Info about The Jackbox Party Pack 7:

Official game description:
**Five new incredible party games to bring the fun!**
1\. The say-anything threequel Quiplash 3 (3-8 players). Get big laughs answering the quirkiest prompts.
2\. The collaborative chaos game The Devils and the Details (3-8 players). Can you survive the daily torture of human life?
3\. The drawing fighting game Champ’d Up (3-8 players) . Can you take down the heavy favorite?
4\. The on-the-spot speech game Talking Points (3-8 players). Just keep talking whether it makes sense or not.
5\. The pop culture guessing game Blather 'Round (2-6 players). It’s a good fun time experience.
Play using phones, tablets or computers. No extra controllers needed!
NOTE: The Jackbox Party Pack 7 is in English only.
NOTE: The game is local multiplayer but can be enjoyed over streams with remote players.
**How to Play Remotely**
Players use any web-enabled device (like a smartphone or tablet) to join the game and play along. When playing with remote players, you can use a video conferencing tool like Zoom, Steam Broadcast, Google Hangouts, Discord, and more to connect with others! Just share your screen while on a call and make sure you look for prompts to share audio.

Release date: Oct 14, 2020

Categories: Party Game, Multiplayer, Cooperative Gameplay, Drawing Mechanics, Trivia Game, Improv Game, Speech-based Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The evidence shows that users find the game worth the price of admission and recommend it at its full price, indicating that the community considers the game to be fairly priced. Some users specifically mention that certain games within the pack make it worth the cost, suggesting that the value is perceived even if not all content is equally enjoyed.
- Playtime Metrics:
  - Game completion: 0.8h
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: 100.0h
  - Reasoning: The evidence provides direct and indirect indications of playtime metrics. The first quote suggests that completing a single day takes 5-7 minutes, and since a full game requires completing a week, we can infer that a full game completion would take approximately 35-49 minutes. The second quote indicates a session length of 2+ hours. The third and fourth quotes provide total playtime hours, which can be used to infer endgame playtime.
- Time-to-fun:
  - Summary: The game is fun immediately, especially when played with friends, with certain games like Quiplash 3 and Champ'd Up being highlights that are enjoyable from the start.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: 0h 0m
  - Friction: Repetitive gameplay in some modes; Complexity in some games
  - Unlock drivers: Playing with friends; Easy learning curve in some games
  - Conditions: Playing with friends; Social setting; Cooperative gameplay; Easy learning curve
- Player Archetypes:
  - Quiplash Veteran (buy)
    - Motivation: Enjoyment of the Quiplash series and its updates.
    - Playstyle: Engages with new versions of familiar games, appreciates design updates and new content.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Quiplash fan; veteran player
    - Reference games: Quiplash 2; Quiplash 3
  - Cooperative Chaos Enthusiast (buy)
    - Motivation: Enjoyment of cooperative and chaotic gameplay.
    - Playstyle: Prefers games that involve teamwork, communication, and a bit of chaos.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: co-op fan; chaos lover
    - Reference games: WarioWare; Impractical Jokers
  - Chill Speech-Based Gamer (sale)
    - Motivation: Enjoyment of speech-based and relaxed gameplay.
    - Playstyle: Prefers games that are humorous, chill, and not overly competitive.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: speech-based game fan; chill gamer
    - Reference games: TED talks; Patently Stupid


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Quiplash 3 stands out (weight 0.95): Quiplash 3 is considered the best iteration of the series, with high replay value, new features like the Thriplash final round, and an engaging claymation art style.
- Champ'd Up praised for creativity (weight 0.86): Champ'd Up is highly enjoyed for its creative freedom, engaging gameplay, and unique drawing tools. Players appreciate its combination of creativity and competition, making it a favorite among many.
- Talking Points excels in humor (weight 0.81): Talking Points is loved for its absurdity, humor, and ability to bring people together. It is particularly enjoyable for those who appreciate improv and presentation-based gameplay.
- Blather Round is engaging (weight 0.69): Blather Round is enjoyed for its easy learning curve, entertaining gameplay, and fun guessing mechanics. It is popular among friends and works well in smaller groups.
- Devils and the Details offers chaos (weight 0.69): The Devils and the Details is appreciated for its unique cooperative and chaotic gameplay, making it fun and engaging, especially in larger groups.
- Fun with friends (weight 0.24): The games are generally fun to play with friends, creating enjoyable and entertaining experiences, especially with the right group of people.

