Info about We Become What We Behold [Fan-Made Port]:

Official game description:
**WE BECOME WHAT WE BEHOLD**  
_"" game about news cycles, vicious cycles, infinite cycles"_  
We Become What We Behold is a 5 minute game that looks at how social media magnifies small differences into gross monstrosities. It is a non-partisan game about politics, examining the horror of the viral nature of divisiveness and tribalism.  
The player captures “news,” controlling what the circles and squares see on a screen and having sway over how they think and act.  
warning: the following program contains scenes of snobbery, rudeness & mass murder. Viewer discretion is advised.  
This games was created and originally published by Nicky Case (this is not an official port from him). You can find the original web version at this link:

Release date: Jul 9, 2019

Categories: Satire, Social Simulation, Point-and-Click Adventure, Narrative-driven Storytelling, Interactive Narrative, Choice-based Narrative, Psychological Drama


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Powerful media influence message (weight 0.97): The game delivers a strong and thought-provoking message about the influence of media and social media on society. It explores themes such as sensationalism, propaganda, and the impact of media on societal perception and behavior.
- Short but impactful gameplay (weight 0.5): The game is noted for its short duration but impactful message. It is described as a brief yet meaningful experience that effectively conveys its themes through simple and accessible gameplay.
- Enjoyable and accessible experience (weight 0.38): Players find the game enjoyable and accessible, with good graphics, sound effects, and intuitive controls. It is praised for being fun and suitable for a wide range of audiences, including children and adults.
- Satirical and reflective content (weight 0.2): The game includes satirical elements and provides a reflective experience on societal issues. It is noted for its ability to make players think about the world and societal phenomena.
- Unique and minimalist art style (weight 0.16): The game features a unique and minimalist art style that is appreciated by players. The artistic design is described as lovely and effective in enhancing the game's message.
- Funny and engaging characters (weight 0.1): The game features funny characters and engaging subtitles, adding a humorous element to the gameplay. This aspect is noted for making the game more enjoyable.
- Smooth fan-made port (weight 0.09): The fan-made port of the game is praised for running smoothly and preserving the original atmosphere. It is noted for being a well-done version that is accessible on modern platforms.
- Interesting gameplay mechanics (weight 0.06): The game is praised for its interesting and unique gameplay mechanics. Players find the mechanics effective and engaging, contributing to the overall enjoyment of the game.

Common complaints:
- Limited player freedom (weight 0.71): Players feel restricted by the game's linear progression and lack of meaningful choices. The game forces players to follow a specific path and does not offer branching outcomes or multiple endings.
- Lack of meaningful gameplay (weight 0.64): The game is criticized for its lack of depth and meaningful gameplay. Players report that the game is very short, with a duration of only about 5 minutes, and it lacks replayability due to its linear nature and limited endings.
- Disturbing and binary themes (weight 0.11): The game is criticized for its disturbing themes and binary presentation of reality. Players feel that the game's message is overly simplistic and does not accurately reflect the complexity of real-world issues.
- Technical and mechanical issues (weight 0.08): There are reports of technical issues such as the photo-taking mechanic not working correctly and crickets appearing on the screen when trying to take photos of things not part of the script. Additionally, characters sometimes slander good deeds.
- Perceived hypocrisy and bias (weight 0.08): The game's message is perceived as hypocritical and biased. Players feel that the game does not allow for a balanced presentation of different viewpoints and forces a specific narrative.
- Game format criticism (weight 0.02): Players suggest that the game could have been better presented in a different format, such as a YouTube video, indicating that the current format may not be suitable for the content.

Gameplay feedback:
- Media influence and propaganda (weight 0.7): The game encapsulates themes of media influence and propaganda, showing how easy it is to manipulate large groups of people. It reflects global problems and critiques societal issues, including political polarization and the impact of actions on society.
- Short gameplay duration (weight 0.65): The game is noted for its very short playtime, often mentioned as being around 5 to 10 minutes long. This brevity allows for multiple playthroughs in a short time, making it a quick experience.
- Photography and news satire (weight 0.57): Players take pictures for the news, capturing images and moments that show up on the news. This mechanic is a satire on news and social expectations, involving photographing characters and specific content.
- Simple point-and-click mechanics (weight 0.25): The game features straightforward point-and-click mechanics, guiding players within strict parameters. The gameplay involves clicking to generate news and influence the story, with limited choices available.
- Societal commentary and manipulation (weight 0.18): The game involves role-playing and societal commentary, focusing on how media can induce societal manipulation. It highlights the cyclical nature of popularity contests and the viral spread of division and tribalism.
- Violent and extreme content (weight 0.13): The game includes violent themes, where disagreements turn violent and exposure to extreme content leads to radicalization. This violence escalates, affecting the crowd and involving elements like guns.
- Feedback loop and player impact (weight 0.08): The game includes a feedback loop based on player actions, where the player is the cause of in-game events. Community interactions affect the player's mindset and impact characters' behaviors and opinions.

Performance notes:
- Stable performance on mobile (weight 0.1): The game runs smoothly on mobile devices without crashes or lags, indicating good optimization for mobile platforms.
- Slow loading times (weight 0.09): Despite stable performance, the game suffers from slow loading times, which can affect the overall user experience.
- Very light system requirements (weight 0.05): The game has very low system requirements, making it accessible to a wide range of devices, including those with lower specifications.

