Info about Mortal Kombat 11 The Joker:

Official game description:
Unpredictable, violent and incredibly dangerous, The Joker is chaos personified. He’s killed a Robin, crippled Batgirl and tortured and murdered countless people throughout the DC universe. And now, he’s the latest Kombatant to join in Mortal Kombat.

Release date: Feb 4, 2020

Categories: Fighting Game, Character-based Combat, DLC, Guest Character, Zoner, Customization


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence shows the reviewers actively played the Joker DLC (beating opponents, using his moveset, recommending it), but none of the quotes provide any specific playtime durations, session lengths, or completion times. Therefore, all playtime metrics are unsupported and set to null.
- Time-to-fun: No data
- Player Archetypes:
  - Combat Enthusiast (buy)
    - Motivation: Enjoying the game's deep combat mechanics, character variety, and satisfying finishers.
    - Playstyle: Engages with different characters, learns combos, and appreciates brutal finishing moves.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique and fun moveset (weight 0.58): The Joker's moveset is praised for its uniqueness, featuring gadgets, traps, and trick attacks that make his fighting style fun and unpredictable. His combos are effective with many mix-ups, and his cane-based attacks are particularly noted.
- Charismatic and cool character (weight 0.49): The Joker is described as charismatic, fantastic, and very cool, being a legendary DC character. He is seen as a high risk/high reward character, adding to his appeal.
- Great design and model (weight 0.47): The Joker's model is very cool, and his kit is very good, with a perfect design. His visual presentation and voice are also praised, contributing to his overall appeal.
- Interesting and replayable gameplay (weight 0.39): The Joker's gameplay is interesting and fairly replayable, offering fun and engaging mechanics. His unique abilities keep players coming back for more.
- Top-tier character (weight 0.39): The Joker is considered one of the best characters in the game, being quite fun to use. He is totally great and pretty good, making him a strong choice.
- Artistic animations and dialogues (weight 0.32): The Joker's animations and dialogues are considered a form of art, with his stylization and animation quality being magnificent. His animations are very cool, enhancing the overall experience.
- Easy to learn (weight 0.32): The Joker is easy to play for players with poor combo memory, as his inputs and combos are fairly easy to learn. He is easy to learn but not weak, making him accessible yet effective.
- Good customization options (weight 0.3): The character has a good set of clothes for customization, with cool outfits. The customization options are interesting, especially how he presents them in the menu.
- Fits well in MK universe (weight 0.23): The Joker fits well into the Mortal Kombat universe, integrating seamlessly with the game's style and characters. This makes his inclusion feel natural and appreciated.
- Funny forward throw (weight 0.22): The Joker has a funny forward throw that pushes the opponent across the screen, almost a full screen. This move adds humor and strategic distance control.
- Fire attack covers arena (weight 0.22): The Joker has a fire attack that can cover a large part of the arena, providing area denial and zoning capabilities. This move is effective for controlling space.
- Fatal Blow cancel ability (weight 0.22): The Joker can cancel his Fatal Blow, allowing for confusion and serious combos. He is one of two characters with this ability, making him unique.
- DLC includes fatalities and humor (weight 0.22): The Joker DLC includes fatalities and humor, adding to the entertainment value. The content is well-received for its creativity and fun elements.
- Easter eggs in moves (weight 0.22): The Joker DLC includes easter eggs, with lots of them in almost every move. This adds depth and replayability for fans who enjoy discovering references.
- Faithful adaptation (weight 0.21): The character is a faithful adaptation of the iconic villain, capturing the Joker's essence. This authentic translation is appreciated by fans.
- Parry from Injustice (weight 0.21): The Joker has a parry that returned from the first Injustice, providing defensive options. This move is useful for countering basic moves and projectiles.
- Dark humor is cute (weight 0.21): The Joker's dark humor is cute, adding to his charm. His dialogues and phrases are funny and cool, enhancing the character's personality.
- Excellent fatalities and brutalities (weight 0.21): Fatalities and brutalities are excellent for this character, with nice brutalities. These finishing moves are well-executed and entertaining.
- Creative animations and customization (weight 0.12): The DLC includes creative animations and excellent customization options, enhancing the character's appeal. This adds value to the DLC package.
- Batsy visor variation (weight 0.12): The Joker's 'Batsy' visor variation allows summoning bats and attacking from the sky, adding unpredictability. This move is unique and fun to use.

