Info about Touhou: Lost Branch of Legend:

Official game description:
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About the Game
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While the princess of the moon, Kaguya Houraisan, was hosting the Lunar Capital Exhibition, the Divine Treasue known as "The Jeweled Branch of Hourai" was stolen!  
Reimu Hakurei is now tasked to find the culprit, resolve the incident, and recover the precious Lunarian Exhibit!  
**Lost Branch of Legend** is a roguelike deckbuilder starring the girls of Gensokyo, where you collect cards, find exhibits and face off against the girls and their awesome powers!  
The various Shining Exhibits can permanently add Mana to play cards. The different colors of mana provided by each can drastically affect your deck's playstyle.  
We have designed over 500 danmaku patterns，each and every one of them capturing the charm of Gensokyo. Don't worry, they can safely be blocked by a barrier!
**Reimu Hakurei**
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The Hakurei Shrine Maiden, who's always seen when an incident occurs.  
If she gets the Lunar Treasure, she won't have problems with donations or worshipers for the rest of the year.  
**Reimu** specializes in using Red and White Mana.  
An all-rounder good on both offense and defense, such a minor incident is easy with her expertise in resolution!
**Marisa Kirisame**
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An ordinary magician living in the Forest of Magic and a compulsive collector.  
She already had an intrest in the Lunar Treasure, but she's seeking treasures in general, so of course she'd be involved with the incident.  
**Marisa** specializes in using Black and Red Mana.  
Brew potions, charge up your power, and finish them off with a flashy blow! Nothing's impossible with firepower!
**Sakuya Izayoi**
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The elegant head maid of the Scarlet Devil Mansion and a servant of the ever capricious Scarlet Devil.  
Surprisingly willing to get her knives dirty, she's eager to get any incident resolved ASAP.  
**Sakuya** specializes in using White and Blue Mana.  
Toss knives, stop time, and welcome your foes to a world filled with silver blades pointed at them!
**Cirno**
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A fairy from the Misty Lake who regularly pulls pranks on people.  
In search of prank material, she brought her friends to the expo.  
**Cirno** specializes in using Blue and Green Mana.  
Freeze your enemies, call on Teammates, and show everyone the might of the The Strongest Fairy!
**And More!**
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• Five playable characters, each with two starting loadouts.  
• Over 160 Exhibits to recover!  
• Over 500 Cards to collect!  
• Over 55 enemies to fight, 23 of them being familiar faces of Gensokyo!  
• 37 events to encounter!

Release date: Aug 17, 2022

Categories: Roguelike Deckbuilder, Touhou Project, Card-based Gameplay, Mana-based Gameplay, Single-player, Anime, Mod Support, Early Access

