Info about Nexomon: Extinction:

Official game description:
Nexomon: Extinction is a return to classic monster catching games, complete with a brand new story, eccentric characters and over 300 unique Nexomon to trap and tame. The world is on the brink of extinction as mighty Tyrant Nexomon fight for dominion over humans and monsters. Join the Tamer's guild and begin an epic journey to restore balance before all hope is lost…
**Begin Your Journey**
Leave the orphanage you grew up in, choose your first Nexomon and start your life as a Tamer.
**Explore a world teeming with Nexomon**
Trap and tame 381 Nexomon from nine elemental types, with powerful evolutions.
**Join the Fight**
Tyrant Nexomon roam free and the Tamer's Guild is stretched to the limit, can you change the tide of the battle?
**Battle Trainers and Tyrants**
Step up and take on would-be challengers and dangerous foes in beautifully animated turn-based battles.
**Discover Diverse Regions**
From arid deserts to freezing tundra, navigate challenging environments and manage their effects on your Nexomon.
**Immerse yourself in the world of Nexomon**
Uncover secrets, stumble upon side-quests and encounter a raft of eccentric characters.
**Train hard to become the greatest**
Dynamic difficulty will see the world around you get more challenging as you progress, as even defeated trainers come back stronger than before and ready to battle again!

Release date: Aug 28, 2020

Categories: Monster Collecting, Turn-based Combat, Open-World Exploration, Character Progression, Story-driven Gameplay, Dynamic Difficulty Scaling, NPC Interaction, Side Quest System

Feature scans:
- Wiki: score 100; verdict: High Dependency on External Data; summary: The primary user complaints revolve around the necessity to use the Wiki for farming locations, navigation, and understanding game mechanics. This reliance on external data significantly impacts the user experience, making it difficult to progress without constant reference to external resources.
- Proton/Linux: score 10; verdict: Works Well; summary: The game runs well on Steam Deck, indicating good compatibility and performance on Linux-based systems. Users report smooth gameplay and high compatibility, suggesting that the game is well-optimized for Proton/Linux.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The Steam Deck experience for this game is marred by several significant issues, including poor controller and keyboard support, the necessity of using an on-screen keyboard, inflexibility in control schemes, lack of control customization, and stability issues such as frequent crashes. These problems collectively contribute to a frustrating user experience, requiring considerable tinkering and adaptation from the users.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $20.00
  - Reasoning: The evidence shows that users consistently mention the game being worth more than the sale prices they paid, often suggesting that $20 is a fair price given the content and enjoyment they derived. Many users express that they would have been happy to pay significantly more than the discounted prices they purchased the game for, indicating a perceived value that aligns with or exceeds the $20 mark.
- Playtime Metrics:
  - Game completion: 70.0h
  - Story completion: 36.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides direct statements about the time taken to complete the main story and the entire game. The first quote mentions finishing the main story in 30-40 hours and completing the game 100% in 70 hours. The second quote provides a specific playtime of 30.7 hours to complete the game at increased speeds. The third quote indicates a playtime of around 36 hours, including reading all optional dialogues. The fourth quote mentions a relaxed playthrough taking around 50 hours to clear the main story, with additional post-game content available. These quotes collectively support the extracted values for game completion and story completion playtimes.
- Time-to-fun:
  - Summary: The game has a slow and somewhat tedious start due to initial difficulty scaling and grind, but it becomes more enjoyable as players progress and unlock better gear and monsters.
  - Stance: Fun then drops
  - Anchor: Progressing and getting better gear/monsters
  - Time to anchor: 2h 0m
  - Friction: Difficulty scaling at the start; Grind and level scaling; Tedious capturing mechanic
  - Unlock drivers: Getting better gear; Acquiring better monsters; Story progression
  - Conditions: Early monster variety; Engaging story; Humor and character personalities
- Player Archetypes:
  - Pokémon Nostalgic (sale)
    - Motivation: Nostalgia and familiarity with Pokémon-like gameplay.
    - Playstyle: Enjoys creature collection, turn-based battles, and engaging storylines.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Pokémon fan; Nostalgic gamer
    - Reference games: Pokémon; Coromon
  - Grind-Averse Player (deep sale)
    - Motivation: Avoiding excessive grinding and preferring balanced gameplay.
    - Playstyle: Prefers games with minimal grinding and balanced progression.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: Casual gamer; Time-conscious player
    - Reference games: Pokémon; Nexomon
  - Balanced Grinder (sale)
    - Motivation: Enjoys a balanced and well-integrated grinding mechanic.
    - Playstyle: Enjoys games with a balanced amount of grinding and level scaling.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Grinder; Achievement hunter
    - Reference games: Pokémon; Nexomon


