Info about DOOM 64:

Official game description:
Originally released on Nintendo 64 in 1997, DOOM 64 is an action first-person shooter and a direct sequel to the events of DOOM II. In celebration of DOOM’s 25th anniversary, an enhanced version of DOOM 64 was released on PC and consoles in 2020 and can now be played here.
Story
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Years have passed since you stopped Hell’s invasion of Earth. Quarantined for humanity’s safety, the UAC research facilities on Mars were abandoned and forgotten...until now. A signal from a degraded satellite suggests a single entity remains, and it has the power to resurrect the demons. As the only surviving marine who fought Hell’s forces, you are sent on a lone crusade to hunt down the Mother of Demons and stop a renewed demonic invasion.
Features
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Released in 2020 to celebrate DOOM’s 25th anniversary, this enhanced version makes it even easier for players to enjoy the original game on modern platforms. Features include:  
*   Upgraded visuals  
*   Improved mouse and keyboard controls  
*   Gamepad/controller support  
*   Widescreen resolution support  
*   Native 60 FPS support  
*   More than 30 action-packed levels  
*   Additional “Lost Levels” continuing the story

Release date: Mar 19, 2020

Categories: First-Person Shooter, Action Horror, Exploration, Puzzle Solving, Single-player, Atmospheric Horror, Precision Platforming

Feature scans:
- Steam Deck: score 20; verdict: Seamless with minor issues; summary: The game generally runs well on the Steam Deck, with many users reporting a seamless experience. However, there are some issues with controller support and the need to use Proton Experimental to fix dropped inputs, which adds some friction to the user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Classic DOOM feel (weight 0.73): The game captures the essence of the classic DOOM games, providing a nostalgic experience for fans. It is praised for its faithfulness to the original DOOM gameplay and atmosphere, making it a worthy successor in the series.
- Excellent level design (weight 0.4): The level design is highlighted as a strong point, with well-designed and thoughtful levels. The puzzles and labyrinths are also noted for being interesting and well-integrated.
- Positive overall reception (weight 0.34): The game is generally well-received, with many players finding it enjoyable and worth playing. The gameplay and combat are highlighted as particularly strong points.
- New spin on Doom franchise (weight 0.31): The game introduces new elements to the Doom franchise, offering a fresh take while still being a direct sequel to Doom 2. It is seen as a good addition to the series with a new story and unique atmosphere.
- Strong sound design (weight 0.3): The game's sound design is praised for its ambient approach, enhancing the overall atmosphere. The music and sound effects contribute to a gloomy and frightening experience.
- Fun gameplay (weight 0.27): The game is described as fun and enjoyable, with exciting combat and quick action. The gunplay is particularly noted for being fun and engaging.
- Faithful port of Doom 64 (weight 0.26): The game is praised for being a faithful port of the Nintendo 64 version of Doom 64. It includes improvements and updates for modern hardware, making it a decent and playable version.
- Worthwhile experience (weight 0.2): The game is described as a solid and rewarding experience, worth the money spent. It offers a unique and enjoyable gameplay experience.
- New Unmaker weapon (weight 0.17): The introduction of the Unmaker weapon is highlighted as a positive addition to the game. It is described as a powerful and useful weapon that enhances the gameplay.
- Many secrets to find (weight 0.17): The game features a good amount of secrets hidden throughout the levels. Finding these secrets is described as entertaining and adds to the overall enjoyment.
- The Lost Levels expansion (weight 0.17): The game includes additional content with The Lost Levels expansion, which is enjoyed by players. This expansion adds value to the overall package.

