Info about Chorus:

Official game description:
Take control of Nara, once the Circle’s deadliest warrior, now their most wanted fugitive, on a quest to destroy the dark cult that created her. Unlock devastating weapons and mind-bending abilities in a true evolution of the space-combat shooter. Along with Forsaken, her sentient starfighter, explore ancient temples, engage in exhilarating zero-g combat, and venture beyond our waking reality.
A JOURNEY OF REDEMPTION
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Lead Nara, an ace pilot facing her haunted past, and Forsaken, her sentient ship. Their quest for redemption will take them across the galaxy and beyond the boundaries of reality, as they fight to unite resistance forces against the Circle and their leader, the Great Prophet, at all costs.  
VENTURE BEYOND THE VOID
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Enter a dark new universe, teeming with mystery and rife with conflict. Explore epic locations such as sprawling space stations and strange planes of existence beyond our own. Engage in exhilarating zero-g dogfights from epic cosmic vistas to tight crystalline corridors. Chorus balances the scale and spectacle of space exploration with frenetic, fast-paced action.  
ONE PILOT, ONE SHIP, ONE LIVING WEAPON
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Attain powerful and distinct weapons and combat upgrades. Master your ship’s unique drift mechanic and deadly mind-bending abilities, including extra-sensory perception, teleportation and telekinesis, to overcome massive hordes of enemies and take down titanic battleships. Chain your powers together to become the ultimate living weapon.  
FEATURES
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*   A compelling single-player experience  
*   Play as dual protagonists Nara and her sentient AI companion and starfighter, Forsaken, on a personal journey of redemption  
*   Experience fast-paced, frenetic action that evolves the spirit of classic space shooters  
*   Fight to unite resistance forces against the Circle and their ominous leader, the Great Prophet  
*   Face down hordes of enemy starfighters, titanic battleships and unknown Void entities  
*   Reclaim, upgrade and wield devastating weapons and abilities in zero-g dogfights  
*   Explore a dark new sci-fi universe, teeming with mystery and conflict  
*   Enjoy gorgeous next gen sci-fi visuals in 4K, from cosmic vistas to sprawling space stations

Release date: Dec 3, 2021

Categories: Space Combat, Ship Combat, Ship Customization, Story-driven Gameplay, Action, Sci-fi, Third-Person Perspective, Single-player

Feature scans:
- Steam Deck: score 60; verdict: Tinkering Required; summary: The analysis of user feedback for the Steam Deck experience reveals significant issues with stability, controller support, and graphics performance. Multiple users reported frequent crashes, poor controller support, and performance issues even on lower graphics settings. These issues raise questions about the game's verified status on Steam Deck. However, there are also positive reviews mentioning that the game runs well and looks good on the platform.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $3.00 - $20.00
  - Reasoning: The evidence suggests that the community finds the game worth purchasing within a sale price range of $3 to $10 USD. Several reviews mention that the game is enjoyable and worth the money when bought at a discounted price within this range. Some users even express that they would be happy paying up to $20, indicating that the higher end of the range is also considered fair. The general sentiment is that the game provides good value for money when purchased on sale, with specific mentions of $5-10 USD being a sweet spot.
- Playtime Metrics:
  - Game completion: 20.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided includes multiple mentions of playtime metrics. Several reviews indicate that completing the game along with side missions takes around 20 hours. This suggests that the typical total time to finish the game (game completion) is around 20 hours. Additionally, the evidence supports that players spend a significant amount of time on side missions, which are often mentioned in the context of completing the game fully. The session length and endgame metrics are not explicitly mentioned, so they are marked as null.
- Time-to-fun:
  - Summary: The game has an initial learning curve and slow start, but once players get past this phase, the gameplay becomes fun and engaging. The fun typically starts after about an hour of playtime.
  - Stance: Clicks after
  - Anchor: Getting past the initial learning curve and slow start
  - Time to anchor: 1h 0m
  - Friction: Initial learning curve; Slow start
  - Unlock drivers: Getting used to the controls; Understanding the mechanics
  - Conditions: Story and mechanics clicking; Big battles later in the game
- Player Archetypes:
  - Dogfight Enthusiast (sale)
    - Motivation: Enjoyment of dogfighting and space combat.
    - Playstyle: Focused on combat and dogfighting, appreciates customization and different playstyles.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Space combat enjoyers; Fans of Freelancer, Everspace, etc.
    - Reference games: Freelancer; Everspace; Elite Dangerous; No Man's Sky
  - Critical Storyteller (deep sale)
    - Motivation: Engaging story and character development.
    - Playstyle: Prefers a balance between story and gameplay, critical of repetitive missions and lackluster story.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: Story-driven players; Critical gamers
    - Reference games: Hellblade: Senua's Sacrifice; Wing Commander
  - Gameplay Mechanic Enthusiast (buy)
    - Motivation: Enjoyment of gameplay mechanics and customization.
    - Playstyle: Focused on exploring different playstyles through customization, enjoys fast-paced action and variety in weapons and gear.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Action RPG fans; Customization enthusiasts
    - Reference games: Star Wars: Squadrons; Ace Combat


