Players are highly excited by the immersive VR mech piloting experience, particularly the intuitive controls, cockpit interactions, and tactical gameplay depth. The anticipation for future updates, including single-player campaigns and mod support, further amplifies this emotion, as does the game's ability to deliver a unique and engaging mech combat experience.
Frustration stems from technical and design issues, such as unresponsive menus, server unavailability, and controller compatibility problems. Players also express dissatisfaction with unbalanced gameplay, matchmaking difficulties, and a lack of content, including missing single-player/PvE modes and a small, inactive playerbase.
Disappointment arises from unmet expectations, including the game's lack of depth in build customization, missing campaign modes, and poor graphics or performance issues. Players also feel let down by the game's current state, citing a lack of updates, limited content, and a declining playerbase, which makes the experience feel incomplete or overpriced.
Players remain hopeful due to the potential for future updates, including planned features like single-player/co-op modes, mod support, and improved balance. The developers' active communication and roadmap for new content also contribute to this optimism, as players anticipate the game growing and improving over time.
Satisfaction is driven by the game's immersive VR experience, intuitive controls, and smooth performance. Players appreciate the balance between simulation and arcade-style gameplay, as well as the developer's responsiveness to feedback and active engagement with the community, which enhances the overall value of the game.
Verdict
Mixed
Summary
Positive 72% · Negative 28%. Score: 28 / 100
Positives:
The VR experience is praised for its immersion, lack of motion sickness, and natural movement mechanics. The cockpit interactions and visual/audio design contribute to a highly engaging experience.
The game’s controls are frequently described as intuitive, responsive, and fun to use, with a perfect balance between simulation and arcade feel. Players appreciate the tactile feedback and natural movement mechanics.
The game offers a variety of mechs, weapons, and playstyles, along with customizable loadouts and unlockable content. This depth encourages long-term engagement and caters to different tactical preferences.
The game is easy to pick up but offers a steep learning curve for mastery, making it appealing to both casual and hardcore players. The controls are simple to learn but require skill to master.
Players consistently describe the community as friendly, helpful, and non-toxic. This positive environment enhances the multiplayer experience and encourages teamwork.
Negatives:
The game suffers from a small player base, leading to empty lobbies, difficulty finding matches, and reliance on bots. This significantly impacts multiplayer enjoyment and long-term viability.
Significant balance problems exist, including overpowered or underpowered weapons, mechs, and loadouts. New players struggle against experienced opponents due to meta imbalances and lack of weapon variety.
Players feel the game lacks depth, features, and polish for its price point, describing it as barebones, underdeveloped, or more akin to a tech demo. Early access criticisms are prominent.
Graphics are described as outdated, bland, or underwhelming, with poor textures, animations, and effects. Some players compare the visuals to mobile or 20-year-old games.
Players express frustration over restricted customization, including limited weapon hardpoints, cockpit personalization, and mech/weapon combos. This reduces replayability and player agency.
Gameplay:
The game offers multiple PvP modes (e.g., zone control, TDM, attack/defense) with AI bot integration for solo/co-op play. Players anticipate future PvE and campaign modes, which are currently lacking.
Players praise the depth of mech customization, including weapon hardpoints, augments, and class-specific loadouts (scout/heavy/support). Limited slots (e.g., one gun per arm) add strategic trade-offs.
AI bots enable offline matches and fill lobbies, addressing low player counts. Players appreciate the flexibility to host games with bots or join public matches.
Mic communication in multiplayer enhances team coordination, particularly in VR mech combat. Players value the social and strategic aspects of voice chat.
The game delivers weighty, fast-paced mech combat reminiscent of *MechWarrior Online*, with sprinting, weapon combos, and tactical abilities. Multiplayer focus and objective-based modes add depth.
Performance:
Some players experience smooth performance, seamless transitions, and minimal lag, particularly on high-end or well-configured systems (e.g., 3070 Ti, Quest 3).
Users with high-end PCs experience framerate drops and performance inconsistencies, even on lower settings. This contradicts expectations for hardware of this caliber.
Quest 2 users report connection problems with Virtual Desktop, though some note smooth performance with specific hardware (e.g., GTX 1660s). This highlights inconsistent VR optimization.
The game includes adjustable graphic settings like supersampling resolution and TAA support, which are appreciated by users seeking performance customization.
SteamVR crashes on launch when using Windows Mixed Reality (WMR) headsets, indicating compatibility issues with specific VR ecosystems.
Recommendations:
The game is broadly recommended for its immersion and gameplay, but some suggest waiting for sales, updates, or a larger player base. It is seen as worth trying at least once.
The game is highly recommended for VR enthusiasts and fans of mech combat, offering an immersive cockpit experience. Many reviews highlight its niche appeal to robot and VR lovers.
Reviews highlight the game's potential and promise, with many recommending it as a way to support future development. Updates and additional content could make it a top-tier mecha game.
The game is recommended for fans of mech franchises like *Hawken* or *MechWarrior*, as well as those seeking a quick-to-learn mech combat experience.
The game is criticized for its dead or small player base, making online play difficult. Some reviews advise avoiding the game until population or single-player content improves.
Miscellaneous:
Players frequently mention that the game is still in beta or early access, indicating potential instability or incomplete features. This may affect long-term engagement and trust in the product.
The game's ability to run on 'potato PCs' (low-end hardware) is noted positively, broadening accessibility to a wider audience.
Players express enthusiasm for modding support, suggesting a desire for customization and extended replayability. This could enhance the game's longevity if leveraged properly.
Players highlight the lack of grind as a positive aspect, suggesting a preference for a more streamlined or rewarding progression system without repetitive tasks.
A subset of players prefers HOTAS/IOTAS (Hands On Throttle-And-Stick/Input Output Throttle And Stick) controls, indicating a demand for more precise or simulation-like input methods.