Common complaints:
- DLC content is insufficient (weight 0.72): Players consistently report that the DLC offers only one playable character with no story expansion, new stages, or additional game modes. The limited content is seen as not worth the price, especially compared to indie games on sale.
- Joker's appearance is poor (weight 0.63): Multiple reviews criticize the Joker's costumes and overall design, noting that his face is not available in customization and that there are only about six costumes with the rest being color variations. The design changes due to complaints are also mentioned.
- Joker is overpowered (weight 0.49): Several players find the Joker overpowered, with long, fast attacks and a cane that hits all players, making him practically unpunishable against pro players. This can make the game unplayable for some.
- Joker is a poor DLC choice (weight 0.47): Players feel the Joker is a horrible choice for DLC, as he does not fit the game's atmosphere, is not a martial artist or fighter, and takes the place of more appropriate characters like Mileena, Reptile, and Ermac.
- DLC pricing is a con (weight 0.46): The DLC is not worth it on its own, and the price is considered a con. Players also note that no single character pack is worth it, and the long release schedule of the Combat Pack is a downside.
- Joker is annoying (weight 0.4): The character is described as irritating, especially online, and is seen as a joke character or a cosplayer who got into a deadly battle. This negative perception affects the overall experience.
- Joker's gameplay is underwhelming (weight 0.39): The Joker's gameplay is seen as simple, slow at first, and not good enough compared to other characters. His combos are well punishable, making it a high risk/high reward playstyle that may not appeal to all.
- Joker is difficult for beginners (weight 0.32): The Joker's combos require getting used to, and it takes about 200 games to learn to play him effectively. This high learning curve makes him too difficult for beginners.
- Joker is a pointless character (weight 0.22): The Joker is described as a pointless character only good for getting achievements, and he is limited to only one classic version. This adds to the feeling that he is not a valuable addition.
- Desync issue persists online (weight 0.12): A patch did not fix the desync issue during online play, which is a technical problem that affects the multiplayer experience. This is a separate issue from the character itself.
- Guest character trend disliked (weight 0.12): Players express dislike for the guest character trend, feeling that it detracts from the game's identity. This is a broader criticism of the game's direction.
- Joker's voice actor is unknown (weight 0.11): One review notes that the Joker's voice actor is a nobody, which may detract from the character's appeal. This is a minor but notable criticism.

Gameplay feedback:
- Joker is fully playable DLC (weight 0.65): The Joker is a fully playable guest fighter in Mortal Kombat 11, available in all game modes as DLC. He has great combos and is a notable addition to the roster.
- Joker's moveset emphasizes mix-ups (weight 0.33): His combat style focuses on tricky mix-ups, long-reaching attacks, and creative combos, blending ranged attacks with manipulative strategies. This makes him a versatile and unpredictable fighter.
- Combos are easy to execute (weight 0.31): Joker's combos and inputs are fairly easy to learn, making him accessible to new players. Despite this, he remains effective and not weak, offering a good balance.
- High risk, high reward gameplay (weight 0.24): The Joker's gameplay is described as high risk/high reward, meaning players must take chances to maximize damage. This appeals to skilled players who enjoy a challenge.
- Can cancel Fatal Blow (weight 0.24): The Joker is one of only two characters who can cancel their Fatal Blow, providing a unique tactical advantage. This allows for unexpected follow-ups and mind games.
- Unique gadget-based attacks (weight 0.22): Instead of regular attacks, the Joker uses a box with a rose, exploding clowns, sticky teeth, and a dog with a chainsaw. These surprise elements can confuse opponents and add flair to his moveset.
- Strong defensive parry (weight 0.19): He has a parry for basic moves, anti-airs, and low and high projectiles, making him strong defensively. This parry returned from the first Injustice, adding familiarity for veteran players.
- Taunts and explosive finishers (weight 0.12): The Joker can dance, laugh, taunt opponents, and use a remote to explode the enemy at the end of a round. This adds a psychological layer to his gameplay.
- Batsy visor variation (weight 0.12): One variation includes a 'Batsy' visor that allows summoning bats and attacking from the sky. This provides additional mobility and offensive options.
- Multiple costumes and colors (weight 0.11): The Joker has four costumes, each with ten different colors, offering extensive customization. This is appreciated by players who enjoy personalizing their characters.
- Rare leg attack combo (weight 0.11): He has a leg attack combo that few characters possess, giving him a unique tool in combat. This adds to his distinctiveness among the roster.
- Newest Kombatant (weight 0.11): The Joker is the newest Kombatant in Mortal Kombat, generating excitement among players. His inclusion as a guest fighter is a highlight of the DLC.
- Competitive combo damage limited (weight 0.11): In the competitive variation, his combo does not exceed 29% starting with a jump and a specific button, which is lower than some other characters. This may affect his viability in high-level play.
- Zoner character (weight 0.11): The Joker is classified as a zoner, focusing on keeping opponents at a distance with projectiles and long-range attacks. This playstyle suits players who prefer defensive tactics.
- Differs from Injustice 2 version (weight 0.1): His combat differs from his Injustice 2 version, offering a fresh experience for players who used him there. This change is noted by fans of the character.

