Info about Age of Reforging: The Freelands:

Official game description:
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**✦Update a new playable Xiake origin, plus an Chinese Xiake questline!**
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About the Game
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✦  The Freelands - lands of opportunity and danger. It belongs to thieves, speculators and adventurers. People never stop coming here in search of riches and fame, but most of them end up in the grave. Only those who are favored by the goddess of fate are able to gain a foothold here and get what they want. And it's all based on the loss of others.
✦ Vast Content: The game currently features 2,500 items and equipment, over 200 different monsters, more than 700 uniquely named NPCs, and 150 handcrafted side quests!
Update a new playable Xiake origin, plus an Chinese Xiake questline!
✦ Explore eight distinct ecological zones - forests, swamps, deserts, mountains, coasts, and more. Travel through 9 towns and 30 uncharted wilderness locations to uncover hidden mysteries.
✦ Venture into dangerous dungeons and ancient ruins in search of unique treasures, where each discovery could rewrite the course of your adventure.  
✦ Travel to all of the gladiatorial arenas in Blackthorn Arena and begin a chapter of gladiator glory with no fear.
✦ Surviving in the Freelands is no easy task. Ruthless bandits, ferocious beasts, and terrifying monsters - more than 200 enemies in all - lurk around the corner on your adventures, ready to strike at any moment.  
✦ Hunger and fatigue are also hidden killers that eat away at you and your party's energy. Even if you're setting up camp for the night, you can't afford to slack off.
✦ Defeat your opponents in spirited and unique real-time combat. You'll control the flow of time, pause the game, and give critical orders to your squad with precision.  
✦In life-or-death situations, the powerful Tactical AI Trigger/Editor will be your capable assistant, meticulously planning tactics to help you turn the tide of battle.
✦ Choose your origin to set the tone of the adventure. Born with magical talent? An infamous bandit? A down-on-their-luck mercenary? Each of these origins holds unique opportunities and challenges.  
✦ Deeply customize your character, allocate valuable attribute points, and unlock a wide variety of traits as you adventure.
✦ Over 1,000 exquisite and unique weapons and equipment pieces will surely display your extraordinary prowess.  
✦ No class restrictions! Over 200 combat skills and 100 magic skills to mix and match to create an invincible fighting style.
✦Recruit a powerful squad of like-minded individuals who will be your solid backing as you charge into battle and break new ground!  
✦Create an elaborate caravan and seek out caravan members to create a powerful merchant caravan or a mercenary group that will be feared by your enemies.  
✦ Occupy and manage medieval castles with skill and strategy, and make your presence felt in the FreeLands!
✦ Engage in a vast array of handcrafted side stories that take place throughout the Freelands, where you'll need to make choices that lead people to different destinies in complex situations.  
✦ Will you punish evil and do good, or will you plunder and pillage? It's up to you! Freedom is a constant theme here, but what is the heavy price of freedom ......?
✦ In a sandbox world with a day-night cycle, every NPC seems real. They have their own daily behaviors and habits, and may even change careers to become adventurers, mercenaries, or gladiators.  
✦ The Freelands' economy flows like water, and it's not a dream to see business opportunities and make money.（Will be released gradually in the form of major updates.）

Release date: Apr 28, 2025

Categories: CRPG, Real-time with Pause, Sandbox, Party-based Combat, Open-World Exploration, Survival, Caravan Management, Base Building

Feature scans:
- Wiki: score 50; verdict: Tier 3: The Student; summary: The reviews show a strong external-data dependency centered on learning systems and finding content. Players complain that tutorials and feature explanations are inadequate, quests lack level/progression guidance, the in-game encyclopedia is too sparse, and unique equipment and materials require outside wiki/guide knowledge. Bugs, UI failures, and missing fast travel also appear but are secondary. The dominant barrier is instructional data, not farming drop rates or inventory/crafting management.
- Proton/Linux: score 5; verdict: Works Well on Linux; summary: The reviews show consistent positive Linux compatibility signals: multiple users state the game runs on Linux, and some treat that as a purchase incentive. Reported issues with the UI, map, and camera are generic gameplay complaints rather than Linux- or Proton-specific failures. There are no mentions of launch failures, anti-cheat blockers, required Proton versions, or workaround-heavy setup.
- Steam Deck: score 85; verdict: Broken on Steam Deck; summary: Steam Deck feedback shows severe friction. The most frequent and impactful issues are frequent crashes, freezes, save corruption, and progression-blocking errors, plus microscopic unreadable text with no size setting. Controller support is absent, and cloud saves for Steam Deck are requested but missing. Linux compatibility is a positive note, but the handheld experience is undermined by stability, readability, and input barriers. No external launcher or anti-cheat issue was found in the evidence.