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Captivating and humorous story (weight 0.71): The story is widely praised for being engaging, funny, and full of surprises. Players appreciate the deep and entertaining narrative, along with its unique and well-developed characters.
- Unique creature designs (weight 0.43): The game features a variety of cool and creative monster designs. Players find the creatures memorable, well-designed, and visually appealing.
- Fun and engaging gameplay (weight 0.4): The gameplay is described as fun, enjoyable, and addictive. It offers a satisfying turn-based combat system and a non-linear gameplay experience.
- Excellent humor and dialogue (weight 0.25): The game's humor and dialogue are highlighted as being funny, intelligent, and enjoyable. The writing is appreciated for its sharpness and meta-humor.
- Good value for the price (weight 0.24): Players find the game to be of good quality and worth the price. It offers a lot of content, making it a good value for money.
- Language support (weight 0.08): The game supports multiple languages, including Simplified Chinese and Japanese, making it accessible to a wider audience.
- Enjoyable side quests (weight 0.08): The game features numerous side quests that are enjoyable and story-driven, adding to the overall gameplay experience.
- Liked character Coco (weight 0.07): Players specifically mention liking the character Coco, finding her funny and enjoyable.

Common complaints:
- Non-customizable controls criticized (weight 0.27): Players are frustrated by the inability to change or customize keyboard controls, leading to a poor gaming experience due to fixed and uncomfortable key bindings.
- Combat lacks depth (weight 0.18): The combat system is criticized for being shallow and monotonous, lacking strategic depth and variety in character customization and move sets.
- Excessive fourth wall breaks (weight 0.13): The frequent and poorly executed fourth wall breaks in the story are seen as cringy and unfunny, detracting from the overall narrative experience.
- Story flaws and shortcomings (weight 0.12): The story is criticized for being short, disjointed, immature, and cliché, with some players finding it tedious and unoriginal.
- Game quality issues (weight 0.12): Players report various issues with the game's quality, including poor translation, unoriginal content, bad DLC, crashes, and poor navigation.
- Difficulty and guidance issues (weight 0.11): The game's difficulty is criticized for being either too easy or unfair, with additional complaints about the lack of guidance and voice acting.
- Slow leveling and movement speed (weight 0.09): Players find the leveling speed and movement speed too slow, leading to frustration with world leveling and scaling issues.
- Cumbersome menu navigation (weight 0.07): Players find the menu navigation annoying and cumbersome, making it difficult to navigate and search through menus.
- Lack of mini-map and quest markers (weight 0.07): The absence of a mini-map and quest markers makes navigation difficult and confusing, especially for players with poor memory.
- Status effects not explained (weight 0.05): Players are frustrated by the lack of explanation for status effects, making it difficult to understand and utilize them effectively.
- Post-game content criticized (weight 0.05): The post-game content is seen as repetitive, tedious, and lacking, providing little incentive for players to continue playing after the main story.
- Weak and simple skill pool (weight 0.05): The skill pool is criticized for being too weak and simple, with few usable skills and poor skill design.
- Uninspired monster designs (weight 0.05): Many monster designs are seen as similar, uninspired, and lacking creativity, leading to a lack of visual appeal.
- Unappealing Nexomon designs (weight 0.05): Some Nexomon designs are criticized for being abstract, uninteresting, goofy, and lacking creativity, leading to inconsistent design quality.
- Repetitive gameplay elements (weight 0.05): The gameplay is criticized for being repetitive, with some elements and post-game content feeling tedious and stressful.
- Excessive dialogue and cutscenes (weight 0.05): Players find the excessive dialogue and cutscenes tedious, detracting from the overall gaming experience.

