Info about 100% Orange Juice - Sora & Sham (Cuties) Character Pack:

Official game description:
This Extra Character Pack for 100% Orange Juice adds a new playable dual character - the idol pair Sham & Sora (Cuties) finally takes to the stage! The new character pair includes an announcer voice, and comes ready to put on a live concert!  
**Sora & Sham (Cuties) Character Pack includes**:  
*   A unique new dual character: The Cuties play as one unit  
*   **Sora** is voiced by Maruyama Miki  
*   **Sham** is voiced by Fukuyama Saori  
*   A unique new Hyper Card puts on a live concert!
The new character duo is designed by Orange\_Juice’s original staff for the game’s English Steam release, with character and hyper card art by Hono.

Release date: Jun 25, 2019

Categories: Board Game, Card-based Gameplay, Anime-inspired Gameplay, Character Collection, Multiplayer, Idol Management, Music-based Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The reviews discuss DLC character value, card mechanics, pricing, and gameplay impressions, but none report hours played, completion time, story length, session duration, or endgame time. References to a dollar spent or 40 baht are about cost, not playtime. Mentions of chapters refer to in-game income mechanics, not completion hours. Therefore all playtime metrics are unsupported and remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Competitive Balance Analyst (no buy)
    - Motivation: Maintaining competitive PvP viability and efficient star economy.
    - Playstyle: Min-maxes passives, star generation, and PvP matchups while tracking nerfs, buffs, and card economy.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A
  - Cute Character and Music Enjoyer (buy)
    - Motivation: Enjoying cute characters, music, and fun character identity.
    - Playstyle: Casual play centered on character charm, music, and novel playstyles.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Love Live!
  - Co-op Defensive Support Player (buy)
    - Motivation: Surviving and supporting in co-op through defensive play and Hyper utility.
    - Playstyle: Defensive, map-aware co-op play; uses Hyper to escape or become invincible and can win without relying on it.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Discount and Free-Rotation Player (sale)
    - Motivation: Getting worthwhile content only at a discount or through free rotations.
    - Playstyle: Waits for sales or free rotation before committing; low-spend opportunistic play.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Cuties are durable and powerful (weight 0.88): The Cuties have a reasonably durable statline, are surprisingly powerful in combat, and can hold up decently on their own. Their hyper is also useful for escaping and stealing stars.
- Good music and voice acting (weight 0.67): The music is enjoyable to listen to, with catchy lyrics and cute voice acting. The song 'ultimate weapon girl' is specifically praised.
- Sora and Sham dynamic appreciated (weight 0.67): Reviewers enjoy the relationship between Sora and Sham, including their team-up as an idol group and the special dialogue when Sham encounters herself. The characters are also fun to play as.
- Concert feature is entertaining (weight 0.67): The ability to put on concerts, steal stars, and create endless entertainment is a unique and humorous addition. It adds a new layer to gameplay.
- Unique character pairing with playstyle (weight 0.57): The dual character concept allows two characters in one slot, providing a unique and fun playstyle. It is not hyper reliant and can win without using it.
- Characters are iconic and favorite (weight 0.57): Reviewers consider the characters iconic, among the best, and their personal favorites. They are very fun to play and highly appealing.
- Great character pack overall (weight 0.54): The DLC is seen as a great character pack with polished characters and a lot of love put into their creation. It offers a unique experience for fans.
- DLC highly praised and worth it (weight 0.41): Multiple reviewers consider the DLC to be very nice, worth the price, and super awesome. The positive feedback highlights its value and appeal.
- Characters are very cute (weight 0.4): Many reviewers find the characters extremely cute and appealing. This is a common praise point across several clusters.
- Hyper Special Stage is powerful (weight 0.39): The hyper Special Stage is incredibly powerful, with cool music and concert background effects. It is considered one of the best effects in the game.
- Good value for money (weight 0.27): The price is excellent for what you get, and the skill card star collection is worth the money. Reviewers find it a worthwhile purchase.
- Sham is cute and superior (weight 0.26): Sham is considered cute and superior to Sora by some, with Sora admitting Sham to be an equal. This dynamic is noted by reviewers.
- Lesbian representation appreciated (weight 0.15): The characters are amazing lesbian characters that made the reviewer lose interest in other characters. This representation is valued by some players.
- Best girls and cute characters (weight 0.15): Reviewers refer to the characters as 'best girls' and emphasize their cuteness, showing strong affection.
- Good for farming stars (weight 0.15): This DLC is considered one of the best for farming stars, making it efficient for resource gathering.
- Hyper spamming is enjoyable (weight 0.14): Spamming the character's hyper every game is enjoyable for some players. It adds to the fun factor.
- Income boost from Event Cards (weight 0.14): The Cuties' income boost from Event Cards cannot be nullified or prevented, giving them a consistent advantage.
- New special card added (weight 0.14): A new special card for the character is included, adding to the gameplay options.
- Singing causes aggro increase (weight 0.14): Singing causes hate/aggro to skyrocket, adding a strategic element to the concert feature.
- Star norma mentioned (weight 0.13): One reviewer mentions 'Star norma' as a point of interest, though details are sparse.