Common complaints:
- High cost, low value (weight 0.18): The game package is considered too expensive and not worth the price. Players feel that the games are simple and not worth the $30 price tag.
- Mediocre and tedious games (weight 0.08): Some of the other games in the package are described as mediocre, tedious, overly complex, unclear, or poorly executed, indicating a general dissatisfaction with the quality of certain games.
- Difficult virtual play (weight 0.08): Devil in the Details is criticized for being inconvenient to play over Discord and hard to play virtually, making it less enjoyable for remote players.
- Group dynamics affect enjoyment (weight 0.08): The enjoyment of some games can depend heavily on the group's dynamics and can get old fast if played with the same group repeatedly, indicating that variety in the player group is important.
- Lack of solo enjoyment (weight 0.07): The games are seen as boring to play alone and not enjoyable without friends to play with, highlighting a lack of single-player appeal.

Gameplay feedback:
- Quiplash 3 humorous prompts (weight 0.7): Quiplash 3 is a comedy showdown game with quirky and ridiculous prompts. It involves writing quips, answering prompts, and voting on the funniest answers. It also features a new final round called 'Thriplash' and claymation graphics.
- Devils and the Details cooperative tasks (weight 0.67): The Devils and the Details is a cooperative game that involves completing tasks, managing daily life simulations, and playing WarioWare-style minigames. It is designed for group play and interaction, simulating a chaotic living environment.
- Blather Round trivia and guessing (weight 0.65): Blather Round is a trivia and guessing game that involves pop culture references, language challenges, and logical deduction. Players give hints and describe pop culture names for others to guess, making it a fun and engaging game.
- Talking Points improvisational presentations (weight 0.6): Talking Points is an improvisational game where players create PowerPoint slideshows about random topics and give presentations. It is designed for larger groups and leads to humorous and unexpected moments.
- Champ'd Up drawing competition (weight 0.57): Champ'd Up is a drawing-based game where players create and compare zany drawings, compete for titles, and vote on champions. It is praised for its enjoyable gameplay mechanics and multiple ways to play.
- Variety of party games (weight 0.17): The collection includes a variety of party games designed for group play, such as drawing, trivia, and improvisation games. These games are enjoyable and cater to different preferences.
- Rapid-paced phone interaction (weight 0.08): Some games, like The Demon House and Devils in the Details, involve rapid-paced gameplay and phone interaction, adding to the excitement and engagement.

Performance notes:
- Technical issues at launch (weight 0.09): Champ'd Up experienced significant technical problems upon its release, affecting gameplay and overall performance.
- Game fails to boot post-update (weight 0.06): After certain updates, the game fails to boot, preventing players from accessing it altogether.
- Game freezes during gameplay (weight 0.05): The game has been reported to freeze during gameplay, causing frustration and interruptions.
- Connection issues with jackbox.tv (weight 0.05): Players reported difficulties connecting to jackbox.tv, which impacted their ability to play the game smoothly.
- Lag during inputs or loading (weight 0.05): Players experience lag when waiting for inputs or for pictures to load, which disrupts the flow of the game.
- Wifi issues affect gameplay (weight 0.05): Unstable or weak wifi connections can significantly impact the gameplay experience, leading to interruptions and lag.
- Technical finesse for remote play (weight 0.05): Playing the game remotely requires a certain level of technical skill, which may not be accessible to all players.
- Motion sickness in Quiplash 3 (weight 0.05): Some players experience motion sickness while playing Quiplash 3, which can be a significant issue for those affected.
- Slow download times (weight 0.05): The game takes a considerable amount of time to download, which can be frustrating for players eager to start.

