Info about Command & Conquer™ Remastered Collection:

Official game description:
Steam Workshop
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Steam workshop support for User Maps
About the Game
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Command & Conquer and Red Alert defined the RTS genre 25 years ago and are now both fully remastered in 4K by the former Westwood Studios team members at Petroglyph Games. Includes all 3 expansion packs, rebuilt multiplayer, a modernized UI, Map Editor, bonus gallery of unreleased FMV footage, and over 7 hours of legendary remastered music by Frank Klepacki. Welcome back, Commander.
**New and Remastered Features**
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*   **Graphics Switching** — Switch in real-time between legacy and remastered 4K graphics when in solo play.  
*   **Bonus Gallery** — Contains over 4 hours of B-roll footage, making-of photos, and unreleased music tracks.  
*   **Music** — Enjoy over 7 hours of remastered music, including 20 music tracks re-recorded live by original composer Frank Klepacki and the Tiberian Sons.  
*   **Mod Support** — Create, share, and play mods with the Steam Workshop.  
*   **Cinematics** — Immerse yourself in hours of upscaled full-motion video cinematic footage.  
*   **Enhanced Sidebar UI** — The fully redesigned Sidebar UI embraces a modern approach with less scrolling.  
*   **Jukebox** — Customize your entire soundtrack via an enhanced Jukebox with playlist support.  
*   **Custom Game Lobbies** — Host and join custom game lobbies to set game rules, teams, and maps.  
*   **Rise Through the Ranks** — Go head to head in 1v1 Quickmatches, and fight your way to the top of the Leaderboard.  
*   **See All the Action** — Don’t miss a minute of combat with Replays and Observer mode.  
*   **From Console to PC** — Experience the original console missions now on PC.  
*   **Console Cinematics** — Watch the original console cinematic videos now on PC, featuring community favorite General Carville.  
*   **Maps** — Take control of the terrain with the Map Editor, available on both Origin and Steam versions.  
*   **Mission Selection** — Track your campaign progress on the new Mission Selection Screen.  
*   **Camera Zoom** — Zoom the camera between the legacy DOS and Gold distances for a better look at the battlefield.  
*   **Skirmish Mode** — Take on the AI — with controllable difficulty settings — in Skirmish mode, new for Tiberian Dawn.  
*   **Customizable Hotkeys** — In-game Hotkey customization, now with support for the new Sidebar UI.  
*   **EVA** — Your battle interface sounds better than ever! The original voice-over actress, Kia Huntzinger, reprised her role as EVA and re-recorded her lines in high definition for Tiberian Dawn.  
*   **Control Improvements** — Enjoy updated mouse controls, camera movement, unit queueing, and selection improvements.
Additional features and content:  
*   Over 100 campaign missions  
*   Over 250 multiplayer maps  
*   In-game tooltips  
*   Accessibility features  
*   Quicksave and Autosave support  
*   Cinematic subtitles for both games  
*   Text localization in French, German, Russian, Spanish, Polish, Simplified Chinese, and Traditional Chinese  
*   Voice-over in English, French, and German
The Steam version includes:  
*   Steam achievements  
*   Steam friends lists  
*   Steam Trading Cards  
*   Steam Workshop support for User Maps

Release date: Jun 5, 2020

Categories: Real-time Strategy, Base Building, Resource Management, Unit Management, Territory Management, Campaign, Multiplayer, Mod Support


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised remaster quality (weight 0.97): The remaster is widely celebrated for its improved graphics, controls, and faithful retention of the original gameplay. Players appreciate the attention to detail and the ability to toggle between classic and modern visuals.
- Strong nostalgic appeal (weight 0.86): The game evokes significant nostalgia for long-time fans, preserving the essence of the original while modernizing aspects like graphics and sound. Many players highlight the emotional connection and childhood memories tied to the game.
- Seamless graphics toggling (weight 0.49): Players appreciate the ability to switch between classic and modern graphics on the fly, allowing them to enjoy the game in either its original or remastered form. This feature is frequently highlighted as a major improvement.
- Strong multiplayer support (weight 0.48): The remaster includes robust multiplayer features, allowing players to enjoy LAN and online modes. The multiplayer experience is noted as accessible and customizable, adding to the game’s longevity.
- Comprehensive game inclusion (weight 0.35): The remaster includes both *Tiberian Dawn* and *Red Alert* with all expansions, campaigns, and console-exclusive missions. This makes it a complete package for both new and veteran players.
- Engaging single-player and campaigns (weight 0.3): The single-player missions and campaigns are praised for their design, challenge, and replayability. Players enjoy the variety and depth of the content, which remains engaging even after many years.
- Great value for price (weight 0.27): Players feel the remaster offers excellent value, especially during sales. The inclusion of two complete games with expansions, bonus content, and modern improvements justifies the cost.
- Preservation of RTS legacy (weight 0.26): The remaster is seen as a proper preservation of classic RTS mechanics, making it a must-play for fans of the genre. It is often recommended as a starting point for newcomers to RTS games.
- Rich bonus content (weight 0.18): The remaster includes behind-the-scenes footage, development movies, unreleased soundtracks, and archival material. This bonus content is seen as a respectful nod to fans and adds significant value.