Common complaints:
- Cuties' Hyper Overpowered and Unfair (weight 0.53): The Cuties' hyper steals stars from nearby players, including KO'd ones, and prevents counterattacks for up to 5 turns. This is excessive and disrupts game balance, especially on certain maps that make it easy to force everyone to pay up.
- Passive Income Boost Too Strong (weight 0.41): The Cuties' passive provides easy increased income from unique event cards, many of which are cheap or free. There is no way to negate this income boost, and it may require Card Pack DLCs to fully exploit.
- Character DLC Unsatisfying (weight 0.37): Players are unsatisfied with the character DLC, feeling it would be better if the two characters were released separately. They are also disappointed that the pack is Sham & Sora instead of Suguri & Hime.
- Greed and Declining Quality (weight 0.3): There is plenty of greed, and game balance and quality are on the decline. This is a common complaint among players.
- Friends Lose Interest (weight 0.26): Many other players lost interest in playing with the reviewer. Continuously holding concerts killed many friends and is quite friend-wasting.
- Story Mode and Illustration Disappoint (weight 0.24): Sham's story mode is dumb, and the dual character illustration design feels like single character design. This adds to overall dissatisfaction.
- Difficulty Drawing Event Cards (weight 0.18): Players report that they can never draw a single event card as the Cuties, even when packing their deck full of them. This makes it hard to utilize the passive effectively.
- Devs Avoid Balancing Character (weight 0.18): The developers pander to fans and avoid balancing the character, leading to an overpowered state.
- Skill Card Requires Many Stars (weight 0.17): The skill card requires many stars, and if you die before the song ends, you get nothing. This makes it a risky investment.
- Devs Hide Negative Reviews (weight 0.17): The developers have hidden negative reviews, which suggests they are not transparent about feedback.
- False Warnings and Bans (weight 0.17): The developers have warned and banned people falsely, which is unfair to players.
- Hyper Useless on Big Maps (weight 0.16): The hyper is usually kind of useless on big maps except to escape conflict. This limits its utility in certain situations.
- Easy to Make Opponents Pay Twice (weight 0.16): It is very easy to make an opponent pay you twice to at least make up for the stars spent activating the hyper. This creates an unfair advantage.
- Toxic Forum Environment (weight 0.16): The forum can be toxic, with bullying and fanboyism rampant. This makes it hard for players to give constructive feedback.
- Passive Star Earning Nerfed (weight 0.15): The passive star-earning ability was nerfed and now produces fewer extra stars than using money-pig cards. This makes it less effective.
- Awful Moderation (weight 0.15): The developers' mods are awful, likely contributing to the toxic environment.
- Special Stage Prevents Norma (weight 0.15): Special Stage prevents norma or card play while active, disrupting normal gameplay.
- Passive Playstyle Due to Inability to Win (weight 0.14): They can't win norma so they adopt a pretty passive playstyle. This indicates a lack of viable strategies.
- Paid DLC Removed (weight 0.14): Paid DLC is gone, which may disappoint players who expected additional content.