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Impressive visuals and graphics (weight 0.5): The game is noted for its beautiful and stunning visuals, excellent graphics, and smooth gameplay. The visual effects and lighting are particularly highlighted.
- Excellent space combat mechanics (weight 0.46): The game features highly praised space combat that is fast-paced, enjoyable, and not overly simulation-oriented. Players appreciate the dogfighting and the overall feel of ship combat.
- Great music and audio design (weight 0.35): The game features a beautiful soundtrack, excellent music, and impressive sound design, contributing to an immersive audio experience.
- Overall high-quality game (weight 0.27): Players describe the game as amazing, well-designed, and fun. It is recommended for its captivating gameplay and high production value.
- Satisfying and dynamic gameplay (weight 0.25): The gameplay is satisfying, dynamic, and fast-paced, providing a high-octane experience with a satisfying skill curve.
- Engaging and well-written story (weight 0.23): The story is described as good, interesting, and well-written, with engaging side stories and an intriguing narrative.
- Varied abilities enhance combat (weight 0.12): The game offers a variety of abilities that keep combat fresh and enjoyable, adding depth to the space battles.
- Unique space shooter experience (weight 0.09): The game is noted for being a unique and refreshing space shooter with a distinct vibe and exciting gameplay.

Common complaints:
- Uninspiring and repetitive story (weight 0.53): The story is widely criticized for being unoriginal, cheesy, and lacking depth. Many players find it boring, poorly executed, and forgettable.
- Boring and monotonous gameplay (weight 0.41): The gameplay is often described as boring, repetitive, and lacking variety. Players find the side quests and missions tedious and unengaging.
- Frustrating boss fights (weight 0.15): Boss fights are a common source of frustration for players. They are often described as poorly tuned, overly difficult, and not enjoyable.
- Poor voice acting and dialogue (weight 0.15): The voice acting and dialogue are often criticized as terrible, campy, and annoying, detracting from the overall experience.
- Lack of variety (weight 0.11): Players note a lack of variety in enemies, missions, and weapons, which contributes to the repetitive nature of the gameplay.
- High difficulty for novices (weight 0.09): The game is considered very difficult for novices and not very accessible, which can be a barrier for new players.
- Unlikable main character (weight 0.08): The main character is often described as unsympathetic, annoying, and unlikable, which affects player engagement.
- Occasional bugs and flaws (weight 0.08): Players have reported occasional bugs and flaws in the game, including crash-inducing bugs.
- Limited save options (weight 0.07): Players can only save the game outside of missions, and missions can be very long, requiring players to restart entire missions from the beginning if they fail.

