Info about I Love You, Colonel Sanders! A Finger Lickin’ Good Dating Simulator:

Official game description:
From the same people who brought you the bucket of chicken, comes the world’s first Colonel Sanders dating simulator.  
I Love You, Colonel Sanders! A Finger Lickin’ Good Dating Simulator follows you, a promising culinary student, as you try to date your classmate, Colonel Sanders. Throughout your journey, you’ll be faced with life-changing decisions that will affect your chances of friendship and love. But be careful! Your choices have real consequences with real animated characters’ feelings at stake.  
Do you have what it takes to survive culinary school? Will Colonel Sanders choose you to be his business partner? Or maybe even so much more? Find out in the most finger lickin’ good dating simulator ever created—a game that KFC actually made.  
Features:  
\- 9 lovable characters  
\- Multiple hours of play-through  
\- Dateable Colonel Sanders  
\- A secret ending! Shh!  
\- Secret recipes! Double Shh!  
\- Cooking battles  
\- Battle battles  
\- Earn a degree from a fictional culinary school  
\- 11 Herbs and Spices  
\- Cute miniature food  
\- Officially created by KFC. No, really

Release date: Sep 24, 2019

Categories: Dating Simulation, Visual Novel, Choice-based Narrative, Story-driven Gameplay, Character Interaction, Parody, Comedy, Turn-based Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Colonel Sanders is charming (weight 0.6): Players consistently express admiration and affection for the character of Colonel Sanders, praising his design, personality, and the unique concept of forming a relationship with him.
- Engaging and deep storyline (weight 0.58): The storyline is praised for its depth, engaging plot twists, and overall quality, making it a significant aspect of the game.
- Impressive visuals and art (weight 0.57): The game features high-quality graphics, stunning visuals, and immaculate art, contributing to its overall aesthetic appeal.
- Game is highly entertaining (weight 0.55): The game is widely regarded as funny, clever, and consistently entertaining, providing a highly enjoyable experience for players.
- Lovable and fun characters (weight 0.39): The game features great characters with fun designs and lovable personalities, adding to the overall enjoyment.
- Emotional impact and investment (weight 0.36): Players report feeling emotionally invested in the characters and story, with the game bringing significant emotional impact.
- KFC branding and promotion (weight 0.2): The game is noted for its association with KFC, making players want KFC and featuring official KFC products.
- Dramatic cooking battles (weight 0.2): The game includes dramatic cooking battles and culinary drama, adding a unique and engaging element to the gameplay.
- High meme potential (weight 0.2): The game is recognized for its high meme potential, making it a fun and shareable experience.
- Delicious food descriptions (weight 0.19): The game features delightful and mouth-watering food descriptions, perfectly portraying fried chicken and other foods.
- Life-changing experiences (weight 0.17): Some players report that the game had a profound impact on their lives, helping them through difficult times and even restoring their life and sexuality.

Common complaints:
- Colonel Sanders' character issues (weight 0.51): Players expressed dissatisfaction with Colonel Sanders' lack of personality, his clothing, and the inability to have a physical relationship with him. Some players also found him egocentric and a simp.
- Lack of meaningful story and choices (weight 0.47): The story was criticized for being short, nonsensical, and lacking depth. Players also noted a lack of meaningful choices and consequences, leading to a linear and shallow gameplay experience.
- Criticism of game concept and execution (weight 0.37): Players felt that the developers did not commit to the concept, resulting in a game that felt cheap, lazy, and more like a long commercial or marketing campaign.
- Disappointing endings and lack of achievements (weight 0.31): The endings were criticized for being lame and poorly executed. Additionally, the lack of achievements was a common complaint.
- Emotional impact and personal issues (weight 0.27): The game caused emotional turmoil, heartbreak, and even issues with players' personal relationships. Some players found the virtual relationship emotionally investing but ultimately disappointing.
- Lack of gameplay depth (weight 0.27): Players felt that the game lacked depth and meaningful gameplay, making it feel shallow and not worth replaying.
- Criticism of humor and parody (weight 0.25): The jokes and parody elements in the game were criticized for falling flat and not being as funny or interesting as other dating sims. Some players found the game to be a toothless parody and a weird mix of anime tropes.
- Technical and gameplay issues (weight 0.24): Some players experienced technical issues such as scene mismatches and memory wipe spells removing saves. Others found the game to be difficult and grinding.
- Short game length (weight 0.21): Many players found the game to be too short, which affected their overall enjoyment and sense of value.