Recommendations:
- Highly recommended pack (weight 0.27): Many players strongly recommend this pack, praising it as the best available and worth the full price.
- Consider specific preferences (weight 0.12): Some players suggest checking what games your friends enjoy before purchasing, as other packs might offer better value depending on preferences.
- Ideal for first-time buyers (weight 0.09): This pack is suggested as the first Party Pack to pick up, especially for those new to the series.
- Great for social gatherings (weight 0.09): The pack is recommended for livening up gatherings and is suitable for groups of 4 to 8 people.
- Technical setup tips (weight 0.08): Players recommend using one smartphone or tablet per person and utilizing Steam Remote Play or Discord for online play.
- High replay value (weight 0.05): The pack offers tons of gameplay time, making it a great investment for long-term entertainment.
- Best value during sales (weight 0.05): Some recommend buying the pack during a sale to get the best value for money.
- Comparison to other packs (weight 0.05): Some players recommend buying other Jackbox packs, suggesting that this pack might not be the only good option available.
- Gameplay tips for fresh experience (weight 0.04): Rotating groups of people can keep the gaming experience fresh and enjoyable.

Other player notes:
- Room code read-out feature is innovative (weight 0.05): The feature that reads out the room code has been highlighted as a groundbreaking addition, likely improving user experience by making it easier to join rooms.
- US-Centric content filter broadens accessibility (weight 0.05): The addition of a filter for US-Centric content has made the game more accessible to a wider audience, enhancing its appeal and usability for players outside the US.

Emotions:
- Joy (weight 0.33): Players experience joy due to the fun and hilarious aspects of the games, especially when playing with friends. The variety and engaging nature of different game modes, such as Quiplash 3 and Blather Round, contribute significantly to this positive emotion.
- Excitement (weight 0.16): The excitement stems from the unique and diverse game modes offered in the pack. Players particularly enjoy the fun and absurdity of modes like 'Talking Points' and the overall value and variety of the games.
- Frustration (weight 0.16): Frustration is caused by games becoming repetitive quickly, performance issues such as freezing, and specific disappointments with certain game modes like 'The Devil and the Details.' Additionally, the high price of the game pack contributes to this frustration.
- Happiness (weight 0.1): Happiness arises from positive experiences with specific game modes and the overall enjoyment of playing with friends. The fun and engaging nature of the games lead to this emotion.
- Satisfaction (weight 0.08): Satisfaction comes from the positive experiences with various game modes and the enjoyment of playing with friends. The variety and quality of the games in the pack contribute to this feeling.
- Disappointment (weight 0.06): Disappointment is due to the high price of the game pack and the perception of poor execution. Some players find that the games are not fun and do not meet their expectations, leading to a negative overall experience.
- Enthusiasm (weight 0.05): Enthusiasm is generated by the variety and creativity of the games in the pack. Players appreciate the detailed and positive aspects of different game types, leading to a strong enthusiasm for the pack.
- Amusement (weight 0.04): Amusement comes from funny and entertaining experiences with friends, as well as humorous moments during gameplay. Specific mentions of players and their antics add to the amusement.
- Loneliness (weight 0.02): Loneliness is mentioned by players who find the game boring to play alone and express a lack of friends to play with, highlighting the social nature of the game.
- Anger (weight 0.02): Anger is directed towards the company's pricing and translation policies. Players express strong dissatisfaction with these aspects of the game.
- Confusion (weight 0.01): Confusion arises from some games not making sense to the players, leading to a lack of understanding and enjoyment.
- Appreciation (weight 0.01): Appreciation is shown towards the community's efforts in translating and dubbing the games, enhancing the overall experience for non-native speakers.}