Performance notes:
- Game crashes on character load (weight 0.15): The game crashes when loading a specific character, preventing players from using it. This is a critical stability issue that blocks gameplay.

Recommendations:
- Joker DLC worth buying (weight 0.56): Multiple reviews state that the Joker is worth purchasing, especially for fans of the character. The DLC is considered a valuable addition to the game.
- Recommended for DC and Batman fans (weight 0.33): The Joker DLC is highly recommended for fans of DC Comics, Batman, and darker DC stories. These groups will appreciate the character's portrayal and fit within the Mortal Kombat universe.
- Wait for sale or bundle (weight 0.32): Several reviews recommend waiting for a sale and purchasing the DLC as part of the Kombat Pack or Ultimate Edition rather than buying it standalone. This suggests the standalone price is too high.
- General purchase recommendation (weight 0.31): Some reviews simply recommend buying the DLC without specific conditions, suggesting it is a good purchase for a broad audience. This indicates overall positive reception.
- Buy for Joker gameplay (weight 0.3): The DLC is recommended for players who want to play as the Joker in MK11, especially those who can effectively mix normals with specials. This targets a specific playstyle.
- Essential addition for MK fans (weight 0.24): The DLC is described as an essential addition for fans of Mortal Kombat, the Joker, or those seeking a new combat experience. This highlights its importance to the game's roster.
- Appeals to creative and troll players (weight 0.23): The Joker's moveset is praised for being creative and unpredictable, appealing to players who enjoy trolling opponents. This makes the character fun for those who like unconventional fighting styles.
- Not recommended for some (weight 0.21): A review explicitly does not recommend buying the Joker, and another suggests going to Injustice for a normal Joker. This indicates that the character may not appeal to everyone.
- Prefer Kombat Pack purchase (weight 0.13): A review recommends buying the Joker as part of the Kombat Pack, reinforcing the idea that the DLC is better value when bundled. This is a common sentiment among reviewers.
- Not for beginners (weight 0.12): One review notes that the Joker is not recommended for beginners, likely due to the character's complex moveset. New players may find the character difficult to master.
- Avoid single character packs (weight 0.12): A review advises against buying any single character pack, suggesting that individual DLC purchases are not cost-effective. This implies that the Joker alone may not justify the price.
- Consider pack if includes Spawn (weight 0.11): One review suggests that the pack might be worth it if it includes Spawn, indicating that the value depends on other characters. This is a conditional recommendation based on pack contents.
- Future skins and content (weight 0.11): One review recommends buying the Joker because more skins and the Heath Ledger hair may be released in the future. This suggests potential long-term value.