Gameplay feedback:
- Story-driven narrative gameplay (weight 0.33): The game is heavily focused on its narrative and role-playing elements, offering a story-rich experience with historical contexts.
- Choice-based gameplay (weight 0.32): Players can make choices that affect the story, similar to dating sims, with decisions that have emotional weight and impact the narrative.
- Multiple endings and plot twists (weight 0.28): The game features multiple endings, including good, bad, and true endings, encouraging multiple replays to explore different story outcomes.
- Relationship and dating mechanics (weight 0.27): The game includes relationship and dating mechanics, allowing players to engage in love story elements and build connections with characters.
- Unique storyline involving Colonel Sanders (weight 0.26): The game features a unique storyline involving Colonel Sanders, including romance and interactions with his character.
- Visual novel elements (weight 0.26): The game incorporates visual novel elements, blending traditional visual novel gameplay with other genres.
- Culinary challenges and cooking battles (weight 0.21): Players can participate in cooking battles and culinary challenges, adding a unique twist to the gameplay.
- Parody and comedic elements (weight 0.21): The game is a parody of dating sims and includes comedic elements, offering a humorous take on the genre.
- Character interactions and personalities (weight 0.16): The game emphasizes character interactions and personalities, allowing players to engage with a variety of characters.
- Emotional support mechanics (weight 0.15): The game includes mechanics for emotional support and connection, enhancing the depth of character relationships.
- Resource and skill management (weight 0.15): Players must manage resources and develop skills, adding a layer of strategy to the gameplay.
- Culinary school setting (weight 0.15): The game is set in a culinary school, providing a unique backdrop for the story and gameplay.
- Anime tropes and references (weight 0.15): The game features anime tropes and pop culture references, appealing to fans of anime and related media.
- Difficulty and grind (weight 0.15): The game offers varying levels of difficulty and includes extensive grind mechanics, providing a challenge for players.
- Limited exploration and interaction (weight 0.14): The game offers a linear path with little room for exploration or interaction, focusing more on the narrative.
- Turn-based combat system (weight 0.09): The game includes a turn-based combat system, offering strategic battles within the gameplay.
- Game length and replayability (weight 0.09): The game has a length of approximately 6.9 hours and offers replayability through multiple endings and choices.
- Mini-games and activities (weight 0.09): There are various mini-games and activity systems within the game, providing additional content and gameplay variety.
- Co-op gameplay (weight 0.09): Players can engage in co-op gameplay with a friend, adding a social element to the game.

Performance notes:
- High PC requirements (weight 0.1): The game demands high-end hardware to run smoothly, which may alienate players with lower-end systems.
- Can run on a microwave (weight 0.09): Some players report that the game can run on very low-end hardware, suggesting a wide range of compatibility.

Recommendations:
- Requests for additional content (weight 0.3): Players have expressed interest in future DLCs and additional game modes, such as a GTA SA knockoff mode. There are also requests for language support and NSFW versions.
- Highly recommended by players (weight 0.28): Many players highly recommend the game to others, especially those who enjoy comedy. The positive sentiment is strong, with some users even joking about leaving their significant others for the game.
- Award-winning and unique experience (weight 0.22): The game has been praised for its outstanding story and described as a labor of love. It is also noted for being a completely bonkers dating sim that offers a unique and memorable experience.
- Worth trying out (weight 0.16): Several reviews suggest that the game is worth playing, especially for those who are on the fence about trying it out. The game is described as unique and entertaining.
- Irrelevant or humorous comments (weight 0.1): Some reviews include humorous or irrelevant comments, such as suggestions to get a job or get off Steam, which do not provide constructive feedback about the game itself.
- Suggestions for social play (weight 0.09): Some players recommend playing the game with a group of friends and voice acting the characters to enhance the experience.
- Not recommended by some (weight 0.07): A few reviews do not recommend the game, though these are in the minority compared to the positive reviews.