Gameplay feedback:
- Hyper Special Stage Mechanics (weight 0.89): The Hyper card Special Stage costs stars based on level, activates Live Mode, and steals stars from nearby opponents while protecting the Cuties from attacks and boost cards. The effect scales with level and can be strategically used to recover spent stars.
- Star Norma Restriction (weight 0.81): The Cuties are limited to choosing only Stars Norma, preventing them from selecting Win Norma or any alternative objective. This constrains their strategic options and forces a star-collection-focused playstyle.
- Randomized Battle Stats (weight 0.62): In battle, the Cuties randomly use either Sora's or Sham's base stats, introducing an element of RNG. This unpredictability affects their combat performance and makes outcomes less consistent.
- Concert Star Theft (weight 0.62): The Cuties can hold concerts to steal stars from other players, acting as a 'Love Live simulator' where friends pay stars to perform. This mechanic provides an alternative way to gain stars and disrupt opponents.
- DLC Character Duo (weight 0.61): The DLC introduces two characters in one, Sora and Sham as the Cuties, who are pre-existing characters teaming up as an idol group. This adds new playable units with unique mechanics.
- Passive Stat Distribution (weight 0.6): The Cuties are a passive unit with 4 HP, 0 ATK, 0 DEF, +1 EVD, and 5 REC, and their passive randomly raises ATK or DEF by +1 when entering battle. This makes them fragile but potentially unpredictable.
- Event Card Star Bonus (weight 0.51): Playing unique event cards grants additional stars from all sources, with the bonus scaling based on the number of different event cards played. This encourages diverse card usage and rewards strategic deck-building.
- Area Star Drain Effect (weight 0.51): In Live Mode, a 2-tile wide area of effect forces units ending their turn there to give the Cuties stars equal to level times five. This exerts board control and generates resources.
- Live Mode Untargetable (weight 0.41): During Live Mode, the Cuties become untargetable by Boost Cards and cannot be challenged to battle normally. This provides significant defensive advantages and disrupts opponent strategies.
- Map Size Effectiveness (weight 0.41): The Cuties perform better on smaller maps where their Hyper can effectively drain stars, but on larger maps the Hyper is often useless except for escaping conflict. Map choice significantly impacts their viability.
- Song Card Ultimate Weapon (weight 0.4): The character includes a special card that plays the song 'ultimate weapon girl' when used. The card requires many stars, and if the user dies before the song ends, they get nothing, but completing it yields many stars.
- Story Mode Concert Defense (weight 0.29): In story mode, players must face three enemies chasing them while trying to hold a concert. This presents a unique challenge and tests the Cuties' defensive and star-gathering abilities.
- Spammable Hyper Ability (weight 0.28): The character has a hyper ability that the player can spam, and a passive star-earning ability once made them strong in PvP. This suggests high potential but possibly balance concerns.
- Four Singing Characters (weight 0.27): Up to four such singing characters can be in the game, and the DLC adds dual characters and singing characters. This expands team composition possibilities.
- Co-op Invincibility Hyper (weight 0.18): In co-op mode, the Hyper makes the Cuties invincible for several chapters depending on level, allowing teammates to revive. This provides strong support capabilities in team-based play.
- Non-Reliant on Hyper (weight 0.18): The Cuties are not hyper-reliant and can win without using it, offering flexibility in strategies. This reduces dependence on a single card and allows for varied playstyles.
- Event Card Draw Issues (weight 0.17): There is an issue with drawing event cards for this character, which may hinder their ability to consistently gain bonuses. This could impact their performance and requires deck adjustments.
- Singing Mechanic Aggro (weight 0.17): The singing mechanic causes aggro from opponents, likely drawing attention and attacks. This adds a risk-reward element to using concert abilities.
- Special Dialogue With Sham (weight 0.16): A special dialogue occurs when Sham encounters herself in Cuties form, adding a humorous and characterful interaction. This Easter egg enhances the game's narrative and fan appeal.
- Character for Music Listening (weight 0.15): The character is mainly used for listening to songs, indicating a secondary appeal beyond gameplay. This might attract players who enjoy the musical aspect.

Performance notes:
No performancepoints

Recommendations:
- Wait for sales (weight 0.28): Several reviewers suggest waiting for a discount before purchasing. They believe the game is worth the money once it goes on sale.
- Not recommended currently (weight 0.28): One reviewer advises against purchasing in the current version. Another suggests trying it during free rotation periods instead.
- Good for specific fans (weight 0.27): Recommended for fans of star norma, good music, and similar games like 100% Orange Juice. Also suitable for those seeking variety.
- DLC character design criticized (weight 0.27): One review does not recommend the game due to unsatisfactory character DLC design. Another mentions waifu bait DLC but takes a humorous stance.
- Requires game understanding (weight 0.15): Some players feel the game is well worth getting once they have a good grasp of its mechanics. This suggests a learning curve before full enjoyment.
- Co-op recommended (weight 0.15): The game is recommended for co-op players. This indicates that multiplayer cooperative play is a highlight.