- Hardware Profile:
  - Summary: Across the Windows cohorts, players on 12GB or more VRAM almost universally report poor optimization, bugs, and crashes, while the sub-8GB cohort still recommends the game despite noting slowdowns and instability.
  - Sample size: 50 (4% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (negative, 16 reports): All sampled reviewers do not recommend the game, citing extremely poor optimization, numerous bugs, lag in towns, and frequent crashes.
  - Windows <8GB VRAM (positive, 13 reports): Reviewers still recommend the game, though they mention performance slowdowns and bugs after several hours and note it runs roughly at times.
  - Windows 8-11GB VRAM (negative, 11 reports): The sampled reviewer does not recommend the game and urges the developers to fix optimization issues that heavily hurt the play experience.
  - Windows 16GB+ VRAM (negative, 10 reports): Even on high-end setups such as an RTX 5090, reviewers do not recommend the game due to bad optimization, broken item equipping, input lag, camera problems, and black-screen cutscenes.
  - Caveats: 50 of 1249 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $21.00
  - Reasoning: The reviews repeatedly reject the current $29.99 full price and advise waiting for a discount. One reviewer explicitly calls $21 a fair price, while another recommends only at half price or less (about $15), and a UK reviewer calls £24.99 (~$31) overpriced. This supports a community fair base-game range of roughly $15 to $21, below the current $29.99 base price.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: One review says the player finished the game, but it gives no hour count for that completion. Another review reports 65 hours in and still not progressing the main story because they paused to explore. Other reviews give total playtime figures such as 73 hours and 46 hours, but neither states that the game or main story was completed at those points. No review reports a typical session length in hours, and endgame is mentioned without an accompanying hour count. Therefore none of the requested playtime metrics can be supported from the provided evidence.
- Time-to-fun:
  - Summary: Age of Reforging: The Freelands is commonly described as a punishing, steep early game that clicks after players survive the brutal opening, learn the mechanics, build a party, and hit a power spike. Some reports conflict, emphasizing persistent tedium, bugs, or early enjoyment fading, but the strongest direct evidence supports a later payoff.
  - Stance: Clicks after
  - Anchor: Getting past the brutal early game and hitting a power spike
  - Time to anchor: N/A
  - Friction: Steep learning curve with no real tutorial; Excruciatingly hard and unforgiving early game; Tight economy and inability to afford companions; Punishing wounds, health drain, and permadeath-lite; Bugs, quest-item loss, and performance problems; Tedious grinding, backtracking, and repetitive systems
  - Unlock drivers: Hitting a power spike and rolling over content; Passing a certain progression point; Learning the game's mechanics and getting the progression wheel spinning; Building a party of four; Getting past the brutal beginning; Slow but rewarding character progression
  - Conditions: Enjoying punishing sandbox RPGs and survival management; Tolerating a steep learning curve and trial-and-error deaths or restarts; Using guides or videos to avoid early newbie killers; Spending early time in town doing jobs and building skills; Getting past the challenging early game; Building a party of four; Learning the mechanics; Patience through early bugs and tedium
- Player Archetypes:
  - Hardcore Sandbox Survival Veteran (buy)
    - Motivation: To overcome a brutal, open-ended survival sandbox and build a party from nothing through hard-won mastery.
    - Playstyle: Grinds early skills and money, hires mercenaries, manages wounds, food, and companions, and embraces restarts and failure as part of learning.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Kenshi player
    - Reference games: Kenshi; Wartales; Battle Brothers; Mount & Blade
  - Old-School CRPG Adventurer Builder (buy)
    - Motivation: To experience an old-school CRPG adventure of character growth, questing, and build customization.
    - Playstyle: Explores the open world, follows main and side quests, mixes magic and melee, collects items, and builds a personalized character or party.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Dungeons & Dragons; Baldur's Gate II; Mount & Blade
  - Casual Adventure-Seeker (no buy)
    - Motivation: To enjoy the setting and adventure without tedious survival management or time-consuming friction.
    - Playstyle: Plays in shorter casual sessions, avoids grinding and micromanagement, and expects clearer onboarding and time-respecting design.
    - Experience: newcomer
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A
  - Bug-Weary Cautious Buyer (no buy)
    - Motivation: To play a stable, finished CRPG without losing progress or fighting constant technical problems.
    - Playstyle: Follows patches and community warnings, waits for fixes, avoids the current build, and may refuse to buy even at a deep discount.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and addictive gameplay (weight 0.25): Many players find the core gameplay loop captivating and immersive. The game is often described as addictive, entertaining, and enjoyable.
- High potential and good foundation (weight 0.18): Reviewers repeatedly highlight the game's strong potential and solid underlying concepts. This praise suggests a promising direction despite current issues.
- Vast open world exploration (weight 0.17): The game features a large open world with high freedom to explore. Players appreciate the numerous dungeons, creatures, and places to discover.
- Personally enjoyed by reviewers (weight 0.16): Many reviewers express a strong personal liking for the game, describing it as enjoyable and exactly what they were looking for.
- Detailed character creation and progression (weight 0.12): Reviewers praise the extensive character creator and satisfying progression systems. Many options for customization and development are available.
- Rich content and equipment variety (weight 0.11): The game offers a wealth of content including many quests and equipment options. Players note the abundance of items and branching questlines.
- Enjoyable despite bugs and jank (weight 0.11): Players report having fun even when encountering bugs and technical issues. This indicates that the core experience outweighs frustrations for many.
- Engaging combat and sandbox RPG (weight 0.08): Combat is described as fun and engaging, fitting well within a cRPG sandbox framework. The medieval fantasy setting and freedom enhance the experience.