Common complaints:
- Confusing level design (weight 0.35): Many players found the level design to be confusing, maze-like, and non-intuitive. Some levels have frustrating navigation and occasionally feel small or uninteresting.
- Overly cryptic puzzles (weight 0.32): Puzzles in the game can be overly cryptic and confusing, leading to frustration. Some puzzles are not straightforward and can feel convoluted or esoteric.
- Missing weapon animations (weight 0.29): The game lacks weapon animations, particularly for shotguns. This includes missing cocking and reloading animations, which can be disappointing.
- Not as fun as previous games (weight 0.23): The game is considered not as fun or polished as previous entries in the series, such as Doom 1 and Doom 2. It is often seen as the worst among the Doom games and lacks novelty.
- Repetitive and bad music (weight 0.22): The music in the game is repetitive and lacks distinction between levels. It is often described as mediocre and not memorable.
- Lack of enemy variety (weight 0.22): The game has fewer enemy types and limited enemy variety. This results in a lack of certain enemies that were present in previous games.
- Game feels slow and boring (weight 0.19): The gameplay is described as slow, sluggish, and boring. The movement speed is slower, contributing to a less engaging experience.
- Difficult final level and boss (weight 0.16): The final level is very difficult, especially without finding secret levels. The final boss is also poorly designed and extremely challenging.
- Excessive backtracking (weight 0.12): The game features long levels with constant and difficult backtracking, which can feel mindless and frustrating.
- Poor graphics and optimization (weight 0.12): The game has poor 3D graphics and pixelated 2D sprites. There are also graphical issues and poor optimization.
- Pain Elementals are challenging (weight 0.09): Pain Elementals are considered overly challenging and can be too difficult to handle.
- Monotonous and lacks innovation (weight 0.09): The game can be monotonous at times and lacks anything new or interesting. It is difficult and requires a lot of time.

Gameplay feedback:
- Maze-like level design (weight 0.5): The game features complex, maze-like levels that often require backtracking and puzzle-solving. These levels are filled with corridors, open rooms, and various interactive elements like switches and teleporters.
- Classic DOOM gameplay (weight 0.3): The game retains the classic DOOM gameplay, including various weapons and enemies from the original DOOM. It offers an old-school combat experience similar to DOOM I and DOOM II.
- Fast-paced gameplay (weight 0.29): The game offers fast-paced, hardcore gameplay typical of first-person shooters. The combat is relentless and action-packed.
- Puzzle-solving elements (weight 0.18): The game incorporates puzzle-solving elements such as mechanisms, bridges, and switches. These puzzles add an extra layer of challenge and engagement to the gameplay.
- Boomer shooter genre (weight 0.15): The game is a classic boomer shooter, combining the speed of classic shooters with a dark and oppressive atmosphere. It falls under the retro shooter category.
- Well-hidden secrets (weight 0.13): The game includes many well-hidden secrets and niches. These secrets are telegraphed but require exploration to discover.
- Enemy variety (weight 0.11): The game features a variety of distinct enemies, adding to the challenge and diversity of combat scenarios.
- Connects old Dooms with reboot (weight 0.11): The game connects the old DOOM games with the reboot series, continuing the story from DOOM 1 and 2. It serves as a bridge between the classic and modern iterations.
- New campaign with levels (weight 0.11): The game includes a new campaign with 7 unlockable levels and one entirely new level. This adds fresh content and replayability to the game.
- Redesigned sprites (weight 0.1): The game features great sprite work with redesigned sprites. This enhances the visual appeal and nostalgia of the classic DOOM experience.
- N64 version port (weight 0.1): The game is a port of the N64 version, bringing the original game up to par with modern standards. It includes comparisons between the PC and N64 versions.

Performance notes:
- Technical improvements and enhancements (weight 0.2): The game features various technical upgrades and enhancements, making it a technically impressive port compared to the original.
- High frame rate and anti-aliasing (weight 0.19): The game offers high frame rate and various anti-aliasing options, contributing to smoother and more visually appealing gameplay.
- Frequent crashes and stability issues (weight 0.16): The game experiences frequent crashes and stability issues, including problems during launch and specific levels causing system freezes.
- Smooth performance on Steam Deck (weight 0.14): The game runs flawlessly and smoothly on the Steam Deck, providing a good gaming experience on this platform.
- Performance issues with Vulkan (weight 0.11): Using the Vulkan renderer introduces input delay, while the OpenGL renderer does not have this issue, affecting the overall performance.
- Game feels sluggish (weight 0.04): Some players report that the game feels slower and less responsive, impacting the overall gameplay experience.
- High system requirements (weight 0.04): The game has high system requirements, which may limit accessibility for players with lower-end hardware.
- Good performance on specific hardware (weight 0.04): The game runs well on certain hardware configurations, such as the Dell XPS 15 9570 and Dell Latitude 5440.
- Refined controls (weight 0.04): The game has refined controls, contributing to a better gameplay experience.

