly recommended and others giving unconditional praise. It seems to have broad appeal.
- Unique and different experience (weight 0.15): For players seeking something out of the ordinary, this game offers a distinct experience. It is recommended to those looking for unique games that stand out from typical titles.
- Controller enhances experience (weight 0.15): Using a controller is recommended for a better gameplay experience. Players indicate that it improves control and overall enjoyment.
- Relieves negativity and stress (weight 0.1): This game helps players release negativity without consequences, making it a stress-relief tool. It is ideal for venting frustrations in a harmless way.
- All content via playthroughs (weight 0.09): Watching a YouTube playthrough may be sufficient to see everything the game offers. This suggests the game has limited unique content beyond a single viewing.
- Must-have for humor fans (weight 0.06): For fans of humorous and creative games, this is a must-have title. It stands out for its comedic value and originality.
- Moderately enjoyable and cute (weight 0.06): The game is described as light, cute, and moderately enjoyable. It is not a blockbuster, but it provides a pleasant experience.
- Good mood lifter (weight 0.06): Recommended to friends and coworkers as a way to lift spirits, the game serves as an effective mood-enhancer. Its humor and lightheartedness are appealing.
- Great for social drinking (weight 0.06): The game is good for playing with friends while drinking, providing laughs and entertainment. It works well in a casual social setting.
- Good for streaming (weight 0.05): The game is fun to play solo and ideal for streaming with commentary. Its entertaining nature makes it engaging for audiences.

Other player notes:
- Comparisons to other games (weight 0.54): Reviewers frequently compare the game to titles like Untitled Goose Game, Donut County, and Katamari, highlighting its humorous, creative, and physics-based gameplay. These comparisons help set expectations for the game's style and mechanics.
- DLC adds content (weight 0.53): Several reviewers mention the availability of DLC, which adds more levels and content. Some purchased and enjoyed the DLC, noting it matches the quality of the main game.
- Frequent game references (weight 0.51): The game is packed with references and parodies of other titles, including Doom, Zelda, Metal Gear Solid, and The Office. These nods are appreciated by players who enjoy spotting them.
- Short game length (weight 0.5): Multiple reviewers note the game's brief playtime, typically ranging from 1.5 to 5 hours for a first playthrough. The consensus is that the game is relatively short.
- Multiple localizations praised (weight 0.39): Reviewers commend the game's high-quality translations, particularly Korean, Russian, Chinese, and Spanish versions. Humorous and punny translations enhance the overall experience.
- New game plus mode (weight 0.28): The game features a new game plus mode that adds exclusive objectives and challenges to each level, increasing replayability. This was positively received by reviewers.
- Developer engagement high (weight 0.27): The developers are noted for being responsive to bug reports and maintaining a friendly community. They also provide in-game developer commentary and celebrate player achievements.
- About 50 levels (weight 0.23): The game consists of approximately 50 levels, each offering unique challenges. The level count was mentioned as a positive aspect, providing variety and content for its price.
- Variety of content (weight 0.23): Many reviewers highlight the wealth of references, mini-games, and creative tasks, making it a hidden gem for those who enjoy discovery and humor.
- Creative level design (weight 0.21): Levels simulate various game types and film styles, with a mix of genres and meta commentary. Some levels include pastiches like 'The Office' and Metal Gear Solid.
- Runs on Linux and controllers (weight 0.16): The game works on Linux distributions like Mint and Manjaro, and supports controllers such as DualShock 4 and Steam Controller. This enhances accessibility for players using various setups.
- Unique story and setting (weight 0.12): The narrative involves a mischievous cloud saving Seattle, framed as a bedtime story. The story the player is a cloud searching for Seattle, offering a whimsical premise.
- Price and value perceptions (weight 0.12): Some reviewers find the price high relative to content, while others appreciate discounts and feel it offers good value. Purchases during sales were particularly satisfying, leading to gifts.
- Desire for more content (weight 0.11): Some players express a wish for additional content, such as more rain options or a sandbox mode, indicating they want more from the game. This is a suggestion for improvement.
- Technical performance noted (weight 0.11): The game is noted for its small file size (155 MB) and smooth performance on Linux systems. These technical aspects are appreciated by players.
- Accessibility features (weight 0.09): The game is accessible to partially sighted players due to clear text and objects. It also includes a photo mode, adding to its appeal.
- Visual and aesthetic style (weight 0.09): The game features an aesthetic reminiscent of handcrafted miniature worlds with cardboard cutouts and yarn trees. This visual style is charming and distinct.
- Story and emotional impact (weight 0.09): The game has a moving story with a surprising final level explanation. It evokes nostalgia and a sense of wonder, similar to rolling a Katamari.