Other player notes:
- Lists ingredients (weight 0.08): This cluster mentions that the game or related content lists ingredients, possibly referring to a feature or aspect within the game.
- Reviewer works at KFC (weight 0.06): This cluster indicates that the reviewer works at KFC, which might be relevant context for their review but does not provide specific feedback about the game.

Emotions:
- Joy (weight 0.15): Players experience joy from the game's engaging story, multiple endings, and vibrant art style. The comedic elements, character designs, and the fun of playing with friends also contribute significantly to this positive emotion.
- Disappointment (weight 0.13): Players feel disappointed due to the game's short length, lack of meaningful choices, and shallow gameplay. The lack of expected content, such as deeper interactions with Colonel Sanders and more substantial gameplay mechanics, also contributes to this sentiment.
- Amusement (weight 0.1): The game's humorous and absurd content, including the ridiculous premise and comedic elements, amuses players. Making funny voices for characters and the overall absurdity of the game being a glorified ad add to the amusement.
- Love (weight 0.1): Players express love due to their deep emotional investment in the characters and the game's plot. The attraction to Colonel Sanders and the game's impact on their personal lives also foster this strong affection.
- Happiness (weight 0.06): The game's emotionally engaging storyline and character interactions bring happiness to players. The positive experience and the game's ability to make players laugh and feel better contribute to this emotion.
- Frustration (weight 0.05): Players feel frustrated due to the game's difficulty and the lack of certain expected content, such as seeing Colonel Sanders naked. The tediousness of repeat plays and the use of Steam as a marketing tool also add to this frustration.
- Excitement (weight 0.04): The game's fulfilling of personal fantasies and its entertaining features, such as good animation, comedy, and romance, excite players. The game's content and appeal, including anime parody characters, generate strong enthusiasm.
- Anger (weight 0.04): Players feel angry due to the lack of choices in gameplay and the game's outcome not meeting their expectations. Dislike for character personality traits and feeling scammed by the game's mechanics contribute to this anger.
- Satisfaction (weight 0.03): Players are satisfied with the game's mechanics, strategic depth, and the slow-cooked romance. The music and the overall experience meeting their expectations contribute to this feeling.
- Surprise (weight 0.03): Players are surprised by the quality of the game's content and the impactful ending. The short duration of the game and the attraction to Colonel Sanders also add to this surprise.
- Enjoyment (weight 0.03): Players enjoy the game's humor, intense quizzes, and art. The game's funny, cute, and engaging nature, along with its quirky music and strange side characters, contribute to this enjoyment.
- Humor (weight 0.03): The game's absurdity and humor make players laugh more than expected. The reviewer's humorous comments about the game's plot and characters add to this sentiment.
- Admiration (weight 0.03): Players admire the game's quality, craftsmanship, and story development. The character attraction and the game's artistic qualities contribute to this admiration.
- Awe (weight 0.02): Players are in awe of Colonel Sanders' design and the game's artistic qualities. The game's literary qualities and the character's actions and qualities contribute to this sense of awe.
- Desire (weight 0.02): Players desire KFC after playing the game and express a want to marry Colonel Sanders. The game's content and appeal generate this desire.
- Hope (weight 0.02): Players feel hope due to the comforting and protective nature of Colonel Sanders. The game's impact on their personal lives and the realization of their love for the character contribute to this hope.
- Gratitude (weight 0.02): Players feel grateful for the positive impact the game has had on their lives. The game's influence and the reviewer's personal growth contribute to this gratitude.
- Inspiration (weight 0.01): Players are inspired by the game's journey, emotional impact, and Colonel Sanders' determination. The game's inspiring nature and its impact on personal lives contribute to this inspiration.
- Heartbreak (weight 0.01): Players experience heartbreak due to certain moments in the game's storyline. The inability to date other characters and the emotional impact of the game's events contribute to this heartbreak.
- Sadness (weight 0.01): Players feel sadness due to the game's emotional storyline and the inability to romance Colonel Sanders. The game's impact on their emotions and the inability to achieve certain in-game outcomes contribute to this sadness.}