Recommendations:
- Recommended for Doom fans (weight 0.62): The game is highly recommended for fans of classic Doom and retro shooters. It is praised for its nostalgic value and similarity to the original Doom games.
- Worth playing on sale (weight 0.26): Several reviews mention that the game is worth getting, especially at a discounted price. It is seen as a good bargain during sales.
- Nostalgic value (weight 0.2): The game is recommended for those feeling nostalgic about old-school shooters and the classic Doom series. It appeals to collectors and those looking for a nostalgic experience.
- Play Doom 2 first (weight 0.12): Some reviewers suggest playing Doom 2 before this game. They recommend it for those who enjoyed the classic Doom games.
- Mod and alternative suggestions (weight 0.12): A few reviews suggest playing mods or other versions of Doom games instead. They mention specific mods and alternatives like the Retribution mod for GZDoom.
- Technical and content suggestions (weight 0.08): Some reviews mention technical aspects like removing intro videos or adding more official content. There are also suggestions for adding new monsters and forms.
- Mixed feelings on value (weight 0.08): A few reviews have mixed feelings about the game's value, suggesting it might be worth a one-time playthrough or only for completionists.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.2): Players are frustrated by several aspects of the game, including its level design, which is often described as confusing, maze-like, and repetitive. The puzzles are noted for being overly complex and difficult, leading to a lot of backtracking and trial-and-error gameplay. Technical issues such as game crashes, poor performance, and specific bugs also contribute to the frustration. Additionally, the final boss is frequently mentioned as being particularly difficult and disappointing.
- Nostalgia (weight 0.17): Players feel nostalgic due to the game's classic elements and connections to older Doom games, particularly the Nintendo 64 version. The retro graphics, gameplay, and music evoke memories of playing the original games, creating a strong sense of nostalgia.
- Disappointment (weight 0.13): Players express disappointment mainly due to the game's level design, lack of memorable music, and overall poor quality compared to previous Doom games. The game is often seen as repetitive, uninspired, and lacking the driving force that made other Doom games appealing.
- Excitement (weight 0.12): Players are excited by the game's fast-paced combat, intricate level design, and unique atmospheric gameplay. The improved graphics, new content, and challenging gameplay also contribute to the excitement.
- Satisfaction (weight 0.09): Players are satisfied with the game's combat mechanics, new weapons, and the overall improvements in the Nightdive edition. The game's performance, atmosphere, and value for money are also frequently praised.
- Enjoyment (weight 0.07): Players enjoy the game's straightforward and fun gameplay, brooding atmosphere, and brutal combat. The game's ambience, sound effects, and visuals are also highlighted as enjoyable aspects.
- Joy (weight 0.05): Players experience joy from the classic Doom feel, horror elements, and the overall fun gameplay. The game's design, improvements, and positive experiences contribute to this joy.
- Appreciation (weight 0.04): Players appreciate the game's unique atmosphere, soundtrack, and level design. The recognition of the game's influence on Doom 2016 and its unique development also contribute to this appreciation.
- Surprise (weight 0.02): Players are surprised by the game's distinct horror atmosphere and scary moments. The game's ability to get past Nintendo's family-friendly policies and the discovery of new content also contribute to this surprise.
- Excited (weight 0.02): Players are excited by the game's atmospheric and unique take on classic Doom gameplay. The visual and performance enhancements, as well as the eerie atmosphere, contribute to this excitement.
- Approval (weight 0.01): Players approve of the game as a worthy successor and its performance on platforms like the Steam Deck. Positive ratings for achievements also contribute to this approval.
- Enthusiasm (weight 0.01): Players are enthusiastic about the game's mix of Doom and Quake elements, and the positive comparisons to other games. The praise for gameplay elements also contributes to this enthusiasm.
- Love (weight 0.01): Players love the game's gothic ambient soundtrack and feel, as well as the map design and game mechanics. These elements create a strong emotional connection to the game.
- Anger (weight 0.01): Players are angry due to the game's frustrating mechanics and poor quality. Comparisons to other frustrating games and issues with game elements contribute to this anger.
- Frustrated (weight 0.01): Players are frustrated by the lack of animation for certain weapons and random crashing issues. Irritating monster closet situations also contribute to this frustration.
- Happy (weight 0.01): Players are happy with the game's fun and cool experience, particularly for fans of the original Doom games. The enjoyable aspects of the game contribute to this happiness.
- Annoyance (weight 0.01): Players are annoyed by excessive aggro audio and unbindable secondary controls. Cheap and annoying traps also contribute to this annoyance.
- Amusement (weight 0): Players are amused by the game's trippy and fever dream-like experience. The unique and surreal aspects of the game contribute to this amusement.
- Relaxation (weight 0): Players find the game extremely relaxing. The game's atmosphere and gameplay contribute to this sense of relaxation.}