Info about Reverse Collapse: Code Name Bakery:

Official game description:
Reviews
=======
“With a heavy focus on character development and worldbuilding, peppered with ample moments of gripping twists and gameplay-induced suspense, it’s easy to lose your sense of time trying to find out what happens next.”  
92/100 - **Gamer8**  
"It has amazing art, sound design and unique options for making each mission victory feel personal to the player."  
4/5 - **Hardcore gamer**  
"「ドルフロ」と並ぶMICAteam雲母組の源流を汲み取れる作品であることはもちろん，シリーズ作を知らない場合でもジェフティとモンドの物語に集中でき，他作品を知っている場合は人形たちの活躍にワクワクできる贅沢なゲームとなっていた。"  
\-**4gamer**
Available March 22nd: Deluxe Edition
====================================
The Deluxe Edition includes:  
Standard version of Reverse Collapse: Code Name Bakery  
Digital OST (65 tracks in total)  
Digital Art Book  
In-game item pack "Special Supplies"  
Antarctic Union Gala Attire (Includes 7 sets of character illustrations and corresponding chibi sprites):  
*   Evening Gown (Jefuty)  
*   Crimson Dress (Jefuty)  
*   Evening Suit (Mendo)  
*   Standard Coat (Atena)  
*   Dinner Suit (Carl)  
*   Evening Jacket (Jevon)  
*   Secret Gown(???)
\*Players who purchase the base version can upgrade by purchasing the DLCs: "Deluxe Edition Upgrade Pack" and "Reverse Collapse: Code Name Bakery OST" separately (DLC not included in the launch discount).  
\*"Special Supplies" is an in-game item pack that will be distributed as the game progresses.  
\*The digital artbook is in PDF format, spanning 70 pages. After installation, please access it at the following path: steamapps\\common\\Reverse Collapse Code Name Bakery\\artbook
About the Game
==============
Reverse Collapse: Code Name Bakery faithfully recreates MICA Team’s Codename: Bakery Girl (2013) with revamped graphics, new gameplay mechanics, and expanded narrative.  
30 years after the events of Girls’ Frontline, Antarctic Union (AU) special agent Mendo goes on an important mission in the heart of the North Caucasus. Unexpectedly ambushed by the forces of the Union of Rossatrism Nations Coalitions (URNC), his situation takes a dramatic turn with the appearance of Jefuty, the mysterious silver-haired “Bakery Girl.” Together, they traverse hostile terrains, unraveling the dark secrets shrouded within the GRAVIRUL Project.
**Game Features**
-----------------
Classic Tactical RPG: command a diverse roster of characters, each with unique skills and abilities. Masterfully orchestrate tactical maneuvers and leverage a vast arsenal of advanced weapons and crafted items to navigate through and triumph over challenging situations.  
60+ Campaign Stages: navigate through a variety of intricate missions while balancing strategic elements such as stealth, unique stage mechanisms, and varied terrains. Overcome these challenges to achieve the coveted S-rank status  
Immersive storytelling: vibrant illustrations and 2D animations work together to deliver every encounter with heightened intensity and emotional impact.  
The Original Saga Retold: with a script exceeding over 300,000 words, the expanded narrative goes beyond recreating the intense battle over two days. Stay alert for hidden depths and untold stories that bring new dimensions to the saga.  
Stay Connected:  
Twitter (X): @Re\_Collapse\_EN  
Discord:

Release date: 21 Mar, 2024

Categories: Tactical RPG, Turn-based Combat, Single-player Story, Stealth Gameplay, Puzzle Solving, Character Customization, Crafting, Resource Management


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Deep and strategic gameplay (weight 0.95): The game offers deep and strategic gameplay, requiring careful planning, resource management, and tactical thinking. Reviewers appreciate the diverse level design, unique mechanics, and the variety of approaches available to overcome challenges. The game is challenging but rewarding, with a good balance of difficulty.
- Excellent art and animations (weight 0.9): The game has excellent art direction, with detailed character sprites, smooth animations, and beautiful CGs. Reviewers praise the expressive character designs and the overall visual presentation, which enhances the storytelling and combat experience. The voice acting is also frequently mentioned as being top-notch.
- Compelling and emotional narrative (weight 0.9): The game features a well-written, engaging, and emotional story with surprising twists and turns. The narrative is often compared to visual novels and older JRPGs, with many reviewers praising its depth, complexity, and satisfying conclusion. The story is a major highlight, with some considering it a masterpiece.
- Large amount of content (weight 0.8): The game offers a substantial amount of content, including a long campaign, numerous levels, and extensive lore. Reviewers appreciate the replayability and the feeling of getting good value for their money. The game world is expansive and immersive, with plenty of secrets and easter eggs to discover.
- Connected to Girls' Frontline universe (weight 0.13): The game is connected to the Girls' Frontline universe, enhancing the experience for fans of the series. The story and atmosphere are reminiscent of Girls' Frontline, with plenty of references and fan service. However, the game can also be enjoyed as a standalone title without prior knowledge of the Girls' Frontline universe.
- Top-tier strategy RPG (weight 0.11): The game is a top-tier strategy RPG with anime-style presentation. The game combines SRPG, stealth, light puzzle-solving, and build customization well. The game has interesting build customization.
- Compelling item crafting system (weight 0.06): The game features a compelling item system that encourages strategic crafting and usage. Each item serves a purpose, and using them effectively can make challenging situations easier. The item system adds depth to the gameplay and provides a sense of freedom.
- Great and fitting soundtrack (weight 0.05): The game has a great soundtrack that complements the narrative and sets the mood well. Reviewers appreciate the unique OSTs for important battles and scenes. Some tracks were downloaded and kept in personal playlists.