- Mixed audience targeting (weight 0.05): The game attempts to appeal to both children and adults, but the blend is uneven, potentially alienating either demographic. This is a minority opinion but relevant for potential players.

Emotions:
- Amusement (weight 0.15): Players are consistently amused by the game's absurdist humor, chaotic gameplay, and abundant parodies of other games and TV shows. The ability to troll humans as a mischievous cloud, combined with funny title screens and developer cameos, generates frequent laugh-out-loud moments.
- Joy (weight 0.09): The game's cute visuals, playful prank mechanics, and creative levels bring widespread joy. Players find the gameplay cathartic and stress-relieving, with many noting that the humorous interactions and lighthearted story make the entire playthrough enjoyable.
- Enjoyment (weight 0.08): Players enjoyed the game's charming graphics, creative and chaotic gameplay, and humorous references. The variety of levels and the ability to sow chaos contributed to a fun, addictive experience that is also well-structured.
- Satisfaction (weight 0.07): Satisfaction stems from the game's well-designed levels, high content volume, and the ability to take revenge on characters by urinating on them. Players also appreciate the challenge that remains accessible, and the game's creative mechanics, such as combos and controller feedback, add to the rewarding experience.
- Disappointment (weight 0.07): Disappointment arises from the game's short length relative to its price, the lack of frequent surprises and easter eggs, and the repetitive New Game+ mode. Some players also felt the game did not allow as much free mayhem as expected and that certain elements did not meet their expectations.
- Frustration (weight 0.05): Frustrations include heavy controls, lack of a map leading to player getting lost, and unclear objectives. The camera limitations, timed puzzles, and difficult achievements also contribute to frustration, as does a linear design that restricts the creative potential.
- Fun (weight 0.04): The game's chaotic gameplay, creative ideas, and light humor make it a fun experience. Players enjoy the sandbox nature of ruining others' days and the variety of pranks and levels that keep the gameplay fresh.
- Boredom (weight 0.03): Boredom sets in when the novelty wears off and the gameplay becomes repetitive, with tasks feeling like chores. Specific levels such as the city defense and levels after the tornado are highlighted as tedious, and the lack of gameplay depth and story also contribute.
- Happiness (weight 0.03): The game brings happiness through its relaxing yet energizing gameplay, cute and enjoyable design, and high-quality translation. Players also feel happy about the game's success and enjoy the lighthearted story and the ability to draw custom faces.
- Excitement (weight 0.03): Excitement is generated by the unique graphics, creative levels, and the fresh abilities that let players be the 'bad guy' in absurd ways. Anticipation of funny dialogues, varied prank abilities, and the game overall chaotic fun filled with references also fuel excitement.
- Amused (weight 0.03): Players are amused by the game's humorous references, chaotic scenarios, and the hilarious reactions of humans in the game. The absurd interactions with various characters, plus funny cosmetic items like a clucking chicken hat, add to the amusement.
- Delight (weight 0.03): Delight comes from the game's cute and funny design, creative level variety, and easy puzzles. Players particularly enjoy humorous moments such as ruining a kid's birthday party and appreciate the clever level design.
- Surprise (weight 0.02): Players are surprised by the game's unexpected difficulty spikes, the variety and depth despite the simple premise, and the discovery of new game modes. The late-level objectives and abilities, as well as the new game plus mode, catch players off guard.
- Love (weight 0.02): Players love the character dialogues, the chaotic fun with Cloudy, and the game's many references. The gameplay and ability to customize the cloud also foster a strong affection for the title.
- Appreciation (weight 0.02): Appreciation is directed at the game's creative level design, innovative mechanics, and high-quality translation. Players also value the ability to draw on the cloud and the late-game introduction of new mechanics that keep the experience fresh.
- Gratitude (weight 0.02): Players are grateful to the developers for creating a masterpiece and for the high-quality translation, which is rare in the market. The quick developer response to issues and the fair price also contribute to feelings of gratitude.
- Admiration (weight 0.02): Admiration is expressed for the game's brilliant style, self-irony, creativity, and art style. Players also appreciate the developers' evident love for games, visible in the parodies, and the excellent Russian localization.
- Relaxation (weight 0.01): The gameplay is described as relaxing and soulful, with many players using it to unwind. The game is considered perfect for relaxation, offering a calming experience.
- Relief (weight 0.01): Players find the gameplay unexpectedly stress-relieving, noting that it can even be played with tongue movement. The relaxing nature of the game provides relief from daily stress.
- Confusion (weight 0.01): Confusion arises from the game not clearly knowing its intended audience, causing some jokes to fall flat. There is also confusion over an achievement that seems to trigger without any apparent reason.}