Recommendations:
- Highly recommended for its message (weight 0.34): The game is widely praised for its impactful message and thought-provoking experience. Many reviewers recommend it for both fans and newcomers, highlighting its unique gameplay and powerful narrative.
- Recommended despite some issues (weight 0.13): While the game is generally recommended, some reviewers note that it has certain issues. It is particularly recommended for those interested in social commentary and educators, but not for investors.
- Desire for a longer version (weight 0.08): Several reviewers express a desire for a longer and more in-depth version of the game. They suggest that a more extended story would enhance the overall experience.
- Not worth buying if not free (weight 0.06): Some reviewers mention that they would not buy the game if it wasn't free. They also suggest that the game could be improved with updates.
- Seek truth and avoid influence (weight 0.04): Reviewers highlight the game's message of seeking truth and peace, and avoiding external influences, as exemplified by characters in the game.
- More interaction possibilities needed (weight 0.02): There is a suggestion for more interaction possibilities within the game, indicating a desire for enhanced gameplay mechanics.
- Full version with outcomes (weight 0.02): Reviewers express a desire for a full version of the game that includes positive or negative outcomes, suggesting a need for more comprehensive gameplay.
- Watch on YouTube instead (weight 0.02): Some reviewers suggest watching a stream of the game on YouTube instead of playing it, possibly indicating that the viewing experience might be sufficient.
- Spec Ops: The Line comparison (weight 0.02): Some reviewers compare the game to Spec Ops: The Line, suggesting that it has a similar refined theme.

Other player notes:
- Desire for More Storylines (weight 0.05): Players expressed interest in trying out different storylines within the game.
- Theme of Influence and Power (weight 0.04): The game demonstrates how easily public opinion can shift from love to terrible events when someone has control over people's opinions.

Emotions:
- Thoughtful (weight 0.15): Players are deeply affected by the game's commentary on media influence, society, and the spread of negativity. The themes of violence, propaganda, and the importance of verifying information resonate strongly, prompting introspection about societal issues and personal values.
- Reflective (weight 0.11): The game's exploration of media influence, societal perception, and human nature encourages players to reflect on their personal experiences and societal roles. The narrative prompts introspection about the impact of actions and the dissemination of information.
- Disappointment (weight 0.1): Players express disappointment due to the game's linear structure, lack of meaningful choices, and scripted gameplay. The absence of multiple endings and the forced narrative outcomes contribute to a sense of wasted potential and time.
- Appreciation (weight 0.05): Players appreciate the game's satire, social commentary, and exploration of political themes and media manipulation. The quality of the fan-made port and the game's powerful message are also highly valued.
- Positive (weight 0.05): The game's simplicity, depth, and effectiveness in conveying its message through humor are well-received. Despite its short length, the game is recommended for its ability to reflect real-life issues and its overall positive experience.
- Enjoyment (weight 0.04): Players enjoy the game's themes, storytelling, and the engaging experience it offers. The fun and engaging nature of the gameplay, along with the after-credits scene, contribute to a positive experience.
- Sadness (weight 0.03): The game's single ending and the controversial but true message not being heard evoke feelings of sadness. The narrative's conclusion leaves players with a sense of melancholy.
- Surprise (weight 0.03): Players are surprised by the game's depth and its similarity to other games like Undertale. The concept of shaping news and the unexpected depth of the game's themes contribute to this emotion.
- Nostalgia (weight 0.02): The game evokes nostalgia by reminding players of past experiences and the harsh reality of social media. This connection to personal memories and societal issues triggers a sense of nostalgia.
- Intrigue (weight 0.02): The game's exploration of dopamine addiction and its haunting, psychological themes intrigue players. The unique and thought-provoking concepts keep players engaged and curious.
- Reflection (weight 0.02): The game's surgical critique of the sensationalist news cycle and its message about society and media prompt deep reflection. Players are encouraged to think critically about these issues.
- Engagement (weight 0.02): The story and events in the game are thought-provoking, keeping players engaged throughout the experience. The narrative's depth and relevance contribute to a high level of engagement.
- Reflectiveness (weight 0.02): The game's satire on media perception and its powerful message about media and society induce a state of reflectiveness. Players are prompted to consider the broader implications of these themes.
- Shock (weight 0.02): The game's disturbing ending and narrative description of violent events shock players. These elements create a strong emotional impact and leave a lasting impression.
- Concern (weight 0.02): The game's themes of political polarization and media influence on mental health raise concerns among players. These issues resonate deeply and prompt worry about their real-world implications.
- Frustration (weight 0.02): Players feel frustrated due to the inability to change the ending and the lack of player agency. The unsatisfactory ending and linear narrative contribute to this frustration.
- Joy (weight 0.02): The game's fun animations, humor, and enjoyable gameplay bring joy to players. The combination of a fun story with deeper meaning enhances the overall experience.
- Amusement (weight 0.01): Players are amused by the game's fun and engaging art style. The unique and enjoyable visual elements contribute to a sense of amusement.
- Love (weight 0.01): Players love the game's representation of social media and its true-to-life concepts. The accurate portrayal of social media dynamics resonates deeply with players.}