Common complaints:
- Widespread bugs hinder game experience (weight 0.33): Players frequently report numerous bugs that vary from minor annoyances to severe issues, often making the game feel unpolished and sometimes unplayable. Many agree that bugs significantly detract from the overall experience, with some being game-breaking.
- Poor translation quality ruins immersion (weight 0.15): Translation errors, mistranslations, and untranslated segments are common, severely impacting the experience for non-native speakers. The quality is described as terrible, with inconsistent and awkward phrasing.
- Feels unfinished despite leaving early access (weight 0.14): Many players feel the game still lacks polish and has too many bugs and inconsistencies for a full release, resembling an early access or beta state. This undermines confidence in the game's completeness.
- Harsh and frustrating early game (weight 0.11): The early game is often described as rough, grueling, and tedious due to scarce resources and constant setbacks. This leads to significant frustration and a steep difficulty curve for new players.
- Quest completion blocked by bugs (weight 0.09): Multiple reports indicate that quests frequently fail to update or progress correctly, making them impossible to finish. This blocks progression and frustrates players.
- Quest markers unreliable and confusing (weight 0.07): Quest markers are inconsistent, sometimes appearing in wrong locations or not at all, which makes navigation and progression difficult. Players report markers leading to nothing or missing entirely.
- Achievements fail to unlock (weight 0.07): Achievements do not work for many players, with reports of them not unlocking after dozens of hours or across multiple saves. This is often attributed to bugs.
- Overall negative reception due to bugs (weight 0.06): Some players simply find the game bad, unhelpful, and not fun, largely due to being heavily bugged and unplayable. This leads to negative recommendations.
- Progress-blocking bugs are prevalent (weight 0.06): Serious bugs that halt progression are commonly reported, with many remaining unfixed. This prevents players from advancing and significantly harms the experience.
- Bugs force frequent restarts (weight 0.06): Many players experience bugs that require frequent reloading or restarting, including fatal crashes and progress loss. This disrupts gameplay flow and adds frustration.
- Combat system widely criticized (weight 0.06): Combat is often described as a mess, catastrophic, or horrible. Players find it unsatisfying and poorly implemented, detracting from the overall game.