Common complaints:
- AI Behavior and Pathfinding Flaws (weight 0.6): The game's AI exhibits poor decision-making, inefficient unit pathfinding, and unbalanced difficulty, leading to frustrating gameplay. Units often take illogical routes, ignore threats, or exploit weaknesses, while the AI rebuilds forces unfairly in skirmish modes.
- Archaic Gameplay Mechanics (weight 0.45): Core gameplay feels outdated compared to modern RTS titles, lacking quality-of-life features like building queues, attack-move commands, or refined unit controls. The interface and mechanics are described as clunky and inaccessible to new players.
- Unbalanced and Punishing Difficulty (weight 0.39): Difficulty spikes are inconsistent, with some missions feeling unfairly hard or requiring trial-and-error tactics. Hard difficulty is poorly tested, and arbitrary triggers can make missions unwinnable.
- Resource and Unit Management Issues (weight 0.17): Harvesters and ore trucks frequently malfunction, creating traffic jams or failing to deposit resources. Units may stop moving mid-attack or block paths, requiring excessive micromanagement.
- Poor UI and Menu Performance (weight 0.16): The user interface suffers from lag, freezes, and slow loading times, particularly during menu interactions. Defaulting to integrated graphics can also cause performance issues.
- Cumbersome Map Editor (weight 0.08): The map editor is described as janky and lacking essential features, such as efficient terrain editing or water-filling tools, limiting creative potential.
- Infantry and Vehicle Imbalance (weight 0.07): Vehicles can trivialize infantry combat by running them over, while tanks deal insufficient damage to infantry. AI precision in targeting further exacerbates these imbalances.

Gameplay feedback:
- Core RTS gameplay mechanics (weight 0.43): The game is fundamentally a real-time strategy (RTS) experience, focusing on base-building, unit production, resource collection, and army management. Players control iconic units and factions while engaging in strategic missions and large-scale battles.
- Campaign and mission variety (weight 0.31): The game includes structured campaigns with story-driven missions, bonus content, and expansions. Missions vary in difficulty and design, offering 5-6 hours of gameplay per campaign, alongside unlockable extras.
- Multiplayer and skirmish modes (weight 0.28): The game supports robust multiplayer functionality, including online/LAN play, competitive modes, and skirmish battles against AI or other players. Features like map selection, team colors, and AI opponents enhance replayability.
- Dual-game remaster inclusion (weight 0.19): The remaster bundles two iconic RTS titles (e.g., *Command & Conquer: Tiberian Dawn* and *Red Alert*), preserving their distinct campaigns, factions, and universes while modernizing their presentation.
- Adjustable difficulty settings (weight 0.18): Players can customize difficulty levels (e.g., Easy, Normal, Highest) and experience a progressive difficulty curve. Scripted triggers and mission design ensure balanced challenges for different skill levels.
- Unit pathfinding and AI issues (weight 0.15): Unit pathfinding mechanics, including AI behavior and movement, are core to gameplay but may present challenges (e.g., stone-seeking). Mod support exists to improve these systems, indicating room for refinement.
- Turn-based strategy elements (weight 0.11): While primarily an RTS, the game incorporates turn-based mechanics (e.g., unit route plotting, walling enemies) for strategic depth. These elements are implied rather than explicitly central to gameplay.
- Map editor and custom content (weight 0.07): A built-in map editor enables players to create and share custom maps, enhancing replayability. Online custom maps and map generators extend the game’s longevity beyond official content.