Feature scans:
- Steam Deck: score 45; verdict: Playable with Tinkering Required; summary: The game is generally playable on Steam Deck and benefits from recent controller support, with users reporting continued play and achievement farming. However, feedback includes small card text that causes readability friction and a mixed view of overall polish, including one claim that the game is broken and unsupported. No evidence of Proton Experimental requirements, external launchers, crashes, anti-cheat errors, or launch failures. The experience falls into the tinkering-required range due to small text and minor controller polish issues.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: Reviews repeatedly treat the current $30 price tag as high for an early-access deckbuilder with limited modes and events, and several recommend waiting for a sale or buying at a discount. At the same time, Touhou fans and positive reviews say the game is worth the money, with one stating it would be worth $30 at 1.0 and Chinese reviews treating roughly 98 yuan (~$14) as reasonable for fans and 78 yuan (~$11) on discount as attractive. The balance suggests a fair base-game range below the current $30, around $15-$25.
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: 400.0h
  - Reasoning: Run-length reports for the target game describe a full run/completion as at least one hour and commonly about two hours, supporting a gameCompletion and sessionLength estimate of 2 hours. Long-term engagement reports include 400 more hours played and 500 hours still enjoying the game, so endgame is set to a representative 400 hours. The story mode is unfinished and not currently available, so storyCompletion is null.
- Time-to-fun:
  - Summary: Lost Branch of Legend presents an early deck-building and mana-management learning curve, while many players describe it as addictive and highly replayable. No provided review specifies a precise time-to-fun.
  - Stance: Clicks after
  - Anchor: Getting past the initial deck-building learning curve
  - Time to anchor: N/A
  - Friction: Relatively high learning curve for first roguelike deck-builder; Deck-building learning curve; Mana color decisions can punish card order and reduce consistency; Lunatic difficulty modifiers can feel daunting and unfair; Card draw is disliked by some players; Events and character buffs can feel boring or inconsequential
  - Unlock drivers: Learning the mana trade-off: fewer colors for consistency, more colors for useful additions; Balancing short-term enemy needs against long-term deck strength; Mod support opens up much more playability and makes the game more inviting; A broad set of cards, characters, build options, and modifiers makes runs addicting; A progression system gives players a rewarding loop to follow
  - Conditions: Being new to roguelike deck-builders increases the learning curve; Selected difficulty mode and modifiers, especially Lunatic, affect early experience; Willingness to engage with mana color choices affects consistency; Willingness to balance short-term and long-term resources affects success; Availability of mod support broadens playability and progression; Content variety in cards, characters, build options, and modifiers affects addictiveness; Tolerance for repetitive events and bosses affects long-term enjoyment; Card draw preferences can affect enjoyment
- Player Archetypes:
  - Slay the Spire Veteran Optimizer (buy)
    - Motivation: Mastering deep, punishing card-battler systems and finding the most optimized builds, with novelty layered on top of familiar Spire-like mechanics.
    - Playstyle: Dives straight into hard/Lunatic difficulties, scrutinizes card values, mana colors and meta decks, and grinds toward optimal synergy builds.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: veteran player of card battlers; StS veteran; spirelike player
    - Reference games: Slay the Spire; Slay the Spire 2; Chrono Ark; Magic: the Gathering; FTL
  - Touhou Franchise Devotee (buy)
    - Motivation: Experiencing the Touhou world, its characters, music and art, with the deckbuilding gameplay acting mainly as the delivery vehicle for the IP.
    - Playstyle: Plays somewhat casually, savoring character appearances, dialogue, spell card flavor and soundtrack, often on normal difficulty.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Touhou fan; Touhou lover; Touhou person
    - Reference games: Slay the Spire; Touhou Luna Nights; Touhou Mystia's Izakaya
  - Genre Newcomer Drawn by Touhou (buy)
    - Motivation: Exploring a deckbuilder or roguelike for the first time, pulled in by Touhou or by roguelike curiosity and reassured by beginner-friendly design.
    - Playstyle: Learns the systems gradually on easy/normal difficulty, values accessible balance and quick onboarding over deep mastery.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: freshly Touhou-pilled; huge fan of roguelikes; new to deckbuilders
    - Reference games: Slay the Spire; Magic: the Gathering
  - Mechanics-First Deckbuilder Enthusiast (sale)
    - Motivation: Finding a mechanically rich alternative to familiar deckbuilders, valuing unique card pools, mana systems and build variety with Touhou as an optional bonus.
    - Playstyle: Theory-crafts multi-color decks and compares systems against other deckbuilders, often sinking many hours on optimizing builds while weighing the price.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: deck builder fan; Touhou is just a bonus for me
    - Reference games: Slay the Spire; Magic: the Gathering; Chrono Ark; FTL


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Polished Slay the Spire-like (weight 0.53): The game closely follows Slay the Spire's structure but is widely praised as more polished, with better presentation and music. It is considered a highly replayable and top-tier alternative in the genre.
- Gorgeous card art (weight 0.5): Card illustrations are consistently described as gorgeous, cute, and full of world-building details. The art brings life to the game and is a major highlight for players.
- Fun and engaging gameplay (weight 0.3): Feedback frequently highlights the game as fun, interesting, and exhilarating. Even the most enjoyable parts are genuinely fun and the overall experience is highly recommended.
- Unique characters and mechanics (weight 0.29): Each character has unique cards, playstyles, and two forms with distinct spell cards and relics. Characters can access other colors via exhibits, unlocking powerful multicolor cards.
- Standout roguelike deckbuilder (weight 0.25): The game is praised as one of the best roguelike deckbuilders, scratching the itch for fans of the genre. It is considered a masterpiece in deckbuilding with a lot of fun cards.
- Effective genre mashup (weight 0.23): It successfully combines Touhou characters and story, Slay the Spire's roguelike structure, and Magic: The Gathering's mana system. This mix is seen as effective and appealing to multiple fan bases.