Other player notes:
- Character DLC content summary (weight 0.89): The DLC contains two characters, voice acting, new cards, songs, and additional background music. It is a character-focused pack with multiple inclusions.
- Special dialogue for Sham (weight 0.28): Unique dialogue occurs when Sham encounters herself in cuties form. Additional character interactions between Sham and Sora are also present.
- Developer review manipulation alleged (weight 0.19): The developers have allegedly hidden negative reviews and falsely warned or banned people. This raises concerns about transparency.
- Community toxicity and moderation issues (weight 0.18): The forum can be toxic with bullying and fanboyism, and the moderators are deemed awful. This creates a hostile environment.
- New gameplay for Sora (weight 0.18): The DLC adds a new way to play as the character Sora. This expands gameplay options for fans of that character.
- Character purchase doesn't improve gameplay (weight 0.18): Buying the character in the current version does not enhance the gameplay experience. It is considered an unimpactful purchase.
- Character pack includes only one character (weight 0.17): Some DLC packs contain only a single character, which may feel limited. This contrasts with packs offering multiple characters.
- Sham story mode part of Acceleration (weight 0.16): Sham's story mode is included as part of the Acceleration of SUGURI 2 content. The pack connects to that storyline.
- Music and concert background (weight 0.16): The pack features music and a concert background during a special stage. This adds atmospheric elements to the DLC.
- Cuties need card pack DLC (weight 0.16): The Cuties may require Card Pack DLCs to maximize their income boost passive. Without the DLC, their passive may be less effective.
- Currency system exists (weight 0.15): The game includes a stars currency system. Players earn and use stars for progression.
- Waifu bait DLC (weight 0.15): The DLC is described as featuring waifu bait content. This appeals to fans of character-focused aesthetics.
- Glitch fixed quickly (weight 0.14): A glitch previously made the hyper steal based on enemy level, and it was quickly fixed. The response was prompt.

Emotions:
- Frustration (weight 0.17): Players are frustrated by the developers' poor treatment, including hiding negative reviews and false bans, as well as the Cuties' overpowered hyper that is easily exploited for massive star theft. The inability to draw event cards and the removal of paid DLC further contribute to this frustration.
- Enjoyment (weight 0.13): Enjoyment stems from the good music and the fun of playing as the character pairing of Sora and Sham, which offers a unique playstyle. The songs are also pleasant to listen to.
- Disappointment (weight 0.13): Disappointment arises from the nerfing of the passive star-earning ability to be worse than money-pig cards, and the loss of interest among other players. Developers avoiding rebalancing due to fan pandering and the character pack featuring Sham & Sora instead of Suguri & Hime also contribute.
- Amusement (weight 0.13): Amusement comes from spamming the character's hyper every game and leaving no one safe, as well as continuously holding concerts that killed many friends. Sham's dumb but entertaining story mode and being chased by three characters while trying to hold a concert also provide amusement.
- Admiration (weight 0.1): Admiration is felt for the amazing lesbian characters, Sham's dominance and being declared a god, and Sora's cute voice acting by Maruyama Miki.
- Dissatisfaction (weight 0.07): Dissatisfaction is caused by the Cuties being a singular, overpowered unit and the dual character DLC design being similar to single character DLC.
- Appreciation (weight 0.03): Appreciation is due to the great attention to detail with special dialogue.
- Affection (weight 0.03): Affection is felt because the characters are very cute.
- Satisfaction (weight 0.03): Satisfaction comes from the game being worth the money and having cute voice acting.
- Joy (weight 0.03): Joy is experienced because the characters are cute and fun to play.
- Pleasant surprise (weight 0.03): Pleasant surprise results from expecting disappointment but finding the game great.
- Entertainment (weight 0.03): Entertainment is provided by the endless concert with four characters.
- Eagerness (weight 0.03): Eagerness is driven by wanting to see Yuuki Sham and being willing to pay for it.
- Gratitude (weight 0.03): Gratitude is felt for being given a third way to play as Sora.}