Gameplay feedback:
- Story-driven and open-world gameplay (weight 0.22): The game features a strong emphasis on story-driven gameplay with a compelling main storyline and open-world exploration. Players appreciate the humor and character-driven elements, although some find the gameplay repetitive.
- Monster collection and training (weight 0.19): The game includes a creature collection system where players can capture, train, and evolve monsters. This is a core aspect of the gameplay.
- Similar to Pokémon (weight 0.14): Many players compare the game to Pokémon, noting similarities to the Pokémon games from the Black and White era. It is often seen as an alternative to Pokémon with some unique elements.
- Dynamic level scaling (weight 0.13): The game includes a dynamic level scaling system that adjusts the difficulty based on the player's level. This mechanic is integrated into the progression and battle systems.
- Turn-based combat and creature collection (weight 0.11): The game features turn-based combat with type management and visible creature encounters. It also includes open-world exploration and creature collection mechanics.
- Reward exploration (weight 0.1): The game rewards exploration with various side activities and puzzles. Players enjoy exploring the map and dungeons.
- Grinding for levels (weight 0.1): Players need to grind for levels to keep up with the game's challenges. This involves leveling up monsters and grinding for experience.
- NPC interactions and dialogue (weight 0.08): The game features NPC interactions and companion dialogue. However, some players find the NPC interactions confusing or poorly executed.
- Customizable difficulty settings (weight 0.07): The game offers customizable difficulty settings, allowing players to adjust the gameplay to their preference.
- Postgame content (weight 0.06): The game includes a substantial amount of postgame content, originally released as free DLC, which expands the world and introduces new creatures to obtain.
- Character development (weight 0.06): The game features well-developed characters and a strong emphasis on story and character development.
- Challenging difficulty (weight 0.06): The game offers a challenging difficulty level, providing players with more demanding combat scenarios.
- Status effects system (weight 0.06): The game includes a status effects system with various conditions and additional effects that impact gameplay.
- Trainer battles and rematches (weight 0.06): The game includes battling trainers and the option for trainer rematches, adding depth to the combat system.
- Fourth-wall breaks (weight 0.05): The game includes elements that break the fourth wall, adding a unique twist to the story and gameplay.

Performance notes:
- Steam Deck compatibility (weight 0.11): The game is well thought out and runs perfectly on Steam Deck, with good compatibility and performance.
- PC control issues (weight 0.08): Players report broken controls and lack of keybinding support, making the game difficult to play on PC.
- Game bugs and crashes (weight 0.08): Players experience various bugs, including game crashes, getting stuck on load screens, and pathing issues for followers.
- Animation issues (weight 0.06): Character and creature animations can be jittery or stretch sprites, affecting the visual experience.
- Poor PC optimization (weight 0.05): The game has poor adaptation and optimization for PC, leading to various performance issues.
- Graphical and performance issues (weight 0.05): The game has graphical issues and frame rate problems, especially on non-gaming devices.
- Smooth performance (weight 0.03): Some players report smooth and bug-free performance, indicating a positive experience.
- Slow game pace (weight 0.02): The game has a slow pace, which some players find affecting the overall experience.
- Clunky movement (weight 0.02): Players report slightly clunky movement, which can affect gameplay.
- Flashing lights issue (weight 0.02): Flashing lights in the game can affect gameplay, potentially causing discomfort or issues for some players.
- Steam overlay issues (weight 0.02): There are issues with the Steam overlay, which can affect the gaming experience.
- Music quality (weight 0.02): The game's music quality is noted by players, though specific details on whether it is positive or negative are not provided.