Common complaints:
- Too similar to Slay the Spire (weight 0.45): Many reviewers note that cards, relics, enemies, and bosses are directly copied or heavily inspired by Slay the Spire, making the game feel like a mod or reskin. This lack of originality is a frequent complaint across multiple clusters.
- Price is too high (weight 0.37): Players frequently mention that the price is high, especially compared to other deck-building games and even Slay the Spire 2. The cost is considered unreasonable given the current state and content of the game.
- Still in Early Access (weight 0.36): The game remains in Early Access with an unfinished story mode and missing features, leading to complaints about a lack of polish and completeness. Many feel it has been in this state for too long.
- Balance issues (weight 0.27): Reviewers report poor balance, including character and card imbalance, arbitrary number balancing, and severe issues at higher difficulties. This reduces viable choices and enjoyment.
- Insufficient content variety (weight 0.21): Enemy and level variety are considered too low, and the card pool is large but unrefined. This leads to repetitive gameplay and difficulty in creating perfect builds.
- Lack of updates (weight 0.13): There have been no real updates in over a year, and development appears to have stalled. This contributes to the feeling that the game is abandoned.
- Annoying monster mechanics (weight 0.12): Some monster mechanics, such as frequent evasion, are seen as drawbacks that detract from the experience. These mechanics can feel unfair or tedious.
- Translation and text issues (weight 0.12): Translations are poor or machine-translated, and some text is not fully translated, affecting the overall polish. This can hinder understanding and immersion.
- High difficulty is harsh (weight 0.1): The highest difficulty levels are described as torturous due to resource restrictions and requiring specific strategies. This can be frustrating for many players.
- Missing game modes (weight 0.07): There is no story mode or other game modes implemented yet, limiting the content available to players. This is a common complaint.
- Run length too long (weight 0.07): A typical run takes about 2 hours, much longer than Slay the Spire's 40 minutes, which can make the game feel dragged out. Some runs last 1.5 to 3 hours.
- No Steam Workshop support (weight 0.07): The absence of Steam Workshop means players cannot easily mod the game, which is a desired feature. This limits community engagement and replayability.
- Mediocre visuals (weight 0.06): The game's visuals are considered mediocre, lacking the polish of competitors. This is a minor but notable complaint.

Gameplay feedback:
- Roguelike Deckbuilder Genre (weight 0.77): The game is widely recognized as a roguelike deckbuilder, with many comparisons to Slay the Spire. It involves building a deck of cards and progressing through runs with roguelike elements.
- Colored Mana System (weight 0.66): The game features a colored mana system similar to Magic: The Gathering, where cards require specific colors of mana to play. This adds a layer of deckbuilding strategy distinct from Slay the Spire's generic energy system.
- Touhou Theme Integration (weight 0.47): The game is a Touhou fan game featuring Touhou characters, music, and story elements. It combines the Touhou universe with the deckbuilding roguelike genre.
- Similar to Slay the Spire (weight 0.45): Many reviewers note that the gameplay is heavily inspired by Slay the Spire, with similar card battle mechanics, roguelike structure, and overall flow. Some even call it a reskin with Touhou characters.
- Multiple Difficulty Levels (weight 0.38): The game offers various difficulty settings, including Normal, Hard, Lunatic, and additional challenge toggles like L7 or requests. This provides scalable challenges for different skill levels.
- Multiple Playable Characters (weight 0.32): The game features several playable characters, each with unique mechanics, cards, and playstyles. Characters include Reimu, Marisa, Sakuya, Cirno, and Koishi, each with distinct color identities.
- 5-Color Mana System (weight 0.31): The mana system starts at 5 and uses five colors (plus rainbow and colorless). Each character is assigned two colors, and cards require specific colored mana to cast.
- Card-Based Gameplay (weight 0.26): The core gameplay revolves around cards, with class-specific cards, enemies, and events. It's a card game with deckbuilding and roguelike progression.
- Magic: The Gathering Elements (weight 0.22): Beyond the mana system, the game incorporates other MTG-inspired elements such as planeswalker cards and mana acquisition mechanics, appealing to fans of the trading card game.
- Cross-Character Deckbuilding (weight 0.21): Players can mix cards from different characters to create custom decks, allowing for multiclassing and diverse strategies. This cross-character card pool enhances replayability and build variety.
- Slay the Spire and MTG Hybrid (weight 0.21): The game blends elements from both Slay the Spire and Magic: The Gathering, combining roguelike deckbuilding with colored mana and other MTG-inspired mechanics.
- Spell Card Mechanics (weight 0.16): Spell cards are unique powerful attacks with a charge mechanic, similar to Gwent's deck abilities. They add a strategic layer to combat encounters.
- Boss Gimmicks from Slay the Spire (weight 0.09): Some boss gimmicks and card mechanics are directly inspired by Slay the Spire, showing clear influence from the game.
- Diverse Build Options (weight 0.09): Players can try various builds, as characters have different playstyles and deck synergies. The game offers rich deckbuilding options with a large card pool.
- Mod Support for Characters (weight 0.09): The game supports mods that add new playable characters, extending replayability and custom content.
- No Potion Mechanic (weight 0.08): Unlike some roguelike deckbuilders, this game does not have potions; instead, it uses tools or other items for similar purposes.
- Simplified Map Layout (weight 0.08): The map design is simplified and more regularized compared to similar games, making navigation clearer and fairer.