Gameplay feedback:
- Space dogfighting and combat (weight 0.5): The game prominently features space dogfighting and combat mechanics, drawing comparisons to classic space flight simulators and arcade shooters. Players engage in fast-paced space battles with a variety of combat mechanics.
- Intuitive and customizable controls (weight 0.29): The game offers intuitive controls for both gamepad and keyboard/mouse, with customizable settings. The controls include acceleration, deceleration, emergency evasion, and drifting, providing a unique handling experience.
- Diverse enemy types and boss battles (weight 0.2): Players encounter a variety of enemy types that require different tactics and weapons. The game also features challenging boss battles and final bosses.
- Variety of missions and quests (weight 0.2): The game includes a variety of missions, including main quests and side quests. The quest system is straightforward, and side quests offer additional content and exploration opportunities.
- Open-world exploration (weight 0.18): The game features an open-world design with exploration elements. Players can engage in third-person action and explore the game world.
- Arcade-style controls and combat (weight 0.17): The game offers arcade-style controls and combat, providing a fast-paced and action-packed experience. The controls are intuitive and well-managed.
- Story-driven narrative (weight 0.14): The game features a compelling story with interesting characters and a story-driven narrative. Cutscenes and introspective narration add depth to the story.
- Special abilities and rites (weight 0.12): The protagonist has special abilities called rites, which add to the combat mechanics. Players can use psychic powers and other abilities in space combat.
- Ship customization and upgrades (weight 0.11): Players can customize and upgrade their ships, although there is a limited variety of ships and weapons. Ship upgrades and customization are key features.
- Epic space battles (weight 0.09): The game features epic battles with huge spaceships, including capital ships and stations. The combat is described as spectacular and dynamic.
- Linear gameplay (weight 0.05): The game has a linear story and gameplay with limited content. The pacing and variety in gameplay are noted aspects.

Performance notes:
- Crashes and stability issues (weight 0.18): Several players report frequent crashes and stability problems, including persistent crashes and frame rate crashes, particularly on certain hardware like the Steam Deck.
- Frame rate and stuttering issues (weight 0.13): Some players experience frame rate drops, stuttering, and performance bottlenecks, particularly during intense action sequences or with certain settings like Raytracing.
- Steam Deck performance (weight 0.13): The game runs well on the Steam Deck for most players, although some experience crashes and performance issues during specific quests.
- Control and UI issues (weight 0.08): There are reports of control setup issues, clunky controls, and problems with UI transitions, which can affect the overall gameplay experience.
- Graphical and technical glitches (weight 0.07): Players have encountered various graphical glitches, including Unreal Engine artifacts, pop-in on extreme settings, and issues with DLSS implementation.
- Mixed reviews on Raytracing (weight 0.06): Raytracing has mixed reviews, with some players experiencing frame rate drops and others finding it useless or poorly implemented.
- Compatibility and hardware issues (weight 0.05): There are compatibility issues with certain hardware configurations, such as HOTAS setups, and problems with the game not running on some users' computers.
- Game-saving and quest issues (weight 0.05): Some players report issues with saving the game during missions and quest markers having wrong positioning, which can hinder progress.

Recommendations:
- Buy on sale (weight 0.28): Many players suggest purchasing the game during a sale to get the best value for money.
- Recommended for space shooter fans (weight 0.17): The game is highly recommended for those who enjoy space shooters and space combat.
- General recommendations (weight 0.12): The game is generally recommended for its value, gameplay, and unique experience.
- Sequel and expansion hopes (weight 0.11): There is a desire among players for sequels, expansion packs, or additional content.
- Positive purchase feedback (weight 0.09): Players express satisfaction with their purchase, especially at sale prices.
- Demo feedback (weight 0.08): Opinions on the demo vary, with some recommending to avoid it and others suggesting to use the refund window to try the game.
- Gameplay recommendations (weight 0.06): Suggestions for gameplay include using a joystick or gamepad, playing on easy, and focusing on main missions.
- Specific audience recommendations (weight 0.04): The game is recommended for specific audiences, such as fans of Freelancer and those who enjoy good sci-fi stories.
- Ending advice (weight 0.02): Some players suggest watching the ending online to avoid frustration.