Recommendations:
- Recommended for monster-catching fans (weight 0.22): The game is highly recommended for fans of monster-catching games, similar to Pokémon, Digimon, and Monster Hunter. It is praised for its quality and price, making it a good choice for enthusiasts of the genre.
- General recommendation (weight 0.09): The game is generally recommended for purchase and is suggested to friends. It is seen as a worthwhile experience for various types of players.
- Recommend buying on sale (weight 0.07): It is recommended to buy the game when it is on sale for a better deal. Specific price points mentioned include around 15 reais or less than 500 yen.
- Complete quests before DLC (weight 0.07): It is advised to complete specific side quests and main quests before progressing to the DLC to ensure a smoother experience.
- Reduce cutscene length (weight 0.04): Players suggest reducing the number and length of cutscenes to improve the gaming experience.
- Play first game before sequel (weight 0.04): It is advised to play the first game in the series before starting the second to fully appreciate the storyline and gameplay.
- Add online PVP and trade (weight 0.02): Players request the addition of online PVP features, such as tournaments, and a trade system for creatures with other players.
- Recommended over similar games (weight 0.02): The game is recommended over similar titles like Coromon, suggesting it offers a superior experience.
- Enjoyable despite flaws (weight 0.02): The game is still enjoyable despite some flaws, indicating that the positive aspects outweigh the negatives.
- Anticipation for future releases (weight 0.02): Players are looking forward to future installments in the series, indicating a positive reception and interest in the game's continuation.
- Add speed-up option (weight 0.02): Players suggest adding a speed-up option to enhance gameplay convenience and pacing.
- Add simplified Chinese descriptions (weight 0.02): Players request the addition of simplified Chinese descriptions for achievements to cater to a broader audience.
- Add one-key catch feature (weight 0.02): Players suggest adding a one-key catch feature to simplify the gameplay mechanics.
- Include a mini-map (weight 0.02): Players recommend including a mini-map to improve navigation and overall gameplay experience.
- Improve menu navigation (weight 0.02): Players suggest improving menu navigation and database search functionality for better usability.
- Enhance storage system (weight 0.02): Players recommend enhancing the box system for storing creatures to improve inventory management.
- Simplify core system (weight 0.02): Players suggest simplifying the core system for creatures to make it more accessible and user-friendly.
- Add more move types (weight 0.02): Players request adding more move types to creatures' movepool to increase variety and strategic options.
- Synthesize Experience Sharing early (weight 0.02): Players advise synthesizing Experience Sharing III early to gain an advantage in the game.
- Fight trainers multiple times (weight 0.02): Players suggest fighting each trainer at least twice to maximize rewards and experience.
- Save resources (weight 0.02): Players recommend saving resources like stones, berries, and friendship points for critical moments in the game.
- Buy specific healing items (weight 0.02): Players advise buying ultimate healing potions and mid-level panacea to prepare for challenging parts of the game.
- Check guides for assistance (weight 0.02): Players suggest checking guides for assistance to overcome difficult parts of the game.

Other player notes:
- Mobile availability with microtransactions (weight 0.03): The game is available on mobile platforms, offering an online experience with microtransactions.
- Update Steam store page (weight 0.03): The Steam store page for the game needs to be updated to accurately reflect the supported languages.
- Preference for Steam Deck (weight 0.02): Several players expressed a preference for playing the game on the Steam Deck, suggesting a demand for compatibility and optimization for this platform.
- Review based on observation (weight 0.02): Some reviews are based on watching a child play the game, which may provide insights into the game's appeal to younger audiences.
- Game acquired from friend (weight 0.02): Some players received the game from a friend, indicating a potential for word-of-mouth promotion.