Performance notes:
- Poor performance on low-end laptops (weight 0.13): The game is poorly optimized, especially on low-end laptops, leading to lag and low FPS even for a card game. Performance is particularly bad on non-gaming PCs.
- Memory leak causes lag (weight 0.08): A memory leak causes significant stutter and lag after repeated loading screens. Closing and relaunching the game temporarily resets the issue.
- Dynamic background causes severe lag (weight 0.08): The dynamic background reduces performance to a PowerPoint-like level. Stuttering occurs even when the dynamic background is turned off.
- Game crashes after extended play (weight 0.04): Stability issues cause the game to crash after playing for a while. This affects the overall reliability.
- High PC requirements (weight 0.04): The PC requirements are absurdly high for this type of game. This makes it inaccessible to many players.
- Final boss causes slowdown (weight 0.04): The final boss fight makes the PC very slow. This is especially problematic on non-gaming computers.
- Stuttering when dragging cards (weight 0.04): Lag is noticeable when dragging cards. This contributes to an overall poor performance experience.
- Potential audio glitches reported (weight 0.04): Some players experience audio popping or bad balancing. It is unclear if this is due to their equipment.
- Optimization praised by some (weight 0.03): Despite widespread complaints, some players report that the optimization is well done. This indicates mixed experiences.

Recommendations:
- Ideal for Touhou and Slay the Spire fans (weight 0.74): The game is most often recommended to players who enjoy both Touhou and Slay the Spire or roguelike card games. Many reviews explicitly state that fans of these two games will find a lot to like here.
- Compared favorably to Slay the Spire (weight 0.48): Many reviewers compare it to Slay the Spire, with some preferring it over Slay the Spire 2 and others suggesting it as an alternative. It is often recommended to those who have already played a lot of Slay the Spire.
- Strong appeal for Touhou fans (weight 0.43): Numerous reviews say that Touhou fans will love this game and that it is a must-play for them, even if they are not typically into card games. Some mention that prior Touhou knowledge is not required to enjoy it.
- Great introduction for deckbuilding newcomers (weight 0.2): Several reviewers recommend the game to players who are new to deckbuilding roguelikes or who have never played Slay the Spire. It is described as a good entry point for the genre.
- Enjoyable for deckbuilder fans (weight 0.19): The game is highly recommended for anyone who enjoys deckbuilding games in general, with some calling it the best deckbuilder available. It appeals to fans of the genre regardless of Touhou affinity.
- High general recommendation (weight 0.18): A number of reviews simply give a strong general recommendation without specific caveats, indicating broad satisfaction. These include phrases like 'highly recommend' and 'heartily recommended'.
- Alternative for tired Slay the Spire players (weight 0.07): Some recommend the game for players who are tired of Slay the Spire 2 or find Slay the Spire too difficult. It serves as a fresh alternative for those seeking a different challenge.
- Good game overall (weight 0.07): A few reviews simply state that it is a good or excellent game. These provide general positive sentiment without specific details.
- Appeals to Touhou music and fanwork lovers (weight 0.06): Some reviewers recommend the game to fans of Touhou music and those who appreciate faithful Touhou fan works. This highlights the game's strong ties to the Touhou franchise beyond just characters.
- Challenging high-difficulty mode (weight 0.06): The game's high-difficulty mode is noted as challenging, recommended for confident players but not for everyone. Some advise against playing on high difficulty.
- Recommended for interested buyers (weight 0.06): A couple of reviews simply recommend buying the game if interested, without additional qualifiers. This reflects a straightforward positive sentiment.
- Not recommended by some (weight 0.06): A few reviewers do not recommend the game, at least at its current state. These negative recommendations are relatively rare compared to positive ones.