Gameplay feedback:
- Vast Open World Exploration (weight 0.18): Players consistently highlight the game's expansive open world, emphasizing freedom to explore diverse landscapes, undertake main and side quests, and encounter unexpected events. The large map and sandbox structure support a strong sense of adventure and player agency.
- Old-School Party RPG (weight 0.16): Reviewers frequently describe the game as an old-school, party-based RPG with deep role-playing elements. It appeals to fans of classic RPGs, offering complex mechanics and a traditional feel.
- Real-Time with Pause Combat (weight 0.16): Combat is real-time with optional pause, enabling tactical decision-making without turn-based constraints. Players can adjust speed levels and control characters manually or rely on AI.
- Companion Recruitment System (weight 0.12): The game features a robust companion system where players can recruit NPCs with distinct personalities, often via taverns. These companions join the party, bring their own short quests, and contribute to party dynamics.
- Skill and Stat Progression (weight 0.11): Character progression involves earning experience points to unlock skills and stats. The leveling system provides depth and customization for character builds.
- Sandbox CRPG Hybrid (weight 0.1): The game blends sandbox freedom with CRPG mechanics, creating a hybrid experience. Players can explore, make choices, and engage in tactical combat within a rich fantasy setting.
- Caravan Mobile Storage (weight 0.09): Caravans can be purchased and serve as mobile warehouses, providing additional storage and tools. This system enhances logistics and resource management during travels.
- Stealth and Theft Mechanics (weight 0.08): The game includes stealth and theft mechanics, allowing players to steal, lockpick, and resell stolen goods. These features integrate with the crime system and offer alternative ways to progress.
- Branching Quest Choices (weight 0.06): Quests offer diverse completion paths and branching choices that affect outcomes, including companion recruitment and rewards. This enhances replayability and player agency.
- Ironman Mode Challenge (weight 0.05): An ironman mode with a single save slot is available for players seeking a hardcore experience. This mode increases difficulty and stakes, appealing to masochistic players.
- Crafting and Equipment Recipes (weight 0.05): Equipment recipes can be bought or crafted, allowing players to create gear and food. This crafting system adds depth to item acquisition and customization.
- Quest Markers and System (weight 0.05): Quests are tracked with markers, including yellow exclamation marks, making objectives clear. This system helps players navigate the open world and complete tasks efficiently.
- Flexible Camera Modes (weight 0.05): The camera offers multiple perspectives, including top-down and over-the-shoulder views. Players can switch between strategic and close-up angles for better control.
- Comparisons to Other RPGs (weight 0.05): Reviewers compare the game to a mix of Kenshi, Baldur's Gate, Mount & Blade, and Wartales, noting similar difficulty and mechanics. These comparisons highlight its niche appeal.
- Generic Combat Presence (weight 0.05): Combat is present and involves defeating groups of enemies, but feedback is vague and lacks specific praise. It may be functional but not a standout feature.

Performance notes:
- Excessive Loading Times (weight 0.16): Many players report extremely long loading times, often exceeding two minutes, especially during initial load and map transitions. This is a widespread issue affecting gameplay flow and is frequently cited as a major drawback.
- Poor Optimization and Performance (weight 0.16): The game runs poorly even on high-end hardware, with low FPS and stutters despite mediocre graphics. Frequent complaints highlight that optimization is severely lacking and has worsened over time.
- Frequent Crashes and Stability Issues (weight 0.16): Crashes occur regularly, sometimes every 1-2 hours, and can happen randomly during gameplay, area transitions, or save/load operations. Many players find the game unplayable due to these stability problems.
- Stuttering and Lag During Gameplay (weight 0.15): Players experience frequent stutters and lag, particularly in towns or crowded areas, even after lowering graphical settings. This disrupts combat and exploration, making the game feel unresponsive.
- Save Data Corruption and Failures (weight 0.11): Multiple reports describe save data corruption, save/load crashes, and complete loss of progress. This critical issue can render hours of gameplay meaningless and is a major source of frustration.
- Frequent Freezes and Hangs (weight 0.09): The game often freezes during loading screens, area transitions, or combat, sometimes requiring a restart. These freezes can occur at critical moments and severely impact playability.
- Hardware Overheating and High Resource Usage (weight 0.07): The game causes excessive CPU/GPU load, leading to high temperatures, loud fans, and potential hardware strain. Some players worry about long-term damage to their systems.
- Memory Leaks and Degradation Over Time (weight 0.07): Performance degrades the longer the game is played, with memory usage increasing significantly (e.g., 10GB after one hour), leading to longer load times and eventual crashes. This suggests a memory leak or poor resource management.
- Bugs and Glitches (weight 0.07): A variety of bugs are reported, including visual glitches, AI pathfinding issues, and broken UI elements. While some are minor, others can impede progress or require workarounds.
- System Requirements and Compatibility (weight 0.05): Some users report the game struggles even on systems exceeding recommended specs, or suspect insufficient hardware (e.g., GTX 970). Ultrawide monitor support is also missing.
- Positive Stability Reports (weight 0.05): A minority of players report smooth performance without major issues, and some note that bugs were significantly reduced by updates. However, these are exceptions.
- Audio and Other Technical Glitches (weight 0.04): Isolated reports include broken mute button causing loud audio, blue screens, black screens during cutscenes, and corrupted files requiring reinstall. These are less common but notable.
- Infinite Loading and Startup Problems (weight 0.03): Some players encounter infinite loading screens, particularly when starting a new game or after character creation. This prevents them from playing the game at all.
- Version-Specific Stability Differences (weight 0.03): Stability varies by game version; some players recommend reverting to older versions (e.g., 1.1) for better stability, while others note improvements in newer versions (e.g., 1.22).
- Patch Impact on Performance (weight 0.02): A large patch (26GB) reportedly made the game heavier to run, worsening performance for some players. This highlights the need for optimization-focused updates.