Other player notes:
- Epilepsy and motion sickness warning (weight 0.03): The game may not be suitable for players with epilepsy or those who experience motion sickness.
- Easy to complete fully (weight 0.03): Players find the game easy to complete 100%, suggesting a relatively low difficulty level.
- Photo mode layout issue (weight 0.02): The game's photo mode does not support the ZQSD layout, which could be inconvenient for some players.
- Praised main menu theme (weight 0.02): The main menu theme of the game is highly praised by players.

Emotions:
- Frustration (weight 0.24): Players are frustrated primarily due to control issues, game crashes, and repetitive gameplay. Specific complaints include poor ship handling, unbalanced difficulty, lack of saving during missions, and technical problems such as bugs and performance issues on platforms like the Steam Deck.
- Enjoyment (weight 0.15): Players enjoy the game's combat mechanics, graphics, and overall gameplay experience. Many appreciate the space combat, dynamic dogfighting, and the engaging story, which contribute to a satisfying and fun experience.
- Disappointment (weight 0.15): Disappointment stems from the game's underdeveloped story, repetitive missions, and technical issues. Players also express dissatisfaction with character development, poor writing, and lack of narrative depth.
- Positive (weight 0.11): Players have positive experiences with the game's combat mechanics, graphics, and overall gameplay. The space combat, flight mechanics, and visuals are particularly praised, contributing to an enjoyable experience.
- Satisfaction (weight 0.07): Satisfaction comes from the game's well-balanced story and gameplay, enjoyable combat mechanics, and the overall positive experience. Players appreciate the game's difficulty, flight simulation, and engaging narrative.
- Negative (weight 0.07): Negative experiences are primarily due to bugs, glitches, and poor story elements. Players also dislike the repetitive and grindy aspects of the game, as well as the poorly designed boss fights.
- Excitement (weight 0.06): Excitement is generated by the game's unique combat mechanics, spectacular dogfights, and engaging story. Players enjoy the adrenaline-filled action, fluid gameplay, and the thrill of space combat.
- Joy (weight 0.06): Joy is derived from the enjoyable combat mechanics, beautiful environments, and the overall fun gameplay experience. Players appreciate the game's abilities, shooting mechanics, and the emotional impact of the story.
- Nostalgia (weight 0.02): Nostalgia is evoked by comparisons to classic games like Freelancer and Starfox. Players enjoy the reminiscent feel of classic space combat games and the nostalgic elements.
- Boredom (weight 0.02): Boredom arises from the repetitive gameplay mechanics, monotonous missions, and uninteresting travel mechanics. Players find the gameplay elements tedious and lacking in variety.
- Happiness (weight 0.01): Happiness comes from enjoying the story, action, and overall gameplay experience. Players appreciate the combat, visuals, and the enjoyment of flying the ship.
- Hope (weight 0.01): Hope is expressed for future improvements, sequels, and additional content. Players look forward to potential enhancements and new game modes.
- Annoyance (weight 0.01): Annoyance is caused by the constant whispering of the main character and the interrupting dialogues. Players find the protagonist's voice and lack of meaningful conversation irritating.
- Admiration (weight 0.01): Admiration is given to the game's impressive sound design, enjoyable controls, and good design. Players appreciate the philosophical plot and unique perks.
- Enthusiasm (weight 0.01): Enthusiasm is generated by the game's atmosphere, character interactions, and the variety of missions. Players enjoy the ship's maneuverability and the open maps.
- Confusion (weight 0.01): Confusion arises from the hard-to-follow story and unclear ship design and character placement. Players find the narrative difficult to understand.
- Surprise (weight 0.01): Surprise comes from the game exceeding expectations and providing a pleasant experience. Players are pleasantly surprised by the game's quality and price.
- Regret (weight 0.01): Regret is expressed over purchasing the game, particularly due to game-breaking bugs and issues with the main story mission.
- Love (weight 0): Love is expressed for specific game mechanics like the drift concept. Players appreciate and love certain unique aspects of the game.
- Anger (weight 0): Anger is caused by main mission bugs and offensive content in the ending story. Players are frustrated by these significant issues.}