Emotions:
- Frustration (weight 0.21): Players are frustrated with various gameplay mechanics and technical issues. These include tedious capturing mechanisms, slow leveling, repetitive grinding, and unbalanced combat. Additionally, there are complaints about poor controls, lack of customization options, and issues with navigation and map systems.
- Enjoyment (weight 0.13): Players enjoy the game's humorous and engaging story, as well as the unique creature designs and fun gameplay mechanics. The combination of familiar Pokémon-like elements with fresh humor and a well-crafted narrative makes the game entertaining and enjoyable.
- Satisfaction (weight 0.1): Players are satisfied with the improvements over previous games in the genre, including better graphics, a rich storyline, and a variety of creatures to capture and train. The game offers good value for money, with enjoyable gameplay mechanics and a satisfying progression system.
- Excitement (weight 0.09): Players are excited about the engaging story, unique creature designs, and the anticipation for future installments in the series. The game's narrative twists, variety of monsters, and overall positive experience contribute to this excitement.
- Disappointment (weight 0.08): Players express disappointment with the game's lack of originality, shallow combat system, and uninspired creature designs. Additionally, the game's repetitive mechanics and lack of strategic depth contribute to a sense of disappointment.
- Joy (weight 0.07): Players find joy in the game's humorous dialogues, engaging story, and unique creature designs. The combination of enjoyable gameplay, beautiful visuals, and a therapeutic experience brings a sense of joy.
- Frustrated (weight 0.03): Players are frustrated with the game's control issues, lack of customization options for keybindings, and problems with language support. The game's design choices and attribute imbalances also contribute to this frustration.
- Nostalgia (weight 0.03): Players feel a sense of nostalgia due to the game's similarities to classic Pokémon games, including familiar mechanics and creature designs. The game evokes memories of childhood gaming experiences.
- Happy (weight 0.03): Players are happy with the game's enjoyable storyline, unique creature designs, and overall relaxing nature. The positive gaming experience and detailed guidance contribute to this happiness.
- Amusement (weight 0.02): Players are amused by the game's humorous dialogues, unique characters, and the fourth-wall-breaking antics of the cat companion. The intelligent and hilarious writing adds to the amusement.
- Surprise (weight 0.02): Players are surprised by the game's engaging story and high quality, which exceeded their expectations. The unique flavor and meta humor also contribute to this sense of surprise.
- Excited (weight 0.02): Players are excited about the game's story, characters, and the anticipation for future installments. The engaging content and addictive nature of the game contribute to this excitement.
- Appreciation (weight 0.02): Players appreciate the game's unique art style, engaging storyline, and humorous dialogues. The improvements in gameplay mechanics and the overall quality of the game are also appreciated.
- Positive (weight 0.01): Players have a positive experience with the game's engaging story, humorous dialogues, and enjoyable gameplay mechanics. The simplified language support and overall fun nature of the game contribute to this positivity.
- Boredom (weight 0.01): Players experience boredom due to the game's lack of combat depth, excessive dialogue, and slow pace. The repetitive nature of certain gameplay elements also contributes to this boredom.
- Satisfied (weight 0.01): Players are satisfied with the game's enjoyable story and overall content. The game's value for money and engaging experience contribute to this satisfaction.
- Engaged (weight 0.01): Players are engaged by the game's story and plot twists. The interesting narrative and well-written dialogues keep players engaged throughout the game.
- Entertainment (weight 0.01): Players find the game entertaining due to its deep and engaging story, mix of serious and funny moments, and good humor. The game's ability to balance different tones contributes to its entertainment value.
- Enthusiasm (weight 0.01): Players are enthusiastic about the game's unique universe, enjoyable gameplay, and rich post-game content. The interesting story and creature designs also contribute to this enthusiasm.
- Confusion (weight 0.01): Players are confused about certain aspects of the game, such as unclear motivations and story pacing. Technical issues and differences between game versions also contribute to this confusion.}