Recommendations:
- Not recommended in current state (weight 0.22): A large number of players explicitly advise against purchasing the game in its current condition, citing bugs and unfinished features. This sentiment is repeated across many clusters with strong language.
- Mixed buy recommendations with caveats (weight 0.17): Many reviewers recommend buying, especially at a discount, but with significant caveats about the game's current state. Several note it is worth the money on sale or when problems are eventually fixed.
- Recommended for Kenshi and CRPG fans (weight 0.14): The game is frequently recommended for fans of Kenshi, Baldur's Gate, Mount & Blade, and other similar sandbox CRPGs. This is one of the most consistent positive points across clusters.
- Bugs block progress and enjoyment (weight 0.14): Multiple reviews highlight that bugs and technical issues, including progress-blocking ones, prevent the game from being enjoyable. This is a primary reason for negative recommendations.
- Sale price influences recommendation (weight 0.12): A recurring theme is that the game is only worth buying at a discount. Full price is often considered unfair given the current state.
- Recommended despite bugs and jank (weight 0.11): Some players recommend the game even with its issues, often describing it as a hidden gem. They suggest it is enjoyable if one can tolerate bugs and translation problems.
- Positive general recommendations (weight 0.11): Many reviews give straightforward positive recommendations, calling it a good game and encouraging others to try it. Some strongly recommend it overall.
- Positive for freedom and challenge (weight 0.08): Some players appreciate the game's freedom in leveling and quests, as well as its high difficulty. These aspects are recommended for those who enjoy such mechanics.
- Play in English due to translation issues (weight 0.07): Reviewers note that the French and Spanish translations are poor and advise playing in English if possible. This is a specific quality concern.
- Not for everyone (weight 0.07): Several reviewers note that the game appeals to a niche audience due to its difficulty, jank, or specific style. It is not recommended for those who do not fit that profile.
- Recommended for genre enthusiasts (weight 0.06): Players who enjoy CRPGs, roguelikes, or classic RPGs are likely to appreciate the game. This is a common positive recommendation pattern.

Other player notes:
- Frequent Kenshi and CRPG comparisons (weight 0.27): Players widely compare this game to Kenshi and classic CRPGs such as Baldur's Gate, Neverwinter Nights, and Dragon Age: Origins. The craft-your-own-story sandbox approach is seen as similar to Kenshi, though some feel the comparison is off.
- Poor localization quality (weight 0.21): Localization issues are reported for English, German, Russian, Japanese, Italian, Polish, and French. Japanese translation is specifically noted as inconsistent, sloppy, and mixing languages.
- Mount & Blade and Wartales comparisons (weight 0.14): The game is frequently described as a mix of Mount & Blade: Bannerlord and Wartales, often with a story layer. Some reviewers consider it superior to Wartales while others find Wartales better.
- Baldur's Gate and Wartales hybrid (weight 0.11): Multiple reviews describe the game as a blend of Wartales and Baldur's Gate 3, or old-school CRPGs with real-time-with-pause combat. It is often called a mash-up of classic RPGs.
- Early access versus full release (weight 0.1): Some players note the game has left early access, while others feel it is unfinished and should still be in early access. The release state is described as unpolished.
- Active development and frequent updates (weight 0.09): Developers constantly update and add content, and are still improving the game. Bugs are gradually being fixed and developers have announced plans to fix Japanese translation.
- Comparison to Dragon Age and Pillars (weight 0.07): The game is compared to classic RPGs like Dragon Age, Pillars of Eternity, and the original Baldur's Gate. Combat and world exploration are likened to Pillars of Eternity 2: Deadfire.
- Chinese developer background (weight 0.07): The developer appears to be a Chinese studio, and the game is a Chinese-developed title. This is noted by several reviewers.
- Version references (weight 0.05): Players reference playing version 1.30 and version 1.3. This indicates the game has been updated to these versions.
- Massive open world with freedom (weight 0.05): The game features a huge world with a large amount of content to explore and high freedom of exploration. Players find the content massive and satisfying.
- Hopes for more content and sequel (weight 0.04): Reviewers hope the developers continue adding content while improving and fixing current content. Some hope for a sequel with even more content.
- Use of generative AI artwork (weight 0.03): The developer has started using generative AI to create artwork. This is mentioned by a couple of reviewers.
- Lack of mod support (weight 0.03): Mods are almost non-existent for the game. This limits community customization.
- No voice acting (weight 0.03): The game has no voice acting. This is noted by several players.