Other player notes:
- Compared to Slay the Spire (weight 0.91): Many reviewers compare this game to Slay the Spire, often noting similarities in deck-building, card mechanics, and overall structure. Some also compare it to Magic: The Gathering and Touhou.
- Early Access Status (weight 0.5): The game is in Early Access, with ongoing development, but some content like story mode is incomplete. Frequent updates are being released.
- Better than Slay the Spire (weight 0.32): Several reviewers consider this game better than Slay the Spire, praising its replayability, art, and unique systems, though some note it has less content.
- High Price Concerns (weight 0.28): Reviewers frequently mention that the game's price is high, especially compared to similar titles like Slay the Spire.
- Touhou Theme (weight 0.27): The game features a Touhou aesthetic and is based on the Touhou Project, appealing to fans of the series.
- Mod Support (weight 0.23): The game offers official mod support and Steam Workshop integration, allowing players to create and share content.
- Continuous Updates (weight 0.18): The developer consistently updates the game, adding new content and improving it over time.
- Planned New Characters (weight 0.13): More playable characters are planned to be added in future updates, according to developers and reviewers.
- Story Mode Missing (weight 0.13): A story mode is planned but not yet implemented, leaving some players wanting more narrative content.
- Touhou Mods for StS (weight 0.11): Slay the Spire has Touhou character mods and overhaul mods, which some reviewers compare this game to.
- Mana System Differentiator (weight 0.09): The game features a colored mana management system, which some reviewers prefer over Slay the Spire's mechanics.