Common complaints:
- Stealth missions poorly designed/implemented (weight 0.46): Stealth missions are widely criticized for poor design, linearity, and high difficulty. Players express frustration with the limited tactical options, reliance on trial and error, and the feeling that stealth sections are tedious puzzles rather than strategic challenges. Many reviewers recommend using guides to navigate these sections.
- Unbalanced and frustrating difficulty (weight 0.33): The game's difficulty is a major point of contention, with many reviewers finding it unbalanced and frustrating.  Enemies are often seen as damage sponges or are overwhelming in numbers, leading to reliance on save-scumming and specific strategies. Some reviewers felt the difficulty was artificially inflated.
- Poor translation and localization (weight 0.1): Numerous reviews cite issues with the game's translation and localization. These range from minor typos and grammatical errors to more significant issues that affect comprehension and immersion. Some reviewers also noted a lack of language options.
- Grindy and tedious gameplay (weight 0.07): Several reviewers found the game to be grindy and tedious, especially concerning collecting items or replaying training simulations. The game's length and repetitive nature contribute to this feeling, making it a chore to progress.
- Unsatisfying and incomplete ending (weight 0.07): The game's ending is criticized for being incomplete, unsatisfying, and setting up for a sequel without resolving key plot points. Some reviewers found the ending to be confusing or anticlimactic, diminishing their overall experience.
- Bugs and technical issues (weight 0.06): Several reviews mention bugs and technical issues, including crashes, broken cutscenes, and incorrect text. These issues can disrupt the gameplay experience and detract from the overall polish of the game.
- Unpredictable enemy behavior (weight 0.03): Some reviewers found enemy behavior unpredictable and frustrating, citing sudden patrol changes and unexpected reinforcements. These elements can lead to chaotic situations and make it difficult to plan strategically.
- Frustrating mechanics and flow (weight 0.03): The game's mechanics and flow are criticized for being frustrating and not particularly enjoyable. Some reviewers felt that the game wasted an interesting theme and lacked replayability.
- S-rank requires specific solutions (weight 0.03): Achieving S-rank in some missions requires following a specific solution and memorizing the level layout. This limits player freedom and turns the game into a memorization exercise.

Gameplay feedback:
- Varied gameplay: combat, stealth, puzzles (weight 0.23): The game features a mix of combat, stealth, and puzzle levels, with new mechanics and items introduced frequently. Stealth missions are a core component, sometimes feeling like puzzles themselves, and can often be approached with either stealth or direct combat.
- Deep character customization and progression (weight 0.18): Players can customize characters with skills, weapons, and items, upgrading them between missions using a tech tree and crafting system. Effective item usage is crucial due to limited inventory space, and the game emphasizes strategic choices in equipment to counter specific enemies and scenarios.
- Linear levels, branching story (weight 0.14): The game features linear levels with unique designs, but some maps are reused with different combat experiences. The story has multiple branches and a 'Groundhog Day' structure, encouraging multiple playthroughs to reach the true ending. Replaying chapters is possible, but the ability to replay goes away upon starting the next chapter.
- Turn-based tactics, AP system (weight 0.12): The game employs turn-based tactics with action points, where players control a squad of characters with limited actions per turn. The focus is on single-unit tactics and strategic item usage, often against overwhelming enemy forces, emphasizing careful planning and unit positioning.
- Strategic map design and traps (weight 0.05): The game's maps are well-designed with cover and opportunities for ambushes, encouraging players to exploit enemy behavior and vision. Players can use traps, decoys, and environmental effects to their advantage, turning maps into tactical puzzles.
- Stealth can be puzzle-like (weight 0.04): Stealth missions often require figuring out the designer's intentions, with limited solutions for achieving S ranks. Some missions allow for direct combat if stealth fails, while others can be brute-forced or have low difficulty.
- Story-driven with save options (weight 0.03): The game features conversation scenes between missions to advance the story, with story refreshers available when continuing from a save. Level design closely matches the story, and there are multiple difficulty modes affecting save frequency.
- Frequent saves, high trial-error cost (weight 0.02): The game provides ample save options, including manual saving, auto-saving every turn, and quick saving, allowing for trial and error. However, mistakes can be costly, requiring players to potentially redo many turns.
- Leveling improves character stats (weight 0.02): Characters level up by gaining experience from missions and training, improving stats like HP, evasion, and accuracy. Leveling also grants points to upgrade skills and talents.