Emotions:
- Frustration (weight 0.27): Players are frustrated by pervasive bugs and technical issues, including save corruption, game-breaking quest bugs, and constant crashes that hinder progress. Poor optimization, long loading times, and clunky controls further exacerbate the experience. The steep early game difficulty and lack of guidance add to the frustration.
- Disappointment (weight 0.16): Disappointment stems from the game feeling unfinished and buggy despite its potential, with poor translations and unpolished mechanics. Many players expected more from a full release and are let down by weak graphics, shallow content, and unresolved issues.
- Enjoyment (weight 0.1): Players enjoy the game's high freedom, deep character customization, and immersive sandbox world. The engaging combat, exploration, and progression systems provide fun despite the rough edges and bugs.
- Satisfaction (weight 0.05): Satisfaction comes from overcoming the harsh early game and building a powerful party, with meaningful progression and rewarding exploration. The depth of systems and the feeling of growth contribute to a satisfying experience.
- Annoyance (weight 0.04): Annoyance is caused by tedious mechanics such as slow map movement, cumbersome inventory management, and frequent small bugs. Poor UI, camera issues, and pathfinding problems add to the irritation.
- Excitement (weight 0.04): Excitement arises from the vast open world, dynamic combat, and the freedom to explore and build characters. Discovering hidden skills and the potential for modding keep players engaged and thrilled.
- Hope (weight 0.03): Players hope that ongoing updates and developer support will fix the game's bugs and improve its overall quality. The game's potential and continued development give reason for optimism.
- Anger (weight 0.03): Anger is driven by severe bugs, save corruption, and unfair game design that wastes time. Developer inaction and poor testing further infuriate players.
- Addiction (weight 0.02): The game's addictive loop of survival, progression, and build experimentation keeps players coming back despite its flaws. The engaging gameplay and constant discovery create a compelling experience.
- Appreciation (weight 0.01): Appreciation is felt for the game's ambitious design, atmospheric world, and the developer's ongoing efforts to improve it. The depth and creativity in the sandbox and quests are valued.
- Dissatisfaction (weight 0.01): Dissatisfaction arises from restrictive party limits, unbalanced economy, and combat that feels lacking. Bugs and half-finished features detract from the overall experience.
- Engagement (weight 0.01): Engagement comes from the freedom to create personal adventures and the constant exploration that provides new goals. The game's world and narrative draw players in deeply.
- Surprise (weight 0.01): Surprise stems from unexpected depth and freedom, such as occupying castles or discovering unconventional playstyles. The game often exceeds low expectations with its completeness and systems.
- Confusion (weight 0.01): Confusion is caused by unclear progression systems, inconsistent quest guidance, and translation errors. Mysterious mechanics and lack of direction leave players puzzled.
- Interest (weight 0.01): Interest is sparked by the fresh ability progression, trading loops, and narrative choices that lead to different outcomes. Curiosity about the game's completion drives continued play.
- Liking (weight 0.01): Liking is based on the game's atmosphere, open-world potential, and enjoyable combat. Players appreciate the game despite its issues and find elements to enjoy.
- Amusement (weight 0.01): Amusement comes from funny translation errors, absurd bugs, and quirky character interactions. The game's unintentional humor and lighthearted moments entertain players.
- Love (weight 0.01): Love is felt for the game's deep mechanics, open-world sandbox, and revival of classic RPG elements. Despite flaws, players are passionately attached to the experience.
- Concern (weight 0.01): Concern arises from the lack of beginner guidance, early bugs, and steep difficulty that may drive new players away. Translation quality and companion bugs add to the worry.
- Nostalgia (weight 0.01): Nostalgia is evoked by the game's resemblance to classic RPGs like Dragon Age and Baldur's Gate, reminding players of old-school tabletop and CRPG experiences.}