Emotions:
- Frustration (weight 0.15): Players are frustrated by severe balance issues at high difficulties, where enemies have overpowered stats, unfair mechanics like dodge replenishment and card pollution, and RNG-dependent encounters that make runs unwinnable without specific cards. Technical problems such as memory leaks, lag, stuttering, and crashes further degrade the experience. Additionally, the game's prolonged early access with infrequent updates and lack of a full release leaves many feeling abandoned.
- Enjoyment (weight 0.14): Players derive enjoyment from the game's deep deck-building mechanics, the innovative colored mana system, and the diverse playstyles offered by each Touhou character. The combination of Slay the Spire and Magic: The Gathering elements, along with flashy danmaku visuals and excellent music, creates a highly addictive and satisfying experience. The constant addition of mods and high replay value keep the game fresh and fun.
- Disappointment (weight 0.11): Disappointment stems from the game's heavy reliance on Slay the Spire's design, with many cards, relics, and bosses feeling like direct copies rather than original content. Balance issues, particularly at higher difficulties, and the game's unfinished state with slow updates and lack of key features like multiplayer contribute to this sentiment. The price point feels high for the amount of original content and polish.
- Satisfaction (weight 0.11): Satisfaction arises from the game's satisfying combat, deep deck-building options, and the power fantasy of creating powerful combos. The game offers substantial content even in early access, with fair difficulty for most characters and a high replayability factor. The Touhou theme, art, and music further enhance the overall experience, making it worth the price.
- Appreciation (weight 0.06): Appreciation is driven by the game's high-quality art, animations, and music that faithfully capture the Touhou aesthetic. The developers' frequent updates and evident understanding of both Magic: The Gathering and Slay the Spire mechanics are also valued. The unique mana system and respectful portrayal of the Touhou universe contribute to a well-crafted experience.
- Excitement (weight 0.06): Excitement comes from the continual discovery of new deck synergies and strategies, especially with the color mana system and mixed pools. The anticipation of future updates and new characters like Alice, along with the game's explosive late-game potential, keeps players engaged. The combination of Touhou, Slay the Spire, and MtG elements creates a highly intense and fun experience.
- Enthusiasm (weight 0.03): Enthusiasm is fueled by the game's high replayability, active mod support, and the strategic depth added by the mana color system. The blend of deck-building and Touhou elements, along with visual and musical satisfaction, makes it a standout in the roguelike genre. Many consider it superior to Slay the Spire and recommend it highly to fans.
- Admiration (weight 0.03): Admiration is expressed for the game's top-notch art, innovative mana and color system, and deep strategic gameplay. Many view it as a masterpiece in both card game and Touhou fan work aspects, praising its well-designed characters and creative mechanics that surpass other games in the genre.
- Dissatisfaction (weight 0.03): Dissatisfaction stems from balance issues, such as uneven character card balance and broken combos like Ticket to Hell with Creeping Hunger. The game's map design, events, and enemy variety feel lacking, and the high early access price seems unreasonable for the amount of content. Additionally, the inability to manage ascension per character and repetitive enemy mechanics contribute to the negative sentiment.
- Amusement (weight 0.02): Amusement is found in the cute characters and their comical shenanigans, as well as the absurd balance where a developed character can become overwhelmingly powerful while others are one-shot. Touhou memes and card effects add humor, and the game's characteristic lengthy early access period is seen as amusingly fitting for the franchise.
- Annoyance (weight 0.02): Annoyance is caused by the auto-spending of mana that requires manual tapping, disrupting the pace of play. The colored mana system can lead to wrong mana consumption and RNG issues, and enemy evasion mechanics appear too frequently. Additionally, the marketing strategy of selling a half-finished game and the presence of cards identical to Slay the Spire add to the irritation.
- Anger (weight 0.02): Anger is directed at unfair enemy designs, such as enemies that change intent mid-turn or appear too early with unbalanced mechanics. The game's prolonged early access without updates, especially with Slay the Spire 2 releasing first, and the perception of it being a plagiarized derivative sold at a higher price, fuel strong negative emotions. Poor difficulty design and developer decisions regarding restart limitations and card distribution also provoke anger.
- Anticipation (weight 0.02): Anticipation is centered on future updates, DLC, and the completion of new characters like Alice, as well as the hope for more content and a finished game. Players are looking forward to story mode implementation and additional elements that will expand the game's variety and longevity.
- Fun (weight 0.01): Fun is derived from the game's unique ideas, crazy card interactions, and the enjoyable blend of Slay the Spire, Magic: The Gathering, and Touhou characters. The random overpowered moments and freestyle mechanics make each run entertaining and engaging.
- Hope (weight 0.01): Hope is expressed for future updates that will improve enemy diversity and add more Touhou elements, as well as the developer's responsiveness to feedback and frequent updates. The game's potential to stand out among unfinished Touhou games also fuels optimism.
- Delight (weight 0.01): Delight is found in the fresh roguelike deckbuilder gameplay, cute animations, and character-based card designs that please Touhou fans. The unique presentation, including animations and music, and the colored energy system that expands deckbuilding breadth, create a delightful experience.
- Love (weight 0.01): Love is expressed for the game's beautiful artstyle, engaging gameplay, and high replayability, as well as the Touhou theme, cute illustrations, and excellent music. The deckbuilding, enemies, attack animations, and character variants with unique art contribute to a deep affection for the game.
- Joy (weight 0.01): Joy comes from playing Slay the Spire-like gameplay with cute Touhou characters, the ability to play on the Nintendo Switch in bed, and the monster design's unique and touching mechanics. These elements bring happiness and delight to players.
- Gratitude (weight 0.01): Gratitude is felt towards the developers for their dedication to updating the game and contributing to Touhou fan works, as well as for adding unique music even for mid-bosses. The continuous updates and effort put into the game are deeply appreciated.
- Interest (weight 0.01): Interest is sparked by the roguelike deckbuilding adventure with unique characters and mechanics, particularly the five-color mana system and mixed-color mechanics that add strategic depth. The card design breadth and expression of Touhou character individuality create a distinctive choice element that captivates players.}