Other player notes:
- Joker compared to Injustice versions (weight 0.63): Reviewers frequently compare the MK11 Joker to his Injustice and Injustice 2 counterparts, noting changes in combat and a more classic comic-book style. Some prefer the MK11 version, while others recommend Injustice for a more traditional Joker.
- DLC includes exclusive customization (weight 0.4): The Joker DLC offers exclusive gear pieces, character customization options, Fatalities, Brutalities, and Fatal Blow. Gear includes a hat, cane, and clockwork mechanism, with most drops from his character tower and the rest from Towers of Time.
- Customization system praised (weight 0.3): The game has character customization with about six costumes and many color variations, similar to older games that allowed choosing colors for costumes. This is seen as a positive feature.
- Joker's chaotic nature highlighted (weight 0.23): The Joker is portrayed as unpredictable, aggressive, dangerous, and the representative of chaos, having killed Robin, paralyzed Batgirl, and tortured many in the DC universe. This fits the MK11 environment.
- DLC is quality, not cash grab (weight 0.23): One reviewer considers the DLC quality, not just an attack on players' wallets, and bought the game solely because of the Joker. This indicates high satisfaction.
- DLC adds story and dialogue (weight 0.22): The DLC includes new stories and dialogue, but the content is described as little. This suggests the narrative additions are minimal compared to other aspects.
- Joker is favorite DLC character (weight 0.22): The reviewer states the Joker is one of their favorite DLC characters in MK11, and the character is more similar to the comics than to the movies. This positive feedback is notable.
- Purchase options for DLC (weight 0.21): The DLC can be bought standalone, as part of the Kombat Pack, or in the Ultimate Edition, and the game is often sold as a bundle on sale. This provides flexibility for players.
- Joker is a Fortnite skin (weight 0.19): The review mentions that the Joker is also a Fortnite skin, and DC seems to love making Joker skins. This highlights the character's widespread presence across games.
- Joker's backstory detailed (weight 0.14): The review describes the Joker as a mentally ill person from the Dark Knight movie, with an alcoholic aggressive father, and a bloody smile drawn because he couldn't laugh as a child. This backstory adds depth to the character.
- Joker's face changed from trailer (weight 0.12): One reviewer notes that the Joker's face was altered from the Kombat Pack trailer, which may disappoint players expecting the original design. This change is a specific point of feedback.
- Joker reduces need for Injustice 3 (weight 0.12): Having Joker in MK11 removes the need to buy Injustice 3 for some players, as noted in a comparison. This is a strategic point about game purchases.
- DC Elseworlds Pack included (weight 0.12): The DC Elseworlds Pack came with Joker, including skins for Noob Saibot, Baraka, Kitana, and Geras. This adds value to the DLC bundle.
- Payment required for content (weight 0.11): The game requires payment to access the Joker content, which is a common expectation for DLC. This is a straightforward point about monetization.
- Future skins and Heath Ledger hair (weight 0.11): More skins and the Heath Ledger hair may be released in the future, suggesting potential additional content. This is speculative but relevant to player expectations.
- Ash Williams should have been hero (weight 0.11): One reviewer feels Ash Williams should have been the hero in this slot instead of the Joker, indicating a preference for a different guest character. This is a specific opinion.
- Combat Pack stretched over year (weight 0.11): The Combat Pack is stretched out over a year, which may affect player engagement. This is a timing-related concern.
- Guest character trend mentioned (weight 0.11): The review mentions the guest character trend in the game, which is a broader observation about MK11's DLC strategy. This is a general comment.
- Joker compared to other characters (weight 0.11): The review compares Joker to other characters like Jade and Liu Kang, possibly in terms of gameplay or design. This is a comparative analysis.
- Purchased with combat pack (weight 0.1): The product was purchased together with a combat pack, indicating a common way to acquire the DLC. This is a minor detail about the purchase process.