Performance notes:
- Random FPS drops occur (weight 0.01): Several players have reported experiencing random FPS drops during gameplay, sometimes to the point of making the game look like a slideshow. These performance hiccups can occur even on low settings, suggesting optimization issues.
- Good Steam Deck compatibility (weight 0.01): The game runs well on Steam Deck and works perfectly with proton, but the interface font size is slightly small.
- Few technical problems (weight 0.01): Some players have reported almost no technical or performance issues, indicating a stable and well-optimized experience for them.
- Long CPU turn times (weight 0.01): Players are experiencing long CPU turn times due to the high number of mobs present in the game. This can disrupt the flow of gameplay and lead to frustration.
- Long loading times (weight 0.01): Loading save files can take a significant amount of time, up to 3 minutes on some maps. This can be a major inconvenience for players, especially if they need to reload frequently.
- Button unresponsiveness (weight 0.01): Players have reported occasional button unresponsiveness on the Win handheld, requiring a restart of the game. This can be a frustrating issue that disrupts gameplay.
- Combat music duplication bug (weight 0.01): Some players have encountered a bug where the combat music duplicates on itself. This audio glitch can be distracting and detract from the overall experience.
- Monotonous scenery artwork (weight 0.01): The scenery artwork is somewhat monotonous, which may impact the visual appeal and immersion for some players.
- Minor skill combination bugs (weight 0): A few players have mentioned encountering minor, amusing bugs related to skill combinations. These bugs are not game-breaking and may even be seen as humorous.
- Above average 2D graphics (weight 0): The 2D graphics are above average, with high-frame-rate and well-designed action sequences during climaxes.

Recommendations:
- Highly recommended SRPG with depth (weight 0.43): The game is overwhelmingly praised as an excellent SRPG with a compelling story, innovative mechanics, and high replay value. Many reviewers consider it a GOTY contender and recommend it to both genre veterans and newcomers, especially if they enjoy story-driven experiences. Some suggest playing on lower difficulties to focus on the narrative.
- Challenging; not for everyone (weight 0.16): Some reviewers caution that the game may not appeal to all players due to its high difficulty, puzzle-like gameplay, and reliance on trial and error. They suggest newcomers approach the game cautiously or wait for a sale. Some reviewers also mention frustrating stealth sections.
- Desire for sequel or DLC (weight 0.06): Many reviewers express strong desire for a sequel or DLC to expand the story and world. They feel the ending leaves them wanting more and are eager to see the continuation of the narrative. Some specifically mention the 'Fire Seed Project' as a storyline they wish to see continued.
- Mixed or negative sentiments (weight 0.02): These points show signs of review bombing. Some reviewers express disappointment and give low scores, while others make extreme statements about the developers. Some reviewers mention issues with DLC spoilers and readability.
- Emotional responses without specifics (weight 0.01): These points contain emotional language without specific details. Some reviewers express happiness to support the developers, while others hope for a good ending for the team. Some reviewers consider the game their GOTY for 2024.
- Seek the true ending (weight 0.01): Some reviewers suggest that the true ending is preferable and recommend reaching the final chapter to experience the full story. Some reviewers recommend getting the 'good' ending at chapter 4 and ignoring chapter 5.
- Lower difficulty is acceptable (weight 0.01): Reviewers suggest lowering the difficulty if the game is too challenging. There is no need to feel ashamed for playing on easier difficulties.
- Play in Japanese if possible (weight 0.01): Some reviewers suggest that the game is best experienced in Japanese, even though the evaluation is mixed. If possible, play the game in Japanese instead of Korean.

Other player notes:
- Variable difficulty, playtime length (weight 0.05): The game offers multiple difficulty options and quality-of-life features like loading screen recaps. Playtime varies depending on difficulty and completionist goals, ranging from 50 to 150 hours.
- High-quality 2D anime visuals (weight 0.05): The game features a distinct 2D anime art style with expressive characters and animated visuals. Reviewers praise the high quality of the art assets, UI, and sound design.
- Remake with original included (weight 0.03): The game is a remake of "Code Name: Bakery Girl" and includes a remastered version of the original game as an easter egg. The story has been expanded and matured since its original incarnation.
- Text-heavy story, complex terminology (weight 0.02): The game's story is heavily text-based, relying on dialogues, documents, and visual novel sequences. Some players may find the glossary explanations and professional terms difficult to understand without prior knowledge.
- Full Japanese voice acting (weight 0.01): The game features full voice acting in both strategy and dialogue modes, with quality Japanese voice acting.
- Review bombing occurred (weight 0): The reviewer notes that there was a period of review bombing in Chinese due to issues with the developer, not the game itself.

Emotions:
- satisfaction (weight 0.41): Emotion: satisfaction
- excitement (weight 0.15): Emotion: excitement
- joy (weight 0.05): Emotion: joy
- frustration (weight 0.17): Emotion: frustration
- disappointment (weight 0.05): Emotion: disappointment
- enjoyment (weight 0.01): Emotion: enjoyment
- hope (weight 0.02): Emotion: hope
- nostalgia (weight 0.01): Emotion: nostalgia
- anger (weight 0.01): Emotion: anger
- positive (weight 0.01): Emotion: positive}