Performance notes:
- Frequent game crashes (weight 0.23): Players report consistent crashes during gameplay, menu interactions, alt-tabbing, and saving. Issues persist despite driver updates and affect multiple platforms, including Linux.
- Optimized for modern systems (weight 0.13): The game runs smoothly on modern hardware, including basic laptops and Linux systems, with low system requirements and improved FMV frame rates.
- Hardware compatibility challenges (weight 0.13): Mixed performance across hardware, with crashes on Linux (disc drive compatibility), AMD CPU slowdowns, and input method incompatibilities. Some players report success with Proton-GE on Linux.
- Graphics and resolution issues (weight 0.12): Players note problems with graphics defaults (e.g., integrated graphics), lack of in-game toggle options, and resolution-related performance impacts. However, the game supports UHD/4K resolutions.
- Server unreliability (weight 0.06): Multiplayer experiences are hindered by slow or unreliable servers, including long lobby wait times and connection issues causing crashes.
- Startup and launch issues (weight 0.05): Players report white/black screens on launch and slow GUI loading, particularly under specific environments like Wayland.
- Windows 10 compatibility (weight 0.04): Some players report incompatibility with Windows 10, though others confirm full support in the latest versions. Issues may stem from outdated installations.
- GPU dependency for performance (weight 0.04): Competitive play and general performance are heavily influenced by GPU speed, with some players encountering video card crash messages.
- Lack of updates or patches (weight 0.02): Some players criticize the absence of timely updates or patches to address persistent bugs and performance issues.

Recommendations:
- Nostalgia-driven RTS appeal (weight 0.66): The game is highly recommended for fans of the original Command & Conquer series, offering a nostalgic experience while also being accessible to newcomers. It preserves the legacy of classic RTS games while introducing modern quality-of-life improvements.
- Best for fans and newcomers (weight 0.65): The remaster is widely recommended for both longtime fans of the series and newcomers to RTS games. It balances nostalgia with modernized gameplay, though some note it may not suit those seeking a fully modern RTS experience.
- Ideal for RTS history enthusiasts (weight 0.4): The collection is praised as a foundational piece of RTS history, making it a must-play for those interested in the genre's origins or game development. It serves as both an educational and entertaining experience.
- Call for future remasters (weight 0.09): Many reviews express hope for remasters of other classic titles in the series, such as *Red Alert 2* or *Tiberian Sun*, indicating strong demand for continued preservation of the franchise.
- Criticism for technical issues (weight 0.08): Some reviews highlight crashes, outdated design, or difficulty issues, leading to hesitant or negative recommendations. These flaws detract from the overall experience for certain players.
- Mods and alternatives suggested (weight 0.07): Some players recommend using mods (e.g., Better AI Path Finding) or free alternatives like CnCNet or OpenRA to enhance or replace the experience, particularly for those frustrated with outdated mechanics.
- Mixed multiplayer experience (weight 0.04): While the game is praised for its single-player and LAN multiplayer, the skirmish AI and online multiplayer receive criticism for being outdated or underwhelming. It is less recommended for multiplayer-focused gamers.
- Performance and accessibility tweaks (weight 0.04): Players suggest adjusting settings for better performance and note cloud gaming support (e.g., NVIDIA GeForce NOW). These features help modernize the experience for contemporary hardware.

Other player notes:
- Nostalgia drives purchases (weight 0.11): Many reviewers cite nostalgia for the *Command & Conquer* series as their primary reason for buying the remaster. Longtime fans express emotional connections to the franchise.
- Demand for new C&C games (weight 0.08): Fans urge EA to allow Petroglyph (or Westwood veterans) to develop a new *C&C* game, emphasizing the franchise's enduring appeal and untapped potential.
- RTS genre's legacy acknowledged (weight 0.07): Reviewers reflect on the RTS genre's influence on modern competitive games and its decline over time. The remaster is seen as a celebration of this history.
- Bonus content enhances experience (weight 0.04): Behind-the-scenes material and historical extras are praised for adding depth to the remaster, appealing to both new and returning players.
- Install size increase noted (weight 0.04): Players observe the remaster's larger install size (6GB vs. 600MB) due to upscaled assets, though this is generally accepted as necessary for modern standards.
- Steam Workshop support valued (weight 0.03): Players appreciate the inclusion of Steam Workshop, enabling modding and community-created content to extend the game's longevity.
- Community engagement praised (weight 0.03): Active community interaction via Discord, Twitch, and in-game chat is commended for fostering a vibrant player base and developer feedback loop.
- Licensing issues frustrate players (weight 0.03): Some users report encountering licensing problems post-purchase, which detracts from the overall experience despite the remaster's quality.
- Open-source elements appreciated (weight 0.03): The partial open-source code is highlighted as a positive step for transparency and community involvement in the game's future development.
- Irrelevant personal advice included (weight 0.02): A niche review includes unrelated life advice (e.g., drug-free living), which lacks gameplay relevance and is treated as noise in the feedback.