Emotions:
- Disappointment (weight 0.15): Players feel the Joker DLC offers too little content for its price, with no single character pack being worth the cost. The Joker's redesign, limited costumes, and poor fit with the game's atmosphere further dampen enthusiasm. Additionally, the long release schedule and unresolved online desync issues add to the overall letdown.
- Satisfaction (weight 0.14): The Joker is well-implemented and fits seamlessly into the Mortal Kombat universe, with a solid moveset and great tower ending. The DLC quality, including visuals, voice acting, and references, leaves players feeling the purchase was worthwhile. The character's replayability and effective combos contribute to a satisfying experience.
- Amusement (weight 0.13): The Joker's chaotic and absurd attacks, such as a dog with a chainsaw or throwing a wheelchair-bound character, provide comedic moments even in defeat. His dark humor and witty dialogue with other fighters add to the entertainment. The sarcastic take on DLC and button-mashing victories also elicit laughter.
- Admiration (weight 0.1): The Joker's style, animations, and design are praised for exuding madness and being visually impressive. His fatalities and brutalities are considered excellent, and he is regarded as one of the best characters in the game. The attention to detail, including easter eggs, earns admiration from players.
- Frustration (weight 0.1): Players are frustrated by the steep learning curve, as the character requires mastering combos to be effective. Technical issues like crashes and overpowered attacks that are hard to punish add to the annoyance. The Joker's inclusion over more fitting MK characters and limited customization options also cause frustration.
- Enjoyment (weight 0.08): The Joker is described as very fun to play, with engaging and interesting gameplay mechanics. His cool and fun nature makes him a joy to use in matches. Overall, players derive significant enjoyment from the character's playstyle.
- Excitement (weight 0.06): The Joker DLC brings vibrant new energy to the game, with insane combos possible using his glove attack. Moves like the Corpse Trot are phenomenal, and the character is considered the best DLC addition by far. His killing and fatality moves generate excitement among players.
- Annoyance (weight 0.03): The Joker is seen as an annoying character to face, as his playstyle can frustrate opponents. His presence in matches often leads to anger and irritation. This annoyance stems from his disruptive and chaotic nature.
- Approval (weight 0.03): The Joker's voice acting, particularly the decent Mark Hamill impression, earns approval from players. The quality of his kit and visual presentation also meet expectations. Overall, the character is well-received in these aspects.
- Love (weight 0.03): Players love the Joker's playstyle and how easy he is to learn, making him accessible yet effective. His play style resonates well with fans, leading to a strong positive attachment. The character's design and mechanics are highly appreciated.
- Fun (weight 0.03): The Joker's gameplay is simply fun, providing an enjoyable experience for players. His moves and abilities contribute to a lighthearted and entertaining playstyle. This fun factor is a key reason for his popularity.
- Enthusiasm (weight 0.03): The Joker's inclusion as a character sparks enthusiasm, as he is a beloved figure. His ease of learning combined with strong combos makes him appealing to both new and experienced players. This positive reception fuels excitement for the character.
- Mixed feelings (weight 0.03): While the Joker's design is considered the best in NRS games, his costumes are disappointing, creating a mixed impression. The overall design is good, but the trend of guest characters is not universally liked. This dichotomy leads to ambivalent feelings.
- Entertainment (weight 0.01): The Joker's dark humor and references to the Batman universe provide entertainment value. His dialogue and interactions with other characters are engaging and amusing. This adds to the overall enjoyment of the game.
- Uncertainty (weight 0.01): There is uncertainty about how well the Joker fits within the Mortal Kombat universe. Some players are unsure if his inclusion is appropriate given the game's tone. This doubt affects their overall perception of the character.
- Surprise (weight 0.01): Players are surprised to discover the game can be comedic, as the Joker's presence introduces unexpected humor. This revelation adds a new dimension to the game's experience. The surprise is generally positive, enhancing the novelty.
- Anger (weight 0.01): Anger arises from the developers not standing by their original vision for the Joker, leading to a redesign. This perceived lack of commitment frustrates players who preferred the initial design. The change is seen as a compromise that detracts from the character's integrity.
- Gratitude (weight 0.01): Players are grateful that the developers added the Joker to MK11 and that Richard Epcar voiced him. This inclusion is seen as a positive addition to the game. The voice acting and character presence are appreciated by fans.
- Appreciation (weight 0.01): The Joker's combat, combos, and fatalities are well-executed and appreciated by players. The character's moveset is considered well-designed and effective. This appreciation extends to the overall quality of the DLC.}