Emotions:
- Nostalgia (weight 0.26): Players experience nostalgia primarily due to the game's deep personal and historical connections, such as reliving childhood memories, revisiting the original C&C and Red Alert series, and comparing it to 90s-era gaming experiences. The remastered graphics, soundtrack, and preserved gameplay mechanics evoke strong emotional ties to the past, making it a trip down memory lane for long-time fans.
- Frustration (weight 0.16): Frustration stems from persistent technical issues like frequent crashes, unreliable servers, and poor multiplayer performance. Players also cite outdated AI behavior, unfair mission difficulty, and pathfinding problems as major pain points, along with unaddressed bugs and lack of modern RTS mechanics, which disrupt gameplay and require excessive micromanagement.
- Satisfaction (weight 0.14): Players feel satisfied due to the remaster's faithful preservation of core gameplay while introducing modern improvements like updated graphics, smoother performance, and quality-of-life features (e.g., Steam Workshop integration). The inclusion of all missions, customization options, and strategic depth, combined with the game's ability to retain its original charm, contributes to a positive experience.
- Disappointment (weight 0.08): Disappointment arises from unmet expectations, such as poor AI behavior in skirmish mode, lack of meaningful improvements beyond visuals, and low-quality upscaled cutscenes. Players also criticize persistent bugs, outdated design elements, and the remaster's failure to modernize key mechanics (e.g., unit pathfinding), which detract from the overall experience.
- Excitement (weight 0.06): Excitement is driven by the remaster's high-quality execution, including modernized graphics, added content (e.g., console-exclusive missions), and the ability to switch between nostalgic and updated visuals. Long-time fans appreciate the respectful treatment of the original games, describing the remaster as a 'love letter' that revitalizes the classic RTS experience.
- Appreciation (weight 0.04): Players appreciate the developers' efforts to honor the original games, such as restoring classic elements, involving the original team, and delivering a polished remaster. The community's engagement, EA's preservation of retro games, and the overall quality of the soundtrack and visuals are also highlighted as reasons for gratitude.
- Amusement (weight 0.04): Amusement comes from the game's quirky and humorous elements, such as absurd unit behavior (e.g., harvesters marching into minefields), over-the-top live-action cutscenes, and playful AI exploits. Players enjoy the lighthearted chaos and nostalgic charm of these unintentional comedic moments.
- Admiration (weight 0.03): Admiration is directed toward the game's enduring strategic depth, balanced design, and the care put into the remastered visuals and audio. Players respect the original team's work, the charismatic character Kane, and the remaster's ability to elevate the RTS genre while staying true to its roots.
- Joy (weight 0.02): Joy is derived from revisiting the game after decades, enjoying its simplicity, and reliving positive memories with enhanced graphics. Players also express happiness from shared experiences, such as playing with family or completing the game on hard mode, which evoke strong emotional connections.
- Hope (weight 0.02): Players express hope for future remasters (e.g., Red Alert 2, Tiberian Sun) or new titles in the series, citing the success of this remaster as a sign of potential revival. The desire for EA to continue supporting the franchise and innovate within the RTS genre is a common theme.
- Enjoyment (weight 0.02): Enjoyment stems from the game's fun and engaging single-player missions, challenging skirmishes, and the soundtrack's replay value. Players appreciate the strategic variety, the thrill of undiscovered maps, and the overall satisfying gameplay loop.
- Approval (weight 0.01): Approval is given for the remaster's quality, attention to detail, and faithful adaptation of the original games. Players commend the developers for delivering a well-crafted experience that meets modern expectations while preserving the classic feel.
- Affection (weight 0.01): Affection is tied to long-term emotional bonds with the game, such as childhood memories, love for the storyline, and the charm of its characters and mechanics. Players describe the game as a beloved classic that holds a special place in their hearts.
- Happiness (weight 0.01): Happiness arises from the game's ability to deliver a smooth, engaging experience on modern platforms, including multiplayer with friends. The remaster's additional content and improved performance contribute to a sense of fulfillment and joy.
- Recommendation (weight 0.01): Players strongly recommend the game to RTS fans and newcomers alike, citing its strategic depth, nostalgic value, and the remaster's quality as reasons to try it. The endorsement is often framed as a must-play for those who appreciate classic or modernized RTS experiences.
- Anger (weight 0.01): Anger is directed at perceived neglect by Electronic Arts, such as unaddressed technical issues, forced re-purchases of licenses, and unfair AI behavior (e.g., sneak attacks). Players feel frustrated by the lack of support for a franchise they care about.
- Annoyance (weight 0.01): Annoyance stems from minor but persistent issues like AI quirks (e.g., selling buildings during attacks), lag in online skirmish, and technical hiccups (e.g., video card crashes). These problems, while not game-breaking, disrupt the flow of gameplay.}